Joe_Danger
New Member
I'm starting a gaming youtube channel soon and I recorded a ton of footage over the past month with OBS with no problems whatsoever, the occasional framerate drop in videos here and there but nothing major.
Now, I was doing all my recording on Windows 7 ultimate, same comptuer just a different OS. On Sunday I reformatted and installed Windows 8.1, I was going to install Windows 10 but decided not to due to some compatibility issues with DS4Windows.
Now all my footage has strange stuttering in it even though I don't see the CPU exceeding 32% or so and I notice no framerate drops during gameplay whatsoever.
Rayman Legends:
https://www.youtube.com/watch?v=vwqgbvrFeqo
Sonic Generations:
https://www.youtube.com/watch?v=-EOwWtIAkBU < - this is an excellent video to show the stuttering, it's almost as if it's happening in intervals
Sonic 2 through Retroarch:
https://www.youtube.com/watch?v=UCY1msuQ2PY
Here's old footage recorded with the same settings before I installed Windows 8.1(I did a clean install, the OS works fine)
Sonic Generations:
https://www.youtube.com/watch?v=EZzb2Gp82Lc
Donkey Kong Country Tropical Freeze - I don't have a capture card but borrowed one from a friend to record a bunch of console games I wanted to review
https://www.youtube.com/watch?v=qg5lycso3mc
I record at 720p to keep the filesize smaller, it's enough for what I plan on doing.
Either way, I have a TON of footage from games with no problems whatsoever but now there are issues I can't even begin to explain. I have nothing running in the background and I know how to keep my system clean and secure so no I don't have viruses or malware bogging down my system.
here's my OBS Log:
Edit: I also tried recording with Shadowplay and had no problems at all, the recording was nice and smooth but I absolutely hate Shadow Play so there's no way I'm recording with that. OBS is absolutely perfect but now it just won't work for me
Now, I was doing all my recording on Windows 7 ultimate, same comptuer just a different OS. On Sunday I reformatted and installed Windows 8.1, I was going to install Windows 10 but decided not to due to some compatibility issues with DS4Windows.
Now all my footage has strange stuttering in it even though I don't see the CPU exceeding 32% or so and I notice no framerate drops during gameplay whatsoever.
Rayman Legends:
https://www.youtube.com/watch?v=vwqgbvrFeqo
Sonic Generations:
https://www.youtube.com/watch?v=-EOwWtIAkBU < - this is an excellent video to show the stuttering, it's almost as if it's happening in intervals
Sonic 2 through Retroarch:
https://www.youtube.com/watch?v=UCY1msuQ2PY
Here's old footage recorded with the same settings before I installed Windows 8.1(I did a clean install, the OS works fine)
Sonic Generations:
https://www.youtube.com/watch?v=EZzb2Gp82Lc
Donkey Kong Country Tropical Freeze - I don't have a capture card but borrowed one from a friend to record a bunch of console games I wanted to review
https://www.youtube.com/watch?v=qg5lycso3mc
I record at 720p to keep the filesize smaller, it's enough for what I plan on doing.
Either way, I have a TON of footage from games with no problems whatsoever but now there are issues I can't even begin to explain. I have nothing running in the background and I know how to keep my system clean and secure so no I don't have viruses or malware bogging down my system.
here's my OBS Log:
Code:
11:47:59: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
11:47:59: -------------------------------
11:47:59: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
11:47:59: CPU Speed: 3600MHz
11:47:59: Physical Memory: 4095MB Total, 4095MB Free
11:47:59: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
11:47:59: monitor 1: pos={0, 0}, size={1536, 864}
11:47:59: Windows Version: 6.3 Build 9600 (revision 17415)
11:47:59: Aero is Enabled
11:47:59: -------------------------------
11:47:59: OBS Modules:
11:47:59: Base Address Module
11:47:59: 01070000 OBS.exe
11:47:59: 62240000 OBSApi.dll
11:47:59: 62470000 DShowPlugin.dll
11:47:59: 62050000 GraphicsCapture.dll
11:47:59: 62020000 NoiseGate.dll
11:47:59: 62000000 PSVPlugin.dll
11:47:59: 61FE0000 scenesw.dll
11:47:59: ------------------------------------------
11:47:59: Adapter 1
11:47:59: Video Adapter: NVIDIA GeForce GTX 680
11:47:59: Video Adapter Dedicated Video Memory: 2082140160
11:47:59: Video Adapter Shared System Memory: 2147807232
11:47:59: Video Adapter Output 1: pos={0, 0}, size={1536, 864}, attached=true
11:47:59: =====Stream Start: 2015-09-18, 11:47:59===============================================
11:47:59: Multithreaded optimizations: On
11:47:59: Base resolution: 1920x1080
11:47:59: Output resolution: 1280x720
11:47:59: ------------------------------------------
11:47:59: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
11:47:59: ------------------------------------------
11:47:59: Audio Format: 48000 Hz
11:47:59: ------------------------------------------
11:47:59: Audio Channels: 2 Ch
11:47:59: Playback device Default
11:47:59: ------------------------------------------
11:47:59: Using desktop audio input: Speakers (High Definition Audio Device)
11:47:59: Global Audio time adjust: 0
11:47:59: ------------------------------------------
11:47:59: Audio Encoding: AAC
11:47:59: bitrate: 128
11:47:59: Using graphics capture
11:47:59: Using graphics capture
11:47:59: Using graphics capture
11:47:59: Trying to hook process: retroarch.exe
11:47:59: Scene buffering time set to 700
11:47:59: ------------------------------------------
11:47:59: Video Encoding: x264
11:47:59: fps: 60
11:47:59: width: 1280, height: 720
11:47:59: preset: veryfast
11:47:59: profile: high
11:47:59: keyint: 250
11:47:59: CBR: yes
11:47:59: CFR: yes
11:47:59: max bitrate: 9000
11:47:59: buffer size: 9000
11:47:59: ------------------------------------------
11:47:59: SharedTexCapture hooked
11:48:41: FlushBufferedVideo: Flushing 22 packets over 350 ms
11:48:41: Total frames encoded: 2504, total frames duplicated: 46 (1.84%)
11:48:41: Total frames rendered: 2532, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
11:48:41:
11:48:41: Profiler time results:
11:48:41:
11:48:41: ==============================================================
11:48:41: video thread frame - [100%] [avg time: 0.573 ms] [children: 21.1%] [unaccounted: 78.9%]
11:48:41: | scene->Preprocess - [0.175%] [avg time: 0.001 ms]
11:48:41: | GPU download and conversion - [20.9%] [avg time: 0.12 ms] [children: 15.2%] [unaccounted: 5.76%]
11:48:41: | | flush - [14%] [avg time: 0.08 ms]
11:48:41: | | CopyResource - [0.873%] [avg time: 0.005 ms]
11:48:41: | | conversion to 4:2:0 - [0.349%] [avg time: 0.002 ms]
11:48:41: Convert444Threads - [100%] [avg time: 0.391 ms] [children: 98.7%] [unaccounted: 1.28%]
11:48:41: | Convert444toNV12 - [98.7%] [avg time: 0.386 ms]
11:48:41: encoder thread frame - [100%] [avg time: 1.601 ms] [children: 42.4%] [unaccounted: 57.6%]
11:48:41: | sending stuff out - [42.4%] [avg time: 0.679 ms]
11:48:41: ==============================================================
11:48:41:
11:48:41:
11:48:41: Profiler CPU results:
11:48:41:
11:48:41: ==============================================================
11:48:41: video thread frame - [cpu time: avg 0.018 ms, total 46.875 ms] [avg calls per frame: 1]
11:48:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:48:41: | GPU download and conversion - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
11:48:41: | | flush - [cpu time: avg 0.006 ms, total 15.625 ms] [avg calls per frame: 1]
11:48:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:48:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:48:41: Convert444Threads - [cpu time: avg 0.047 ms, total 234.375 ms] [avg calls per frame: 2]
11:48:41: | Convert444toNV12 - [cpu time: avg 0.04 ms, total 203.125 ms] [avg calls per frame: 2]
11:48:41: encoder thread frame - [cpu time: avg 0.182 ms, total 453.125 ms] [avg calls per frame: 1]
11:48:41: | sending stuff out - [cpu time: avg 0.05 ms, total 125 ms] [avg calls per frame: 1]
11:48:41: ==============================================================
11:48:41:
11:48:41: =====Stream End: 2015-09-18, 11:48:41=================================================
11:48:51: =====Stream Start: 2015-09-18, 11:48:51===============================================
11:48:51: Multithreaded optimizations: On
11:48:51: Base resolution: 1920x1080
11:48:51: Output resolution: 1280x720
11:48:51: ------------------------------------------
11:48:51: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
11:48:52: ------------------------------------------
11:48:52: Audio Format: 48000 Hz
11:48:52: ------------------------------------------
11:48:52: Audio Channels: 2 Ch
11:48:52: Playback device Default
11:48:52: ------------------------------------------
11:48:52: Using desktop audio input: Speakers (High Definition Audio Device)
11:48:52: Global Audio time adjust: 0
11:48:52: ------------------------------------------
11:48:52: Audio Encoding: AAC
11:48:52: bitrate: 128
11:48:52: Using graphics capture
11:48:52: Using graphics capture
11:48:52: Using graphics capture
Edit: I also tried recording with Shadowplay and had no problems at all, the recording was nice and smooth but I absolutely hate Shadow Play so there's no way I'm recording with that. OBS is absolutely perfect but now it just won't work for me