Alphabetical13
New Member
Code:
Last game capture log:
2014-08-15, 03:43:29: we're booting up:
03:43:29: CaptureThread: attached to process csgo.exe
03:43:30: D3D9 Present
03:43:30: D3D9EndScene called
03:43:30: D3DPRESENT_PARAMETERS {
03:43:30: BackBufferWidth: 1920
03:43:30: BackBufferHeight: 1080
03:43:30: BackBufferFormat: D3DFMT_A8R8G8B8
03:43:30: BackBufferCount: 1
03:43:30: MultiSampleType: D3DMULTISAMPLE_NONE
03:43:30: MultiSampleQuality: 0
03:43:30: SwapEffect: D3DSWAPEFFECT_DISCARD
03:43:30: hDeviceWindow: 2230336
03:43:30: Windowed: true
03:43:30: EnableAutoDepthStencil: true
03:43:30: AutoDepthStencilFormat: D3DFMT_D24S8
03:43:30: Flags: None
03:43:30: FullScreen_RefreshRateInHz: 0
03:43:30: PresentationInterval: 2147483648
03:43:30: };
03:43:30: successfully set up d3d9 hooks
03:43:30: GL Present
03:43:30: (half life scientist) everything.. seems to be in order
03:43:30: D3D9Present called
03:43:30: DoD3D9GPUHook: success
03:43:30: D3DSURFACE_DESC {
03:43:30: Format: D3DFMT_A8R8G8B8
03:43:30: Type: D3DRTYPE_SURFACE
03:43:30: Usage: D3DUSAGE_RENDERTARGET
03:43:30: Pool: D3DPOOL_DEFAULT
03:43:30: MultiSampleType: D3DMULTISAMPLE_NONE
03:43:30: MultiSampleQuality: 0
03:43:30: Width: 1920
03:43:30: Height: 1080
03:43:30: };
03:43:30: successfully capturing d3d9 frames via GPU
For some reason when ever i stream, it seems to be zoomed in. With all games and if i just use monitor capture, anyone tell me a quick fix without having to maybe re-install
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