22:58:19: Settings::Video: Enabling Aero
22:59:28: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
22:59:28: -------------------------------
22:59:28: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
22:59:28: CPU Speed: 3400MHz
22:59:28: Physical Memory: 4095MB Total, 4095MB Free
22:59:28: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
22:59:28: monitor 1: pos={0, 0}, size={1920, 1080}
22:59:28: Windows Version: 6.1 Build 7601 S
22:59:28: Aero is Enabled
22:59:28: -------------------------------
22:59:28: OBS Modules:
22:59:28: Base Address Module
22:59:28: 009A0000 OBS.exe
22:59:28: 68100000 OBSApi.dll
22:59:28: 6A080000 DShowPlugin.dll
22:59:28: 6A030000 GraphicsCapture.dll
22:59:28: 6B7A0000 NoiseGate.dll
22:59:28: 69E80000 PSVPlugin.dll
22:59:28: ------------------------------------------
22:59:28: Adapter 1
22:59:28: Video Adapter: NVIDIA GeForce GTX 770
22:59:28: Video Adapter Dedicated Video Memory: 2091581440
22:59:28: Video Adapter Shared System Memory: 2147807232
22:59:28: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:59:28: =====Stream Start: 2013-12-10, 22:59:28===============================================
22:59:28: Multithreaded optimizations: On
22:59:28: Base resolution: 1920x1080
22:59:28: Output resolution: 1920x1080
22:59:28: ------------------------------------------
22:59:28: Loading up D3D10 on NVIDIA GeForce GTX 770...
22:59:28: ------------------------------------------
22:59:28: Audio Format: 48000hz
22:59:28: Playback device Default
22:59:28: ------------------------------------------
22:59:28: Using desktop audio input: Luidsprekers (2- Realtek High Definition Audio)
22:59:28: ------------------------------------------
22:59:28: Using auxilary audio input: Microfoon (2- Realtek High Definition Audio)
22:59:28: ------------------------------------------
22:59:28: Audio Encoding: AAC
22:59:28: bitrate: 128
22:59:28: Using graphics capture
22:59:28: Scene buffering time set to 700
22:59:28: ------------------------------------------
22:59:28: Video Encoding: x264
22:59:28: fps: 45
22:59:28: width: 1920, height: 1080
22:59:28: preset: veryfast
22:59:28: profile: high
22:59:28: keyint: 90
22:59:28: CBR: yes
22:59:28: CFR: yes
22:59:28: max bitrate: 3000
22:59:28: buffer size: 3500
22:59:28: ------------------------------------------
22:59:28: MMDeviceAudioSource: Frequency for device 'Luidsprekers (2- Realtek High Definition Audio)' is 384000, samples per sec is 48000
22:59:28: MMDeviceAudioSource: Frequency for device 'Microfoon (2- Realtek High Definition Audio)' is 352800, samples per sec is 44100
22:59:30: SharedTexCapture hooked
22:59:30: Using RTMP service: Twitch / Justin.tv
22:59:30: Server selection: rtmp://live-ams.justin.tv/app
22:59:30: Interface: BFTN.L1F% (ethernet, 1000 mbps)
22:59:31: Completed handshake with rtmp://live-ams.justin.tv/app in 394 ms.
22:59:32: SO_SNDBUF was at 8192
22:59:32: SO_SNDBUF is now 65536
22:59:50: GraphicsCaptureSource::NewCapture: eliminating old capture
22:59:50: SharedTexCapture hooked
23:00:41: GraphicsCaptureSource::NewCapture: eliminating old capture
23:00:41: SharedTexCapture hooked
23:01:06: Total frames encoded: 4379, total frames duplicated: 16 (0.37%)
23:01:06: Total frames rendered: 4385, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:01:06: RTMPPublisher::SocketLoop: Graceful loop exit
23:01:07: Average send payload: 7282 bytes, average send interval: 18 ms
23:01:07: Number of times waited to send: 0, Waited for a total of 0 bytes
23:01:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:01:07: Number of bytes sent: 36515924
23:01:07:
23:01:07: Profiler time results:
23:01:07:
23:01:07: ==============================================================
23:01:07: video thread frame - [100%] [avg time: 0.778 ms] [children: 20.7%] [unaccounted: 79.3%]
23:01:07: | scene->Preprocess - [0.129%] [avg time: 0.001 ms]
23:01:07: | GPU download and conversion - [20.6%] [avg time: 0.16 ms] [children: 17.4%] [unaccounted: 3.21%]
23:01:07: | | flush - [14.5%] [avg time: 0.113 ms]
23:01:07: | | CopyResource - [2.57%] [avg time: 0.02 ms]
23:01:07: | | conversion to 4:2:0 - [0.257%] [avg time: 0.002 ms]
23:01:07: Convert444Threads - [100%] [avg time: 1.464 ms] [children: 99.5%] [unaccounted: 0.478%]
23:01:07: | Convert444toNV12 - [99.5%] [avg time: 1.457 ms]
23:01:07: encoder thread frame - [100%] [avg time: 2.173 ms]
23:01:07: ==============================================================
23:01:07:
23:01:07:
23:01:07: Profiler CPU results:
23:01:07:
23:01:07: ==============================================================
23:01:07: video thread frame - [cpu time: avg 0.206 ms, total 904.805 ms] [avg calls per frame: 1]
23:01:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:01:07: | GPU download and conversion - [cpu time: avg 0.021 ms, total 93.603 ms] [avg calls per frame: 1]
23:01:07: | | flush - [cpu time: avg 0.014 ms, total 62.401 ms] [avg calls per frame: 1]
23:01:07: | | CopyResource - [cpu time: avg 0.003 ms, total 15.601 ms] [avg calls per frame: 1]
23:01:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:01:07: Convert444Threads - [cpu time: avg 1.329 ms, total 11559.7 ms] [avg calls per frame: 2]
23:01:07: | Convert444toNV12 - [cpu time: avg 1.325 ms, total 11528.5 ms] [avg calls per frame: 2]
23:01:07: encoder thread frame - [cpu time: avg 1.467 ms, total 6380.44 ms] [avg calls per frame: 1]
23:01:07: ==============================================================
23:01:07:
23:01:07: =====Stream End: 2013-12-10, 23:01:07=================================================
23:01:14: Settings::Video: Enabling Aero
23:01:21: Settings::Video: Enabling Aero
23:01:32: =====Stream Start: 2013-12-10, 23:01:32===============================================
23:01:32: Multithreaded optimizations: On
23:01:32: Base resolution: 1920x1080
23:01:32: Output resolution: 1920x1080
23:01:32: ------------------------------------------
23:01:32: Loading up D3D10 on NVIDIA GeForce GTX 770...
23:01:32: ------------------------------------------
23:01:32: Audio Format: 48000hz
23:01:32: Playback device Default
23:01:32: ------------------------------------------
23:01:32: Using desktop audio input: Luidsprekers (2- Realtek High Definition Audio)
23:01:32: ------------------------------------------
23:01:32: Using auxilary audio input: Microfoon (2- Realtek High Definition Audio)
23:01:32: ------------------------------------------
23:01:32: Audio Encoding: AAC
23:01:32: bitrate: 128
23:01:32: Using graphics capture
23:01:32: Scene buffering time set to 700
23:01:32: ------------------------------------------
23:01:32: Video Encoding: x264
23:01:32: fps: 30
23:01:32: width: 1920, height: 1080
23:01:32: preset: veryfast
23:01:32: profile: high
23:01:32: keyint: 60
23:01:32: CBR: yes
23:01:32: CFR: yes
23:01:32: max bitrate: 3500
23:01:32: buffer size: 5000
23:01:32: ------------------------------------------
23:01:32: MMDeviceAudioSource: Frequency for device 'Luidsprekers (2- Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:01:32: MMDeviceAudioSource: Frequency for device 'Microfoon (2- Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:01:34: SharedTexCapture hooked
23:01:34: Using RTMP service: Twitch / Justin.tv
23:01:34: Server selection: rtmp://live-ams.justin.tv/app
23:01:34: Interface: BFTN.L1F% (ethernet, 1000 mbps)
23:01:35: Completed handshake with rtmp://live-ams.justin.tv/app in 365 ms.
23:01:36: SO_SNDBUF was at 8192
23:01:36: SO_SNDBUF is now 65536
23:02:06: Total frames encoded: 1004, total frames duplicated: 2 (0.20%)
23:02:06: Total frames rendered: 1009, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
23:02:06: RTMPPublisher::SocketLoop: Graceful loop exit
23:02:07: Average send payload: 9440 bytes, average send interval: 20 ms
23:02:07: Number of times waited to send: 0, Waited for a total of 0 bytes
23:02:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:02:07: Number of bytes sent: 13103366
23:02:07:
23:02:07: Profiler time results:
23:02:07:
23:02:07: ==============================================================
23:02:07: video thread frame - [100%] [avg time: 0.792 ms] [children: 12.5%] [unaccounted: 87.5%]
23:02:07: | scene->Preprocess - [0.126%] [avg time: 0.001 ms]
23:02:07: | GPU download and conversion - [12.4%] [avg time: 0.098 ms] [children: 9.72%] [unaccounted: 2.65%]
23:02:07: | | flush - [8.08%] [avg time: 0.064 ms]
23:02:07: | | CopyResource - [1.39%] [avg time: 0.011 ms]
23:02:07: | | conversion to 4:2:0 - [0.253%] [avg time: 0.002 ms]
23:02:07: Convert444Threads - [100%] [avg time: 1.416 ms] [children: 99.6%] [unaccounted: 0.424%]
23:02:07: | Convert444toNV12 - [99.6%] [avg time: 1.41 ms]
23:02:07: encoder thread frame - [100%] [avg time: 2.421 ms]
23:02:07: ==============================================================
23:02:07:
23:02:07:
23:02:07: Profiler CPU results:
23:02:07:
23:02:07: ==============================================================
23:02:07: video thread frame - [cpu time: avg 0.092 ms, total 93.6 ms] [avg calls per frame: 1]
23:02:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:07: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:07: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:02:07: Convert444Threads - [cpu time: avg 1.418 ms, total 2792.42 ms] [avg calls per frame: 2]
23:02:07: | Convert444toNV12 - [cpu time: avg 1.41 ms, total 2776.82 ms] [avg calls per frame: 2]
23:02:07: encoder thread frame - [cpu time: avg 1.698 ms, total 1669.21 ms] [avg calls per frame: 1]
23:02:07: ==============================================================
23:02:07:
23:02:07: =====Stream End: 2013-12-10, 23:02:07=================================================
23:02:14: Settings::Video: Enabling Aero
23:02:16: =====Stream Start: 2013-12-10, 23:02:16===============================================
23:02:16: Multithreaded optimizations: On
23:02:16: Base resolution: 1920x1080
23:02:16: Output resolution: 1280x720
23:02:16: ------------------------------------------
23:02:16: Loading up D3D10 on NVIDIA GeForce GTX 770...
23:02:16: ------------------------------------------
23:02:16: Audio Format: 48000hz
23:02:16: Playback device Default
23:02:16: ------------------------------------------
23:02:16: Using desktop audio input: Luidsprekers (2- Realtek High Definition Audio)
23:02:16: ------------------------------------------
23:02:16: Using auxilary audio input: Microfoon (2- Realtek High Definition Audio)
23:02:16: ------------------------------------------
23:02:16: Audio Encoding: AAC
23:02:16: bitrate: 128
23:02:16: Using graphics capture
23:02:16: Scene buffering time set to 700
23:02:16: ------------------------------------------
23:02:16: Video Encoding: x264
23:02:16: fps: 60
23:02:16: width: 1280, height: 720
23:02:16: preset: veryfast
23:02:16: profile: high
23:02:16: keyint: 120
23:02:16: CBR: yes
23:02:16: CFR: yes
23:02:16: max bitrate: 3500
23:02:16: buffer size: 5000
23:02:16: ------------------------------------------
23:02:16: MMDeviceAudioSource: Frequency for device 'Luidsprekers (2- Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:02:16: MMDeviceAudioSource: Frequency for device 'Microfoon (2- Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:02:18: SharedTexCapture hooked
23:02:18: Using RTMP service: Twitch / Justin.tv
23:02:18: Server selection: rtmp://live-ams.justin.tv/app
23:02:18: Interface: BFTN.L1F% (ethernet, 1000 mbps)
23:02:19: Completed handshake with rtmp://live-ams.justin.tv/app in 346 ms.
23:02:20: SO_SNDBUF was at 8192
23:02:20: SO_SNDBUF is now 65536
23:02:38: GraphicsCaptureSource::NewCapture: eliminating old capture
23:02:38: SharedTexCapture hooked
23:04:07: Total frames encoded: 6570, total frames duplicated: 12 (0.18%)
23:04:07: Total frames rendered: 6577, number of late frames: 3 (0.05%) (it's okay for some frames to be late)
23:04:07: RTMPPublisher::SocketLoop: Graceful loop exit
23:04:10: Average send payload: 7352 bytes, average send interval: 16 ms
23:04:10: Number of times waited to send: 0, Waited for a total of 0 bytes
23:04:10: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:04:10: Number of bytes sent: 48061708
23:04:10:
23:04:10: Profiler time results:
23:04:10:
23:04:10: ==============================================================
23:04:10: video thread frame - [100%] [avg time: 0.615 ms] [children: 14.6%] [unaccounted: 85.4%]
23:04:10: | scene->Preprocess - [0.163%] [avg time: 0.001 ms]
23:04:10: | GPU download and conversion - [14.5%] [avg time: 0.089 ms] [children: 11.4%] [unaccounted: 3.09%]
23:04:10: | | flush - [8.62%] [avg time: 0.053 ms]
23:04:10: | | CopyResource - [2.44%] [avg time: 0.015 ms]
23:04:10: | | conversion to 4:2:0 - [0.325%] [avg time: 0.002 ms]
23:04:10: Convert444Threads - [100%] [avg time: 0.616 ms] [children: 99.2%] [unaccounted: 0.812%]
23:04:10: | Convert444toNV12 - [99.2%] [avg time: 0.611 ms]
23:04:10: encoder thread frame - [100%] [avg time: 1.131 ms]
23:04:10: ==============================================================
23:04:10:
23:04:10:
23:04:10: Profiler CPU results:
23:04:10:
23:04:10: ==============================================================
23:04:10: video thread frame - [cpu time: avg 0.12 ms, total 795.604 ms] [avg calls per frame: 1]
23:04:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:10: | GPU download and conversion - [cpu time: avg 0.016 ms, total 109.2 ms] [avg calls per frame: 1]
23:04:10: | | flush - [cpu time: avg 0.009 ms, total 62.4 ms] [avg calls per frame: 1]
23:04:10: | | CopyResource - [cpu time: avg 0.004 ms, total 31.2 ms] [avg calls per frame: 1]
23:04:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:04:10: Convert444Threads - [cpu time: avg 0.5 ms, total 6536.44 ms] [avg calls per frame: 2]
23:04:10: | Convert444toNV12 - [cpu time: avg 0.499 ms, total 6520.84 ms] [avg calls per frame: 2]
23:04:10: encoder thread frame - [cpu time: avg 0.537 ms, total 3510.02 ms] [avg calls per frame: 1]
23:04:10: ==============================================================
23:04:10:
23:04:10: =====Stream End: 2013-12-10, 23:04:10=================================================
23:10:43: =====Stream Start: 2013-12-10, 23:10:43===============================================
23:10:43: Multithreaded optimizations: On
23:10:43: Base resolution: 1920x1080
23:10:43: Output resolution: 1280x720
23:10:43: ------------------------------------------
23:10:43: Loading up D3D10 on NVIDIA GeForce GTX 770...
23:10:43: ------------------------------------------
23:10:43: Audio Format: 48000hz
23:10:43: Playback device Default
23:10:43: ------------------------------------------
23:10:43: Using desktop audio input: Luidsprekers (2- Realtek High Definition Audio)
23:10:43: ------------------------------------------
23:10:43: Using auxilary audio input: Microfoon (2- Realtek High Definition Audio)
23:10:43: ------------------------------------------
23:10:43: Audio Encoding: AAC
23:10:43: bitrate: 128
23:10:43: Using graphics capture
23:10:43: Scene buffering time set to 700
23:10:43: ------------------------------------------
23:10:43: Video Encoding: x264
23:10:43: fps: 60
23:10:43: width: 1280, height: 720
23:10:43: preset: veryfast
23:10:43: profile: high
23:10:43: keyint: 120
23:10:43: CBR: yes
23:10:43: CFR: yes
23:10:43: max bitrate: 3500
23:10:43: buffer size: 5000
23:10:43: ------------------------------------------
23:10:43: MMDeviceAudioSource: Frequency for device 'Luidsprekers (2- Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:10:43: MMDeviceAudioSource: Frequency for device 'Microfoon (2- Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:10:43: SharedTexCapture hooked
23:10:45: Using RTMP service: Twitch / Justin.tv
23:10:45: Server selection: rtmp://live-ams.justin.tv/app
23:10:45: Interface: BFTN.L1F% (ethernet, 1000 mbps)
23:10:45: Completed handshake with rtmp://live-ams.justin.tv/app in 348 ms.
23:10:46: SO_SNDBUF was at 8192
23:10:46: SO_SNDBUF is now 65536
23:10:48: GraphicsCaptureSource::NewCapture: eliminating old capture
23:10:48: SharedTexCapture hooked
23:11:01: GraphicsCaptureSource::NewCapture: eliminating old capture
23:11:01: SharedTexCapture hooked
23:22:01: RTMPPublisher::SocketLoop: Stalled for 3492 ms to write 463569 bytes (buffer: 0 / 463872), unstable connection?
23:22:43: RTMPPublisher::SocketLoop: Received FD_CLOSE, 8401 ms since last send (buffer: 462092 / 463872)
23:22:43: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
23:22:44: Total frames encoded: 43234, total frames duplicated: 19 (0.04%)
23:22:44: Total frames rendered: 43242, number of late frames: 2 (0.00%) (it's okay for some frames to be late)
23:22:44: Average send payload: 7356 bytes, average send interval: 16 ms
23:22:44: Number of times waited to send: 5, Waited for a total of 18627 bytes
23:22:44: Number of b-frames dropped: 130 (0.3%), Number of p-frames dropped: 153 (0.36%), Total 283 (0.66%)
23:22:44: Number of bytes sent: 320915930
23:22:44:
23:22:44: Profiler time results:
23:22:44:
23:22:44: ==============================================================
23:22:44: video thread frame - [100%] [avg time: 0.606 ms] [children: 18.2%] [unaccounted: 81.8%]
23:22:44: | scene->Preprocess - [0.165%] [avg time: 0.001 ms]
23:22:44: | GPU download and conversion - [18%] [avg time: 0.109 ms] [children: 14.5%] [unaccounted: 3.47%]
23:22:44: | | flush - [11.7%] [avg time: 0.071 ms]
23:22:44: | | CopyResource - [2.48%] [avg time: 0.015 ms]
23:22:44: | | conversion to 4:2:0 - [0.33%] [avg time: 0.002 ms]
23:22:44: Convert444Threads - [100%] [avg time: 0.607 ms] [children: 99.2%] [unaccounted: 0.824%]
23:22:44: | Convert444toNV12 - [99.2%] [avg time: 0.602 ms]
23:22:44: encoder thread frame - [100%] [avg time: 1.084 ms]
23:22:44: ==============================================================
23:22:44:
23:22:44:
23:22:44: Profiler CPU results:
23:22:44:
23:22:44: ==============================================================
23:22:44: video thread frame - [cpu time: avg 0.095 ms, total 4118.42 ms] [avg calls per frame: 1]
23:22:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:22:44: | GPU download and conversion - [cpu time: avg 0.018 ms, total 795.602 ms] [avg calls per frame: 1]
23:22:44: | | flush - [cpu time: avg 0.007 ms, total 343.202 ms] [avg calls per frame: 1]
23:22:44: | | CopyResource - [cpu time: avg 0.002 ms, total 93.6 ms] [avg calls per frame: 1]
23:22:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
23:22:44: Convert444Threads - [cpu time: avg 0.493 ms, total 42619.5 ms] [avg calls per frame: 2]
23:22:44: | Convert444toNV12 - [cpu time: avg 0.491 ms, total 42463.5 ms] [avg calls per frame: 2]
23:22:44: encoder thread frame - [cpu time: avg 0.477 ms, total 20607.7 ms] [avg calls per frame: 1]
23:22:44: ==============================================================
23:22:44:
23:22:44: =====Stream End: 2013-12-10, 23:22:44=================================================
23:22:49: =====Stream Start: 2013-12-10, 23:22:49===============================================
23:22:49: Multithreaded optimizations: On
23:22:49: Base resolution: 1920x1080
23:22:49: Output resolution: 1280x720
23:22:49: ------------------------------------------
23:22:49: Loading up D3D10 on NVIDIA GeForce GTX 770...
23:22:49: ------------------------------------------
23:22:49: Audio Format: 48000hz
23:22:49: Playback device Default
23:22:49: ------------------------------------------
23:22:49: Using desktop audio input: Luidsprekers (2- Realtek High Definition Audio)
23:22:49: ------------------------------------------
23:22:49: Using auxilary audio input: Microfoon (2- Realtek High Definition Audio)
23:22:49: ------------------------------------------
23:22:49: Audio Encoding: AAC
23:22:49: bitrate: 128
23:22:49: Using graphics capture
23:22:49: Scene buffering time set to 700
23:22:49: ------------------------------------------
23:22:49: Video Encoding: x264
23:22:49: fps: 60
23:22:49: width: 1280, height: 720
23:22:49: preset: veryfast
23:22:49: profile: high
23:22:49: keyint: 120
23:22:49: CBR: yes
23:22:49: CFR: yes
23:22:49: max bitrate: 3500
23:22:49: buffer size: 5000
23:22:49: ------------------------------------------
23:22:49: MMDeviceAudioSource: Frequency for device 'Luidsprekers (2- Realtek High Definition Audio)' is 384000, samples per sec is 48000
23:22:49: MMDeviceAudioSource: Frequency for device 'Microfoon (2- Realtek High Definition Audio)' is 352800, samples per sec is 44100
23:22:49: SharedTexCapture hooked
23:22:51: Using RTMP service: Twitch / Justin.tv
23:22:51: Server selection: rtmp://live-ams.justin.tv/app
23:22:51: Interface: BFTN.L1F% (ethernet, 1000 mbps)
23:22:52: Completed handshake with rtmp://live-ams.justin.tv/app in 344 ms.
23:22:53: SO_SNDBUF was at 8192
23:22:53: SO_SNDBUF is now 65536
23:23:14: GraphicsCaptureSource::NewCapture: eliminating old capture
23:23:14: SharedTexCapture hooked
23:26:59: GraphicsCaptureSource::NewCapture: eliminating old capture
23:26:59: SharedTexCapture hooked
23:30:55: GraphicsCaptureSource::NewCapture: eliminating old capture
23:30:55: SharedTexCapture hooked
23:39:53: GraphicsCaptureSource::NewCapture: eliminating old capture
23:39:53: SharedTexCapture hooked
23:44:10: GraphicsCaptureSource::NewCapture: eliminating old capture
23:44:10: SharedTexCapture hooked
23:44:13: Total frames encoded: 76983, total frames duplicated: 30 (0.04%)
23:44:13: Total frames rendered: 76985, number of late frames: 6 (0.01%) (it's okay for some frames to be late)
23:44:13: RTMPPublisher::SocketLoop: Graceful loop exit
23:44:14: Average send payload: 7063 bytes, average send interval: 15 ms
23:44:14: Number of times waited to send: 0, Waited for a total of 0 bytes
23:44:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:44:14: Number of bytes sent: 582131602
23:44:14:
23:44:14: Profiler time results:
23:44:14:
23:44:14: ==============================================================
23:44:14: video thread frame - [100%] [avg time: 0.615 ms] [children: 19.8%] [unaccounted: 80.2%]
23:44:14: | scene->Preprocess - [0.163%] [avg time: 0.001 ms]
23:44:14: | GPU download and conversion - [19.7%] [avg time: 0.121 ms] [children: 16.6%] [unaccounted: 3.09%]
23:44:14: | | flush - [14%] [avg time: 0.086 ms]
23:44:14: | | CopyResource - [2.28%] [avg time: 0.014 ms]
23:44:14: | | conversion to 4:2:0 - [0.325%] [avg time: 0.002 ms]
23:44:14: Convert444Threads - [100%] [avg time: 0.588 ms] [children: 99.3%] [unaccounted: 0.68%]
23:44:14: | Convert444toNV12 - [99.3%] [avg time: 0.584 ms]
23:44:14: encoder thread frame - [100%] [avg time: 1.027 ms]
23:44:14: ==============================================================
23:44:14:
23:44:14:
23:44:14: Profiler CPU results:
23:44:14:
23:44:14: ==============================================================
23:44:14: video thread frame - [cpu time: avg 0.078 ms, total 6068.44 ms] [avg calls per frame: 1]
23:44:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:44:14: | GPU download and conversion - [cpu time: avg 0.017 ms, total 1372.81 ms] [avg calls per frame: 1]
23:44:14: | | flush - [cpu time: avg 0.009 ms, total 764.405 ms] [avg calls per frame: 1]
23:44:14: | | CopyResource - [cpu time: avg 0.004 ms, total 327.604 ms] [avg calls per frame: 1]
23:44:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 31.201 ms] [avg calls per frame: 1]
23:44:14: Convert444Threads - [cpu time: avg 0.475 ms, total 73211.3 ms] [avg calls per frame: 2]
23:44:14: | Convert444toNV12 - [cpu time: avg 0.473 ms, total 72868.1 ms] [avg calls per frame: 2]
23:44:14: encoder thread frame - [cpu time: avg 0.375 ms, total 28922.6 ms] [avg calls per frame: 1]
23:44:14: ==============================================================
23:44:14:
23:44:14: =====Stream End: 2013-12-10, 23:44:14=================================================
Last game capture log:
2013-12-10, 22:59:28: we're booting up:
22:59:28: D3D9 Present
22:59:28: NV Capture available
22:59:28: FBO available
22:59:28: GL Present
22:59:28: (half life scientist) everything.. seems to be in order
22:59:30: D3D9EndScene called
22:59:30: D3DPRESENT_PARAMETERS {
22:59:30: BackBufferWidth: 1920
22:59:30: BackBufferHeight: 1080
22:59:30: BackBufferFormat: D3DFMT_X8R8G8B8
22:59:30: BackBufferCount: 2
22:59:30: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
22:59:30: MultiSampleQuality: 0
22:59:30: SwapEffect: D3DSWAPEFFECT_DISCARD
22:59:30: hDeviceWindow: 853302
22:59:30: Windowed: false
22:59:30: EnableAutoDepthStencil: true
22:59:30: AutoDepthStencilFormat: D3DFMT_D24X8
22:59:30: Flags: None
22:59:30: FullScreen_RefreshRateInHz: 144
22:59:30: PresentationInterval: 1
22:59:30: };
22:59:30: successfully set up d3d9 hooks
22:59:30: D3D9Present called
22:59:30: DoD3D9GPUHook: success
22:59:30: D3DSURFACE_DESC {
22:59:30: Format: D3DFMT_X8R8G8B8
22:59:30: Type: D3DRTYPE_SURFACE
22:59:30: Usage: D3DUSAGE_RENDERTARGET
22:59:30: Pool: D3DPOOL_DEFAULT
22:59:30: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
22:59:30: MultiSampleQuality: 0
22:59:30: Width: 1920
22:59:30: Height: 1080
22:59:30: };
22:59:30: successfully capturing d3d9 frames via GPU
22:59:50: D3D9Reset called
22:59:50: ---------------------- Cleared D3D9 Capture ----------------------
22:59:50: successfully set up d3d9 hooks
22:59:50: D3D9EndScene called
22:59:50: D3D9Present called
22:59:50: DoD3D9GPUHook: success
22:59:50: D3DSURFACE_DESC {
22:59:50: Format: D3DFMT_X8R8G8B8
22:59:50: Type: D3DRTYPE_SURFACE
22:59:50: Usage: D3DUSAGE_RENDERTARGET
22:59:50: Pool: D3DPOOL_DEFAULT
22:59:50: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
22:59:50: MultiSampleQuality: 0
22:59:50: Width: 1920
22:59:50: Height: 1080
22:59:50: };
22:59:50: successfully capturing d3d9 frames via GPU
23:00:40: D3D9Reset called
23:00:40: ---------------------- Cleared D3D9 Capture ----------------------
23:00:41: successfully set up d3d9 hooks
23:00:41: D3D9EndScene called
23:00:41: D3D9Present called
23:00:41: DoD3D9GPUHook: success
23:00:41: D3DSURFACE_DESC {
23:00:41: Format: D3DFMT_X8R8G8B8
23:00:41: Type: D3DRTYPE_SURFACE
23:00:41: Usage: D3DUSAGE_RENDERTARGET
23:00:41: Pool: D3DPOOL_DEFAULT
23:00:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:00:41: MultiSampleQuality: 0
23:00:41: Width: 1920
23:00:41: Height: 1080
23:00:41: };
23:00:41: successfully capturing d3d9 frames via GPU
23:01:33: D3D9Reset called
23:01:33: ---------------------- Cleared D3D9 Capture ----------------------
23:01:33: successfully set up d3d9 hooks
23:01:34: D3D9EndScene called
23:01:34: D3D9Present called
23:01:34: ---------------------- Cleared D3D9 Capture ----------------------
23:01:34: received restart event, capturing
23:01:34: DoD3D9GPUHook: success
23:01:34: D3D9EndScene called
23:01:34: D3D9Present called
23:01:34: D3DSURFACE_DESC {
23:01:34: Format: D3DFMT_X8R8G8B8
23:01:34: Type: D3DRTYPE_SURFACE
23:01:34: Usage: D3DUSAGE_RENDERTARGET
23:01:34: Pool: D3DPOOL_DEFAULT
23:01:34: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:01:34: MultiSampleQuality: 0
23:01:34: Width: 1920
23:01:34: Height: 1080
23:01:34: };
23:01:34: successfully capturing d3d9 frames via GPU
23:02:17: D3D9Reset called
23:02:17: ---------------------- Cleared D3D9 Capture ----------------------
23:02:18: successfully set up d3d9 hooks
23:02:18: D3D9EndScene called
23:02:18: D3D9Present called
23:02:18: ---------------------- Cleared D3D9 Capture ----------------------
23:02:18: received restart event, capturing
23:02:18: DoD3D9GPUHook: success
23:02:18: D3D9EndScene called
23:02:18: D3D9Present called
23:02:18: D3DSURFACE_DESC {
23:02:18: Format: D3DFMT_X8R8G8B8
23:02:18: Type: D3DRTYPE_SURFACE
23:02:18: Usage: D3DUSAGE_RENDERTARGET
23:02:18: Pool: D3DPOOL_DEFAULT
23:02:18: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:02:18: MultiSampleQuality: 0
23:02:18: Width: 1920
23:02:18: Height: 1080
23:02:18: };
23:02:18: successfully capturing d3d9 frames via GPU
23:02:37: D3D9Reset called
23:02:37: ---------------------- Cleared D3D9 Capture ----------------------
23:02:37: successfully set up d3d9 hooks
23:02:38: D3D9EndScene called
23:02:38: D3D9Present called
23:02:38: DoD3D9GPUHook: success
23:02:38: D3DSURFACE_DESC {
23:02:38: Format: D3DFMT_X8R8G8B8
23:02:38: Type: D3DRTYPE_SURFACE
23:02:38: Usage: D3DUSAGE_RENDERTARGET
23:02:38: Pool: D3DPOOL_DEFAULT
23:02:38: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:02:38: MultiSampleQuality: 0
23:02:38: Width: 1920
23:02:38: Height: 1080
23:02:38: };
23:02:38: successfully capturing d3d9 frames via GPU
23:04:07: D3D9Reset called
23:04:07: ---------------------- Cleared D3D9 Capture ----------------------
23:04:07: successfully set up d3d9 hooks
23:04:07: D3D9EndScene called
23:04:07: D3D9Present called
23:04:07: ---------------------- Cleared D3D9 Capture ----------------------
23:04:07: received restart event, capturing
23:04:07: DoD3D9GPUHook: success
23:04:07: D3D9EndScene called
23:04:07: D3D9Present called
23:04:24: D3D9Reset called
23:04:24: ---------------------- Cleared D3D9 Capture ----------------------
23:04:24: successfully set up d3d9 hooks
23:04:25: D3D9EndScene called
23:04:25: D3D9Present called
23:04:25: DoD3D9GPUHook: success
23:04:45: D3D9Reset called
23:04:45: ---------------------- Cleared D3D9 Capture ----------------------
23:04:45: successfully set up d3d9 hooks
23:04:45: D3D9EndScene called
23:04:45: D3D9Present called
23:04:45: DoD3D9GPUHook: success
23:10:39: D3D9Reset called
23:10:39: ---------------------- Cleared D3D9 Capture ----------------------
23:10:39: successfully set up d3d9 hooks
23:10:40: D3D9EndScene called
23:10:40: D3D9Present called
23:10:40: DoD3D9GPUHook: success
23:10:47: D3D9Reset called
23:10:47: ---------------------- Cleared D3D9 Capture ----------------------
23:10:47: successfully set up d3d9 hooks
23:10:48: D3D9EndScene called
23:10:48: D3D9Present called
23:10:48: DoD3D9GPUHook: success
23:10:48: D3DSURFACE_DESC {
23:10:48: Format: D3DFMT_X8R8G8B8
23:10:48: Type: D3DRTYPE_SURFACE
23:10:48: Usage: D3DUSAGE_RENDERTARGET
23:10:48: Pool: D3DPOOL_DEFAULT
23:10:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:10:48: MultiSampleQuality: 0
23:10:48: Width: 1920
23:10:48: Height: 1080
23:10:48: };
23:10:48: successfully capturing d3d9 frames via GPU
23:11:01: D3D9Reset called
23:11:01: ---------------------- Cleared D3D9 Capture ----------------------
23:11:01: successfully set up d3d9 hooks
23:11:01: D3D9EndScene called
23:11:01: D3D9Present called
23:11:01: DoD3D9GPUHook: success
23:11:01: D3DSURFACE_DESC {
23:11:01: Format: D3DFMT_X8R8G8B8
23:11:01: Type: D3DRTYPE_SURFACE
23:11:01: Usage: D3DUSAGE_RENDERTARGET
23:11:01: Pool: D3DPOOL_DEFAULT
23:11:01: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:11:01: MultiSampleQuality: 0
23:11:01: Width: 1920
23:11:01: Height: 1080
23:11:01: };
23:11:01: successfully capturing d3d9 frames via GPU
23:22:44: ---------------------- Cleared D3D9 Capture ----------------------
23:22:44: received restart event, capturing
23:22:44: DoD3D9GPUHook: success
23:22:44: D3D9EndScene called
23:22:44: D3D9Present called
23:22:49: D3DSURFACE_DESC {
23:22:49: Format: D3DFMT_X8R8G8B8
23:22:49: Type: D3DRTYPE_SURFACE
23:22:49: Usage: D3DUSAGE_RENDERTARGET
23:22:49: Pool: D3DPOOL_DEFAULT
23:22:49: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:22:49: MultiSampleQuality: 0
23:22:49: Width: 1920
23:22:49: Height: 1080
23:22:49: };
23:22:49: successfully capturing d3d9 frames via GPU
23:23:13: D3D9Reset called
23:23:13: ---------------------- Cleared D3D9 Capture ----------------------
23:23:13: successfully set up d3d9 hooks
23:23:14: D3D9EndScene called
23:23:14: D3D9Present called
23:23:14: DoD3D9GPUHook: success
23:23:14: D3DSURFACE_DESC {
23:23:14: Format: D3DFMT_X8R8G8B8
23:23:14: Type: D3DRTYPE_SURFACE
23:23:14: Usage: D3DUSAGE_RENDERTARGET
23:23:14: Pool: D3DPOOL_DEFAULT
23:23:14: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:23:14: MultiSampleQuality: 0
23:23:14: Width: 1920
23:23:14: Height: 1080
23:23:14: };
23:23:14: successfully capturing d3d9 frames via GPU
23:26:58: D3D9Reset called
23:26:58: ---------------------- Cleared D3D9 Capture ----------------------
23:26:58: successfully set up d3d9 hooks
23:26:59: D3D9EndScene called
23:26:59: D3D9Present called
23:26:59: DoD3D9GPUHook: success
23:26:59: D3DSURFACE_DESC {
23:26:59: Format: D3DFMT_X8R8G8B8
23:26:59: Type: D3DRTYPE_SURFACE
23:26:59: Usage: D3DUSAGE_RENDERTARGET
23:26:59: Pool: D3DPOOL_DEFAULT
23:26:59: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:26:59: MultiSampleQuality: 0
23:26:59: Width: 1920
23:26:59: Height: 1080
23:26:59: };
23:26:59: successfully capturing d3d9 frames via GPU
23:30:55: D3D9Reset called
23:30:55: ---------------------- Cleared D3D9 Capture ----------------------
23:30:55: successfully set up d3d9 hooks
23:30:55: D3D9EndScene called
23:30:55: D3D9Present called
23:30:55: DoD3D9GPUHook: success
23:30:55: D3DSURFACE_DESC {
23:30:55: Format: D3DFMT_X8R8G8B8
23:30:55: Type: D3DRTYPE_SURFACE
23:30:55: Usage: D3DUSAGE_RENDERTARGET
23:30:55: Pool: D3DPOOL_DEFAULT
23:30:55: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:30:55: MultiSampleQuality: 0
23:30:55: Width: 1920
23:30:55: Height: 1080
23:30:55: };
23:30:55: successfully capturing d3d9 frames via GPU
23:39:52: D3D9Reset called
23:39:52: ---------------------- Cleared D3D9 Capture ----------------------
23:39:52: successfully set up d3d9 hooks
23:39:53: D3D9EndScene called
23:39:53: D3D9Present called
23:39:53: DoD3D9GPUHook: success
23:39:53: D3DSURFACE_DESC {
23:39:53: Format: D3DFMT_X8R8G8B8
23:39:53: Type: D3DRTYPE_SURFACE
23:39:53: Usage: D3DUSAGE_RENDERTARGET
23:39:53: Pool: D3DPOOL_DEFAULT
23:39:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:39:53: MultiSampleQuality: 0
23:39:53: Width: 1920
23:39:53: Height: 1080
23:39:53: };
23:39:53: successfully capturing d3d9 frames via GPU
23:44:09: D3D9Reset called
23:44:09: ---------------------- Cleared D3D9 Capture ----------------------
23:44:09: successfully set up d3d9 hooks
23:44:10: D3D9EndScene called
23:44:10: D3D9Present called
23:44:10: DoD3D9GPUHook: success
23:44:10: D3DSURFACE_DESC {
23:44:10: Format: D3DFMT_X8R8G8B8
23:44:10: Type: D3DRTYPE_SURFACE
23:44:10: Usage: D3DUSAGE_RENDERTARGET
23:44:10: Pool: D3DPOOL_DEFAULT
23:44:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
23:44:10: MultiSampleQuality: 0
23:44:10: Width: 1920
23:44:10: Height: 1080
23:44:10: };
23:44:10: successfully capturing d3d9 frames via GPU