07:04:52: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
07:04:52: -------------------------------
07:04:52: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
07:04:52: CPU Speed: 3398MHz
07:04:52: Physical Memory: 4095MB Total, 4095MB Free
07:04:52: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
07:04:52: monitor 1: pos={0, 0}, size={1920, 1080}
07:04:52: Windows Version: 6.2 Build 9200
07:04:52: Aero is Enabled
07:04:52: -------------------------------
07:04:52: OBS Modules:
07:04:52: Base Address Module
07:04:52: 01250000 OBS.exe
07:04:52: 67000000 OBSApi.dll
07:04:52: 708D0000 DShowPlugin.dll
07:04:52: 72FD0000 GraphicsCapture.dll
07:04:52: 708B0000 NoiseGate.dll
07:04:52: 70890000 PSVPlugin.dll
07:04:52: ------------------------------------------
07:04:52: Adapter 1
07:04:52: Video Adapter: NVIDIA GeForce GTX 770
07:04:52: Video Adapter Dedicated Video Memory: 2082140160
07:04:52: Video Adapter Shared System Memory: 2147807232
07:04:52: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
07:04:52: =====Stream Start: 2014-01-29, 07:04:52===============================================
07:04:52: Multithreaded optimizations: On
07:04:52: Base resolution: 1920x1080
07:04:52: Output resolution: 1920x1080
07:04:52: ------------------------------------------
07:04:52: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
07:04:53: ------------------------------------------
07:04:53: Audio Format: 48000hz
07:04:53: Playback device {0.0.0.00000000}.{144df881-85ec-4145-911a-2500ef65034e}
07:04:53: ------------------------------------------
07:04:53: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
07:04:53: ------------------------------------------
07:04:53: Using auxilary audio input: Headset Microphone (ASTRO MixAmp Pro )
07:04:53: ------------------------------------------
07:04:53: Audio Encoding: AAC
07:04:53: bitrate: 128
07:04:53: Using graphics capture
07:04:53: Using Monitor Capture
07:04:53: Scene buffering time set to 700
07:04:53: ------------------------------------------
07:04:53: Video Encoding: x264
07:04:53: fps: 30
07:04:53: width: 1920, height: 1080
07:04:53: preset: veryfast
07:04:53: profile: high
07:04:53: keyint: 60
07:04:53: CBR: yes
07:04:53: CFR: yes
07:04:53: max bitrate: 2000
07:04:53: buffer size: 2000
07:04:53: ------------------------------------------
07:04:53: MMDeviceAudioSource: Frequency for device 'Headset Earphone (ASTRO MixAmp Pro )' is 384000, samples per sec is 48000
07:04:53: MMDeviceAudioSource: Frequency for device 'Headset Microphone (ASTRO MixAmp Pro )' is 192000, samples per sec is 48000
07:04:53: SharedTexCapture hooked
07:04:55: Using RTMP service: Twitch / Justin.tv
07:04:55: Server selection: rtmp://live-ord.justin.tv/app
07:04:55: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
07:04:55: Completed handshake with rtmp://live-ord.justin.tv/app in 170 ms.
07:04:56: SO_SNDBUF was at 65536
07:04:56: SO_SNDBUF is now 65536
07:04:58: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
07:04:59: SharedTexCapture hooked
07:05:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
07:10:25: RTMPPublisher::SocketLoop: Stalled for 1702 ms to write 270743 bytes (buffer: 0 / 272384), unstable connection?
07:10:27: RTMPPublisher::SocketLoop: Stalled for 1596 ms to write 271174 bytes (buffer: 0 / 272384), unstable connection?
07:10:29: RTMPPublisher::SocketLoop: Stalled for 1545 ms to write 271008 bytes (buffer: 0 / 272384), unstable connection?
07:13:25: SharedTexCapture hooked
07:16:59: Total frames encoded: 21744, total frames duplicated: 50 (0.23%)
07:16:59: Total frames rendered: 21746, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
07:16:59: RTMPPublisher::SocketLoop: Graceful loop exit
07:16:59: Average send payload: 5864 bytes, average send interval: 22 ms
07:16:59: Number of times waited to send: 31, Waited for a total of 122930 bytes
07:16:59: Number of b-frames dropped: 96 (0.44%), Number of p-frames dropped: 85 (0.39%), Total 181 (0.84%)
07:16:59: Number of bytes sent: 190992137
07:16:59:
07:16:59: Profiler time results:
07:16:59:
07:16:59: ==============================================================
07:16:59: video thread frame - [100%] [avg time: 0.951 ms] [children: 36%] [unaccounted: 64%]
07:16:59: | scene->Preprocess - [21.8%] [avg time: 0.207 ms]
07:16:59: | GPU download and conversion - [14.2%] [avg time: 0.135 ms] [children: 6.94%] [unaccounted: 7.26%]
07:16:59: | | flush - [5.15%] [avg time: 0.049 ms]
07:16:59: | | CopyResource - [1.47%] [avg time: 0.014 ms]
07:16:59: | | conversion to 4:2:0 - [0.315%] [avg time: 0.003 ms]
07:16:59: Convert444Threads - [100%] [avg time: 1.937 ms] [children: 99.5%] [unaccounted: 0.465%]
07:16:59: | Convert444toNV12 - [99.5%] [avg time: 1.928 ms]
07:16:59: encoder thread frame - [100%] [avg time: 3.147 ms]
07:16:59: ==============================================================
07:16:59:
07:16:59:
07:16:59: Profiler CPU results:
07:16:59:
07:16:59: ==============================================================
07:16:59: video thread frame - [cpu time: avg 0.253 ms, total 5515.63 ms] [avg calls per frame: 1]
07:16:59: | scene->Preprocess - [cpu time: avg 0.022 ms, total 484.375 ms] [avg calls per frame: 1]
07:16:59: | GPU download and conversion - [cpu time: avg 0.045 ms, total 984.375 ms] [avg calls per frame: 1]
07:16:59: | | flush - [cpu time: avg 0.025 ms, total 562.5 ms] [avg calls per frame: 1]
07:16:59: | | CopyResource - [cpu time: avg 0.008 ms, total 187.5 ms] [avg calls per frame: 1]
07:16:59: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 93.75 ms] [avg calls per frame: 1]
07:16:59: Convert444Threads - [cpu time: avg 2.127 ms, total 92437.5 ms] [avg calls per frame: 2]
07:16:59: | Convert444toNV12 - [cpu time: avg 2.123 ms, total 92281.3 ms] [avg calls per frame: 2]
07:16:59: encoder thread frame - [cpu time: avg 2.283 ms, total 49609.4 ms] [avg calls per frame: 1]
07:16:59: ==============================================================
07:16:59:
07:16:59: =====Stream End: 2014-01-29, 07:16:59=================================================
07:17:04: =====Stream Start: 2014-01-29, 07:17:04===============================================
07:17:04: Multithreaded optimizations: On
07:17:04: Base resolution: 1920x1080
07:17:04: Output resolution: 1920x1080
07:17:04: ------------------------------------------
07:17:04: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
07:17:04: ------------------------------------------
07:17:04: Audio Format: 48000hz
07:17:04: Playback device {0.0.0.00000000}.{144df881-85ec-4145-911a-2500ef65034e}
07:17:04: ------------------------------------------
07:17:04: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
07:17:04: ------------------------------------------
07:17:04: Using auxilary audio input: Headset Microphone (ASTRO MixAmp Pro )
07:17:04: ------------------------------------------
07:17:04: Audio Encoding: AAC
07:17:04: bitrate: 128
07:17:04: Using graphics capture
07:17:04: Scene buffering time set to 700
07:17:04: ------------------------------------------
07:17:04: Video Encoding: x264
07:17:04: fps: 30
07:17:04: width: 1920, height: 1080
07:17:04: preset: veryfast
07:17:04: profile: high
07:17:04: keyint: 60
07:17:04: CBR: yes
07:17:04: CFR: yes
07:17:04: max bitrate: 2000
07:17:04: buffer size: 2000
07:17:04: ------------------------------------------
07:17:04: MMDeviceAudioSource: Frequency for device 'Headset Earphone (ASTRO MixAmp Pro )' is 384000, samples per sec is 48000
07:17:04: MMDeviceAudioSource: Frequency for device 'Headset Microphone (ASTRO MixAmp Pro )' is 192000, samples per sec is 48000
07:17:04: SharedTexCapture hooked
07:17:06: Using RTMP service: Twitch / Justin.tv
07:17:06: Server selection: rtmp://live-ord.justin.tv/app
07:17:06: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
07:17:06: Completed handshake with rtmp://live-ord.justin.tv/app in 158 ms.
07:17:07: SO_SNDBUF was at 65536
07:17:07: SO_SNDBUF is now 65536
07:17:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
07:20:41: Total frames encoded: 6503, total frames duplicated: 3 (0.05%)
07:20:41: Total frames rendered: 6508, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
07:20:41: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
07:20:42: Average send payload: 5853 bytes, average send interval: 21 ms
07:20:42: Number of times waited to send: 0, Waited for a total of 0 bytes
07:20:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
07:20:42: Number of bytes sent: 56829511
07:20:42:
07:20:42: Profiler time results:
07:20:42:
07:20:42: ==============================================================
07:20:42: video thread frame - [100%] [avg time: 0.704 ms] [children: 14.2%] [unaccounted: 85.8%]
07:20:42: | scene->Preprocess - [0.284%] [avg time: 0.002 ms]
07:20:42: | GPU download and conversion - [13.9%] [avg time: 0.098 ms] [children: 8.24%] [unaccounted: 5.68%]
07:20:42: | | flush - [5.97%] [avg time: 0.042 ms]
07:20:42: | | CopyResource - [1.85%] [avg time: 0.013 ms]
07:20:42: | | conversion to 4:2:0 - [0.426%] [avg time: 0.003 ms]
07:20:42: Convert444Threads - [100%] [avg time: 1.954 ms] [children: 99.4%] [unaccounted: 0.563%]
07:20:42: | Convert444toNV12 - [99.4%] [avg time: 1.943 ms]
07:20:42: encoder thread frame - [100%] [avg time: 3.346 ms]
07:20:42: ==============================================================
07:20:42:
07:20:42:
07:20:42: Profiler CPU results:
07:20:42:
07:20:42: ==============================================================
07:20:42: video thread frame - [cpu time: avg 0.151 ms, total 984.375 ms] [avg calls per frame: 1]
07:20:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:20:42: | GPU download and conversion - [cpu time: avg 0.036 ms, total 234.375 ms] [avg calls per frame: 1]
07:20:42: | | flush - [cpu time: avg 0.024 ms, total 156.25 ms] [avg calls per frame: 1]
07:20:42: | | CopyResource - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
07:20:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:20:42: Convert444Threads - [cpu time: avg 1.867 ms, total 24218.8 ms] [avg calls per frame: 2]
07:20:42: | Convert444toNV12 - [cpu time: avg 1.865 ms, total 24187.5 ms] [avg calls per frame: 2]
07:20:42: encoder thread frame - [cpu time: avg 2.073 ms, total 13437.5 ms] [avg calls per frame: 1]
07:20:42: ==============================================================
07:20:42:
07:20:42: =====Stream End: 2014-01-29, 07:20:42=================================================
07:24:53: =====Stream Start: 2014-01-29, 07:24:53===============================================
07:24:53: Multithreaded optimizations: On
07:24:53: Base resolution: 1920x1080
07:24:53: Output resolution: 1920x1080
07:24:53: ------------------------------------------
07:24:53: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
07:24:53: ------------------------------------------
07:24:53: Audio Format: 48000hz
07:24:53: Playback device {0.0.0.00000000}.{144df881-85ec-4145-911a-2500ef65034e}
07:24:53: ------------------------------------------
07:24:53: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
07:24:53: ------------------------------------------
07:24:53: Using auxilary audio input: Headset Microphone (ASTRO MixAmp Pro )
07:24:53: ------------------------------------------
07:24:53: Audio Encoding: AAC
07:24:53: bitrate: 128
07:24:53: Using graphics capture
07:24:53: Using Monitor Capture
07:24:53: Scene buffering time set to 700
07:24:53: ------------------------------------------
07:24:53: Video Encoding: x264
07:24:53: fps: 30
07:24:53: width: 1920, height: 1080
07:24:53: preset: veryfast
07:24:53: profile: high
07:24:53: keyint: 60
07:24:53: CBR: yes
07:24:53: CFR: yes
07:24:53: max bitrate: 2000
07:24:53: buffer size: 2000
07:24:53: ------------------------------------------
07:24:53: MMDeviceAudioSource: Frequency for device 'Headset Earphone (ASTRO MixAmp Pro )' is 384000, samples per sec is 48000
07:24:53: MMDeviceAudioSource: Frequency for device 'Headset Microphone (ASTRO MixAmp Pro )' is 192000, samples per sec is 48000
07:24:53: SharedTexCapture hooked
07:25:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
07:25:01: New Scene
07:25:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
07:25:01: New Scene
07:25:01: Using graphics capture
07:25:01: Using Monitor Capture
07:25:01: SharedTexCapture hooked
07:25:10: Using Monitor Capture
07:25:10: Using graphics capture
07:25:10: SharedTexCapture hooked
07:25:36: Total frames encoded: 1260, total frames duplicated: 1 (0.08%)
07:25:36: Total frames rendered: 1265, number of late frames: 1 (0.08%) (it's okay for some frames to be late)
07:25:36:
07:25:36: Profiler time results:
07:25:36:
07:25:36: ==============================================================
07:25:36: video thread frame - [100%] [avg time: 0.688 ms] [children: 37.5%] [unaccounted: 62.5%]
07:25:36: | scene->Preprocess - [28.6%] [avg time: 0.197 ms]
07:25:36: | GPU download and conversion - [8.87%] [avg time: 0.061 ms] [children: 6.83%] [unaccounted: 2.03%]
07:25:36: | | flush - [4.65%] [avg time: 0.032 ms]
07:25:36: | | CopyResource - [1.89%] [avg time: 0.013 ms]
07:25:36: | | conversion to 4:2:0 - [0.291%] [avg time: 0.002 ms]
07:25:36: Convert444Threads - [100%] [avg time: 1.754 ms] [children: 99.4%] [unaccounted: 0.57%]
07:25:36: | Convert444toNV12 - [99.4%] [avg time: 1.744 ms]
07:25:36: encoder thread frame - [100%] [avg time: 1.888 ms]
07:25:36: ==============================================================
07:25:36:
07:25:36:
07:25:36: Profiler CPU results:
07:25:36:
07:25:36: ==============================================================
07:25:36: video thread frame - [cpu time: avg 0.111 ms, total 140.625 ms] [avg calls per frame: 1]
07:25:36: | scene->Preprocess - [cpu time: avg 0.024 ms, total 31.25 ms] [avg calls per frame: 1]
07:25:36: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:25:36: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:25:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:25:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:25:36: Convert444Threads - [cpu time: avg 1.581 ms, total 3921.88 ms] [avg calls per frame: 2]
07:25:36: | Convert444toNV12 - [cpu time: avg 1.581 ms, total 3921.88 ms] [avg calls per frame: 2]
07:25:36: encoder thread frame - [cpu time: avg 0.971 ms, total 1203.13 ms] [avg calls per frame: 1]
07:25:36: ==============================================================
07:25:36:
07:25:36: =====Stream End: 2014-01-29, 07:25:36=================================================
07:31:48: =====Stream Start: 2014-01-29, 07:31:48===============================================
07:31:48: Multithreaded optimizations: On
07:31:48: Base resolution: 1920x1080
07:31:48: Output resolution: 1920x1080
07:31:48: ------------------------------------------
07:31:48: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
07:31:48: ------------------------------------------
07:31:48: Audio Format: 48000hz
07:31:48: Playback device {0.0.0.00000000}.{144df881-85ec-4145-911a-2500ef65034e}
07:31:48: ------------------------------------------
07:31:48: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
07:31:48: ------------------------------------------
07:31:48: Using auxilary audio input: Headset Microphone (ASTRO MixAmp Pro )
07:31:48: ------------------------------------------
07:31:48: Audio Encoding: AAC
07:31:48: bitrate: 128
07:31:48: Using graphics capture
07:31:48: Scene buffering time set to 700
07:31:48: ------------------------------------------
07:31:48: Video Encoding: x264
07:31:48: fps: 30
07:31:48: width: 1920, height: 1080
07:31:48: preset: veryfast
07:31:48: profile: high
07:31:48: keyint: 60
07:31:48: CBR: yes
07:31:48: CFR: yes
07:31:48: max bitrate: 2000
07:31:48: buffer size: 2000
07:31:48: ------------------------------------------
07:31:48: MMDeviceAudioSource: Frequency for device 'Headset Earphone (ASTRO MixAmp Pro )' is 384000, samples per sec is 48000
07:31:48: MMDeviceAudioSource: Frequency for device 'Headset Microphone (ASTRO MixAmp Pro )' is 192000, samples per sec is 48000
07:31:48: SharedTexCapture hooked
07:31:50: Using RTMP service: Twitch / Justin.tv
07:31:50: Server selection: rtmp://live-ord.justin.tv/app
07:31:50: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
07:31:50: Completed handshake with rtmp://live-ord.justin.tv/app in 159 ms.
07:31:51: SO_SNDBUF was at 65536
07:31:51: SO_SNDBUF is now 65536
07:31:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
07:32:41: Total frames encoded: 1590, total frames duplicated: 0 (0.00%)
07:32:41: Total frames rendered: 1595, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
07:32:42: RTMPPublisher::SocketLoop: Graceful loop exit
07:32:42: Average send payload: 6146 bytes, average send interval: 23 ms
07:32:42: Number of times waited to send: 0, Waited for a total of 0 bytes
07:32:42: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
07:32:42: Number of bytes sent: 13111327
07:32:42:
07:32:42: Profiler time results:
07:32:42:
07:32:42: ==============================================================
07:32:42: video thread frame - [100%] [avg time: 0.751 ms] [children: 15%] [unaccounted: 85%]
07:32:42: | scene->Preprocess - [0.133%] [avg time: 0.001 ms]
07:32:42: | GPU download and conversion - [14.9%] [avg time: 0.112 ms] [children: 8.39%] [unaccounted: 6.52%]
07:32:42: | | flush - [6.66%] [avg time: 0.05 ms]
07:32:42: | | CopyResource - [1.46%] [avg time: 0.011 ms]
07:32:42: | | conversion to 4:2:0 - [0.266%] [avg time: 0.002 ms]
07:32:42: Convert444Threads - [100%] [avg time: 1.908 ms] [children: 99.5%] [unaccounted: 0.524%]
07:32:42: | Convert444toNV12 - [99.5%] [avg time: 1.898 ms]
07:32:42: encoder thread frame - [100%] [avg time: 2.832 ms]
07:32:42: ==============================================================
07:32:42:
07:32:42:
07:32:42: Profiler CPU results:
07:32:42:
07:32:42: ==============================================================
07:32:42: video thread frame - [cpu time: avg 0.195 ms, total 312.5 ms] [avg calls per frame: 1]
07:32:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:32:42: | GPU download and conversion - [cpu time: avg 0.029 ms, total 46.875 ms] [avg calls per frame: 1]
07:32:42: | | flush - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
07:32:42: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:32:42: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.625 ms] [avg calls per frame: 1]
07:32:42: Convert444Threads - [cpu time: avg 1.831 ms, total 5750 ms] [avg calls per frame: 2]
07:32:42: | Convert444toNV12 - [cpu time: avg 1.826 ms, total 5734.38 ms] [avg calls per frame: 2]
07:32:42: encoder thread frame - [cpu time: avg 1.892 ms, total 2968.75 ms] [avg calls per frame: 1]
07:32:42: ==============================================================
07:32:42:
07:32:42: =====Stream End: 2014-01-29, 07:32:42=================================================
07:34:38: =====Stream Start: 2014-01-29, 07:34:38===============================================
07:34:38: Multithreaded optimizations: On
07:34:38: Base resolution: 1920x1080
07:34:38: Output resolution: 1920x1080
07:34:38: ------------------------------------------
07:34:38: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
07:34:38: ------------------------------------------
07:34:38: Audio Format: 48000hz
07:34:38: Playback device {0.0.0.00000000}.{144df881-85ec-4145-911a-2500ef65034e}
07:34:38: ------------------------------------------
07:34:38: Using desktop audio input: Headset Earphone (ASTRO MixAmp Pro )
07:34:38: ------------------------------------------
07:34:38: Using auxilary audio input: Headset Microphone (ASTRO MixAmp Pro )
07:34:38: ------------------------------------------
07:34:38: Audio Encoding: AAC
07:34:38: bitrate: 128
07:34:38: Using graphics capture
07:34:38: Scene buffering time set to 700
07:34:38: ------------------------------------------
07:34:38: Video Encoding: x264
07:34:38: fps: 30
07:34:38: width: 1920, height: 1080
07:34:38: preset: veryfast
07:34:38: profile: high
07:34:38: keyint: 60
07:34:38: CBR: yes
07:34:38: CFR: yes
07:34:38: max bitrate: 2000
07:34:38: buffer size: 2000
07:34:38: ------------------------------------------
07:34:38: MMDeviceAudioSource: Frequency for device 'Headset Earphone (ASTRO MixAmp Pro )' is 384000, samples per sec is 48000
07:34:38: MMDeviceAudioSource: Frequency for device 'Headset Microphone (ASTRO MixAmp Pro )' is 192000, samples per sec is 48000
07:34:38: SharedTexCapture hooked
07:35:23: Total frames encoded: 1333, total frames duplicated: 0 (0.00%)
07:35:23: Total frames rendered: 1338, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
07:35:23:
07:35:23: Profiler time results:
07:35:23:
07:35:23: ==============================================================
07:35:23: video thread frame - [100%] [avg time: 0.647 ms] [children: 11.1%] [unaccounted: 88.9%]
07:35:23: | scene->Preprocess - [0.155%] [avg time: 0.001 ms]
07:35:23: | GPU download and conversion - [11%] [avg time: 0.071 ms] [children: 8.96%] [unaccounted: 2.01%]
07:35:23: | | flush - [5.56%] [avg time: 0.036 ms]
07:35:23: | | CopyResource - [3.09%] [avg time: 0.02 ms]
07:35:23: | | conversion to 4:2:0 - [0.309%] [avg time: 0.002 ms]
07:35:23: Convert444Threads - [100%] [avg time: 1.529 ms] [children: 99.3%] [unaccounted: 0.654%]
07:35:23: | Convert444toNV12 - [99.3%] [avg time: 1.519 ms]
07:35:23: encoder thread frame - [100%] [avg time: 1.77 ms]
07:35:23: ==============================================================
07:35:23:
07:35:23:
07:35:23: Profiler CPU results:
07:35:23:
07:35:23: ==============================================================
07:35:23: video thread frame - [cpu time: avg 0.21 ms, total 281.25 ms] [avg calls per frame: 1]
07:35:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:35:23: | GPU download and conversion - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1]
07:35:23: | | flush - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1]
07:35:23: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:35:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:35:23: Convert444Threads - [cpu time: avg 1.416 ms, total 3718.75 ms] [avg calls per frame: 2]
07:35:23: | Convert444toNV12 - [cpu time: avg 1.416 ms, total 3718.75 ms] [avg calls per frame: 2]
07:35:23: encoder thread frame - [cpu time: avg 1.155 ms, total 1515.63 ms] [avg calls per frame: 1]
07:35:23: ==============================================================
07:35:23:
07:35:23: =====Stream End: 2014-01-29, 07:35:23=================================================
Last game capture log:
2014-01-29, 07:04:53: we're booting up:
07:04:53: CaptureThread: attached to process DATA.exe
07:04:53: D3D9 Present
07:04:53: D3D9EndScene called
07:04:53: D3DPRESENT_PARAMETERS {
07:04:53: BackBufferWidth: 1920
07:04:53: BackBufferHeight: 1080
07:04:53: BackBufferFormat: D3DFMT_A8R8G8B8
07:04:53: BackBufferCount: 1
07:04:53: MultiSampleType: D3DMULTISAMPLE_NONE
07:04:53: MultiSampleQuality: 0
07:04:53: SwapEffect: D3DSWAPEFFECT_DISCARD
07:04:53: hDeviceWindow: 12126906
07:04:53: Windowed: true
07:04:53: EnableAutoDepthStencil: false
07:04:53: AutoDepthStencilFormat: D3DFMT_D24S8
07:04:53: Flags: None
07:04:53: FullScreen_RefreshRateInHz: 0
07:04:53: PresentationInterval: 1
07:04:53: };
07:04:53: successfully set up d3d9 hooks
07:04:53: (half life scientist) everything.. seems to be in order
07:04:53: D3D9Present called
07:04:53: DoD3D9GPUHook: success
07:04:53: D3DSURFACE_DESC {
07:04:53: Format: D3DFMT_A8R8G8B8
07:04:53: Type: D3DRTYPE_SURFACE
07:04:53: Usage: D3DUSAGE_RENDERTARGET
07:04:53: Pool: D3DPOOL_DEFAULT
07:04:53: MultiSampleType: D3DMULTISAMPLE_NONE
07:04:53: MultiSampleQuality: 0
07:04:53: Width: 1920
07:04:53: Height: 1080
07:04:53: };
07:04:53: successfully capturing d3d9 frames via GPU
07:04:59: ---------------------- Cleared D3D9 Capture ----------------------
07:04:59: received restart event, capturing
07:04:59: DoD3D9GPUHook: success
07:04:59: D3D9EndScene called
07:04:59: D3D9Present called
07:04:59: D3DSURFACE_DESC {
07:04:59: Format: D3DFMT_A8R8G8B8
07:04:59: Type: D3DRTYPE_SURFACE
07:04:59: Usage: D3DUSAGE_RENDERTARGET
07:04:59: Pool: D3DPOOL_DEFAULT
07:04:59: MultiSampleType: D3DMULTISAMPLE_NONE
07:04:59: MultiSampleQuality: 0
07:04:59: Width: 1920
07:04:59: Height: 1080
07:04:59: };
07:04:59: successfully capturing d3d9 frames via GPU
07:13:25: ---------------------- Cleared D3D9 Capture ----------------------
07:13:25: received restart event, capturing
07:13:25: DoD3D9GPUHook: success
07:13:25: D3D9EndScene called
07:13:25: D3D9Present called
07:13:25: D3DSURFACE_DESC {
07:13:25: Format: D3DFMT_A8R8G8B8
07:13:25: Type: D3DRTYPE_SURFACE
07:13:25: Usage: D3DUSAGE_RENDERTARGET
07:13:25: Pool: D3DPOOL_DEFAULT
07:13:25: MultiSampleType: D3DMULTISAMPLE_NONE
07:13:25: MultiSampleQuality: 0
07:13:25: Width: 1920
07:13:25: Height: 1080
07:13:25: };
07:13:25: successfully capturing d3d9 frames via GPU
07:16:59: ---------------------- Cleared D3D9 Capture ----------------------
07:16:59: D3D9EndScene called
07:16:59: D3D9Present called
07:17:04: received restart event, capturing
07:17:04: DoD3D9GPUHook: success
07:17:04: D3DSURFACE_DESC {
07:17:04: Format: D3DFMT_A8R8G8B8
07:17:04: Type: D3DRTYPE_SURFACE
07:17:04: Usage: D3DUSAGE_RENDERTARGET
07:17:04: Pool: D3DPOOL_DEFAULT
07:17:04: MultiSampleType: D3DMULTISAMPLE_NONE
07:17:04: MultiSampleQuality: 0
07:17:04: Width: 1920
07:17:04: Height: 1080
07:17:04: };
07:17:04: successfully capturing d3d9 frames via GPU
07:20:41: ---------------------- Cleared D3D9 Capture ----------------------
07:20:41: D3D9EndScene called
07:20:41: D3D9Present called
07:24:53: received restart event, capturing
07:24:53: DoD3D9GPUHook: success
07:24:53: D3DSURFACE_DESC {
07:24:53: Format: D3DFMT_A8R8G8B8
07:24:53: Type: D3DRTYPE_SURFACE
07:24:53: Usage: D3DUSAGE_RENDERTARGET
07:24:53: Pool: D3DPOOL_DEFAULT
07:24:53: MultiSampleType: D3DMULTISAMPLE_NONE
07:24:53: MultiSampleQuality: 0
07:24:53: Width: 1920
07:24:53: Height: 1080
07:24:53: };
07:24:53: successfully capturing d3d9 frames via GPU
07:25:01: ---------------------- Cleared D3D9 Capture ----------------------
07:25:01: D3D9EndScene called
07:25:01: D3D9Present called
07:25:01: received restart event, capturing
07:25:01: DoD3D9GPUHook: success
07:25:02: D3DSURFACE_DESC {
07:25:02: Format: D3DFMT_A8R8G8B8
07:25:02: Type: D3DRTYPE_SURFACE
07:25:02: Usage: D3DUSAGE_RENDERTARGET
07:25:02: Pool: D3DPOOL_DEFAULT
07:25:02: MultiSampleType: D3DMULTISAMPLE_NONE
07:25:02: MultiSampleQuality: 0
07:25:02: Width: 1920
07:25:02: Height: 1080
07:25:02: };
07:25:02: successfully capturing d3d9 frames via GPU
07:25:09: ---------------------- Cleared D3D9 Capture ----------------------
07:25:09: D3D9EndScene called
07:25:09: D3D9Present called
07:25:10: received restart event, capturing
07:25:10: DoD3D9GPUHook: success
07:25:11: D3DSURFACE_DESC {
07:25:11: Format: D3DFMT_A8R8G8B8
07:25:11: Type: D3DRTYPE_SURFACE
07:25:11: Usage: D3DUSAGE_RENDERTARGET
07:25:11: Pool: D3DPOOL_DEFAULT
07:25:11: MultiSampleType: D3DMULTISAMPLE_NONE
07:25:11: MultiSampleQuality: 0
07:25:11: Width: 1920
07:25:11: Height: 1080
07:25:11: };
07:25:11: successfully capturing d3d9 frames via GPU
07:25:36: ---------------------- Cleared D3D9 Capture ----------------------
07:25:36: D3D9EndScene called
07:25:36: D3D9Present called
07:31:48: received restart event, capturing
07:31:48: DoD3D9GPUHook: success
07:31:48: D3DSURFACE_DESC {
07:31:48: Format: D3DFMT_A8R8G8B8
07:31:48: Type: D3DRTYPE_SURFACE
07:31:48: Usage: D3DUSAGE_RENDERTARGET
07:31:48: Pool: D3DPOOL_DEFAULT
07:31:48: MultiSampleType: D3DMULTISAMPLE_NONE
07:31:48: MultiSampleQuality: 0
07:31:48: Width: 1920
07:31:48: Height: 1080
07:31:48: };
07:31:48: successfully capturing d3d9 frames via GPU
07:32:41: ---------------------- Cleared D3D9 Capture ----------------------
07:32:41: D3D9EndScene called
07:32:42: D3D9Present called
07:34:38: received restart event, capturing
07:34:38: DoD3D9GPUHook: success
07:34:38: D3DSURFACE_DESC {
07:34:38: Format: D3DFMT_A8R8G8B8
07:34:38: Type: D3DRTYPE_SURFACE
07:34:38: Usage: D3DUSAGE_RENDERTARGET
07:34:38: Pool: D3DPOOL_DEFAULT
07:34:38: MultiSampleType: D3DMULTISAMPLE_NONE
07:34:38: MultiSampleQuality: 0
07:34:38: Width: 1920
07:34:38: Height: 1080
07:34:38: };
07:34:38: successfully capturing d3d9 frames via GPU
07:35:23: ---------------------- Cleared D3D9 Capture ----------------------
07:35:23: D3D9EndScene called
07:35:23: D3D9Present called