I am looking for some optimum settings to stream games such as league of legends, hearthstone, and counter strike:go at
Code:
06:43:02: Open Broadcaster Software v0.592b - 64bit ( ^ω^)
06:43:02: -------------------------------
06:43:02: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
06:43:02: CPU Speed: 3392MHz
06:43:02: Physical Memory: 8109MB Total, 3282MB Free
06:43:02: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
06:43:02: monitor 1: pos={0, 0}, size={1680, 1050}
06:43:02: monitor 2: pos={1680, 0}, size={1680, 1050}
06:43:02: Windows Version: 6.1 Build 7601 S
06:43:02: Aero is Enabled
06:43:02: -------------------------------
06:43:02: OBS Modules:
06:43:02: Base Address Module
06:43:02: 000000003F510000 OBS.exe
06:43:02: 00000000E9F90000 OBSApi.dll
06:43:02: 00000000F3530000 DShowPlugin.dll
06:43:02: 00000000FCB50000 GraphicsCapture.dll
06:43:02: 00000000F2B10000 NoiseGate.dll
06:43:02: 00000000EF6C0000 PSVPlugin.dll
06:43:02: ------------------------------------------
06:43:02: Adapter 1
06:43:02: Video Adapter: NVIDIA GeForce GTX 550 Ti
06:43:02: Video Adapter Dedicated Video Memory: 1024655360
06:43:02: Video Adapter Shared System Memory: 3221106688
06:43:02: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
06:43:02: Video Adapter Output 2: pos={1680, 0}, size={1680, 1050}, attached=true
06:43:02: ------------------------------------------
06:43:02: Adapter 2
06:43:02: Video Adapter: Intel(R) HD Graphics 3000
06:43:02: Video Adapter Dedicated Video Memory: 67108864
06:43:02: Video Adapter Shared System Memory: 1711276032
06:43:02: Using fixed low latency mode, factor 20
06:43:02: =====Stream Start: 2014-01-10, 06:43:02===============================================
06:43:02: Multithreaded optimizations: On
06:43:02: Base resolution: 1680x1050
06:43:02: Output resolution: 1120x700
06:43:02: ------------------------------------------
06:43:02: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
06:43:02: ------------------------------------------
06:43:02: Audio Format: 48000hz
06:43:02: Playback device Default
06:43:02: ------------------------------------------
06:43:02: Using desktop audio input: Headphones (2- High Definition Audio Device)
06:43:02: ------------------------------------------
06:43:02: Using auxilary audio input: Microphone (2- High Definition Audio Device)
06:43:02: ------------------------------------------
06:43:02: Audio Encoding: AAC
06:43:02: bitrate: 128
06:43:02: Using graphics capture
06:43:02: Using graphics capture
06:43:02: Scene buffering time set to 700
06:43:02: ------------------------------------------
06:43:02: Video Encoding: x264
06:43:02: fps: 45
06:43:02: width: 1120, height: 700
06:43:02: preset: veryfast
06:43:02: profile: high
06:43:02: keyint: 90
06:43:02: CBR: yes
06:43:02: CFR: yes
06:43:02: max bitrate: 1000
06:43:02: buffer size: 1000
06:43:02: ------------------------------------------
06:43:02: MMDeviceAudioSource: Frequency for device 'Headphones (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:43:02: MMDeviceAudioSource: Frequency for device 'Microphone (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:43:05: Using RTMP service: Twitch / Justin.tv
06:43:05: Server selection: rtmp://live-mia.justin.tv/app
06:43:05: Interface: D-Link DWA-556 Xtreme N PCIe Desktop Adapter (802.11, 130 mbps)
06:43:05: Completed handshake with rtmp://live-mia.justin.tv/app in 378 ms.
06:43:06: SO_SNDBUF was at 8192
06:43:06: SO_SNDBUF is now 65536
06:43:22: Using graphics capture
06:43:30: Total frames encoded: 1218, total frames duplicated: 4 (0.33%)
06:43:30: Total frames rendered: 1223, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
06:43:30: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
06:43:30: Average send payload: 7103 bytes, average send interval: 50 ms
06:43:30: Number of times waited to send: 0, Waited for a total of 0 bytes
06:43:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
06:43:30: Number of bytes sent: 3352757
06:43:31:
06:43:31: Profiler time results:
06:43:31:
06:43:31: ==============================================================
06:43:31: video thread frame - [100%] [avg time: 0.685 ms] [children: 14.7%] [unaccounted: 85.3%]
06:43:31: | scene->Preprocess - [0.146%] [avg time: 0.001 ms]
06:43:31: | GPU download and conversion - [14.6%] [avg time: 0.1 ms] [children: 8.91%] [unaccounted: 5.69%]
06:43:31: | | flush - [5.99%] [avg time: 0.041 ms]
06:43:31: | | CopyResource - [2.63%] [avg time: 0.018 ms]
06:43:31: | | conversion to 4:2:0 - [0.292%] [avg time: 0.002 ms]
06:43:31: Convert444Threads - [100%] [avg time: 0.496 ms] [children: 99.4%] [unaccounted: 0.605%]
06:43:31: | Convert444toNV12 - [99.4%] [avg time: 0.493 ms]
06:43:31: encoder thread frame - [100%] [avg time: 0.79 ms]
06:43:31: ==============================================================
06:43:31:
06:43:31:
06:43:31: Profiler CPU results:
06:43:31:
06:43:31: ==============================================================
06:43:31: video thread frame - [cpu time: avg 0.076 ms, total 93.6 ms] [avg calls per frame: 1]
06:43:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:43:31: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:43:31: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:43:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:43:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:43:31: Convert444Threads - [cpu time: avg 0.361 ms, total 858.005 ms] [avg calls per frame: 2]
06:43:31: | Convert444toNV12 - [cpu time: avg 0.354 ms, total 842.405 ms] [avg calls per frame: 2]
06:43:31: encoder thread frame - [cpu time: avg 0.092 ms, total 109.2 ms] [avg calls per frame: 1]
06:43:31: ==============================================================
06:43:31:
06:43:31: =====Stream End: 2014-01-10, 06:43:31=================================================
06:43:31: =====Stream Start: 2014-01-10, 06:43:31===============================================
06:43:31: Multithreaded optimizations: On
06:43:31: Base resolution: 1680x1050
06:43:31: Output resolution: 1120x700
06:43:31: ------------------------------------------
06:43:31: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
06:43:31: ------------------------------------------
06:43:31: Audio Format: 48000hz
06:43:31: Playback device Default
06:43:31: ------------------------------------------
06:43:31: Using desktop audio input: Headphones (2- High Definition Audio Device)
06:43:31: ------------------------------------------
06:43:31: Using auxilary audio input: Microphone (2- High Definition Audio Device)
06:43:31: ------------------------------------------
06:43:31: Audio Encoding: AAC
06:43:31: bitrate: 128
06:43:31: Using graphics capture
06:43:31: Using graphics capture
06:43:31: Scene buffering time set to 700
06:43:31: ------------------------------------------
06:43:31: Video Encoding: x264
06:43:31: fps: 45
06:43:31: width: 1120, height: 700
06:43:31: preset: veryfast
06:43:31: profile: high
06:43:31: keyint: 90
06:43:31: CBR: yes
06:43:31: CFR: yes
06:43:31: max bitrate: 1000
06:43:31: buffer size: 1000
06:43:31: ------------------------------------------
06:43:31: MMDeviceAudioSource: Frequency for device 'Headphones (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:43:31: MMDeviceAudioSource: Frequency for device 'Microphone (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:43:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
06:43:34: New Scene
06:43:34: Using Monitor Capture
06:43:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
06:43:37: New Scene
06:43:37: Using graphics capture
06:43:37: Using graphics capture
06:44:00: Using Window Capture
06:44:29: Total frames encoded: 2557, total frames duplicated: 56 (2.19%)
06:44:29: Total frames rendered: 2523, number of late frames: 41 (1.63%) (it's okay for some frames to be late)
06:44:29:
06:44:29: Profiler time results:
06:44:29:
06:44:29: ==============================================================
06:44:29: video thread frame - [100%] [avg time: 2.228 ms] [children: 79%] [unaccounted: 21%]
06:44:29: | scene->Preprocess - [75.4%] [avg time: 1.681 ms]
06:44:29: | GPU download and conversion - [3.59%] [avg time: 0.08 ms] [children: 3.19%] [unaccounted: 0.404%]
06:44:29: | | flush - [2.02%] [avg time: 0.045 ms]
06:44:29: | | CopyResource - [0.763%] [avg time: 0.017 ms]
06:44:29: | | conversion to 4:2:0 - [0.404%] [avg time: 0.009 ms]
06:44:29: Convert444Threads - [100%] [avg time: 0.377 ms] [children: 99.2%] [unaccounted: 0.796%]
06:44:29: | Convert444toNV12 - [99.2%] [avg time: 0.374 ms]
06:44:29: encoder thread frame - [100%] [avg time: 0.804 ms]
06:44:29: ==============================================================
06:44:29:
06:44:29:
06:44:29: Profiler CPU results:
06:44:29:
06:44:29: ==============================================================
06:44:29: video thread frame - [cpu time: avg 0.296 ms, total 748.804 ms] [avg calls per frame: 1]
06:44:29: | scene->Preprocess - [cpu time: avg 0.16 ms, total 405.602 ms] [avg calls per frame: 1]
06:44:29: | GPU download and conversion - [cpu time: avg 0.03 ms, total 78 ms] [avg calls per frame: 1]
06:44:29: | | flush - [cpu time: avg 0.018 ms, total 46.8 ms] [avg calls per frame: 1]
06:44:29: | | CopyResource - [cpu time: avg 0.012 ms, total 31.2 ms] [avg calls per frame: 1]
06:44:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:44:29: Convert444Threads - [cpu time: avg 0.169 ms, total 842.404 ms] [avg calls per frame: 2]
06:44:29: | Convert444toNV12 - [cpu time: avg 0.169 ms, total 842.404 ms] [avg calls per frame: 2]
06:44:29: encoder thread frame - [cpu time: avg 0.092 ms, total 234.001 ms] [avg calls per frame: 1]
06:44:29: ==============================================================
06:44:29:
06:44:29: =====Stream End: 2014-01-10, 06:44:29=================================================
06:44:30: Using fixed low latency mode, factor 20
06:44:30: =====Stream Start: 2014-01-10, 06:44:30===============================================
06:44:30: Multithreaded optimizations: On
06:44:30: Base resolution: 1680x1050
06:44:30: Output resolution: 1120x700
06:44:30: ------------------------------------------
06:44:30: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
06:44:30: ------------------------------------------
06:44:30: Audio Format: 48000hz
06:44:30: Playback device Default
06:44:30: ------------------------------------------
06:44:30: Using desktop audio input: Headphones (2- High Definition Audio Device)
06:44:30: ------------------------------------------
06:44:30: Using auxilary audio input: Microphone (2- High Definition Audio Device)
06:44:30: ------------------------------------------
06:44:30: Audio Encoding: AAC
06:44:30: bitrate: 128
06:44:30: Using Window Capture
06:44:30: Using graphics capture
06:44:30: Scene buffering time set to 700
06:44:30: ------------------------------------------
06:44:30: Video Encoding: x264
06:44:30: fps: 45
06:44:30: width: 1120, height: 700
06:44:30: preset: veryfast
06:44:30: profile: high
06:44:30: keyint: 90
06:44:30: CBR: yes
06:44:30: CFR: yes
06:44:30: max bitrate: 1000
06:44:30: buffer size: 1000
06:44:30: ------------------------------------------
06:44:30: MMDeviceAudioSource: Frequency for device 'Headphones (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:44:30: MMDeviceAudioSource: Frequency for device 'Microphone (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:44:32: Using RTMP service: Twitch / Justin.tv
06:44:32: Server selection: rtmp://live-mia.justin.tv/app
06:44:32: Interface: D-Link DWA-556 Xtreme N PCIe Desktop Adapter (802.11, 130 mbps)
06:44:33: Completed handshake with rtmp://live-mia.justin.tv/app in 478 ms.
06:44:34: SO_SNDBUF was at 8192
06:44:34: SO_SNDBUF is now 65536
06:45:11: SharedTexCapture hooked
06:45:44: Using Window Capture
06:47:53: Capture window 0x00170598 invalid or changing, terminating capture
06:48:00: Total frames encoded: 9422, total frames duplicated: 74 (0.79%)
06:48:00: Total frames rendered: 9425, number of late frames: 4 (0.04%) (it's okay for some frames to be late)
06:48:00: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
06:48:00: Average send payload: 7083 bytes, average send interval: 50 ms
06:48:00: Number of times waited to send: 0, Waited for a total of 0 bytes
06:48:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
06:48:00: Number of bytes sent: 29168406
06:48:00:
06:48:00: Profiler time results:
06:48:00:
06:48:00: ==============================================================
06:48:00: video thread frame - [100%] [avg time: 2.118 ms] [children: 74.4%] [unaccounted: 25.6%]
06:48:00: | scene->Preprocess - [68.1%] [avg time: 1.443 ms]
06:48:00: | GPU download and conversion - [6.23%] [avg time: 0.132 ms] [children: 3.59%] [unaccounted: 2.64%]
06:48:00: | | flush - [2.79%] [avg time: 0.059 ms]
06:48:00: | | CopyResource - [0.661%] [avg time: 0.014 ms]
06:48:00: | | conversion to 4:2:0 - [0.142%] [avg time: 0.003 ms]
06:48:00: Convert444Threads - [100%] [avg time: 0.391 ms] [children: 99.2%] [unaccounted: 0.767%]
06:48:00: | Convert444toNV12 - [99.2%] [avg time: 0.388 ms]
06:48:00: encoder thread frame - [100%] [avg time: 0.78 ms]
06:48:00: ==============================================================
06:48:00:
06:48:00:
06:48:00: Profiler CPU results:
06:48:00:
06:48:00: ==============================================================
06:48:00: video thread frame - [cpu time: avg 0.526 ms, total 4960.83 ms] [avg calls per frame: 1]
06:48:00: | scene->Preprocess - [cpu time: avg 0.031 ms, total 296.403 ms] [avg calls per frame: 1]
06:48:00: | GPU download and conversion - [cpu time: avg 0.036 ms, total 343.201 ms] [avg calls per frame: 1]
06:48:00: | | flush - [cpu time: avg 0.019 ms, total 187.2 ms] [avg calls per frame: 1]
06:48:00: | | CopyResource - [cpu time: avg 0.008 ms, total 78.001 ms] [avg calls per frame: 1]
06:48:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:48:00: Convert444Threads - [cpu time: avg 0.325 ms, total 6115.24 ms] [avg calls per frame: 2]
06:48:00: | Convert444toNV12 - [cpu time: avg 0.324 ms, total 6084.04 ms] [avg calls per frame: 2]
06:48:00: encoder thread frame - [cpu time: avg 0.076 ms, total 717.603 ms] [avg calls per frame: 1]
06:48:00: ==============================================================
06:48:00:
06:48:00: =====Stream End: 2014-01-10, 06:48:00=================================================
06:51:56: =====Stream Start: 2014-01-10, 06:51:56===============================================
06:51:56: Multithreaded optimizations: On
06:51:56: Base resolution: 1680x1050
06:51:56: Output resolution: 1120x700
06:51:56: ------------------------------------------
06:51:56: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
06:51:56: ------------------------------------------
06:51:56: Audio Format: 48000hz
06:51:56: Playback device Default
06:51:56: ------------------------------------------
06:51:56: Using desktop audio input: Headphones (2- High Definition Audio Device)
06:51:56: ------------------------------------------
06:51:56: Using auxilary audio input: Microphone (2- High Definition Audio Device)
06:51:56: ------------------------------------------
06:51:56: Audio Encoding: AAC
06:51:56: bitrate: 128
06:51:56: Using bitmap image
06:51:56: Using Window Capture
06:51:56: Using graphics capture
06:51:56: Scene buffering time set to 700
06:51:56: ------------------------------------------
06:51:56: Video Encoding: x264
06:51:56: fps: 45
06:51:56: width: 1120, height: 700
06:51:56: preset: veryfast
06:51:56: profile: high
06:51:56: keyint: 90
06:51:56: CBR: yes
06:51:56: CFR: yes
06:51:56: max bitrate: 1000
06:51:56: buffer size: 1000
06:51:56: ------------------------------------------
06:51:56: MMDeviceAudioSource: Frequency for device 'Headphones (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:51:56: MMDeviceAudioSource: Frequency for device 'Microphone (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:52:40: SharedTexCapture hooked
06:52:57: Total frames encoded: 2703, total frames duplicated: 20 (0.74%)
06:52:57: Total frames rendered: 2708, number of late frames: 2 (0.07%) (it's okay for some frames to be late)
06:52:57:
06:52:57: Profiler time results:
06:52:57:
06:52:57: ==============================================================
06:52:57: video thread frame - [100%] [avg time: 1.744 ms] [children: 72.4%] [unaccounted: 27.6%]
06:52:57: | scene->Preprocess - [69.1%] [avg time: 1.205 ms]
06:52:57: | GPU download and conversion - [3.33%] [avg time: 0.058 ms] [children: 2.87%] [unaccounted: 0.459%]
06:52:57: | | flush - [1.78%] [avg time: 0.031 ms]
06:52:57: | | CopyResource - [0.917%] [avg time: 0.016 ms]
06:52:57: | | conversion to 4:2:0 - [0.172%] [avg time: 0.003 ms]
06:52:57: Convert444Threads - [100%] [avg time: 0.34 ms] [children: 99.4%] [unaccounted: 0.588%]
06:52:57: | Convert444toNV12 - [99.4%] [avg time: 0.338 ms]
06:52:57: encoder thread frame - [100%] [avg time: 0.772 ms]
06:52:57: ==============================================================
06:52:57:
06:52:57:
06:52:57: Profiler CPU results:
06:52:57:
06:52:57: ==============================================================
06:52:57: video thread frame - [cpu time: avg 0.656 ms, total 1778.41 ms] [avg calls per frame: 1]
06:52:57: | scene->Preprocess - [cpu time: avg 0.011 ms, total 31.2 ms] [avg calls per frame: 1]
06:52:57: | GPU download and conversion - [cpu time: avg 0.04 ms, total 109.201 ms] [avg calls per frame: 1]
06:52:57: | | flush - [cpu time: avg 0.017 ms, total 46.801 ms] [avg calls per frame: 1]
06:52:57: | | CopyResource - [cpu time: avg 0.011 ms, total 31.2 ms] [avg calls per frame: 1]
06:52:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:52:57: Convert444Threads - [cpu time: avg 0.239 ms, total 1279.21 ms] [avg calls per frame: 2]
06:52:57: | Convert444toNV12 - [cpu time: avg 0.239 ms, total 1279.21 ms] [avg calls per frame: 2]
06:52:57: encoder thread frame - [cpu time: avg 0.07 ms, total 187.201 ms] [avg calls per frame: 1]
06:52:57: ==============================================================
06:52:57:
06:52:57: =====Stream End: 2014-01-10, 06:52:57=================================================
06:52:58: Using fixed low latency mode, factor 20
06:52:58: =====Stream Start: 2014-01-10, 06:52:58===============================================
06:52:58: Multithreaded optimizations: On
06:52:58: Base resolution: 1680x1050
06:52:58: Output resolution: 1120x700
06:52:58: ------------------------------------------
06:52:58: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
06:52:58: ------------------------------------------
06:52:58: Audio Format: 48000hz
06:52:58: Playback device Default
06:52:58: ------------------------------------------
06:52:58: Using desktop audio input: Headphones (2- High Definition Audio Device)
06:52:58: ------------------------------------------
06:52:58: Using auxilary audio input: Microphone (2- High Definition Audio Device)
06:52:58: ------------------------------------------
06:52:58: Audio Encoding: AAC
06:52:58: bitrate: 128
06:52:58: Using bitmap image
06:52:58: Using Window Capture
06:52:58: Using graphics capture
06:52:58: Scene buffering time set to 700
06:52:58: ------------------------------------------
06:52:58: Video Encoding: x264
06:52:58: fps: 45
06:52:58: width: 1120, height: 700
06:52:58: preset: veryfast
06:52:58: profile: high
06:52:58: keyint: 90
06:52:58: CBR: yes
06:52:58: CFR: yes
06:52:58: max bitrate: 1000
06:52:58: buffer size: 1000
06:52:58: ------------------------------------------
06:52:58: MMDeviceAudioSource: Frequency for device 'Headphones (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:52:58: MMDeviceAudioSource: Frequency for device 'Microphone (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:52:58: SharedTexCapture hooked
06:53:00: Using RTMP service: Twitch / Justin.tv
06:53:00: Server selection: rtmp://live-mia.justin.tv/app
06:53:00: Interface: D-Link DWA-556 Xtreme N PCIe Desktop Adapter (802.11, 130 mbps)
06:53:00: Completed handshake with rtmp://live-mia.justin.tv/app in 354 ms.
06:53:01: SO_SNDBUF was at 8192
06:53:01: SO_SNDBUF is now 65536
06:57:38: Using bitmap image
06:58:01: Using bitmap image
06:58:30: Total frames encoded: 14923, total frames duplicated: 135 (0.90%)
06:58:30: Total frames rendered: 14929, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
06:58:30: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
06:58:30: Average send payload: 7110 bytes, average send interval: 50 ms
06:58:30: Number of times waited to send: 0, Waited for a total of 0 bytes
06:58:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
06:58:30: Number of bytes sent: 46663911
06:58:30:
06:58:30: Profiler time results:
06:58:30:
06:58:30: ==============================================================
06:58:30: video thread frame - [100%] [avg time: 1.97 ms] [children: 70.2%] [unaccounted: 29.8%]
06:58:30: | scene->Preprocess - [63%] [avg time: 1.242 ms]
06:58:30: | GPU download and conversion - [7.16%] [avg time: 0.141 ms] [children: 5.18%] [unaccounted: 1.98%]
06:58:30: | | flush - [3.3%] [avg time: 0.065 ms]
06:58:30: | | CopyResource - [0.66%] [avg time: 0.013 ms]
06:58:30: | | conversion to 4:2:0 - [1.22%] [avg time: 0.024 ms]
06:58:30: Convert444Threads - [100%] [avg time: 0.334 ms] [children: 99.1%] [unaccounted: 0.898%]
06:58:30: | Convert444toNV12 - [99.1%] [avg time: 0.331 ms]
06:58:30: encoder thread frame - [100%] [avg time: 0.702 ms]
06:58:30: ==============================================================
06:58:30:
06:58:30:
06:58:30: Profiler CPU results:
06:58:30:
06:58:30: ==============================================================
06:58:30: video thread frame - [cpu time: avg 0.577 ms, total 8626.86 ms] [avg calls per frame: 1]
06:58:30: | scene->Preprocess - [cpu time: avg 0.032 ms, total 483.601 ms] [avg calls per frame: 1]
06:58:30: | GPU download and conversion - [cpu time: avg 0.08 ms, total 1201.21 ms] [avg calls per frame: 1]
06:58:30: | | flush - [cpu time: avg 0.039 ms, total 592.809 ms] [avg calls per frame: 1]
06:58:30: | | CopyResource - [cpu time: avg 0.018 ms, total 280.803 ms] [avg calls per frame: 1]
06:58:30: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.2 ms] [avg calls per frame: 1]
06:58:30: Convert444Threads - [cpu time: avg 0.282 ms, total 8424.05 ms] [avg calls per frame: 2]
06:58:30: | Convert444toNV12 - [cpu time: avg 0.279 ms, total 8330.45 ms] [avg calls per frame: 2]
06:58:30: encoder thread frame - [cpu time: avg 0.016 ms, total 249.601 ms] [avg calls per frame: 1]
06:58:30: ==============================================================
06:58:30:
06:58:30: =====Stream End: 2014-01-10, 06:58:30=================================================
06:58:39: Settings::Video: Enabling Aero
06:58:40: Using fixed low latency mode, factor 20
06:58:40: =====Stream Start: 2014-01-10, 06:58:40===============================================
06:58:40: Multithreaded optimizations: On
06:58:40: Base resolution: 1680x1050
06:58:40: Output resolution: 1680x1050
06:58:40: ------------------------------------------
06:58:40: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
06:58:40: ------------------------------------------
06:58:40: Audio Format: 48000hz
06:58:40: Playback device Default
06:58:40: ------------------------------------------
06:58:40: Using desktop audio input: Headphones (2- High Definition Audio Device)
06:58:40: ------------------------------------------
06:58:40: Using auxilary audio input: Microphone (2- High Definition Audio Device)
06:58:40: ------------------------------------------
06:58:40: Audio Encoding: AAC
06:58:40: bitrate: 128
06:58:40: Using bitmap image
06:58:41: Using Window Capture
06:58:41: Using graphics capture
06:58:41: Scene buffering time set to 700
06:58:41: ------------------------------------------
06:58:41: Video Encoding: x264
06:58:41: fps: 45
06:58:41: width: 1680, height: 1050
06:58:41: preset: veryfast
06:58:41: profile: high
06:58:41: keyint: 90
06:58:41: CBR: yes
06:58:41: CFR: yes
06:58:41: max bitrate: 1000
06:58:41: buffer size: 1000
06:58:41: ------------------------------------------
06:58:41: MMDeviceAudioSource: Frequency for device 'Headphones (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:58:41: MMDeviceAudioSource: Frequency for device 'Microphone (2- High Definition Audio Device)' is 352800, samples per sec is 44100
06:58:41: SharedTexCapture hooked
06:58:43: Using RTMP service: Twitch / Justin.tv
06:58:43: Server selection: rtmp://live-mia.justin.tv/app
06:58:43: Interface: D-Link DWA-556 Xtreme N PCIe Desktop Adapter (802.11, 130 mbps)
06:58:43: Completed handshake with rtmp://live-mia.justin.tv/app in 725 ms.
06:58:44: SO_SNDBUF was at 8192
06:58:44: SO_SNDBUF is now 65536
07:00:24: Exit signal received, terminating capture
07:00:28: Total frames encoded: 4815, total frames duplicated: 44 (0.91%)
07:00:28: Total frames rendered: 4821, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
07:00:28: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
07:00:28: Average send payload: 7055 bytes, average send interval: 50 ms
07:00:28: Number of times waited to send: 0, Waited for a total of 0 bytes
07:00:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
07:00:28: Number of bytes sent: 14611402
07:00:28:
07:00:28: Profiler time results:
07:00:28:
07:00:28: ==============================================================
07:00:28: video thread frame - [100%] [avg time: 2.261 ms] [children: 72%] [unaccounted: 28%]
07:00:28: | scene->Preprocess - [64.7%] [avg time: 1.463 ms]
07:00:28: | GPU download and conversion - [7.3%] [avg time: 0.165 ms] [children: 4.6%] [unaccounted: 2.7%]
07:00:28: | | flush - [3.76%] [avg time: 0.085 ms]
07:00:28: | | CopyResource - [0.619%] [avg time: 0.014 ms]
07:00:28: | | conversion to 4:2:0 - [0.221%] [avg time: 0.005 ms]
07:00:28: Convert444Threads - [100%] [avg time: 0.849 ms] [children: 99.4%] [unaccounted: 0.589%]
07:00:28: | Convert444toNV12 - [99.4%] [avg time: 0.844 ms]
07:00:28: encoder thread frame - [100%] [avg time: 1.572 ms]
07:00:28: ==============================================================
07:00:28:
07:00:28:
07:00:28: Profiler CPU results:
07:00:28:
07:00:28: ==============================================================
07:00:28: video thread frame - [cpu time: avg 0.637 ms, total 3073.22 ms] [avg calls per frame: 1]
07:00:28: | scene->Preprocess - [cpu time: avg 0.035 ms, total 171.602 ms] [avg calls per frame: 1]
07:00:28: | GPU download and conversion - [cpu time: avg 0.045 ms, total 218.4 ms] [avg calls per frame: 1]
07:00:28: | | flush - [cpu time: avg 0.029 ms, total 140.4 ms] [avg calls per frame: 1]
07:00:28: | | CopyResource - [cpu time: avg 0.006 ms, total 31.2 ms] [avg calls per frame: 1]
07:00:28: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
07:00:28: Convert444Threads - [cpu time: avg 0.805 ms, total 7706.45 ms] [avg calls per frame: 2]
07:00:28: | Convert444toNV12 - [cpu time: avg 0.798 ms, total 7644.05 ms] [avg calls per frame: 2]
07:00:28: encoder thread frame - [cpu time: avg 1.03 ms, total 4929.63 ms] [avg calls per frame: 1]
07:00:28: ==============================================================
07:00:28:
07:00:28: =====Stream End: 2014-01-10, 07:00:28=================================================
Last game capture log:
2014-01-10, 06:52:38: we're booting up:
06:52:38: CaptureThread: attached to process League of Legends.exe
06:52:38: D3D9 Present
06:52:38: DXGI Present
06:52:38: NV Capture available
06:52:38: FBO available
06:52:38: GL Present
06:52:38: (half life scientist) everything.. seems to be in order
06:52:40: D3D9EndScene called
06:52:40: D3DPRESENT_PARAMETERS {
06:52:40: BackBufferWidth: 1680
06:52:40: BackBufferHeight: 1050
06:52:40: BackBufferFormat: D3DFMT_X8R8G8B8
06:52:40: BackBufferCount: 1
06:52:40: MultiSampleType: D3DMULTISAMPLE_NONE
06:52:40: MultiSampleQuality: 0
06:52:40: SwapEffect: D3DSWAPEFFECT_DISCARD
06:52:40: hDeviceWindow: 461174
06:52:40: Windowed: true
06:52:40: EnableAutoDepthStencil: true
06:52:40: AutoDepthStencilFormat: D3DFMT_D24S8
06:52:40: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
06:52:40: FullScreen_RefreshRateInHz: 0
06:52:40: PresentationInterval: 0
06:52:40: };
06:52:40: successfully set up d3d9 hooks
06:52:40: D3D9Present called
06:52:40: DoD3D9GPUHook: success
06:52:44: D3DSURFACE_DESC {
06:52:44: Format: D3DFMT_X8R8G8B8
06:52:44: Type: D3DRTYPE_SURFACE
06:52:44: Usage: D3DUSAGE_RENDERTARGET
06:52:44: Pool: D3DPOOL_DEFAULT
06:52:44: MultiSampleType: D3DMULTISAMPLE_NONE
06:52:44: MultiSampleQuality: 0
06:52:44: Width: 1680
06:52:44: Height: 1050
06:52:44: };
06:52:44: successfully capturing d3d9 frames via GPU
06:52:57: ---------------------- Cleared D3D9 Capture ----------------------
06:52:57: received restart event, capturing
06:52:58: DoD3D9GPUHook: success
06:52:59: D3D9EndScene called
06:52:59: D3D9Present called
06:52:59: D3DSURFACE_DESC {
06:52:59: Format: D3DFMT_X8R8G8B8
06:52:59: Type: D3DRTYPE_SURFACE
06:52:59: Usage: D3DUSAGE_RENDERTARGET
06:52:59: Pool: D3DPOOL_DEFAULT
06:52:59: MultiSampleType: D3DMULTISAMPLE_NONE
06:52:59: MultiSampleQuality: 0
06:52:59: Width: 1680
06:52:59: Height: 1050
06:52:59: };
06:52:59: successfully capturing d3d9 frames via GPU
06:58:30: ---------------------- Cleared D3D9 Capture ----------------------
06:58:30: received restart event, capturing
06:58:30: DoD3D9GPUHook: success
06:58:30: D3D9EndScene called
06:58:30: D3D9Present called
06:58:41: D3DSURFACE_DESC {
06:58:41: Format: D3DFMT_X8R8G8B8
06:58:41: Type: D3DRTYPE_SURFACE
06:58:41: Usage: D3DUSAGE_RENDERTARGET
06:58:41: Pool: D3DPOOL_DEFAULT
06:58:41: MultiSampleType: D3DMULTISAMPLE_NONE
06:58:41: MultiSampleQuality: 0
06:58:41: Width: 1680
06:58:41: Height: 1050
06:58:41: };
06:58:41: successfully capturing d3d9 frames via GPU
