Bug Report Wrong content in Game Capture source

Cooler2

New Member
I'm trying to capture my OpenGL game using game capture mode.
In both windowed and fullscreen modes the same problem occurs: only mouse cursor is moving properly, but main content looks like updating once per 2-5 seconds.
For example: I move mouse pointer over a button and the button become highlighted, few seconds later I move it out and the button is displayed normally again. But on the captured video I see just a mouse pointer moving over the button and back, but the button is not highlighted. This doesn't depend on codec settings, the problem stays even in lossless mode.
If I use Display capture - everything is fine (if the game is windowed), but it doesn't work in fullscreen mode (black screen), so I'm looking for a solution to capture the game in fullscreen mode.

Log: https://obsproject.com/logs/ygwSasY45kdhWgzo
 
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