AndyHamp
New Member
So I've been playing around for days with different technologies and haven't found a good solution for what i want to do and have got to a point where I'm not sure what's the best course to pursue. I'd love to hear peoples thoughts
Problem: I need the ability to stream game footage from various platforms (Windows/PS4/Xbox) for display and capture
The key requirements: Low latency (sub second), needs to be able to run in a network that doesn't have internet access
Logical architecture would essentially be:
Console ->Capture card -> Streaming software -> Browser (To show near real time game data)
or
PC-> Streaming software -> Capture program
So my initial thoughts/tests were something like this...
PS4 -> Elgarto card -> OBS -> RTMP -> Nginx ->
For the browser HTML5 video.js and to capture launch ffplay to a file.
This works but the delay through the tool chain is 15-20 seconds which is too far away from my goal. I've tried other protocols and found it doesn't really speed things up.
So .... Is there a better way ? Is there a better set of tools (WebRTC for example which between machines in my local network is 200ms max over wi-fi but no OBS support) ? Or is there ways to achieve the low latency with OOTB features ?
Mods apologies if this is not in the best forum and for the xpost
Problem: I need the ability to stream game footage from various platforms (Windows/PS4/Xbox) for display and capture
The key requirements: Low latency (sub second), needs to be able to run in a network that doesn't have internet access
Logical architecture would essentially be:
Console ->Capture card -> Streaming software -> Browser (To show near real time game data)
or
PC-> Streaming software -> Capture program
So my initial thoughts/tests were something like this...
PS4 -> Elgarto card -> OBS -> RTMP -> Nginx ->
For the browser HTML5 video.js and to capture launch ffplay to a file.
This works but the delay through the tool chain is 15-20 seconds which is too far away from my goal. I've tried other protocols and found it doesn't really speed things up.
So .... Is there a better way ? Is there a better set of tools (WebRTC for example which between machines in my local network is 200ms max over wi-fi but no OBS support) ? Or is there ways to achieve the low latency with OOTB features ?
Mods apologies if this is not in the best forum and for the xpost