strikefear13 said:Hey man, for all the work you do on this program for us for absolutely nothing, you take your sweet time :) Seriously thank you for all of the hard work!
PrefoX said:doesnt matter which build I use, the stream is stuttering almost always.
game is running ALWAYS 60fps vsync. stream is 30fps so every 2nd frame should be encoded I guess, but it doesnt apparently.
Got an i7 3770k @ 4GHz so the CPU isnt the problem at all, preset is fast and OBS has a priority above normal : (
€dit: Okay I found the problem... its the flash player oO I downloaded the Stream and watched it with VLC and it was A LOT smoother, not perfectly but i would say 95% of the stuttering is gone.
Now I have to find a solution for that problem, updated flash and shockwave and its not fixed. (tested firefox and chrome)
na i watched the stream after I recorded it, i'll try the flash for windows : ) thxreevoluti0n said:Are you watching your stream live on the same computer that you're streaming from? Because if so, that's your problem. Don't do that; for reasons beyond the fact that it's killing your bandwidth and taking resources away from your viewers.
Also - you need to get Flash for Windows, and disable Flash for Chrome/FireFox from loading upon startup.
I'm sorry I don't have a link for you at the moment, though I do recall seeing the specifcs somewhere throughout these forums.
SeveraGe said:Hey I just recently received my Avermedia Live Gamer Portable, and the screen is red when trying to use it when streaming with the .016 build. Are you going to implement support for this new device? Please reply asap. Thanks
This. I had a "stable" OC that ran my Video Card/Processor at 100% for hours but I recently had OBS crash as if my Video Card restarted. Going to check the new version.Senshin said:Had problems with sc2, crashed one time (NEVER happens) but now 16b running.
edit: Problem seems gone.
Jim said:Okay, another update, fixed a bug that some people were experiencing where the audio would stutter for devices, split up window and monitor capture into separate sources, and added a defaults button to the advanced section. Going to try to go over a few more things and hopefully get this ready for an actual release, finally.
Hopefully I don't have to cause things to go unstable like during this test build cycle ever again.