So I tried out the test5 build today and here are my results:
After streaming for about 3 minutes, the audio cuts out on the stream and if I keep streaming, the program eventually exhausts the system memory until it crashes. Here is the complete log from a session where this happened at about 90 minutes streaming.
I was playing League of Legends in borderless windowed mode using software (monitor) capture with aero disabled. I was also in a Skype call during this session. OBS 0.466a still working perfectly for me with the same setup.
After streaming for about 3 minutes, the audio cuts out on the stream and if I keep streaming, the program eventually exhausts the system memory until it crashes. Here is the complete log from a session where this happened at about 90 minutes streaming.
Code:
Open Broadcaster Software v0.467a (test 5) - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
CPU Speed: 2806MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 5, model 10, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
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Adapter 1
Video Adapter: NVIDIA GeForce GTX 465
Video Adapter Dedicated Video Memory: 1025966080
Video Adapter Shared System Memory: 3221372928
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
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Using desktop audio input: Speakers (Creative SB X-Fi)
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Using auxilary audio input: Microphone (High Definition Audio Device)
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Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
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Video Encoding: x264
fps: 30
width: 1920, height: 1080
preset: veryfast
CBR: no
CFR: no
max bitrate: 1800
buffer size: 1800
quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-dfw.justin.tv/app
bufferTime: 1576, outputRateWindowTime: 1000, dropThreshold: 2076
Error: Out of memory while trying to allocate 60956672 bytes at 6784568B
I was playing League of Legends in borderless windowed mode using software (monitor) capture with aero disabled. I was also in a Skype call during this session. OBS 0.466a still working perfectly for me with the same setup.