Khealdor
New Member
So I've been looking around for the past 2 weeks at what would be the ultimate streaming setup, quality and performance wise and I still can't find a definitive answer. Right now it's all hypothetical, but for the sake of having boundries (so we don't end up with a live event setup, this is a home use) let's have a 15,000$ budget.
Specifications:
Must be able to stream PC and console games, without having to plug or unplug any of the consoles (multiple capture card or HDMI switch maybe?). For theorycrafting purposes, let's say we have, one gaming PC and two consoles.
We also want to have full control or almost full control over audio, seperating game sound, microphone, voice chat and music. For simplicity reason, let's ignore console voice chat and keep it to Skype/Teamspeak. This means we need a mixer.
Here is the big question. From what I've found here are the three most common setup.
1x PC - One single computer running games, streaming & encoding and also receiving console signal when needed. This require a pretty good computer but even with a overkill budget, I'm worried about overall quality, performance and the general smoothness gaming and output.
2x PC (capture card) - One computer is used to run games and the other one is used for encoding receiving signal from a capture card. With the use of one or multiple capture cards, we could hook up the gaming pc and multiple consoles? This is the part I'm struggling to figure out. The more information I gather the more confused I get. I've been looking at popular streamer setup and most of them seems to use a 2x PC configuration, but for some reason they have a rather expensive GPU card in that computer, which confused me since encoding video would require only a strong CPU and some RAM doesn't it? There is also the possibility they didn't have a CPU with integrated graphic and simply tossed a graphic card they had laying around.
Also, internal or external capture card? Does it really matter since we won't use the capture card to encode but the CPU of the second computer? What are the possibilites? Every capture card on the market seems to have horrible reviews and I can't find any that are popular and supporting 1080p and 60fps.
2x PC (RTMP) - Same has the previous build except instead of sending signal through a capture card we send it via RTMP? So I guess we are building a gaming PC and some kind of encoder box. Does that really reduce the strain on the gaming PC? and also I believe this causes a issue with the need to stream console games, since these still need a capture card.
All build would use multiple soundcard (is there a better option?) to output game sound (default), music (soundcard 1), voice chat (soundcard 2) over different channel in the mixer. XLR microphone and headphones, pretty simple. The sound ouput simply goes to the PC using the streaming software.
Two monitor for the main gaming PC, and one for the streaming PC where applicable.
TLDR;
- Best streaming setup for PC and console without the need to unplug consoles.
- Best solution for splitting audio sources to a mixer.
- Capture card vs RTMP (consoles issue?)
- 1080p 60fps
Please excuse the wall of text but this is a question I've had on my mind for a long time and the lack of definitive answer or solution bothers me.
Also, excuse my terrible english!
Specifications:
Must be able to stream PC and console games, without having to plug or unplug any of the consoles (multiple capture card or HDMI switch maybe?). For theorycrafting purposes, let's say we have, one gaming PC and two consoles.
We also want to have full control or almost full control over audio, seperating game sound, microphone, voice chat and music. For simplicity reason, let's ignore console voice chat and keep it to Skype/Teamspeak. This means we need a mixer.
Here is the big question. From what I've found here are the three most common setup.
1x PC - One single computer running games, streaming & encoding and also receiving console signal when needed. This require a pretty good computer but even with a overkill budget, I'm worried about overall quality, performance and the general smoothness gaming and output.
2x PC (capture card) - One computer is used to run games and the other one is used for encoding receiving signal from a capture card. With the use of one or multiple capture cards, we could hook up the gaming pc and multiple consoles? This is the part I'm struggling to figure out. The more information I gather the more confused I get. I've been looking at popular streamer setup and most of them seems to use a 2x PC configuration, but for some reason they have a rather expensive GPU card in that computer, which confused me since encoding video would require only a strong CPU and some RAM doesn't it? There is also the possibility they didn't have a CPU with integrated graphic and simply tossed a graphic card they had laying around.
Also, internal or external capture card? Does it really matter since we won't use the capture card to encode but the CPU of the second computer? What are the possibilites? Every capture card on the market seems to have horrible reviews and I can't find any that are popular and supporting 1080p and 60fps.
2x PC (RTMP) - Same has the previous build except instead of sending signal through a capture card we send it via RTMP? So I guess we are building a gaming PC and some kind of encoder box. Does that really reduce the strain on the gaming PC? and also I believe this causes a issue with the need to stream console games, since these still need a capture card.
All build would use multiple soundcard (is there a better option?) to output game sound (default), music (soundcard 1), voice chat (soundcard 2) over different channel in the mixer. XLR microphone and headphones, pretty simple. The sound ouput simply goes to the PC using the streaming software.
Two monitor for the main gaming PC, and one for the streaming PC where applicable.
TLDR;
- Best streaming setup for PC and console without the need to unplug consoles.
- Best solution for splitting audio sources to a mixer.
- Capture card vs RTMP (consoles issue?)
- 1080p 60fps
Please excuse the wall of text but this is a question I've had on my mind for a long time and the lack of definitive answer or solution bothers me.
Also, excuse my terrible english!