Hey is there a tutorial for this thing anywhere? I notice that on my setup (QSV for twitch) setting a priority value of 50% or higher cause a "melting screen" effect. I'm pretty sure that a setting that high would be detrimental in any scenario anyway, but I thought I'd mention it.
Like, for a 864/60p twitch stream on quicksync264, fps games, would a cam region with 10% priority and a center/elliptical region of 10% priority essentiaally say, " make these regions 10% bettter then the rest of the canvas? Can I just omit using the whole outside region section?