Question / Help Help with streaming

Royal

New Member
Code:
14:27:51: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
14:27:51: -------------------------------
14:27:51: CPU Name: AMD FX(tm)-4170 Quad-Core Processor
14:27:51: CPU Speed: 4218MHz
14:27:51: Physical Memory:  16365MB Total, 11355MB Free
14:27:51: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
14:27:51: monitor 1: pos={0, 0}, size={1920, 1080}
14:27:51: Windows Version: 6.1 Build 7601 S
14:27:51: Aero is Disabled
14:27:51: -------------------------------
14:27:51: OBS Modules:
14:27:51: Base Address     Module
14:27:51: 000000003F020000 OBS.exe
14:27:51: 00000000E50D0000 OBSApi.dll
14:27:51: 00000000F78F0000 DShowPlugin.dll
14:27:51: 00000000F3470000 GraphicsCapture.dll
14:27:51: 00000000F39B0000 NoiseGate.dll
14:27:51: 00000000F1F10000 PSVPlugin.dll
14:27:51: ------------------------------------------
14:27:51: Adapter 1
14:27:51:   Video Adapter: NVIDIA GeForce GTX 650 Ti
14:27:51:   Video Adapter Dedicated Video Memory: 2087387136
14:27:51:   Video Adapter Shared System Memory: 2147807232
14:27:51:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:27:51: =====Stream Start: 2014-05-25, 14:27:51===============================================
14:27:51:   Multithreaded optimizations: On
14:27:51:   Base resolution: 1920x1080
14:27:51:   Output resolution: 1920x1080
14:27:51: ------------------------------------------
14:27:51: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
14:27:51: ------------------------------------------
14:27:51: Audio Format: 44100 Hz
14:27:51: ------------------------------------------
14:27:51: Audio Channels: 2 Ch
14:27:51: Playback device {0.0.0.00000000}.{e1d265c6-f4f9-4be1-9207-7b40969775ba}
14:27:51: ------------------------------------------
14:27:51: Using desktop audio input: Headset (Plantronics GameCom 780)
14:27:51: Global Audio time adjust: 0
14:27:51: Using 7.1 surround speaker setup
14:27:51: ------------------------------------------
14:27:51: Using auxilary audio input: Microphone (Plantronics GameCom 780)
14:27:51: Mic time offset: 0
14:27:51: ------------------------------------------
14:27:51: Audio Encoding: AAC
14:27:51:     bitrate: 160
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Using graphics capture
14:27:51: Trying to hook process: csgo.exe
14:27:51: Trying to hook process: csgo.exe
14:27:51: Scene buffering time set to 700
14:27:51: Successfully loaded ObsNvenc.dll
14:27:51: ObsNvenc initialized successfully
14:27:51: CUDA loaded successfully
14:27:52: 1 CUDA capable devices found
14:27:52: [ GPU #0 - < GeForce GTX 650 Ti > has Compute SM 3.0, NVENC Available ]
14:27:52: NVENC internal init finished successfully
14:27:52: NVENC supports 7 h264 presets
14:27:52: ------------------------------------------
14:27:52: Video Encoding: NVENC
14:27:52:     fps: 30
14:27:52:     width: 1920, height: 1080
14:27:52:     preset: default
14:27:52:     profile: main
14:27:52:     level: autoselect
14:27:52:     keyint: 60
14:27:52:     CBR: yes
14:27:52:     CFR: no
14:27:52:     max bitrate: 3500
14:27:52:     avg bitrate: 3500
14:27:52:     buffer size: 3500
14:27:52: ------------------------------------------
14:27:53: Using RTMP service: Twitch / Justin.tv
14:27:53:   Server selection: rtmp://live-lhr.justin.tv/app
14:27:53:   Interface: Hamachi Network Interface (ethernet, 100 mbps)
14:28:14: librtmp error: The connection timed out. Try a different server, or check that the connection is not being blocked by a firewall or other security software (10060).
14:28:14: Connection to rtmp://live-lhr.justin.tv/app failed: Could not connect to server
14:28:14:
14:28:14: The connection timed out. Try a different server, or check that the connection is not being blocked by a firewall or other security software (10060).
14:28:14:
14:28:15: Total frames encoded: 674, total frames duplicated: 6 (0.89%)
14:28:15: Total frames rendered: 677, number of late frames: 1 (0.15%) (it's okay for some frames to be late)
14:28:15: Number of times waited to send: 0, Waited for a total of 0 bytes
14:28:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:28:15: Number of bytes sent: 0
14:28:15: Encoder closed
14:28:15: NVENC deinitialized
14:28:15:
14:28:15: Profiler time results:
14:28:15:
14:28:15: ==============================================================
14:28:15: video thread frame - [100%] [avg time: 1.694 ms] [children: 49.5%] [unaccounted: 50.5%]
14:28:15: | scene->Preprocess - [0.059%] [avg time: 0.001 ms]
14:28:15: | GPU download and conversion - [49.5%] [avg time: 0.838 ms] [children: 30.4%] [unaccounted: 19.1%]
14:28:15: | | flush - [22.8%] [avg time: 0.387 ms]
14:28:15: | | CopyResource - [5.02%] [avg time: 0.085 ms]
14:28:15: | | conversion to 4:2:0 - [2.54%] [avg time: 0.043 ms]
14:28:15: Convert444Thread - [100%] [avg time: 2.078 ms] [children: 99.8%] [unaccounted: 0.192%]
14:28:15: | Convert444toNV12 - [99.8%] [avg time: 2.074 ms]
14:28:15: encoder thread frame - [100%] [avg time: 7.518 ms] [children: 0.0665%] [unaccounted: 99.9%]
14:28:15: | sending stuff out - [0.0665%] [avg time: 0.005 ms]
14:28:15: ==============================================================
14:28:15:
14:28:15:
14:28:15: Profiler CPU results:
14:28:15:
14:28:15: ==============================================================
14:28:15: video thread frame - [cpu time: avg 0.368 ms, total 249.601 ms] [avg calls per frame: 1]
14:28:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:28:15: | GPU download and conversion - [cpu time: avg 0.092 ms, total 62.401 ms] [avg calls per frame: 1]
14:28:15: | | flush - [cpu time: avg 0.046 ms, total 31.2 ms] [avg calls per frame: 1]
14:28:15: | | CopyResource - [cpu time: avg 0.047 ms, total 31.201 ms] [avg calls per frame: 1]
14:28:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:28:15: Convert444Thread - [cpu time: avg 2.033 ms, total 1326.01 ms] [avg calls per frame: 1]
14:28:15: | Convert444toNV12 - [cpu time: avg 2.033 ms, total 1326.01 ms] [avg calls per frame: 1]
14:28:15: encoder thread frame - [cpu time: avg 1.122 ms, total 733.203 ms] [avg calls per frame: 1]
14:28:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:28:15: ==============================================================
14:28:15:
14:28:15: =====Stream End: 2014-05-25, 14:28:15=================================================


Last game capture log:
2014-05-25, 13:16:12: we're booting up:
13:16:12: CaptureThread: attached to process csgo.exe
13:16:12: D3D9 Present
13:16:12: GL Present
13:16:12: (half life scientist) everything..  seems to be in order
13:30:47: D3D9EndScene called
13:30:47: D3DPRESENT_PARAMETERS {
13:30:47:     BackBufferWidth: 1920
13:30:47:     BackBufferHeight: 1080
13:30:47:     BackBufferFormat: D3DFMT_A8R8G8B8
13:30:47:     BackBufferCount: 1
13:30:47:     MultiSampleType: D3DMULTISAMPLE_NONE
13:30:47:     MultiSampleQuality: 0
13:30:47:     SwapEffect: D3DSWAPEFFECT_DISCARD
13:30:47:     hDeviceWindow: 2691448
13:30:47:     Windowed: false
13:30:47:     EnableAutoDepthStencil: true
13:30:47:     AutoDepthStencilFormat: D3DFMT_D24S8
13:30:47:     Flags: None
13:30:47:     FullScreen_RefreshRateInHz: 60
13:30:47:     PresentationInterval: 2147483648
13:30:47: };
13:30:47: successfully set up d3d9 hooks
13:30:47: D3D9Present called
13:30:47: DoD3D9GPUHook: success
13:32:33: D3D9Reset called
13:32:33: ---------------------- Cleared D3D9 Capture ----------------------
13:32:33: successfully set up d3d9 hooks
13:32:34: D3D9EndScene called
13:32:34: D3D9Present called
13:32:34: DoD3D9GPUHook: success
13:32:44: D3D9Reset called
13:32:44: ---------------------- Cleared D3D9 Capture ----------------------
13:32:44: successfully set up d3d9 hooks
13:32:45: D3D9EndScene called
13:32:45: D3D9Present called
13:32:45: DoD3D9GPUHook: success
13:33:26: D3D9Reset called
13:33:26: ---------------------- Cleared D3D9 Capture ----------------------
13:33:26: successfully set up d3d9 hooks
13:33:28: D3D9EndScene called
13:33:28: D3D9Present called
13:33:28: DoD3D9GPUHook: success
13:34:19: D3D9Reset called
13:34:19: ---------------------- Cleared D3D9 Capture ----------------------
13:34:20: successfully set up d3d9 hooks
13:34:21: D3D9EndScene called
13:34:21: D3D9Present called
13:34:21: DoD3D9GPUHook: success
13:34:37: D3D9Reset called
13:34:37: ---------------------- Cleared D3D9 Capture ----------------------
13:34:37: successfully set up d3d9 hooks
13:34:39: D3D9EndScene called
13:34:39: D3D9Present called
13:34:39: DoD3D9GPUHook: success
13:36:02: D3D9Reset called
13:36:02: ---------------------- Cleared D3D9 Capture ----------------------
13:36:02: successfully set up d3d9 hooks
13:36:04: D3D9EndScene called
13:36:04: D3D9Present called
13:36:04: DoD3D9GPUHook: success
13:36:25: D3D9Reset called
13:36:25: ---------------------- Cleared D3D9 Capture ----------------------
13:36:25: successfully set up d3d9 hooks
13:36:26: D3D9EndScene called
13:36:26: D3D9Present called
13:36:26: DoD3D9GPUHook: success
 
Last edited by a moderator:

Jack0r

The Helping Squad
OBS tries to use your Hamachi Interface. You should try using the "Bind to interface" option in the advanced settings of OBS to point it to your normal Network Interface. Its no wonder it cannot connect using Hamachi.
 
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