Question / Help Using Game Capture getting a black screen.

kirbytycoon

New Member
Hello!

I am having a bit of an issue with trying to record one of my games (Zoo Tycoon 2)

Upon streaming or previewing I receive a black screen. I get this both when I use Full Screen and in windowed form. I made sure I had the right source and that it was linked to the game but alas it does not work. I have included the log below. any help would be appreciated.

Code:
10:21:02: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
10:21:02: -------------------------------
10:21:02: CPU Name: AMD E-350 Processor
10:21:02: CPU Speed: 1596MHz
10:21:02: Physical Memory:  1642MB Total, 513MB Free
10:21:02: stepping id: 0, model 1, family 20, type 0, extmodel 8, extfamily 2, HTT 1, logical cores 2, total cores 2
10:21:02: monitor 1: pos={0, 0}, size={1366, 768}
10:21:02: Windows Version: 6.1 Build 7601 S
10:21:02: Aero is Disabled
10:21:02: -------------------------------
10:21:02: OBS Modules:
10:21:02: Base Address     Module
10:21:02: 00DC0000         OBS.exe
10:21:02: 634D0000         OBSApi.dll
10:21:02: 6F7E0000         DShowPlugin.dll
10:21:02: 6F7C0000         GraphicsCapture.dll
10:21:02: 6F690000         NoiseGate.dll
10:21:02: 6F6B0000         PSVPlugin.dll
10:21:02: ------------------------------------------
10:21:02: Adapter 1
10:21:02:   Video Adapter: AMD Radeon HD 6310 Graphics                 
10:21:02:   Video Adapter Dedicated Video Memory: 391368704
10:21:02:   Video Adapter Shared System Memory: 592918528
10:21:02:   Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
10:21:02: =====Stream Start: 2013-10-28, 10:21:02===============================================
10:21:02:   Multithreaded optimizations: On
10:21:02:   Base resolution: 1382x744
10:21:02:   Output resolution: 1380x744
10:21:02: ------------------------------------------
10:21:02: Loading up D3D10 on AMD Radeon HD 6310 Graphics...
10:21:02: ------------------------------------------
10:21:02: Audio Format: 48000hz
10:21:02: Playback device Default
10:21:02: ------------------------------------------
10:21:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
10:21:02: ------------------------------------------
10:21:02: Using auxilary audio input: Microphone (Realtek High Definition Audio)
10:21:02: ------------------------------------------
10:21:02: Audio Encoding: AAC
10:21:02:     bitrate: 128
10:21:02: Using graphics capture
10:21:02: Scene buffering time set to 700
10:21:02: ------------------------------------------
10:21:02: Video Encoding: x264
10:21:02:     fps: 30
10:21:02:     width: 1380, height: 744
10:21:02:     preset: veryfast
10:21:02:     profile: high
10:21:02:     keyint: 250
10:21:02:     CBR: yes
10:21:02:     CFR: yes
10:21:02:     max bitrate: 2000
10:21:02:     buffer size: 2000
10:21:02: ------------------------------------------
10:21:02: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:21:02: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:21:26: Total frames encoded: 546, total frames duplicated: 504 (92.31%)
10:21:26: Number of frames skipped due to encoder lag: 503 (92.12%)
10:21:26: Total frames rendered: 47, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:21:26: 
10:21:26: Profiler time results:
10:21:26: 
10:21:26: ==============================================================
10:21:26: video thread frame - [100%] [avg time: 2.552 ms] [children: 22.9%] [unaccounted: 77.1%]
10:21:26: | scene->Preprocess - [0.118%] [avg time: 0.003 ms]
10:21:26: | GPU download and conversion - [22.8%] [avg time: 0.581 ms] [children: 21%] [unaccounted: 1.72%]
10:21:26: | | flush - [5.02%] [avg time: 0.128 ms]
10:21:26: | | CopyResource - [15.7%] [avg time: 0.401 ms]
10:21:26: | | conversion to 4:2:0 - [0.313%] [avg time: 0.008 ms]
10:21:26: Convert444Thread - [100%] [avg time: 12.973 ms] [children: 99.8%] [unaccounted: 0.185%]
10:21:26: | Convert444toNV12 - [99.8%] [avg time: 12.949 ms]
10:21:26: encoder thread frame - [100%] [avg time: 41.108 ms]
10:21:26: ==============================================================
10:21:26: 
10:21:26: 
10:21:26: Profiler CPU results:
10:21:26: 
10:21:26: ==============================================================
10:21:26: video thread frame - [cpu time: avg 1.327 ms, total 62.4 ms] [avg calls per frame: 1]
10:21:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:21:26: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:21:26: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:21:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:21:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
10:21:26: Convert444Thread - [cpu time: avg 8.817 ms, total 202.801 ms] [avg calls per frame: 1]
10:21:26: | Convert444toNV12 - [cpu time: avg 8.817 ms, total 202.801 ms] [avg calls per frame: 1]
10:21:26: encoder thread frame - [cpu time: avg 6.834 ms, total 3588.02 ms] [avg calls per frame: 1]
10:21:26: ==============================================================
10:21:26: 
10:21:26: =====Stream End: 2013-10-28, 10:21:26================================================
=
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Weird computer system. Never seen that before. If you wish, I can teamviewer it some time. Come by the chat (accessible by the red button here on this web page or #obsproject on quakenet via IRC, private message me on there and say my name to get my attention).

Can the game be run in a windowed mode? Alternatively, you can use window capture on the game.
 
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