I streamed Spider-Man and Horizon Zero Dawn this week and even though I'm using the Nvenc encoder and OBS was utilizing less than 10% of the CPU, I was getting way lower FPS in these games than I should. I noticed that the GPU was being missvely under utilized.
It concerns me a lot since it's a big drop too. In livestream I was getting 45 fps in Spider-Man and when I tested only playing the game, it was around 100fps.
Does anyone know of any settings that could be causing such a big hit on the CPU?
My Setup:
Ryzen 7 5700x
GTX 1060
16GB RAM
Windows 10
Settings:
NVENC encoder
Preset Quality
Profile High
6000 CBR
In my scene, I only had Streamelements overlay, game capture window and facecam. I have some more layers but they were hidden.
It concerns me a lot since it's a big drop too. In livestream I was getting 45 fps in Spider-Man and when I tested only playing the game, it was around 100fps.
Does anyone know of any settings that could be causing such a big hit on the CPU?
My Setup:
Ryzen 7 5700x
GTX 1060
16GB RAM
Windows 10
Settings:
NVENC encoder
Preset Quality
Profile High
6000 CBR
In my scene, I only had Streamelements overlay, game capture window and facecam. I have some more layers but they were hidden.