I have an amazing computer which is an i7-6700K CPU @4.00GHz 4.01 GHz. My game does not lag at all but when I look at the recording it lags a lot. I do not know why and I really need help.
16:09:53.613: CoInitializeEx succeeded: 0x00000001
16:09:53.613: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
16:09:53.613: CPU Speed: 4008MHz
16:09:53.613: Physical Cores: 4, Logical Cores: 8
16:09:53.613: Physical Memory: 16349MB Total, 8248MB Free
16:09:53.613: Windows Version: 10.0 Build 18362 (release: 1909; revision: 900; 64-bit)
16:09:53.613: Running as administrator: true
16:09:53.613: Aero is Enabled (Aero is always on for windows 8 and above)
16:09:53.614: Windows 10 Gaming Features:
16:09:53.614: Game DVR: On
16:09:53.618: Sec. Software Status:
16:09:53.620: Windows Defender Antivirus: enabled (AV)
16:09:53.620: Windows Firewall: disabled (FW)
16:09:53.622: Current Date/Time: 2020-06-22, 16:09:53
16:09:53.622: Browser Hardware Acceleration: true
16:09:53.622: Portable mode: false
16:09:54.014: OBS 25.0.8 (64-bit, windows)
16:09:54.014: ---------------------------------
16:09:54.015: ---------------------------------
16:09:54.015: audio settings reset:
16:09:54.015: samples per sec: 44100
16:09:54.015: speakers: 2
16:09:54.036: ---------------------------------
16:09:54.036: Initializing D3D11...
16:09:54.036: Available Video Adapters:
16:09:54.039: Adapter 0: NVIDIA GeForce GTX 1070
16:09:54.039: Dedicated VRAM: 4185915392
16:09:54.039: Shared VRAM: 4276871168
16:09:54.039: PCI ID: 10de:1b81
16:09:54.040: Driver Version: 26.21.14.4587
16:09:54.040: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=144, name=Acer XF240H
16:09:54.040: output 1: pos={1920, 0}, size={1366, 768}, attached=true, refresh=60, name=DELL E1920H
16:09:54.043: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 (0)
16:09:54.130: D3D11 loaded successfully, feature level used: b000
16:09:54.130: DXGI increase maximum frame latency success
16:09:54.130: D3D11 GPU priority setup success
16:09:55.045: ---------------------------------
16:09:55.045: video settings reset:
16:09:55.045: base resolution: 1920x1080
16:09:55.045: output resolution: 1920x1080
16:09:55.045: downscale filter: Bicubic
16:09:55.045: fps: 240/1
16:09:55.045: format: NV12
16:09:55.045: YUV mode: 601/Partial
16:09:55.045: NV12 texture support enabled
16:09:55.047: Audio monitoring device:
16:09:55.047: name: Default
16:09:55.047: id: default
16:09:55.047: ---------------------------------
16:09:55.107: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
16:09:55.125: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
16:09:55.254: [AMF] Unable to load 'amfrt64.dll', error code 126.
16:09:55.258: [AMF] AMF Test failed due to one or more errors.
16:09:55.258: Failed to initialize module 'enc-amf.dll'
16:09:55.695: [obs-browser]: Version 2.8.6
16:09:55.842: NVENC supported
16:09:56.190: Couldn't find VLC installation, VLC video source disabled
16:09:56.425: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
16:09:56.426: No blackmagic support
16:09:56.495: ---------------------------------
16:09:56.495: Loaded Modules:
16:09:56.495: win-wasapi.dll
16:09:56.495: win-mf.dll
16:09:56.495: win-dshow.dll
16:09:56.495: win-decklink.dll
16:09:56.495: win-capture.dll
16:09:56.495: vlc-video.dll
16:09:56.495: text-freetype2.dll
16:09:56.495: rtmp-services.dll
16:09:56.495: obs-x264.dll
16:09:56.495: obs-vst.dll
16:09:56.495: obs-transitions.dll
16:09:56.495: obs-text.dll
16:09:56.495: obs-qsv11.dll
16:09:56.495: obs-outputs.dll
16:09:56.495: obs-filters.dll
16:09:56.495: obs-ffmpeg.dll
16:09:56.495: obs-browser.dll
16:09:56.495: image-source.dll
16:09:56.495: frontend-tools.dll
16:09:56.495: enc-amf.dll
16:09:56.495: decklink-ouput-ui.dll
16:09:56.495: coreaudio-encoder.dll
16:09:56.495: ---------------------------------
16:09:56.495: ==== Startup complete ===============================================
16:09:56.537: All scene data cleared
16:09:56.537: ------------------------------------------------
16:09:56.590: WASAPI: Device 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' [48000 Hz] initialized
16:09:56.590: [Loaded global audio device]: 'Desktop Audio'
16:09:56.611: WASAPI: Device 'Microphone (Blue Snowball)' [44100 Hz] initialized
16:09:56.611: [Loaded global audio device]: 'Mic/Aux'
16:09:56.652: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)
16:09:56.652:
16:09:59.600: Switched to scene 'Display'
16:09:59.602: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:09:59.605: ------------------------------------------------
16:09:59.605: Loaded scenes:
16:09:59.605: - scene 'Display':
16:09:59.605: - source: 'Game Capture' (game_capture)
16:09:59.605: - source: 'Game Capture 2' (game_capture)
16:09:59.605: - source: 'Alerts' (browser_source)
16:09:59.605: ------------------------------------------------
16:10:27.763: Settings changed (outputs)
16:10:27.763: ------------------------------------------------
16:10:29.322: [game-capture: 'Game Capture'] gl shared texture capture successful
16:10:29.326: [game-capture: 'Game Capture'] shared texture capture successful
16:10:32.337: [game-capture: 'Game Capture'] Hooked DXGI
16:10:34.865: Starting recording due to hotkey
16:10:34.969: [jim-nvenc: 'recording_h264'] settings:
16:10:34.969: rate_control: CQP
16:10:34.969: bitrate: 0
16:10:34.969: cqp: 24
16:10:34.969: keyint: 480
16:10:34.969: preset: mq
16:10:34.969: profile: high
16:10:34.969: width: 1920
16:10:34.969: height: 1080
16:10:34.969: 2-pass: true
16:10:34.969: b-frames: 2
16:10:34.969: lookahead: false
16:10:34.969: psycho_aq: true
16:10:34.969:
16:10:34.980: ---------------------------------
16:10:34.980: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
16:10:34.980:
16:10:34.993: ==== Recording Start ===============================================
16:10:34.993: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/omark/Videos/2020-06-22 16-10-34.mp4'...
16:10:42.941: Stopping recording due to hotkey
16:10:43.181: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/omark/Videos/2020-06-22 16-10-34.mp4' stopped
16:10:43.181: Output 'adv_file_output': stopping
16:10:43.181: Output 'adv_file_output': Total frames output: 1910
16:10:43.181: Output 'adv_file_output': Total drawn frames: 1929 (1965 attempted)
16:10:43.181: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 36 (1.8%)
16:10:43.182: Video stopped, number of skipped frames due to encoding lag: 424/1940 (21.9%)
16:10:43.182: ==== Recording Stop ================================================
16:13:07.580: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
16:13:07.581: [game-capture: 'Game Capture'] capture stopped
16:13:53.585: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:01.076: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
16:14:01.077: [game-capture: 'Game Capture'] capture stopped
16:14:03.080: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:03.084: [game-capture: 'Game Capture'] capture stopped
16:14:05.080: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:05.085: [game-capture: 'Game Capture'] capture stopped
16:14:07.082: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:07.085: [game-capture: 'Game Capture'] capture stopped
16:14:09.081: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:09.086: [game-capture: 'Game Capture'] capture stopped
16:14:11.081: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:11.261: [game-capture: 'Game Capture'] gl shared texture capture successful
16:14:11.263: [game-capture: 'Game Capture'] shared texture capture successful
16:49:03.407: Settings changed (outputs)
16:49:03.407: ------------------------------------------------
16:52:21.572: Starting recording due to hotkey
16:52:21.650: [jim-nvenc: 'recording_h264'] settings:
16:52:21.650: rate_control: CBR
16:52:21.650: bitrate: 20000
16:52:21.650: cqp: 24
16:52:21.650: keyint: 480
16:52:21.650: preset: mq
16:52:21.650: profile: high
16:52:21.650: width: 1920
16:52:21.650: height: 1080
16:52:21.650: 2-pass: true
16:52:21.650: b-frames: 2
16:52:21.650: lookahead: false
16:52:21.650: psycho_aq: true
16:52:21.650:
16:52:21.662: ---------------------------------
16:52:21.662: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
16:52:21.662:
16:52:21.674: ==== Recording Start ===============================================
16:52:21.674: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/omark/Videos/2020-06-22 16-52-21.mp4'...
16:55:58.225: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/omark/Videos/2020-06-22 16-52-21.mp4' stopped
16:55:58.225: Output 'adv_file_output': stopping
16:55:58.225: Output 'adv_file_output': Total frames output: 51930
16:55:58.225: Output 'adv_file_output': Total drawn frames: 51550 (51973 attempted)
16:55:58.225: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 423 (0.8%)
16:55:58.226: Video stopped, number of skipped frames due to encoding lag: 2198/51969 (4.2%)
16:55:58.226: ==== Recording Stop ================================================
17:00:20.050: [game-capture: 'Game Capture'] ------------------ gl capture freed ------------------
17:00:20.292: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
17:00:20.293: [game-capture: 'Game Capture'] capture stopped
17:00:40.297: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:47.325: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
17:00:47.326: [game-capture: 'Game Capture'] capture stopped
17:00:49.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:49.334: [game-capture: 'Game Capture'] capture stopped
17:00:51.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:51.334: [game-capture: 'Game Capture'] capture stopped
17:00:53.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:53.334: [game-capture: 'Game Capture'] capture stopped
17:00:55.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:55.335: [game-capture: 'Game Capture'] capture stopped
17:00:57.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:57.334: [game-capture: 'Game Capture'] capture stopped
17:00:59.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:59.336: [game-capture: 'Game Capture'] capture stopped
17:01:01.331: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:01:01.404: [game-capture: 'Game Capture'] gl shared texture capture successful
17:01:01.405: [game-capture: 'Game Capture'] shared texture capture successful
17:08:19.239: Settings changed (outputs)
17:08:19.239: ------------------------------------------------
17:08:24.240: Starting recording due to hotkey
17:08:24.331: [jim-nvenc: 'recording_h264'] settings:
17:08:24.331: rate_control: CBR
17:08:24.331: bitrate: 40000
17:08:24.331: cqp: 24
17:08:24.331: keyint: 480
17:08:24.331: preset: mq
17:08:24.331: profile: high
17:08:24.331: width: 1920
17:08:24.331: height: 1080
17:08:24.331: 2-pass: true
17:08:24.331: b-frames: 2
17:08:24.331: lookahead: false
17:08:24.331: psycho_aq: true
17:08:24.331:
17:08:24.341: ---------------------------------
17:08:24.342: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
17:08:24.342:
17:08:24.353: ==== Recording Start ===============================================
17:08:24.353: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/omark/Videos/2020-06-22 17-08-24.mp4'...
17:08:38.386: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
17:08:38.386: [game-capture: 'Game Capture'] capture stopped
17:08:38.892: Stopping recording due to hotkey
17:08:39.120: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/omark/Videos/2020-06-22 17-08-24.mp4' stopped
17:08:39.120: Output 'adv_file_output': stopping
17:08:39.120: Output 'adv_file_output': Total frames output: 3492
17:08:39.120: Output 'adv_file_output': Total drawn frames: 3464 (3544 attempted)
17:08:39.120: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 80 (2.3%)
17:08:39.121: Video stopped, number of skipped frames due to encoding lag: 460/3526 (13.0%)
17:08:39.121: ==== Recording Stop ================================================
17:08:40.389: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:08:40.422: [game-capture: 'Game Capture'] gl shared texture capture successful
17:08:40.425: [game-capture: 'Game Capture'] shared texture capture successful
Those are all my logs and AlphaAntiLeak is a anticheat for minecraft/
16:09:53.613: CoInitializeEx succeeded: 0x00000001
16:09:53.613: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
16:09:53.613: CPU Speed: 4008MHz
16:09:53.613: Physical Cores: 4, Logical Cores: 8
16:09:53.613: Physical Memory: 16349MB Total, 8248MB Free
16:09:53.613: Windows Version: 10.0 Build 18362 (release: 1909; revision: 900; 64-bit)
16:09:53.613: Running as administrator: true
16:09:53.613: Aero is Enabled (Aero is always on for windows 8 and above)
16:09:53.614: Windows 10 Gaming Features:
16:09:53.614: Game DVR: On
16:09:53.618: Sec. Software Status:
16:09:53.620: Windows Defender Antivirus: enabled (AV)
16:09:53.620: Windows Firewall: disabled (FW)
16:09:53.622: Current Date/Time: 2020-06-22, 16:09:53
16:09:53.622: Browser Hardware Acceleration: true
16:09:53.622: Portable mode: false
16:09:54.014: OBS 25.0.8 (64-bit, windows)
16:09:54.014: ---------------------------------
16:09:54.015: ---------------------------------
16:09:54.015: audio settings reset:
16:09:54.015: samples per sec: 44100
16:09:54.015: speakers: 2
16:09:54.036: ---------------------------------
16:09:54.036: Initializing D3D11...
16:09:54.036: Available Video Adapters:
16:09:54.039: Adapter 0: NVIDIA GeForce GTX 1070
16:09:54.039: Dedicated VRAM: 4185915392
16:09:54.039: Shared VRAM: 4276871168
16:09:54.039: PCI ID: 10de:1b81
16:09:54.040: Driver Version: 26.21.14.4587
16:09:54.040: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=144, name=Acer XF240H
16:09:54.040: output 1: pos={1920, 0}, size={1366, 768}, attached=true, refresh=60, name=DELL E1920H
16:09:54.043: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 (0)
16:09:54.130: D3D11 loaded successfully, feature level used: b000
16:09:54.130: DXGI increase maximum frame latency success
16:09:54.130: D3D11 GPU priority setup success
16:09:55.045: ---------------------------------
16:09:55.045: video settings reset:
16:09:55.045: base resolution: 1920x1080
16:09:55.045: output resolution: 1920x1080
16:09:55.045: downscale filter: Bicubic
16:09:55.045: fps: 240/1
16:09:55.045: format: NV12
16:09:55.045: YUV mode: 601/Partial
16:09:55.045: NV12 texture support enabled
16:09:55.047: Audio monitoring device:
16:09:55.047: name: Default
16:09:55.047: id: default
16:09:55.047: ---------------------------------
16:09:55.107: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
16:09:55.125: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
16:09:55.254: [AMF] Unable to load 'amfrt64.dll', error code 126.
16:09:55.258: [AMF] AMF Test failed due to one or more errors.
16:09:55.258: Failed to initialize module 'enc-amf.dll'
16:09:55.695: [obs-browser]: Version 2.8.6
16:09:55.842: NVENC supported
16:09:56.190: Couldn't find VLC installation, VLC video source disabled
16:09:56.425: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
16:09:56.426: No blackmagic support
16:09:56.495: ---------------------------------
16:09:56.495: Loaded Modules:
16:09:56.495: win-wasapi.dll
16:09:56.495: win-mf.dll
16:09:56.495: win-dshow.dll
16:09:56.495: win-decklink.dll
16:09:56.495: win-capture.dll
16:09:56.495: vlc-video.dll
16:09:56.495: text-freetype2.dll
16:09:56.495: rtmp-services.dll
16:09:56.495: obs-x264.dll
16:09:56.495: obs-vst.dll
16:09:56.495: obs-transitions.dll
16:09:56.495: obs-text.dll
16:09:56.495: obs-qsv11.dll
16:09:56.495: obs-outputs.dll
16:09:56.495: obs-filters.dll
16:09:56.495: obs-ffmpeg.dll
16:09:56.495: obs-browser.dll
16:09:56.495: image-source.dll
16:09:56.495: frontend-tools.dll
16:09:56.495: enc-amf.dll
16:09:56.495: decklink-ouput-ui.dll
16:09:56.495: coreaudio-encoder.dll
16:09:56.495: ---------------------------------
16:09:56.495: ==== Startup complete ===============================================
16:09:56.537: All scene data cleared
16:09:56.537: ------------------------------------------------
16:09:56.590: WASAPI: Device 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' [48000 Hz] initialized
16:09:56.590: [Loaded global audio device]: 'Desktop Audio'
16:09:56.611: WASAPI: Device 'Microphone (Blue Snowball)' [44100 Hz] initialized
16:09:56.611: [Loaded global audio device]: 'Mic/Aux'
16:09:56.652: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)
16:09:56.652:
16:09:59.600: Switched to scene 'Display'
16:09:59.602: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:09:59.605: ------------------------------------------------
16:09:59.605: Loaded scenes:
16:09:59.605: - scene 'Display':
16:09:59.605: - source: 'Game Capture' (game_capture)
16:09:59.605: - source: 'Game Capture 2' (game_capture)
16:09:59.605: - source: 'Alerts' (browser_source)
16:09:59.605: ------------------------------------------------
16:10:27.763: Settings changed (outputs)
16:10:27.763: ------------------------------------------------
16:10:29.322: [game-capture: 'Game Capture'] gl shared texture capture successful
16:10:29.326: [game-capture: 'Game Capture'] shared texture capture successful
16:10:32.337: [game-capture: 'Game Capture'] Hooked DXGI
16:10:34.865: Starting recording due to hotkey
16:10:34.969: [jim-nvenc: 'recording_h264'] settings:
16:10:34.969: rate_control: CQP
16:10:34.969: bitrate: 0
16:10:34.969: cqp: 24
16:10:34.969: keyint: 480
16:10:34.969: preset: mq
16:10:34.969: profile: high
16:10:34.969: width: 1920
16:10:34.969: height: 1080
16:10:34.969: 2-pass: true
16:10:34.969: b-frames: 2
16:10:34.969: lookahead: false
16:10:34.969: psycho_aq: true
16:10:34.969:
16:10:34.980: ---------------------------------
16:10:34.980: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
16:10:34.980:
16:10:34.993: ==== Recording Start ===============================================
16:10:34.993: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/omark/Videos/2020-06-22 16-10-34.mp4'...
16:10:42.941: Stopping recording due to hotkey
16:10:43.181: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/omark/Videos/2020-06-22 16-10-34.mp4' stopped
16:10:43.181: Output 'adv_file_output': stopping
16:10:43.181: Output 'adv_file_output': Total frames output: 1910
16:10:43.181: Output 'adv_file_output': Total drawn frames: 1929 (1965 attempted)
16:10:43.181: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 36 (1.8%)
16:10:43.182: Video stopped, number of skipped frames due to encoding lag: 424/1940 (21.9%)
16:10:43.182: ==== Recording Stop ================================================
16:13:07.580: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
16:13:07.581: [game-capture: 'Game Capture'] capture stopped
16:13:53.585: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:01.076: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
16:14:01.077: [game-capture: 'Game Capture'] capture stopped
16:14:03.080: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:03.084: [game-capture: 'Game Capture'] capture stopped
16:14:05.080: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:05.085: [game-capture: 'Game Capture'] capture stopped
16:14:07.082: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:07.085: [game-capture: 'Game Capture'] capture stopped
16:14:09.081: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:09.086: [game-capture: 'Game Capture'] capture stopped
16:14:11.081: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
16:14:11.261: [game-capture: 'Game Capture'] gl shared texture capture successful
16:14:11.263: [game-capture: 'Game Capture'] shared texture capture successful
16:49:03.407: Settings changed (outputs)
16:49:03.407: ------------------------------------------------
16:52:21.572: Starting recording due to hotkey
16:52:21.650: [jim-nvenc: 'recording_h264'] settings:
16:52:21.650: rate_control: CBR
16:52:21.650: bitrate: 20000
16:52:21.650: cqp: 24
16:52:21.650: keyint: 480
16:52:21.650: preset: mq
16:52:21.650: profile: high
16:52:21.650: width: 1920
16:52:21.650: height: 1080
16:52:21.650: 2-pass: true
16:52:21.650: b-frames: 2
16:52:21.650: lookahead: false
16:52:21.650: psycho_aq: true
16:52:21.650:
16:52:21.662: ---------------------------------
16:52:21.662: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
16:52:21.662:
16:52:21.674: ==== Recording Start ===============================================
16:52:21.674: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/omark/Videos/2020-06-22 16-52-21.mp4'...
16:55:58.225: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/omark/Videos/2020-06-22 16-52-21.mp4' stopped
16:55:58.225: Output 'adv_file_output': stopping
16:55:58.225: Output 'adv_file_output': Total frames output: 51930
16:55:58.225: Output 'adv_file_output': Total drawn frames: 51550 (51973 attempted)
16:55:58.225: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 423 (0.8%)
16:55:58.226: Video stopped, number of skipped frames due to encoding lag: 2198/51969 (4.2%)
16:55:58.226: ==== Recording Stop ================================================
17:00:20.050: [game-capture: 'Game Capture'] ------------------ gl capture freed ------------------
17:00:20.292: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
17:00:20.293: [game-capture: 'Game Capture'] capture stopped
17:00:40.297: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:47.325: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
17:00:47.326: [game-capture: 'Game Capture'] capture stopped
17:00:49.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:49.334: [game-capture: 'Game Capture'] capture stopped
17:00:51.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:51.334: [game-capture: 'Game Capture'] capture stopped
17:00:53.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:53.334: [game-capture: 'Game Capture'] capture stopped
17:00:55.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:55.335: [game-capture: 'Game Capture'] capture stopped
17:00:57.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:57.334: [game-capture: 'Game Capture'] capture stopped
17:00:59.330: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:00:59.336: [game-capture: 'Game Capture'] capture stopped
17:01:01.331: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:01:01.404: [game-capture: 'Game Capture'] gl shared texture capture successful
17:01:01.405: [game-capture: 'Game Capture'] shared texture capture successful
17:08:19.239: Settings changed (outputs)
17:08:19.239: ------------------------------------------------
17:08:24.240: Starting recording due to hotkey
17:08:24.331: [jim-nvenc: 'recording_h264'] settings:
17:08:24.331: rate_control: CBR
17:08:24.331: bitrate: 40000
17:08:24.331: cqp: 24
17:08:24.331: keyint: 480
17:08:24.331: preset: mq
17:08:24.331: profile: high
17:08:24.331: width: 1920
17:08:24.331: height: 1080
17:08:24.331: 2-pass: true
17:08:24.331: b-frames: 2
17:08:24.331: lookahead: false
17:08:24.331: psycho_aq: true
17:08:24.331:
17:08:24.341: ---------------------------------
17:08:24.342: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3
17:08:24.342:
17:08:24.353: ==== Recording Start ===============================================
17:08:24.353: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/omark/Videos/2020-06-22 17-08-24.mp4'...
17:08:38.386: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
17:08:38.386: [game-capture: 'Game Capture'] capture stopped
17:08:38.892: Stopping recording due to hotkey
17:08:39.120: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/omark/Videos/2020-06-22 17-08-24.mp4' stopped
17:08:39.120: Output 'adv_file_output': stopping
17:08:39.120: Output 'adv_file_output': Total frames output: 3492
17:08:39.120: Output 'adv_file_output': Total drawn frames: 3464 (3544 attempted)
17:08:39.120: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 80 (2.3%)
17:08:39.121: Video stopped, number of skipped frames due to encoding lag: 460/3526 (13.0%)
17:08:39.121: ==== Recording Stop ================================================
17:08:40.389: [game-capture: 'Game Capture'] attempting to hook process: AlphaAntiLeak.exe
17:08:40.422: [game-capture: 'Game Capture'] gl shared texture capture successful
17:08:40.425: [game-capture: 'Game Capture'] shared texture capture successful
Those are all my logs and AlphaAntiLeak is a anticheat for minecraft/