Dedicated X264 5950x (Dual PC)

Last little check before I go to bed.

I entertained the idea with the same settings but CANVAS and OUTPUT now both 1080p and went back to "Rescale" and put it to 864p and I am using less CPU still with SLOWER preset.

I need a confirmation to why I am having Less CPU using "Rescale" vs the normal VIDEO OUTOUT downscaling. Maybe because not using LANZCOS and defaulting back to Bicubic? Wanted to share this before I hit the bed.

so to conclude with what findings I got.

VIDEO TAB - Downscale
-> CANVAS -> 1080p
-> OUTPUT -> 864p
-> DOWNSCALE FILTER -> Lanzcos
OUTPUT TAB
-> X264 -> SLOWER PRESET -> High

Viewers noticed a small stutter, like I said was getting almost tapped out on CPU %

Now with the same but back to RESCALE instead of VIDEO OUTPUT downscaling

VIDEO TAB - Downscale
-> CANVAS -> 1080p
-> OUTPUT -> 1080p
-> DOWNSCALE FILTER -> Billnear (Shouldnt matter what filter if I remember right no scaling )
OUTPUT TAB
->X264 -> SLOWER PRESET -> high

Instead of hovering around 80-90, I went back to same game MORDHAU and was 70-80% at 864p SLOWER preset using CPU Rescaling. Like I stated, if I stand corrected that it Defaults to BICUBIC Downscale Filter with RESCALING CPU side instead of GPU, I thought that doing RESCALE it would double my CPU work load when I am actually not seeing it in Real time.

Tomorrow when I stream, I will use Rescaling -> 864p at SLOWER PRESET instead of Downscaling through VIDEO (GPU) side. I will let yall know and share with viewer experience.
 
**UPDATE** I am running into a Elgato 4k60 mk2 issue right now with OBS, did not realize I have been having micro stuttering and something today triggered it to drop major frames during stream/records but OBS isnt reporting it. Viewers said my webcam and everything was fine but only the Game Capture. I am currently digging through Elgato Forums seeing this is a major issue.

Once it is resolved I will relay this info, thanks!
 
I am currently troubleshooting issue with my Elgato Capture 4k60 MK2. Did not realize the Firmware was back in 2020. Who would of known just hold down CTRL and click the 4k Utility COG wheel and bam you can update Firmware. I swear Elgato's software is the most garbage software ever.

GoPro and Elgato must work in the same office together, great Hardware but absolute crap software. I will be continuing troubleshoot with this Elgato-lovely Frame dropping issue and Stutter ONLY happening through the Elgato, nothing on OBS.

Once I fix this issue I will continue on with Test. I can Guarantee this has nothing to do with "Encoder Overload" or anything hardware limitations due to SLOWER presets.

IF IT'S NOT ONE THING during test its always some other crap, but for all I know this may of been an issue I never caught on but with all the Window's/OBS updates and finding out Firmware had to be updated MANUALLY and not through Elgato 4k Utility, what a load of crap...

Anyways...
 
I might of just found the Elgato micro stuttering and major FPS drop.......

Gonna throw these two out there and maybe someone can confirm this because its butter smooth...

Elgato 4k60 mk2 Internal capture card uses PCIE lane correct?

So does a M.2

**Drops Mic** god damnit been running this wrong for AWHILE! Whatever was going on in windows 11 with PCIE lanes cause it was FPS dropping hard and random all of a sudden after a update.

I had to wipe my computer and put gaming system back to windows 10 off the rip, no more FPS dropping but micro stutters.. Right? I changed my capture card to the PCIE lane with no M.2 SSD and boom...

Stutter shit solved...

I might of just discovered majority of peoples issues on stuttering during capture and stuttering during Previews in OBS and Elgato...

"This is specially important when you use NVMe M2 drives, this can change the PCIe lanes that are available in other slots. Please refer to the Motherboard manual to check if this may impact other PCIe slots for you. In some cases it may be helpful to use another M2 Slot if available, or if two NVMe M2 drives are installed try with only one NVMe M2 drive."

---> Source : https://help.elgato.com/hc/en-us/ar...ato-Game-Capture-4K60-Pro-Installation-Issues

ELGATO NEEDS TO HARP ON THIS MORE! This is LITERALLY a simple fix and ELGATO needs to focus on this ASAP. I can almost guarantee there are a lot of unhappy people I see on this forum having these issues and like me didnt even realize. Capture card is fighting the PCIE lane with the M.2 SSD!

Gonna play with it this week but this needs to be shared.

Until then I will carry on with my goals. Ill keep yall posted.

Thanks!
 
Ok so I will be waiting on Elgato regards to a potential failed Capture Card 4k60 mk2. The irony of this going out? I have been up for days with very little sleep trying to diag and swapping parts across systems. I have wiped both systems with fresh OS and still no change and isolated nor a AMD or Nvidia considering I have both cards here to test with and Intel/AMD systems. This will be on hold until I resolve this issue.

God speed baby...!
 

bigg__papa

New Member
Bonjours je suis en double pc aussi avec une carte 4k mk2 un ryzen 7 16 go ram 3000 mhz et une carte graphique gtx 1600 6go et quand je regarde sur obs studio même sans streamer donc affiche juste mon retour de jeu je vois des saccade d'image toute les 10 secondes je ne comprends pas !
 
Ok! **UPDATE**

After a week of testing testing testing on my Elgato capture issue, the irony of it failing was never expected. Verified and concluded with hardware swapping and wiping both computers.

My Elgato 4k60 Mk.2 did indeed fail, assuming the encoder failed for what reason? I will be hearing from Elgato on how I will be compensated for one.

- Failed product within two years of owning ( Still under Warranty )
- My system has been down to Stream/Capture content, loss of time/money * Potential *
- I bought another Elgato to save time and finish testing

No more Capture issues no more with new Elgato, so I will continue on where I left off before this nightmare came about.

Stand by lads and lades. I am not giving in just yet!

TIPS + TRICKS to help reduce or Fix studder with Elgato Capture cards (Maybe other Internal PCIe capture Cards, same concept )
#1 - Make sure your SSD and/or M.2 are not on the same PCIe lanes of your Capture Card
#2 - Ensure system that is Capturing, power mode is on "Performance"
#3 - In order for System to properly "Passthrough", connect "IN" hdmi on Card to your Gaming GPU then connect another HDMI from "OUT" on Capture card to your Main Monitor (MAKE sure HDMI are 2.0 + ). Set your EDID to your Main displays Resolution, if set on "Default" will default to only 60 Frames and wont "Passthrough". Your GPU to Monitor will be your normal Display Port
#4 - Ensure your "Firmware" and "4k Utility" are both Updated + GPU + Motherboard/Bios are all Up-To-Date
#5 - Confirmed there have been issues with Windows 11, I would wait till first "Service Pack" is release, do NOT upgrade just yet! ( I did then all these problems occured.. Odd?? )
 

LPDarkSoulsHD

New Member
Hi there. Chiming in on this thread because I cannot for the life of me figure out how to fix the micro stutters in the capture preview and I am also running a 5950X. The framerate is clearly not matching what's happening on the monitor I'm playing on and I desperately need help. I'm using the USB version, however. The 4K60S+ with my PS5, specifically. Can you help me figure out what I need to do to get smooth 60 FPS capture in my preview window?
 
**UPDATE** - I ordered a RTX3080 and still having this odd Elgato situation, Majority of the issues are resolved but the frame-drag and slight stutter issue is odd. I smell AMD GPU issues.... Until then this Thursday ill know more.

Thanks
 
Hi there. Chiming in on this thread because I cannot for the life of me figure out how to fix the micro stutters in the capture preview and I am also running a 5950X. The framerate is clearly not matching what's happening on the monitor I'm playing on and I desperately need help. I'm using the USB version, however. The 4K60S+ with my PS5, specifically. Can you help me figure out what I need to do to get smooth 60 FPS capture in my preview window?
I am in a some sort of boat currently with my Elgato 4k60 mk.2 capture card. There is this ODD stutter/frame drag I am currently trying to diag, I wonder if people are experiencing the same thing. I thought wiping both computers and fresh install would help. Nope! Ensure all connectivity is good and no matter what EDID or how ever I switch. Still exist..

The only thing I have notice if you make the Elgato software capture source but only 60 fps, its "Smoother" but still see the issue to the eye. I am still working on this issue and trying to find the solution, I am in contact with AMD and Elgato currently. I will continue to update as I find things or switch things.

To me it seems to be a "Pass-through" issue where some reason frames are not matching/desyncing. If you set everything 60 FPS across the board, still does the same. I have been on this issue for almost 2 weeks with no real proper solution...!
 

LPDarkSoulsHD

New Member
I am in a some sort of boat currently with my Elgato 4k60 mk.2 capture card. There is this ODD stutter/frame drag I am currently trying to diag, I wonder if people are experiencing the same thing. I thought wiping both computers and fresh install would help. Nope! Ensure all connectivity is good and no matter what EDID or how ever I switch. Still exist..

The only thing I have notice if you make the Elgato software capture source but only 60 fps, its "Smoother" but still see the issue to the eye. I am still working on this issue and trying to find the solution, I am in contact with AMD and Elgato currently. I will continue to update as I find things or switch things.

To me it seems to be a "Pass-through" issue where some reason frames are not matching/desyncing. If you set everything 60 FPS across the board, still does the same. I have been on this issue for almost 2 weeks with no real proper solution...!
I feel you. This issue didn't exist for me until I switched to a 4K device. I ran an HD60S for a long time and it never gave me trouble. 1080p60 footage was buttery smooth and rendered like cake. Ever since switching to 4K, however, there's framerate issues and stutter. I called Elgato to get their take on this and the guy I spoke to said it has something to do with the monitors not having matching Hz. My 4K monitor used to play the game on is 60 Hz and the monitor used to capture the footage with my PC is a 1440p UW display that runs at 59.973 Hz. What an odd number. No pun intended. I'm wondering if this is the issue for me. I plan to buy this exact 4K monitor again soon for my main display as well and I'll report back if this changes anything. Hopefully we find an answer before then.
 
Going to be installing RTX3080 12gig live tonight on Stream, Obvious will be installing and perform driver updates. I will confirm once I feel everything is resolved. There are corks I have noticed with AMD GPU and the Elgato 4k60 and with that said I have no idea where and what caused what.

The 6800xt Runs fine and not sure why out of no where Elgato and the 6800xt would have issues, may just be the typical AMD **Cough** Trash Drivers like how it hasnt changed over what 2 decades? Glad I had a chance to try this video card off but rather sell it with the water block and keep my Nvidia. Want my shadowplay and everything just "Works", I use what works. Maybe another 10 years AMD will figure something out, even with a new CEO things never change.

Good job Radeon. Glad when I was 12-13 years old now 31 years old you have no changed, Still got the hardware but holy driver/software side.

Now your card will sit on the shelf next to FX8320, FX8350 and FX9590 along with two Visiontek R9 290x video cards, Radeon 9700 pro and Radeon 9800 pro. Great shelf collects I must say!

Ill keep yall updated.
 
I feel you. This issue didn't exist for me until I switched to a 4K device. I ran an HD60S for a long time and it never gave me trouble. 1080p60 footage was buttery smooth and rendered like cake. Ever since switching to 4K, however, there's framerate issues and stutter. I called Elgato to get their take on this and the guy I spoke to said it has something to do with the monitors not having matching Hz. My 4K monitor used to play the game on is 60 Hz and the monitor used to capture the footage with my PC is a 1440p UW display that runs at 59.973 Hz. What an odd number. No pun intended. I'm wondering if this is the issue for me. I plan to buy this exact 4K monitor again soon for my main display as well and I'll report back if this changes anything. Hopefully we find an answer before then.
Even if I matched 60 - 60 and 60 across all three ( Gaming Monitor, Elgato to Capture system ) still did it. Turned off G-Sync and Free-sync stuff still get it. Not sure ill see if anything changes... Honestly at this point if it will persist, gonna find someone else or company to try and dump Elgato.

Been dealing with their support, they seem to twirl thumbs... They remind me of GoPro, they got sweet hardware and make lots of money but hell fuck helping anyone with a actual issue right lol.

Any who yes... Annoying...
 
Quick update on the Capture card issue.

This was a straight AMD GPU passthrough issue. Elgato nor AMD could give me a straight answer other than the typical crap already on their website for technical troubleshooting.

Changing AMD 6800xt --> RTX3080 12g fixed all my issues and went ahead found a good deal on a LG27GN750-B monitor on Amazon. Reminded me why I did NOT buy a AMD GPU for a LONG TIME. Trash drivers and always something stupid with their software...

As always NVIDIA always makes things "Just-Work". Been sick last couple days Ill continue to mess with such in a week or so..
 
I have had a couple people reach out to me on Instagram, they been having some similar issues on "Stutter" and for me it was getting rid of my 6800xt, just AMD being AMD as always... Nothing changed..

Individuals who contacted me hopefully they will relay on to this form on their findings. As far as what settings I have been using, all the same but doing "SLOW" preset with Output Resolution 1664x936p, Downscale Filter Lanczos at 60 FPS. Gonna stick with this since not much gain going to "SLOWER" which is possible with my system but its little bit over kill performance wise.

I feel my streams are pretty optimized and computer way over kill. There is a limitation to where it will never be pixel-perfect to stream but based on what I have done and conclusion.

Majority of people have 1080p resolution monitors/phone screens and with the limited 6,000 Kbit on Twitch, 936p seems to be close-ish to 1080p so the downscale artifacts are almost to nothing noticed.

If you get transcoding the downscale will help those out, I always been leaning towards 864p vs 936p and I feel personally and what Ive seen, Slow Preset, Lanzcos downscale at 936p is gonna be a pretty good mid range and still extending the 6,000 kbits for high-movement games. What I have learned if there is "Flora" or grass settings, remove it. That will eat up your Bit-Rate causing "Blocking" "Pixelization" artificing on the Viewer's end when moving so much.

Do I feel the 5950x is way over kill for X264.
Yes

Do I feel a 5900x is quite enough to same such work.
Yes

This is a Dual-PC setup with 5950x dedicated rig that can record, stream and run a Valheim server all at once including discord, Voicemeeter and what not is pretty good setup. To me a system like this is pretty future proof and good investment for people who run such systems like a Dedicated - Encoding rig for Dual PC along with 8T external drive contected VIA network to gaming system to capture all my Shadowplay (Never saves on gaming system)

I have ran a 10850k as a dedicated, not bad but wouldnt push enough to keep a sustained "Slower" preset at 936p. As far as other intel chips I cannot answer but for anyone who wants a dedicated, a 5000 Series Ryzen 5950x or 5900x is plenty and great. Great Multi/single core operation. My gaming system is still a 10900k/RTX3080 and no reason to upgrade, to be this setup has allowed me to fully dedicated my Gaming system ONLY for gaming not worrying about performance.

I have tinkered with NDI stuff and doing different methods of "Capturing" for user operation with a dual PC, I feel a Capture Card of some sort is going to be your best bet for Usability and function.

For Pass-through capture like my Elgato 4k60 runs, keeping it straight Nvidia across the board INCLUDING G-Sync monitor. I been running a Free-sync monitor with the setup for awhile and one thing I noticed a lot on some recording or streams. I would get that occasional tear or abnormal frame/stutter when doing "Internal" or "Display" capture. I know many Youtubers or who ever say "Just do Display" capture, yeah that's fine but I have noticed Internal has less issues and way better function/Consistency for ME at least when there is no AMD in the middle between Elgato 4k60k, RTX3080, G-Sync IPS monitor and Capture rig uses 1050ti for recording.

Conclusion -

-You cannot make 6,000 Kbits be perfect or pixel perfect. I messed with 864p VS 936p -> 936p for me and what I see
* Closer the better to 1080p, less downscaling/Artifiacting *
-Make sure to have a strong enough System for X264, if you are not doing more than "Medium" Preset, no point doing X264, make a Dedicated "Nvenc" Encoding capture system if needed (Single PC works, I like function and control with Dual PC, do Overlocking Streams)
-If you want a dedicated encoding/record system, do understand you will need to understand how to route sound either Virtually like "Voicemeeter" or invest into a major sound board setup that is Physical.
-Be familiar on how OBS works and what functions do what, there are a lot of videos and people who say "THE BEST OBS SETTINGS" for whatever it is, there is no problem copying what they do but everyone's setup, system and operator is different. Use what you feel works best for what you stream as in - Fast Pace VS Slow Pace, do I need 60 fps capture or 30 fps capture.

There is no "One-Shoe" Fits all, doing test and asking for help through the forums is never a bad idea, there are a lot of people trying to understand what "encoding" is of X264 VS Hardware (Nvenc) and personally between those two, they are both great but comes back around to, what is your budget and what you aiming for.

Not sure if any info along this forum helped anyone, I just wanted to share idea's what I was doing and see if others wanted to chime in. I know Dedicated PC setups are VERY different across the spectrum and I wanted a over-kill system.

You dont know until you try right, thank you to everyone who chimed in or messaged me outside the Forum.
 
I feel you. This issue didn't exist for me until I switched to a 4K device. I ran an HD60S for a long time and it never gave me trouble. 1080p60 footage was buttery smooth and rendered like cake. Ever since switching to 4K, however, there's framerate issues and stutter. I called Elgato to get their take on this and the guy I spoke to said it has something to do with the monitors not having matching Hz. My 4K monitor used to play the game on is 60 Hz and the monitor used to capture the footage with my PC is a 1440p UW display that runs at 59.973 Hz. What an odd number. No pun intended. I'm wondering if this is the issue for me. I plan to buy this exact 4K monitor again soon for my main display as well and I'll report back if this changes anything. Hopefully we find an answer before then.
I believed we talked today on Instagram, hopefully info I shared will help. Let us know what you find
 

DoSGamingNetwork

New Member
After a lot of messing with x264 on my 5900X dedicated streaming rig. I finally just bought a second RTX 3090 and dropped it in. Now with new nvenc, my streams never drop a single frame running at 1080p60 and honestly look better than when I was running x264 1080p60 and 936p60. On top of that I can run anything I want on my dedicated streaming rig without having to worry about it taking up cpu resources. Overall, I would highly recommend getting a rtx nvenc card over cpu encoding.
 

mrHOG

New Member
guys, if someone is interested in squeezing the maximum quality - you can write to me.
here's an example: slow vs custom
The only thing you need to download a video from Google drive, otherwise it will be of poor quality and the difference will not be visible.
 

swoleyghost

New Member
So looking at all the comments, I've noticed a few things that could possibly help. Maybe you can also help me as well! First off want to say that I stream on Twitch at 936p 60FPS with a 7,500 Bitrate. Going to be switching to YouTube SOON and I'll explain at the end <3.

1) The R9 5950X is a beast of a CPU that should be able to even handle 1440p streaming at a Common FPS of 60. (I say this because I currently use a R7 3700X and can almost achieve a 1080p stream (just experiencing stutters at some points on live streams).

2) First I would check your upload speed using Ookla. Bitrate cap on Twitch is 6,000kb. So if you are not getting 6mb of upload speed, do NOT put 6,000kb bitrate. However if you run 12mb+ (I have a 54mb upload speed) than 6,000kb bitrate should be fine. The reason I say 12mb+ is because you always want to have at least 2x the speed of the bitrate you choose. This insures a steady "send off" of data to the server you're streaming to.

3) When Live streaming to anywhere (Doesn't matter the server Twitch, YouTube, etc.) your preset is not the only thing that effects how your stream will appear when Live streaming. Your bitrate plays a HUGE part with it. Yes, the slower the preset, the better the quality. However for example if you set your preset to "slow" and use a low bitrate like 6,000kb than your stream will look terrible.

*Follow this guide and watch the magic*
x264 Encoder

2560x1440 : 12,000-20,000kb bitrate ; Preset: Fast-Medium
1920x1080 : 8,000-12,000kb bitrate ; Preset: Medium-Slow
1664x936 : 5,000-7,500kb bitrate ; Preset: Slow

You might be thinking "why is this moron putting such high bitrates?!". Well the fact of the matter is that if you want crispy clear streams as if your viewers are watching you play on their monitor, you need these specific bitrates. This has been an issue for streamers for a while on Twitch. This is why TimTheTatman, Symfuhny, and other well known streamers when on Twitch streamed at 936p. Mainly because the hard cap for even Partnered Twitch streamers is 8,000kb bitrate. So in reality if you want a crispy stream on Twitch, NEVER stream at 1080p. The highest you should go is 936p. It is the closest to 1080p that you can get without experiencing pixelated streams or even stutters.

*WORD OF ADVICE*
You might want to switch to YouTube for Live streaming. I know, I know, "But I have a community and it's risky". If you are not Partnered (not that it matters anymore) and have a small amount of viewers per stream, than take the leap. The reason why I say this is because the MAX bitrate you can use on LIVE STREAMING is 51,000kb! That's enough for 4K Live Streaming in Real TIME!!! The reason I put 1440p in the bitrate list above is because if you decide to move to YouTube, you will need this. If you stream on YouTube or are planning on streaming on YouTube and have issues with quality in 1920x1080p live streams, it is because of the process YouTube uses for encoding on their end. To stream a crisp 1080p stream, you will need to set the output resolution in your video settings to 1440p. This tricks the YouTube Server into feeling like your stream needs to be processed differently in their servers and changes the ingest code. After changing this setting and following the bitrate chart above, enjoy the most amazing streaming quality you'll ever have!

*HUGE SIDE NOTE*
YouTube vs Twitch

You may not have noticed but Twitch is taking away a lot of Partnered streamers revenue and reducing the profit from 70/30 to 50/50. This is why you are seeing a lot of streamers switching to YouTube for live streams. Because once you meet YouTubes requirements to monetize your channel, it is better than Twitch's Partner Program! On YouTube you still get the 70/30 split for profits! Have trouble getting subs? You can custom create the price of a subscription for your channel and make it affordable for your viewers! All in all, in my honest opinion, Twitch is losing streamers and making everyone pay for it. So I'm trying to upgrade my CPU from a R7 3700X to an R9 5900X or R9 5950x for my stand alone streaming rig.

Anyways, I hope this helped and that it helped you out to accomplishing your dreams!
 
Your video card should be doing some of the heavy lifting. Considering your hardware 1080p/60 should be no problem. I was running with a 3900x/Arctic Freezer II 280 and a 5700xt. Lower your h264 aggressiveness and push your bitrate to at least 10k. Better h264 compression can't make up for pure bitrate.

I 2nd the the post above..
 
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