octopearl
New Member
I was trying to encode American McGee's Alice and it's really weird, the screen went during the cutscenes (NOT in game, but on OBS). However, the subtitles continued to move and follow the game audio. They also showed up in the OBS preview. Here's the log:
Thanks for any help.
Code:
19:46:32: Open Broadcaster Software v0.651b - 64bit ( ^ω^)
19:46:32: -------------------------------
19:46:32: CPU Name: AMD Athlon(tm) II X4 630 Processor
19:46:32: CPU Speed: 2800MHz
19:46:32: Physical Memory: 6142MB Total, 2020MB Free
19:46:32: stepping id: 2, model 5, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
19:46:32: monitor 1: pos={0, 0}, size={1360, 768}
19:46:32: monitor 2: pos={1360, 0}, size={1920, 1080}
19:46:32: Windows Version: 6.1 Build 7601 S
19:46:32: Aero is Disabled
19:46:32: -------------------------------
19:46:32: OBS Modules:
19:46:32: Base Address Module
19:46:32: 000000003F360000 OBS.exe
19:46:32: 00000000F33D0000 OBSApi.dll
19:46:32: 00000000F5D70000 DShowPlugin.dll
19:46:32: 00000000F3390000 GraphicsCapture.dll
19:46:32: 00000000F3360000 NoiseGate.dll
19:46:32: 00000000F3320000 OBS_mic_dsp-1.1-x64.dll
19:46:32: 00000000F32F0000 PSVPlugin.dll
19:46:32: 00000000F32C0000 scenesw.dll
19:46:32: ------------------------------------------
19:46:32: Adapter 1
19:46:32: Video Adapter: NVIDIA GeForce GTX 650 Ti
19:46:32: Video Adapter Dedicated Video Memory: 2087387136
19:46:32: Video Adapter Shared System Memory: 2147807232
19:46:32: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
19:46:32: Video Adapter Output 2: pos={1360, 0}, size={1920, 1080}, attached=true
19:46:32: =====Stream Start: 2015-05-17, 19:46:32===============================================
19:46:32: Multithreaded optimizations: On
19:46:32: Base resolution: 1360x768
19:46:32: Output resolution: 904x512
19:46:32: ------------------------------------------
19:46:32: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti (Adapter 1)...
19:46:32: ------------------------------------------
19:46:32: Audio Format: 48000 Hz
19:46:32: ------------------------------------------
19:46:32: Audio Channels: 2 Ch
19:46:32: Playback device Default
19:46:32: ------------------------------------------
19:46:32: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
19:46:32: Global Audio time adjust: 0
19:46:32: ------------------------------------------
19:46:32: Using auxilary audio input: Microphone (Turtle Beach P11 Headset)
19:46:32: Mic time offset: 0
19:46:32: ------------------------------------------
19:46:32: Audio Encoding: AAC
19:46:32: bitrate: 128
19:46:32: ------------------------------------------
19:46:32: device: Logitech HD Pro Webcam C920,
19:46:32: device id \\?\usb#vid_046d&pid_082d&mi_00#6&16647f0&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
19:46:32: chosen type: I420, usingFourCC: false, res: 320x240 - 320x240, frameIntervals: 333333-2000000
19:46:32: use buffering: false - 0, fourCC: 'I420'
19:46:32: audio device: Disable,
19:46:32: audio device id Disabled,
19:46:32: audio time offset 0,
19:46:32:
19:46:32: Using directshow input
19:46:32: Using graphics capture
19:46:32: Scene buffering time set to 700
19:46:32: ------------------------------------------
19:46:32: Video Encoding: x264
19:46:32: fps: 40
19:46:32: width: 904, height: 512
19:46:32: preset: veryfast
19:46:32: profile: high
19:46:32: keyint: 250
19:46:32: CBR: no
19:46:32: CFR: yes
19:46:32: max bitrate: 3500
19:46:32: buffer size: 4000
19:46:32: quality: 8
19:46:32: ------------------------------------------
19:46:32: OBS_mic_dsp (WinVoiceCaptureDMOMethod): Using capture device: Microphone (Turtle Beach P11 Headset)
19:46:32: OBS_mic_dsp (WinVoiceCaptureDMOMethod): Using render device: Speakers (Turtle Beach P11 Headset)
19:46:32: OBS_mic_dsp (WinVoiceCaptureDMOMethod): Supplying processed microphone audio via aux audio source.
19:46:33: Audio timestamp for device 'Microphone (Turtle Beach P11 Headset)' was behind target timestamp by 22831756
19:46:56: Trying to hook process: Bioshock2.exe
19:46:57: SharedTexCapture hooked
19:47:43: Capture window 0x002915E6 invalid or changing, terminating capture
19:47:46: FlushBufferedVideo: Flushing 14 packets over 325 ms
19:47:47: Total frames encoded: 2932, total frames duplicated: 73 (2.49%)
19:47:47: Total frames rendered: 2940, number of late frames: 14 (0.48%) (it's okay for some frames to be late)
19:47:47:
19:47:47: Profiler time results:
19:47:47:
19:47:47: ==============================================================
19:47:47: video thread frame - [100%] [avg time: 1.793 ms] [children: 40.9%] [unaccounted: 59.1%]
19:47:47: | scene->Preprocess - [9.15%] [avg time: 0.164 ms]
19:47:47: | GPU download and conversion - [31.7%] [avg time: 0.569 ms] [children: 27.8%] [unaccounted: 3.96%]
19:47:47: | | flush - [17.1%] [avg time: 0.306 ms]
19:47:47: | | CopyResource - [10.5%] [avg time: 0.188 ms]
19:47:47: | | conversion to 4:2:0 - [0.223%] [avg time: 0.004 ms]
19:47:47: Convert444Threads - [100%] [avg time: 0.578 ms] [children: 97.9%] [unaccounted: 2.08%]
19:47:47: | Convert444toNV12 - [97.9%] [avg time: 0.566 ms]
19:47:47: encoder thread frame - [100%] [avg time: 1.619 ms] [children: 1.48%] [unaccounted: 98.5%]
19:47:47: | sending stuff out - [1.48%] [avg time: 0.024 ms]
19:47:47: ==============================================================
19:47:47:
19:47:47:
19:47:47: Profiler CPU results:
19:47:47:
19:47:47: ==============================================================
19:47:47: video thread frame - [cpu time: avg 0.52 ms, total 1528.81 ms] [avg calls per frame: 1]
19:47:47: | scene->Preprocess - [cpu time: avg 0.063 ms, total 187.2 ms] [avg calls per frame: 1]
19:47:47: | GPU download and conversion - [cpu time: avg 0.053 ms, total 156.002 ms] [avg calls per frame: 1]
19:47:47: | | flush - [cpu time: avg 0.021 ms, total 62.401 ms] [avg calls per frame: 1]
19:47:47: | | CopyResource - [cpu time: avg 0.016 ms, total 46.801 ms] [avg calls per frame: 1]
19:47:47: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 31.2 ms] [avg calls per frame: 1]
19:47:47: Convert444Threads - [cpu time: avg 0.555 ms, total 3229.22 ms] [avg calls per frame: 2]
19:47:47: | Convert444toNV12 - [cpu time: avg 0.552 ms, total 3213.62 ms] [avg calls per frame: 2]
19:47:47: encoder thread frame - [cpu time: avg 1.042 ms, total 3042.02 ms] [avg calls per frame: 1]
19:47:47: | sending stuff out - [cpu time: avg 0.037 ms, total 109.202 ms] [avg calls per frame: 1]
19:47:47: ==============================================================
19:47:47:
19:47:47: =====Stream End: 2015-05-17, 19:47:47=================================================
19:47:47: Terminating 0x18e4
Last game capture log:
2015-05-17, 19:46:57: we're booting up:
19:46:57: CaptureThread: attached to process Bioshock2.exe
19:46:57: D3D9 Present
19:46:57: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
19:46:57: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
19:46:57: DXGI Present
19:46:57: DirectDraw Present
19:46:57: (half life scientist) everything.. seems to be in order
19:46:57: DXGI: Found D3D 10
19:46:57: setting up d3d10 data
19:46:57: ---------------------- Cleared D3D10 Capture ----------------------
19:46:57: found dxgi format (dx10) of: 28, size: {1024, 768}, multisampled: false
19:46:57: DoD3D10Hook: success
19:46:57: successfully capturing d3d10 frames via GPU
Thanks for any help.