16:24:01: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
16:24:01: -------------------------------
16:24:01: CPU Name: AMD FX(tm)-8320 Eight-Core Processor
16:24:01: CPU Speed: 3516MHz
16:24:01: Physical Memory: 4095MB Total, 4095MB Free
16:24:01: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
16:24:01: monitor 1: pos={-1920, 0}, size={1920, 1080}
16:24:01: monitor 2: pos={0, 0}, size={1920, 1080}
16:24:01: Windows Version: 6.2 Build 9200
16:24:01: Aero is Enabled
16:24:01: -------------------------------
16:24:01: OBS Modules:
16:24:01: Base Address Module
16:24:01: 01120000 OBS.exe
16:24:01: 62760000 OBSApi.dll
16:24:01: 72BF0000 DShowPlugin.dll
16:24:01: 71850000 GraphicsCapture.dll
16:24:01: 712E0000 NoiseGate.dll
16:24:01: 71CB0000 PSVPlugin.dll
16:24:01: ------------------------------------------
16:24:01: Adapter 1
16:24:01: Video Adapter: AMD Radeon HD 7900 Series
16:24:01: Video Adapter Dedicated Video Memory: 3202392064
16:24:01: Video Adapter Shared System Memory: 1092509696
16:24:01: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:24:01: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
16:24:01: =====Stream Start: 2015-02-12, 16:24:01===============================================
16:24:01: Multithreaded optimizations: On
16:24:01: Base resolution: 1920x1080
16:24:01: Output resolution: 1920x1080
16:24:01: ------------------------------------------
16:24:01: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
16:24:01: ------------------------------------------
16:24:01: Audio Format: 48000 Hz
16:24:01: ------------------------------------------
16:24:01: Audio Channels: 2 Ch
16:24:01: Playback device Default
16:24:01: ------------------------------------------
16:24:01: Using desktop audio input: Casque pour téléphone (Razer Kraken 7.1)
16:24:01: Global Audio time adjust: 0
16:24:01: ------------------------------------------
16:24:01: Using auxilary audio input: Microphone sur casque (Razer Kraken 7.1)
16:24:01: Mic time offset: 0
16:24:01: ------------------------------------------
16:24:01: Audio Encoding: AAC
16:24:01: bitrate: 128
16:24:02: Using bitmap image
16:24:02: Using graphics capture
16:24:02: Trying to hook process: csgo.exe
16:24:02: Scene buffering time set to 700
16:24:02: ------------------------------------------
16:24:02: Video Encoding: x264
16:24:02: fps: 30
16:24:02: width: 1920, height: 1080
16:24:02: preset: veryfast
16:24:02: profile: main
16:24:02: keyint: 60
16:24:02: CBR: yes
16:24:02: CFR: yes
16:24:02: max bitrate: 2500
16:24:02: buffer size: 2500
16:24:02: ------------------------------------------
16:24:03: Using RTMP service: Twitch
16:24:03: Server selection: rtmp://live-cdg.twitch.tv/app
16:24:03: Interface: Contrleur Realtek PCIe GBE Family (ethernet, 1000 mbps)
16:24:04: Completed handshake with rtmp://live-cdg.twitch.tv/app in 911 ms.
16:24:05: SO_SNDBUF was at 65536
16:24:08: SharedTexCapture hooked
16:24:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 107722 / 335872)
16:24:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
16:25:38: GraphicsCaptureSource::NewCapture: eliminating old capture
16:25:38: SharedTexCapture hooked
16:26:36: GraphicsCaptureSource::NewCapture: eliminating old capture
16:26:36: SharedTexCapture hooked
16:27:42: FlushBufferedVideo: Flushing 3 packets over 66 ms
16:27:42: Total frames encoded: 6575, total frames duplicated: 1808 (27.50%)
16:27:42: Number of frames skipped due to encoder lag: 1524 (23.18%)
16:27:42: Total frames rendered: 4974, number of late frames: 113 (2.27%) (it's okay for some frames to be late)
16:27:42:
16:27:42: Profiler time results:
16:27:42:
16:27:42: ==============================================================
16:27:42: video thread frame - [100%] [avg time: 2.613 ms] [children: 31.9%] [unaccounted: 68.1%]
16:27:42: | scene->Preprocess - [0.153%] [avg time: 0.004 ms]
16:27:42: | GPU download and conversion - [31.8%] [avg time: 0.83 ms] [children: 30%] [unaccounted: 1.76%]
16:27:42: | | flush - [8.84%] [avg time: 0.231 ms]
16:27:42: | | CopyResource - [20.9%] [avg time: 0.545 ms]
16:27:42: | | conversion to 4:2:0 - [0.306%] [avg time: 0.008 ms]
16:27:42: Convert444Threads - [100%] [avg time: 4.023 ms] [children: 99.1%] [unaccounted: 0.945%]
16:27:42: | Convert444toNV12 - [99.1%] [avg time: 3.985 ms]
16:27:42: encoder thread frame - [100%] [avg time: 14.389 ms] [children: 0.632%] [unaccounted: 99.4%]
16:27:42: | sending stuff out - [0.632%] [avg time: 0.091 ms]
16:27:42: ==============================================================
16:27:42:
16:27:42:
16:27:42: Profiler CPU results:
16:27:42:
16:27:42: ==============================================================
16:27:42: video thread frame - [cpu time: avg 0.59 ms, total 2937.5 ms] [avg calls per frame: 1]
16:27:42: | scene->Preprocess - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
16:27:42: | GPU download and conversion - [cpu time: avg 0.201 ms, total 1000 ms] [avg calls per frame: 1]
16:27:42: | | flush - [cpu time: avg 0.131 ms, total 656.25 ms] [avg calls per frame: 1]
16:27:42: | | CopyResource - [cpu time: avg 0.028 ms, total 140.625 ms] [avg calls per frame: 1]
16:27:42: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
16:27:42: Convert444Threads - [cpu time: avg 3.068 ms, total 30375 ms] [avg calls per frame: 2]
16:27:42: | Convert444toNV12 - [cpu time: avg 3.063 ms, total 30328.1 ms] [avg calls per frame: 2]
16:27:42: encoder thread frame - [cpu time: avg 4.353 ms, total 28609.4 ms] [avg calls per frame: 1]
16:27:42: | sending stuff out - [cpu time: avg 0.059 ms, total 390.625 ms] [avg calls per frame: 1]
16:27:42: ==============================================================
16:27:42:
16:27:42: =====Stream End: 2015-02-12, 16:27:42=================================================
16:27:42: ~RTMPPublisher: Packet flush completed in 133 ms
16:27:42: ~RTMPPublisher: Send thread terminated in 0 ms
16:27:42: RTMPPublisher::SocketLoop: Graceful loop exit
16:27:42: ~RTMPPublisher: Socket thread terminated in 1 ms
16:27:52: ~RTMPPublisher: Final socket shutdown completed in 10187 ms
16:27:52: Average send payload: 5645 bytes, average send interval: 17 ms
16:27:52: Number of times waited to send: 0, Waited for a total of 0 bytes
16:27:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
16:27:52: Number of bytes sent: 67941922
16:28:07: Terminating 0x13a0
Last game capture log:
2015-02-12, 16:24:02: we're booting up:
16:24:02: CaptureThread: attached to process csgo.exe
16:24:02: D3D9 Present
16:24:02: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:24:02: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:24:02: GL Present
16:24:02: DirectDraw capture: Windows 8 not supported yet
16:24:02: (half life scientist) everything.. seems to be in order
16:24:08: D3D9EndScene called
16:24:08: D3DPRESENT_PARAMETERS {
16:24:08: BackBufferWidth: 1920
16:24:08: BackBufferHeight: 1080
16:24:08: BackBufferFormat: D3DFMT_A8R8G8B8
16:24:08: BackBufferCount: 1
16:24:08: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:24:08: MultiSampleQuality: 0
16:24:08: SwapEffect: D3DSWAPEFFECT_DISCARD
16:24:08: hDeviceWindow: 8981340
16:24:08: Windowed: false
16:24:08: EnableAutoDepthStencil: true