BackSH00TER
New Member
As the title states I am having the Texture-> Map Failed error in OBS when I try to stream Battlefield 1. The error only occurs while playing BF1 and works fine on all other games.
I've looked over this past thread about Texture->Map failed, but none of the solutions work:
https://obsproject.com/forum/threads/texture-map-error-read-this-first.29014/
Below are some of the things I have noticed that may help with determining the error (while playing BF1):
I've looked over this past thread about Texture->Map failed, but none of the solutions work:
https://obsproject.com/forum/threads/texture-map-error-read-this-first.29014/
Below are some of the things I have noticed that may help with determining the error (while playing BF1):
- OBS still crashes if I have OBS on Preview mode (though it takes longer to crash)
- OBS crashes within 1-3mins from when I start streaming
- If I start stream but sit at the BF1 menu, it does not crash, only seems to happen once I load into a game
- Running BF1 with DX11 not DX12
- Tried switching Encoder from x264 to NVIDIA NVENC (both still crash)
Code:
21:50:21: CLR host plugin strings not found, dynamically loading 4 strings
21:50:21: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
21:50:21: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
21:50:21: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
21:50:21: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
21:50:21: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
21:50:21: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
21:50:21: CLRHost:: Could not find/load browser settings at location C:\Users\ttyle\AppData\Roaming\OBS\pluginData\browser.json
21:50:21: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\ttyle\AppData\Roaming\OBS\pluginData\browser.json'.
21:50:21: File name: 'C:\Users\ttyle\AppData\Roaming\OBS\pluginData\browser.json'
21:50:21: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
21:50:21: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
21:50:21: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
21:50:21: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
21:50:21: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
21:50:22: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
21:50:22: -------------------------------
21:50:22: CPU Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
21:50:22: CPU Speed: 3602MHz
21:50:22: Physical Memory: 16332MB Total, 6904MB Free
21:50:22: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:50:22: monitor 1: pos={0, 0}, size={1920, 1080}
21:50:22: monitor 2: pos={1920, 0}, size={1920, 1080}
21:50:22: Windows Version: 10.0 Build 14393 (revision 0)
21:50:22: Aero is Enabled
21:50:22: -------------------------------
21:50:22: OBS Modules:
21:50:22: Base Address Module
21:50:22: 00000000C82D0000 OBS.exe
21:50:22: 00000000D2F20000 OBSApi.dll
21:50:22: 00000000EAE00000 CLRHostPlugin.dll
21:50:22: 00000000E6C20000 DShowPlugin.dll
21:50:22: 00000000EA710000 GraphicsCapture.dll
21:50:22: 00000000F0250000 NoiseGate.dll
21:50:22: 00000000E3A90000 PSVPlugin.dll
21:50:22: 00000000E3A60000 scenesw.dll
21:50:22: ------------------------------------------
21:50:22: Adapter 1
21:50:22: Video Adapter: NVIDIA GeForce GTX 660 Ti
21:50:22: Video Adapter Dedicated Video Memory: 2114125824
21:50:22: Video Adapter Shared System Memory: 4268075008
21:50:22: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:50:22: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
21:50:22: =====Stream Start: 2016-11-01, 21:50:22===============================================
21:50:22: Multithreaded optimizations: On
21:50:22: Base resolution: 1920x1080
21:50:22: Output resolution: 1280x720
21:50:22: ------------------------------------------
21:50:22: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
21:50:22: ------------------------------------------
21:50:22: Audio Format: 48000 Hz
21:50:22: ------------------------------------------
21:50:22: Audio Channels: 2 Ch
21:50:22: Playback device Default
21:50:22: ------------------------------------------
21:50:22: Using desktop audio input: Headset Earphone (Logitech G633 Gaming Headset)
21:50:22: Global Audio time adjust: 0
21:50:22: ------------------------------------------
21:50:22: Using auxilary audio input: Headset Microphone (Logitech G633 Gaming Headset)
21:50:22: Mic time offset: 0
21:50:22: ------------------------------------------
21:50:22: Audio Encoding: AAC
21:50:22: bitrate: 128
21:50:23: Using text output
21:50:23: Using text output
21:50:23: Using bitmap image
21:50:23: Using graphics capture
21:50:23: Using bitmap image
21:50:23: Using anti-cheat hooking for game capture
21:50:23: Scene buffering time set to 700
21:50:23: Successfully loaded ObsNvenc.dll
21:50:23: ObsNvenc initialized successfully
21:50:23: CUDA loaded successfully
21:50:23: CLRHost:: Browser 1: Status message:
21:50:23: CLRHost:: Browser 2: Status message:
21:50:23: CLRHost:: Browser 2: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://streamlabs.com/alert-box/v3/B7FCE7766D4A33FBE9AA10
21:50:23: 1 CUDA capable devices found
21:50:23: [ GPU #0 - < GeForce GTX 660 Ti > has Compute SM 3.0, NVENC Available ]
21:50:23: NVENC internal init finished successfully
21:50:23: NVENC supports 8 h264 presets
21:50:23: ------------------------------------------
21:50:23: Video Encoding: NVENC
21:50:23: fps: 45
21:50:23: width: 1280, height: 720
21:50:23: preset: llhq
21:50:23: profile: high
21:50:23: level: autoselect
21:50:23: keyint: -1
21:50:23: rcMode: minQP
21:50:23: CBR: no
21:50:23: CFR: yes
21:50:23: max bitrate: 3000
21:50:23: avg bitrate: 3000
21:50:23: buffer size: 3000
21:50:23: quality: 8
21:50:23: ------------------------------------------
21:50:29: Trying to hook process: bf1.exe
21:50:29: SharedTexCapture hooked
21:59:14: FlushBufferedVideo: Flushing 36 packets over 778 ms
21:59:15: Total frames encoded: 23874, total frames duplicated: 15195 (63.65%)
21:59:15: Total frames rendered: 9169, number of late frames: 6408 (69.89%) (it's okay for some frames to be late)
21:59:15: Encoder closed
21:59:15: NVENC deinitialized
21:59:15:
21:59:15: Profiler time results:
21:59:15:
21:59:15: ==============================================================
21:59:15: video thread frame - [100%] [avg time: 54.462 ms] [children: 92.4%] [unaccounted: 7.6%]
21:59:15: | scene->Preprocess - [0.279%] [avg time: 0.152 ms]
21:59:15: | GPU download and conversion - [92.1%] [avg time: 50.172 ms] [children: 2.41%] [unaccounted: 89.7%]
21:59:15: | | flush - [1.2%] [avg time: 0.653 ms]
21:59:15: | | CopyResource - [0.0477%] [avg time: 0.026 ms]
21:59:15: | | conversion to 4:2:0 - [1.16%] [avg time: 0.633 ms]
21:59:15: Convert444Threads - [100%] [avg time: 0.853 ms] [children: 99.3%] [unaccounted: 0.703%]
21:59:15: | Convert444toNV12 - [99.3%] [avg time: 0.847 ms]
21:59:15: encoder thread frame - [100%] [avg time: 3.376 ms] [children: 0.148%] [unaccounted: 99.9%]
21:59:15: | sending stuff out - [0.148%] [avg time: 0.005 ms]
21:59:15: ==============================================================
21:59:15:
21:59:15:
21:59:15: Profiler CPU results:
21:59:15:
21:59:15: ==============================================================
21:59:15: video thread frame - [cpu time: avg 1.542 ms, total 14140.6 ms] [avg calls per frame: 1]
21:59:15: | scene->Preprocess - [cpu time: avg 0.122 ms, total 1125 ms] [avg calls per frame: 1]
21:59:15: | GPU download and conversion - [cpu time: avg 0.26 ms, total 2390.63 ms] [avg calls per frame: 1]
21:59:15: | | flush - [cpu time: avg 0.199 ms, total 1828.13 ms] [avg calls per frame: 1]
21:59:15: | | CopyResource - [cpu time: avg 0.01 ms, total 93.75 ms] [avg calls per frame: 1]
21:59:15: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 125 ms] [avg calls per frame: 1]
21:59:15: Convert444Threads - [cpu time: avg 0.751 ms, total 13718.8 ms] [avg calls per frame: 2]
21:59:15: | Convert444toNV12 - [cpu time: avg 0.75 ms, total 13703.1 ms] [avg calls per frame: 2]
21:59:15: encoder thread frame - [cpu time: avg 0.106 ms, total 2531.25 ms] [avg calls per frame: 1]
21:59:15: | sending stuff out - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
21:59:15: ==============================================================
21:59:15:
21:59:15: =====Stream End: 2016-11-01, 21:59:15=================================================
21:59:16: =====Stream Start: 2016-11-01, 21:59:16===============================================
21:59:16: Multithreaded optimizations: On
21:59:16: Base resolution: 1920x1080
21:59:16: Output resolution: 1280x720
21:59:16: ------------------------------------------
21:59:16: Loading up D3D10 on NVIDIA GeForce GTX 660 Ti (Adapter 1)...
21:59:17: ------------------------------------------
21:59:17: Audio Format: 48000 Hz
21:59:17: ------------------------------------------
21:59:17: Audio Channels: 2 Ch
21:59:17: Playback device Default
21:59:17: ------------------------------------------
21:59:17: Using desktop audio input: Headset Earphone (Logitech G633 Gaming Headset)
21:59:17: Global Audio time adjust: 0
21:59:17: ------------------------------------------
21:59:17: Using auxilary audio input: Headset Microphone (Logitech G633 Gaming Headset)
21:59:17: Mic time offset: 0
21:59:17: ------------------------------------------
21:59:17: Audio Encoding: AAC
21:59:17: bitrate: 128
21:59:17: Using text output
21:59:17: Using text output
21:59:17: Using bitmap image
21:59:17: Using graphics capture
21:59:17: Using bitmap image
21:59:17: Using anti-cheat hooking for game capture
21:59:17: Trying to hook process: bf1.exe
21:59:17: Scene buffering time set to 700
21:59:17: 1 CUDA capable devices found
21:59:17: [ GPU #0 - < GeForce GTX 660 Ti > has Compute SM 3.0, NVENC Available ]
21:59:17: NVENC internal init finished successfully
21:59:17: NVENC supports 8 h264 presets
21:59:17: CLRHost:: Browser 3: Status message:
21:59:17: CLRHost:: Browser 4: Status message:
21:59:17: CLRHost:: Browser 4: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://streamlabs.com/alert-box/v3/B7FCE7766D4A33FBE9AA10
21:59:18: ------------------------------------------
21:59:18: Video Encoding: NVENC
21:59:18: fps: 45
21:59:18: width: 1280, height: 720
21:59:18: preset: llhq
21:59:18: profile: high
21:59:18: level: autoselect
21:59:18: keyint: -1
21:59:18: rcMode: minQP
21:59:18: CBR: no
21:59:18: CFR: yes
21:59:18: max bitrate: 3000
21:59:18: avg bitrate: 3000
21:59:18: buffer size: 3000
21:59:18: quality: 8
21:59:18: ------------------------------------------
21:59:18: SharedTexCapture hooked
21:59:18: Audio timestamp for device 'Headset Microphone (Logitech G633 Gaming Headset)' was behind target timestamp by 379441337
21:59:19: Using RTMP service: Twitch
21:59:19: Server selection: rtmp://live.twitch.tv/app
21:59:19: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
21:59:19: Completed handshake with rtmp://live.twitch.tv/app in 104 ms.
21:59:21: SO_SNDBUF was at 65536
Error: Texture->Map failed: 0x887a0005 0x887a0006
Your video card or driver froze and was reset. Please check for possible hardware / driver issues. This error can also occur if you have enabled opencl in x264 custom settings.