The OBS log
15:50:04: CLR host plugin strings not found, dynamically loading 4 strings
15:50:04: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
15:50:04: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
15:50:04: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
15:50:04: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
15:50:04: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
15:50:04: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
15:50:04: CLRHost:: Could not find/load browser settings at location C:\Users\thoma\AppData\Roaming\OBS\pluginData\browser.json
15:50:04: CLRHost:: Exception: System.IO.FileNotFoundException: Finner ikke filen C:\Users\thoma\AppData\Roaming\OBS\pluginData\browser.json.
15:50:04: Filnavn: C:\Users\thoma\AppData\Roaming\OBS\pluginData\browser.json
15:50:04: ved System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
15:50:04: ved System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
15:50:04: ved System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
15:50:04: ved CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
15:50:04: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
15:50:08: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
15:50:08: CUDA loaded successfully
15:50:08: 1 CUDA capable devices found
15:50:08: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
15:52:23: CLR host plugin instance deleted; removing dynamically loaded localization strings
Last game capture log:
2015-08-21, 06:56:51: we're booting up:
06:56:51: CaptureThread: attached to process eurotrucks2.exe
06:56:51: D3D9 Present
06:56:51: (half life scientist) everything.. seems to be in order
06:56:52: D3D9EndScene called
06:56:52: D3DPRESENT_PARAMETERS {
06:56:52: BackBufferWidth: 1920
06:56:52: BackBufferHeight: 1080
06:56:52: BackBufferFormat: D3DFMT_A8R8G8B8
06:56:52: BackBufferCount: 2
06:56:52: MultiSampleType: D3DMULTISAMPLE_NONE
06:56:52: MultiSampleQuality: 0
06:56:52: SwapEffect: D3DSWAPEFFECT_DISCARD
06:56:52: hDeviceWindow: 7801408
06:56:52: Windowed: false
06:56:52: EnableAutoDepthStencil: true
06:56:52: AutoDepthStencilFormat: D3DFMT_D24S8
06:56:52: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
06:56:52: FullScreen_RefreshRateInHz: 59
06:56:52: PresentationInterval: 1
06:56:52: };
06:56:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
06:56:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
06:56:52: WARNING: Another hook is already present while trying to hook apphelp.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
06:56:52: WARNING: Another hook is already present while trying to hook apphelp.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
06:56:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
06:56:52: successfully set up d3d9 hooks
06:56:52: D3D9Present called
06:56:52: DoD3D9GPUHook: success - d3d9ex
06:56:52: D3DSURFACE_DESC {
06:56:52: Format: D3DFMT_A8R8G8B8
06:56:52: Type: D3DRTYPE_SURFACE
06:56:52: Usage: D3DUSAGE_RENDERTARGET
06:56:52: Pool: D3DPOOL_DEFAULT
06:56:52: MultiSampleType: D3DMULTISAMPLE_NONE
06:56:52: MultiSampleQuality: 0
06:56:52: Width: 1920
06:56:52: Height: 1080
06:56:52: };
06:56:52: successfully capturing d3d9 frames via GPU
08:14:46: ---------------------- Cleared D3D9 Capture ----------------------
08:14:46: received restart event, capturing
08:14:47: DoD3D9GPUHook: success - d3d9ex
08:14:47: D3D9EndScene called
08:14:47: D3D9Present called