I'm using an Avermedia C127, and while aero is enabled window capture (and game capture for that matter) don't seem to detect anything. If aero is disabled, both will function but run slower due to a lack of Aero. I'd appreciate any help in the matter, as its driving me crazy. If any other information would be of help, let me know.
Code:
14:15:53: Settings::Video: Enabling Aero
14:16:08: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
14:16:08: -------------------------------
14:16:08: CPU Name: AMD Phenom(tm) II X6 1090T Processor
14:16:08: CPU Speed: 3210MHz
14:16:08: Physical Memory: 4094MB Total, 1935MB Free
14:16:08: stepping id: 0, model 10, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 6, total cores 6
14:16:08: monitor 1: pos={0, 0}, size={1920, 1080}
14:16:08: Windows Version: 6.1 Build 7600
14:16:08: Aero is Enabled
14:16:08: -------------------------------
14:16:08: OBS Modules:
14:16:08: Base Address Module
14:16:08: 000000003F940000 OBS.exe
14:16:08: 00000000E28F0000 OBSApi.dll
14:16:08: 00000000E2BE0000 DShowPlugin.dll
14:16:08: 00000000E2BB0000 GraphicsCapture.dll
14:16:08: 00000000FBC30000 NoiseGate.dll
14:16:08: 00000000E28D0000 PSVPlugin.dll
14:16:08: ------------------------------------------
14:16:08: Adapter 1
14:16:08: Video Adapter: AMD Radeon HD 6800 Series
14:16:08: Video Adapter Dedicated Video Memory: 2129018880
14:16:08: Video Adapter Shared System Memory: 1878093824
14:16:08: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:16:08: =====Stream Start: 2014-03-08, 14:16:08===============================================
14:16:08: Multithreaded optimizations: On
14:16:08: Base resolution: 1920x1080
14:16:08: Output resolution: 1280x720
14:16:08: ------------------------------------------
14:16:08: Loading up D3D10 on AMD Radeon HD 6800 Series (Adapter 1)...
14:16:08: ------------------------------------------
14:16:08: Audio Format: 48000 Hz
14:16:08: ------------------------------------------
14:16:08: Audio Channels: 2 Ch
14:16:08: Playback device Default
14:16:08: ------------------------------------------
14:16:08: Using desktop audio input: Speakers (Turtle Beach PX21 Headset)
14:16:08: ------------------------------------------
14:16:08: Using auxilary audio input: Microphone (Turtle Beach PX21 Headset)
14:16:08: ------------------------------------------
14:16:08: Audio Encoding: AAC
14:16:08: bitrate: 160
14:16:08: Using Window Capture
14:16:08: Using bitmap image
14:16:08: Using bitmap image
14:16:08: Scene buffering time set to 700
14:16:08: ------------------------------------------
14:16:08: Video Encoding: x264
14:16:08: fps: 30
14:16:08: width: 1280, height: 720
14:16:08: preset: veryfast
14:16:08: profile: main
14:16:08: keyint: 60
14:16:08: CBR: yes
14:16:08: CFR: yes
14:16:08: max bitrate: 2000
14:16:08: buffer size: 2000
14:16:08: ------------------------------------------
14:16:09: Audio timestamp for device 'Microphone (Turtle Beach PX21 Headset)' was behind target timestamp by 1533432
14:16:17: Total frames encoded: 243, total frames duplicated: 0 (0.00%)
14:16:17: Total frames rendered: 247, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:16:17:
14:16:17: Profiler time results:
14:16:17:
14:16:17: ==============================================================
14:16:17: video thread frame - [100%] [avg time: 1.812 ms] [children: 86.6%] [unaccounted: 13.4%]
14:16:17: | scene->Preprocess - [34.3%] [avg time: 0.621 ms]
14:16:17: | GPU download and conversion - [52.3%] [avg time: 0.948 ms] [children: 48.6%] [unaccounted: 3.7%]
14:16:17: | | flush - [45.1%] [avg time: 0.817 ms]
14:16:17: | | CopyResource - [2.43%] [avg time: 0.044 ms]
14:16:17: | | conversion to 4:2:0 - [1.1%] [avg time: 0.02 ms]
14:16:17: Convert444Threads - [100%] [avg time: 0.858 ms] [children: 99.2%] [unaccounted: 0.816%]
14:16:17: | Convert444toNV12 - [99.2%] [avg time: 0.851 ms]
14:16:17: encoder thread frame - [100%] [avg time: 1.76 ms] [children: 0.114%] [unaccounted: 99.9%]
14:16:17: | sending stuff out - [0.114%] [avg time: 0.002 ms]
14:16:17: ==============================================================
14:16:17:
14:16:17:
14:16:17: Profiler CPU results:
14:16:17:
14:16:17: ==============================================================
14:16:17: video thread frame - [cpu time: avg 0.189 ms, total 46.8 ms] [avg calls per frame: 1]
14:16:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:16:17: | GPU download and conversion - [cpu time: avg 0.189 ms, total 46.8 ms] [avg calls per frame: 1]
14:16:17: | | flush - [cpu time: avg 0.189 ms, total 46.8 ms] [avg calls per frame: 1]
14:16:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:16:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:16:17: Convert444Threads - [cpu time: avg 0.926 ms, total 826.804 ms] [avg calls per frame: 4]
14:16:17: | Convert444toNV12 - [cpu time: avg 0.926 ms, total 826.804 ms] [avg calls per frame: 4]
14:16:17: encoder thread frame - [cpu time: avg 1.194 ms, total 265.201 ms] [avg calls per frame: 1]
14:16:17: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:16:17: ==============================================================
14:16:17:
14:16:17: =====Stream End: 2014-03-08, 14:16:17=================================================
Last game capture log:
2014-03-08, 13:55:22: we're booting up:
13:55:22: CaptureThread: attached to process RECentral.exe
13:55:22: D3D9 Present
13:55:22: DXGI Present
13:55:22: (half life scientist) everything.. seems to be in order