04:47:31: CLR host plugin strings not found, dynamically loading 4 strings
04:47:31: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
04:47:31: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
04:47:31: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
04:47:31: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
04:47:31: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
04:47:32: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
04:47:32: CLRHost:: Could not find/load browser settings at location C:\Users\Home\AppData\Roaming\OBS\pluginData\browser.json
04:47:32: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Home\AppData\Roaming\OBS\pluginData\browser.json'.
04:47:32: File name: 'C:\Users\Home\AppData\Roaming\OBS\pluginData\browser.json'
04:47:32: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
04:47:32: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
04:47:32: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
04:47:32: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
04:47:32: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
04:47:43: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
04:47:43: CUDA loaded successfully
04:47:43: 1 CUDA capable devices found
04:47:43: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
04:50:25: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
04:50:25: -------------------------------
04:50:25: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
04:50:25: CPU Speed: 3418MHz
04:50:25: Physical Memory: 16327MB Total, 11757MB Free
04:50:25: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
04:50:25: monitor 1: pos={0, 0}, size={1920, 1080}
04:50:25: Windows Version: 10.0 Build 10586 (revision 0)
04:50:25: Aero is Enabled
04:50:25: -------------------------------
04:50:25: OBS Modules:
04:50:25: Base Address Module
04:50:25: 0000000076100000 OBS.exe
04:50:25: 000000005F630000 OBSApi.dll
04:50:25: 000000006CAE0000 CLRHostPlugin.dll
04:50:25: 000000005F4D0000 DShowPlugin.dll
04:50:25: 000000005F490000 GraphicsCapture.dll
04:50:25: 00000000690C0000 NoiseGate.dll
04:50:25: 000000005F950000 PSVPlugin.dll
04:50:25: 000000005F460000 scenesw.dll
04:50:25: ------------------------------------------
04:50:25: Adapter 1
04:50:25: Video Adapter: NVIDIA GeForce GTX 960
04:50:25: Video Adapter Dedicated Video Memory: 4205510656
04:50:25: Video Adapter Shared System Memory: 4265261056
04:50:25: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
04:50:25: =====Stream Start: 2016-06-03, 04:50:25===============================================
04:50:25: Multithreaded optimizations: On
04:50:25: Base resolution: 1920x1080
04:50:25: Output resolution: 1920x1080
04:50:25: ------------------------------------------
04:50:25: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
04:50:25: ------------------------------------------
04:50:25: Audio Format: 48000 Hz
04:50:25: ------------------------------------------
04:50:25: Audio Channels: 2 Ch
04:50:25: Playback device Default
04:50:25: ------------------------------------------
04:50:25: Using desktop audio input: Speakers (Razer Surround Audio Controller)
04:50:25: Global Audio time adjust: 0
04:50:25: Using 7.1 surround speaker setup
04:50:25: ------------------------------------------
04:50:25: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
04:50:25: Mic time offset: 0
04:50:25: ------------------------------------------
04:50:25: Audio Encoding: AAC
04:50:25: bitrate: 128
04:50:25: Using graphics capture
04:50:25: Trying to hook process: Overwatch.exe
04:50:25: Scene buffering time set to 700
04:50:25: ------------------------------------------
04:50:25: Video Encoding: x264
04:50:25: fps: 30
04:50:25: width: 1920, height: 1080
04:50:25: preset: veryfast
04:50:25: profile: high
04:50:25: keyint: 250
04:50:25: CBR: yes
04:50:25: CFR: yes
04:50:25: max bitrate: 1000
04:50:25: buffer size: 1000
04:50:25: ------------------------------------------
04:50:25: SharedTexCapture hooked
04:50:28: GraphicsCaptureSource::NewCapture: eliminating old capture
04:50:28: SharedTexCapture hooked
04:59:25: FlushBufferedVideo: Flushing 10 packets over 300 ms
04:59:25: Total frames encoded: 16187, total frames duplicated: 29 (0.18%)
04:59:25: Number of frames skipped due to encoder lag: 8 (0.05%)
04:59:25: Total frames rendered: 16179, number of late frames: 3 (0.02%) (it's okay for some frames to be late)
04:59:25:
04:59:25: Profiler time results:
04:59:25:
04:59:25: ==============================================================
04:59:25: video thread frame - [100%] [avg time: 0.549 ms] [children: 26.8%] [unaccounted: 73.2%]
04:59:25: | scene->Preprocess - [0.182%] [avg time: 0.001 ms]
04:59:25: | GPU download and conversion - [26.6%] [avg time: 0.146 ms] [children: 25.7%] [unaccounted: 0.911%]
04:59:25: | | flush - [24.4%] [avg time: 0.134 ms]
04:59:25: | | CopyResource - [0.911%] [avg time: 0.005 ms]
04:59:25: | | conversion to 4:2:0 - [0.364%] [avg time: 0.002 ms]
04:59:25: Convert444Threads - [100%] [avg time: 0.88 ms] [children: 99.4%] [unaccounted: 0.568%]
04:59:25: | Convert444toNV12 - [99.4%] [avg time: 0.875 ms]
04:59:25: encoder thread frame - [100%] [avg time: 1.8 ms] [children: 0.778%] [unaccounted: 99.2%]
04:59:25: | sending stuff out - [0.778%] [avg time: 0.014 ms]
04:59:25: ==============================================================
04:59:25:
04:59:25:
04:59:25: Profiler CPU results:
04:59:25:
04:59:25: ==============================================================
04:59:25: video thread frame - [cpu time: avg 0.101 ms, total 1640.63 ms] [avg calls per frame: 1]
04:59:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:59:25: | GPU download and conversion - [cpu time: avg 0.032 ms, total 531.25 ms] [avg calls per frame: 1]
04:59:25: | | flush - [cpu time: avg 0.028 ms, total 453.125 ms] [avg calls per frame: 1]
04:59:25: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
04:59:25: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 46.875 ms] [avg calls per frame: 1]
04:59:25: Convert444Threads - [cpu time: avg 0.987 ms, total 31921.9 ms] [avg calls per frame: 2]
04:59:25: | Convert444toNV12 - [cpu time: avg 0.987 ms, total 31890.6 ms] [avg calls per frame: 2]
04:59:25: encoder thread frame - [cpu time: avg 1.338 ms, total 21656.3 ms] [avg calls per frame: 1]
04:59:25: | sending stuff out - [cpu time: avg 0.028 ms, total 468.75 ms] [avg calls per frame: 1]
04:59:25: ==============================================================
04:59:25:
04:59:25: =====Stream End: 2016-06-03, 04:59:25=================================================
05:01:54: CLR host plugin instance deleted; removing dynamically loaded localization strings
05:01:54: Terminating 0xf64
Last game capture log:
2016-06-03, 04:50:25: we're booting up:
04:50:25: CaptureThread: attached to process Overwatch.exe
04:50:25: DXGI Present
04:50:25: (half life scientist) everything.. seems to be in order
04:50:25: DXGI: Found D3D 11
04:50:25: setting up d3d11 data
04:50:25: ---------------------- Cleared D3D11 Capture ----------------------
04:50:25: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
04:50:25: DoD3D11Hook: success
04:50:25: successfully capturing d3d11 frames via GPU
04:50:28: ---------------------- Cleared D3D11 Capture ----------------------
04:50:28: DXGI: Found D3D 11
04:50:28: setting up d3d11 data
04:50:28: ---------------------- Cleared D3D11 Capture ----------------------
04:50:28: DoD3D11Hook: success
04:50:28: successfully capturing d3d11 frames via GPU
04:59:25: stop requested, terminating d3d11 capture
04:59:25: ---------------------- Cleared D3D11 Capture ----------------------[code]