Question / Help Tinny Echo-y Audio

PJRandall

New Member
How can I optimize my audio whilst recording? I have a Blue SnowBall, but nomatter how I fiddle with it, it still sounds quiet, tinny, and just... bad. Any Suggestions?

Log below

20:10:54: Open Broadcaster Software v0.65b - 32bit (´・ω・`)
20:10:54: -------------------------------
20:10:54: CPU Name: AMD FX(tm)-6300 Six-Core Processor
20:10:54: CPU Speed: 3500MHz
20:10:54: Physical Memory: 4095MB Total, 4095MB Free
20:10:54: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
20:10:54: monitor 1: pos={0, 0}, size={1920, 1080}
20:10:54: Windows Version: 6.2 Build 9200
20:10:54: Aero is Enabled
20:10:54: -------------------------------
20:10:54: OBS Modules:
20:10:54: Base Address Module
20:10:54: 00CE0000 OBS.exe
20:10:54: 56250000 OBSApi.dll
20:10:54: 5F4F0000 DShowPlugin.dll
20:10:54: 5ED90000 GraphicsCapture.dll
20:10:54: 5ED60000 NoiseGate.dll
20:10:54: 5EC60000 PSVPlugin.dll
20:10:54: 5EC10000 scenesw.dll
20:10:54: ------------------------------------------
20:10:54: Adapter 1
20:10:54: Video Adapter: NVIDIA GeForce GTX 960
20:10:54: Video Adapter Dedicated Video Memory: 2020274176
20:10:54: Video Adapter Shared System Memory: 2147807232
20:10:54: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:10:54: =====Stream Start: 2015-03-17, 20:10:54===============================================
20:10:54: Multithreaded optimizations: On
20:10:54: Base resolution: 1920x1080
20:10:54: Output resolution: 1280x720
20:10:54: ------------------------------------------
20:10:54: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
20:10:54: ------------------------------------------
20:10:54: Audio Format: 48000 Hz
20:10:54: ------------------------------------------
20:10:54: Audio Channels: 2 Ch
20:10:54: Playback device Default
20:10:54: ------------------------------------------
20:10:54: Using desktop audio input: Speakers (2- High Definition Audio Device)
20:10:54: Global Audio time adjust: 0
20:10:54: ------------------------------------------
20:10:54: Using auxilary audio input: Microphone (Blue Snowball)
20:10:54: Mic time offset: 0
20:10:54: ------------------------------------------
20:10:54: Audio Encoding: AAC
20:10:54: bitrate: 128
20:10:54: ------------------------------------------
20:10:54: device: Logitech HD Pro Webcam C920,
20:10:54: device id \\?\usb#vid_046d&pid_082d&mi_00#8&1e9dbeec&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
20:10:54: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
20:10:54: use buffering: false - 0, fourCC: 'I420'
20:10:54: audio device: Microphone (Blue Snowball),
20:10:54: audio device id (null),
20:10:54: audio time offset 0,
20:10:54:
20:10:54: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
20:10:54: Using directshow input
20:10:55: Using Monitor Capture
20:10:55: Scene buffering time set to 700
20:10:55: ------------------------------------------
20:10:55: Video Encoding: x264
20:10:55: fps: 30
20:10:55: width: 1280, height: 720
20:10:55: preset: veryfast
20:10:55: profile: high
20:10:55: keyint: 250
20:10:55: CBR: yes
20:10:55: CFR: yes
20:10:55: max bitrate: 1000
20:10:55: buffer size: 1000
20:10:55: ------------------------------------------
20:10:56: Audio timestamp for device 'Logitech HD Pro Webcam C920' was behind target timestamp by 50
20:18:40: Total frames encoded: 13937, total frames duplicated: 8 (0.06%)
20:18:40: Total frames rendered: 13962, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:18:41:
20:18:41: Profiler time results:
20:18:41:
20:18:41: ==============================================================
20:18:41: video thread frame - [100%] [avg time: 2.661 ms] [children: 59.7%] [unaccounted: 40.3%]
20:18:41: | scene->Preprocess - [50.2%] [avg time: 1.335 ms]
20:18:41: | GPU download and conversion - [9.51%] [avg time: 0.253 ms] [children: 8.94%] [unaccounted: 0.564%]
20:18:41: | | flush - [8.49%] [avg time: 0.226 ms]
20:18:41: | | CopyResource - [0.301%] [avg time: 0.008 ms]
20:18:41: | | conversion to 4:2:0 - [0.15%] [avg time: 0.004 ms]
20:18:41: Convert444Thread - [100%] [avg time: 1.398 ms] [children: 99.2%] [unaccounted: 0.787%]
20:18:41: | Convert444toNV12 - [99.2%] [avg time: 1.387 ms]
20:18:41: encoder thread frame - [100%] [avg time: 2.019 ms] [children: 1.78%] [unaccounted: 98.2%]
20:18:41: | sending stuff out - [1.78%] [avg time: 0.036 ms]
20:18:41: ==============================================================
20:18:41:
20:18:41:
20:18:41: Profiler CPU results:
20:18:41:
20:18:41: ==============================================================
20:18:41: video thread frame - [cpu time: avg 1.878 ms, total 26234.4 ms] [avg calls per frame: 1]
20:18:41: | scene->Preprocess - [cpu time: avg 0.968 ms, total 13515.6 ms] [avg calls per frame: 1]
20:18:41: | GPU download and conversion - [cpu time: avg 0.161 ms, total 2250 ms] [avg calls per frame: 1]
20:18:41: | | flush - [cpu time: avg 0.133 ms, total 1859.38 ms] [avg calls per frame: 1]
20:18:41: | | CopyResource - [cpu time: avg 0.01 ms, total 140.625 ms] [avg calls per frame: 1]
20:18:41: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 93.75 ms] [avg calls per frame: 1]
20:18:41: Convert444Thread - [cpu time: avg 1.283 ms, total 17890.6 ms] [avg calls per frame: 1]
20:18:41: | Convert444toNV12 - [cpu time: avg 1.279 ms, total 17828.1 ms] [avg calls per frame: 1]
20:18:41: encoder thread frame - [cpu time: avg 1.254 ms, total 17484.4 ms] [avg calls per frame: 1]
20:18:41: | sending stuff out - [cpu time: avg 0.017 ms, total 250 ms] [avg calls per frame: 1]
20:18:41: ==============================================================
20:18:41:
20:18:41: =====Stream End: 2015-03-17, 20:18:41=================================================
20:19:27: Terminating 0x1e1c


Last game capture log:
2015-03-17, 19:51:49: we're booting up:
19:51:49: CaptureThread: attached to process firefox.exe
19:51:49: D3D9 Present
19:51:49: DXGI Present
19:51:49: (half life scientist) everything.. seems to be in order
19:54:56: DXGI: Found D3D 11
19:54:56: setting up d3d11 data
19:54:56: ---------------------- Cleared D3D11 Capture ----------------------
19:54:56: found dxgi format (dx11) of: 87, size: {948, 1034}, multisampled: false
19:54:56: DoD3D11Hook: success
20:09:50: stop requested, terminating d3d11 capture
20:09:50: ---------------------- Cleared D3D11 Capture ----------------------
 
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