Adding a "Browser to File" button would be really useful in the URL - browser source settings.
I can get it to load a .swf file using asset://local/plugins/etc/etc/ if the file is put into the lower directory BUT I am currently testing a file which is continuously being modified and is compiled elsewhere C:\myDirectory\Myswf.swf
Every time I want to test the new version I have to copy it into a local directory below the plugins one, and I can't work out how to get it to point at the one on my C drive.
I also notice that the "/" are not the default "\" used on windows so I assume this was developed on Linux.
Is there a way to get it to load a file from above the base local directory in the mean time ?
I've been playing with a Twitch chat web-client to use with the browser source plugin.
So far it's handling usercolours pretty well, almost done with emoticon and special-user (mod/sub/admin/turbo) support.
Anyway, if anyone's interested in me polishing this to become a somewhat distributable program, please say so.
The client may or may not also include a more-or-less scriptable bot, depending on how far my python skills can go.
EDIT: It's a websockets-server and an irc client(both made myself), connected with a redis server for passing messages in real-time, not very pretty but quite effective.
- You can use transparent SWFs
- Set your URL like this: asset://local/c:/path/to/file.swf
- Make sure you tick the 'wrap the asset in an html body' option
- No need to use 64 bit version of OBS. Unless you stream Minecraft :D
So now i can show it on the stream... but i have the red windows (Edit scene) and i see it on the stream, the flash is 3-5 pixel moved to right and down... why ?! how can fix it ? isnt the flash file, i test it on xsplit, and on xsplit is it fine.
Doesnt change the fact awesomnium has no x64 version yet.
Also its always helpful if you link some benchmarks or tests that support your statement cause I personally havent heard of such a big difference in performance. There are also more reason to be sticking with 32bit, webcams with bad drivers that only work in 32bit for example.
In my tests I recently did for my bitrate article I couldnt pinpoint such a big performance difference, though I have to admit I wasnt testing for this. (I also had no problem using the 32bit version of obs to create files of sizes between 60-250Gb and never had problems with too less ram or anything)