Bug Report Stuttery-laggy live stream

Shelledfade

New Member
Since the recent update my stream has been extremely Jittery when it wasn't before the recent update, so I don't really know what the problem is.

http://www.twitch.tv/shelledfade/c/2561673

Here is a link to a video I did today (sorry for the language in it), you can see its extremely jittery and laggy on the stream-end but I have not changed ANY settings at all and it only started having this problem right after the most recent update. The only thing that has changed on my end was the recent update that the obs software had.

I tried lowering the quality of the stream to see if that fixes the problem but it does not change the jittery-stuttering problem. I did not have this problem at all before the recent obs update. Duno what to do since I haven't changed any settings other than getting the recent update, seems like a bug to me...

Code:
12:50:49: Open Broadcaster Software v0.522b - 32bit (´・ω・`)
12:50:49: -------------------------------
12:50:49: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
12:50:49: CPU Speed: 3400MHz
12:50:49: Physical Memory:  4095MB Total, 4095MB Free
12:50:49: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
12:50:49: monitor 1: pos={0, 0}, size={1920, 1080}
12:50:49: Windows Version: 6.1 Build 7601 S
12:50:49: Aero is Enabled
12:50:49: -------------------------------
12:50:49: OBS Modules:
12:50:49: Base Address     Module
12:50:49: 013A0000         OBS.exe
12:50:49: 68F20000         OBSApi.dll
12:50:49: 68C90000         DShowPlugin.dll
12:50:49: 68C70000         GraphicsCapture.dll
12:50:49: 68C50000         NoiseGate.dll
12:50:49: ------------------------------------------
12:50:49: Adapter 1
12:50:49:   Video Adapter: ATI Radeon HD 5900 Series
12:50:49:   Video Adapter Dedicated Video Memory: 2118795264
12:50:49:   Video Adapter Shared System Memory: 2176106496
12:50:49: =====Stream Start: 2013-07-08, 12:50:49===============================================
12:50:49:   Multithreaded optimizations: On
12:50:49:   Base resolution: 1920x1080
12:50:49:   Output resolution: 1920x1080
12:50:49: ------------------------------------------
12:50:49: Loading up D3D10...
12:50:49: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
12:50:49: ------------------------------------------
12:50:49: Using desktop audio input: Speakers (Logitech G35 Headset)
12:50:49: Using 7.1 surround speaker setup
12:50:49: ------------------------------------------
12:50:49: Using auxilary audio input: Microphone (Logitech G35 Headset)
12:50:49: ------------------------------------------
12:50:49: Audio Encoding: AAC
12:50:49:     bitrate: 128
12:50:49: Using Monitor Capture
12:50:49: Using graphics capture
12:50:49: ------------------------------------------
12:50:49: Video Encoding: x264
12:50:49:     fps: 30
12:50:49:     width: 1920, height: 1080
12:50:49:     preset: veryfast
12:50:49:     CBR: yes
12:50:49:     CFR: no
12:50:49:     max bitrate: 2500
12:50:49: ------------------------------------------
12:50:50: SharedTexCapture hooked
12:50:51: Using RTMP service: Twitch / Justin.tv
12:50:51:   Server selection: rtmp://live-iad.justin.tv/app
12:50:52: SO_SNDBUF was at 8192
12:50:52: SO_SNDBUF is now 65536
12:51:09: Capture window 0x003E0332 invalid or changing, terminating capture
12:51:14: SharedTexCapture hooked
12:51:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:51:42:   New Scene
12:51:43: Using bitmap image
12:52:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:52:23:   New Scene
12:52:23: Using Monitor Capture
12:52:23: Using graphics capture
12:52:23: SharedTexCapture hooked
12:52:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:52:45:   New Scene
12:52:45: Using bitmap image
12:53:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:53:02:   New Scene
12:53:02: Using Monitor Capture
12:53:02: Using graphics capture
12:53:02: SharedTexCapture hooked
12:53:36: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:53:36:   New Scene
12:53:36: Using bitmap image
12:53:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
12:53:39:   New Scene
12:53:39: Using Monitor Capture
12:53:39: Using graphics capture
12:53:39: SharedTexCapture hooked
13:01:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:01:19:   New Scene
13:01:19: Using bitmap image
13:01:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:01:32:   New Scene
13:01:32: Using Monitor Capture
13:01:32: Using graphics capture
13:01:32: SharedTexCapture hooked
13:02:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:02:06:   New Scene
13:02:06: Using bitmap image
13:02:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:02:09:   New Scene
13:02:09: Using Monitor Capture
13:02:09: Using graphics capture
13:02:09: SharedTexCapture hooked
13:09:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:09:25:   New Scene
13:09:25: Using bitmap image
13:09:28: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:09:28:   New Scene
13:09:28: Using Monitor Capture
13:09:28: Using graphics capture
13:09:28: SharedTexCapture hooked
13:10:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:10:06:   New Scene
13:10:07: Using bitmap image
13:10:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:10:15:   New Scene
13:10:15: Using Monitor Capture
13:10:15: Using graphics capture
13:10:15: SharedTexCapture hooked
13:10:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:10:54:   New Scene
13:10:54: Using bitmap image
13:10:57: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:10:57:   New Scene
13:10:57: Using Monitor Capture
13:10:57: Using graphics capture
13:10:58: SharedTexCapture hooked
13:18:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:18:27:   New Scene
13:18:27: Using bitmap image
13:18:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:18:40:   New Scene
13:18:40: Using Monitor Capture
13:18:40: Using graphics capture
13:18:40: SharedTexCapture hooked
13:19:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:19:14:   New Scene
13:19:14: Using bitmap image
13:19:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:19:15:   New Scene
13:19:15: Using Monitor Capture
13:19:15: Using graphics capture
13:19:15: SharedTexCapture hooked
13:23:31: Capture window 0x001C02F4 invalid or changing, terminating capture
13:23:42: SharedTexCapture hooked
13:23:49: Capture window 0x00030492 invalid or changing, terminating capture
13:23:53: SharedTexCapture hooked
13:24:04: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:24:04:   New Scene
13:24:04: Using bitmap image
13:24:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:24:19:   New Scene
13:24:19: Using Monitor Capture
13:24:19: Using graphics capture
13:24:19: SharedTexCapture hooked
13:26:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:26:48:   New Scene
13:26:48: Using bitmap image
13:26:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:26:56:   New Scene
13:26:56: Using Monitor Capture
13:26:56: Using graphics capture
13:26:56: SharedTexCapture hooked
13:28:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:28:09:   New Scene
13:28:09: Using bitmap image
13:28:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:28:14:   New Scene
13:28:14: Using Monitor Capture
13:28:14: Using graphics capture
13:28:14: SharedTexCapture hooked
13:28:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:28:56:   New Scene
13:28:56: Using bitmap image
13:28:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:28:59:   New Scene
13:28:59: Using Monitor Capture
13:28:59: Using graphics capture
13:28:59: SharedTexCapture hooked
13:30:44: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:30:44:   New Scene
13:30:44: Using bitmap image
13:30:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:30:46:   New Scene
13:30:46: Using Monitor Capture
13:30:46: Using graphics capture
13:30:46: SharedTexCapture hooked
13:31:47: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:31:47:   New Scene
13:31:48: Using bitmap image
13:31:50: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:31:50:   New Scene
13:31:50: Using Monitor Capture
13:31:50: Using graphics capture
13:31:50: SharedTexCapture hooked
13:47:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:47:05:   New Scene
13:47:05: Using bitmap image
13:47:19: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:47:19:   New Scene
13:47:19: Using Monitor Capture
13:47:19: Using graphics capture
13:47:19: SharedTexCapture hooked
13:51:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:51:08:   New Scene
13:51:08: Using bitmap image
13:51:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:51:42:   New Scene
13:51:42: Using Monitor Capture
13:51:42: Using graphics capture
13:51:43: SharedTexCapture hooked
13:52:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:52:01:   New Scene
13:52:01: Using bitmap image
13:52:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:52:02:   New Scene
13:52:02: Using Monitor Capture
13:52:02: Using graphics capture
13:52:02: SharedTexCapture hooked
13:52:19: Capture window 0x001603AC invalid or changing, terminating capture
13:52:30: Total frames rendered: 84637, number of frames that lagged: 57551 (68.00%) (it's okay for some frames to lag)
13:52:30: RTMPPublisher::SocketLoop: Aborting due to bStopping
13:52:30: Number of times waited to send: 0, Waited for a total of 0 bytes
13:52:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:52:30: =====Stream End: 2013-07-08, 13:52:30=================================================
13:53:37: =====Stream Start: 2013-07-08, 13:53:37===============================================
13:53:37:   Multithreaded optimizations: On
13:53:37:   Base resolution: 1920x1080
13:53:37:   Output resolution: 1920x1080
13:53:37: ------------------------------------------
13:53:37: Loading up D3D10...
13:53:37: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
13:53:37: ------------------------------------------
13:53:37: Using desktop audio input: Speakers (Logitech G35 Headset)
13:53:37: Using 7.1 surround speaker setup
13:53:37: ------------------------------------------
13:53:37: Using auxilary audio input: Microphone (Logitech G35 Headset)
13:53:37: ------------------------------------------
13:53:37: Audio Encoding: AAC
13:53:37:     bitrate: 128
13:53:37: Using Monitor Capture
13:53:37: Using graphics capture
13:53:37: ------------------------------------------
13:53:37: Video Encoding: x264
13:53:37:     fps: 30
13:53:37:     width: 1920, height: 1080
13:53:37:     preset: veryfast
13:53:37:     CBR: yes
13:53:37:     CFR: no
13:53:37:     max bitrate: 2500
13:53:37: ------------------------------------------
13:53:37: SharedTexCapture hooked
13:53:39: Using RTMP service: Twitch / Justin.tv
13:53:39:   Server selection: rtmp://live-iad.justin.tv/app
13:53:41: SO_SNDBUF was at 8192
13:53:41: SO_SNDBUF is now 65536
13:56:48: Capture window 0x00050486 invalid or changing, terminating capture
13:56:52: SharedTexCapture hooked
13:57:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:57:09:   New Scene
13:57:09: Using bitmap image
13:57:42: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:57:42:   New Scene
13:57:42: Using Monitor Capture
13:57:42: Using graphics capture
13:57:42: SharedTexCapture hooked
13:58:05: Capture window 0x000C0496 invalid or changing, terminating capture
13:58:15: SharedTexCapture hooked
13:58:19: Capture window 0x00060448 invalid or changing, terminating capture
13:58:23: SharedTexCapture hooked
13:58:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:58:37:   New Scene
13:58:37: Using bitmap image
13:59:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
13:59:16:   New Scene
13:59:17: Using Monitor Capture
13:59:17: Using graphics capture
13:59:17: SharedTexCapture hooked
14:00:18: Capture window 0x0008044A invalid or changing, terminating capture
14:01:02: SharedTexCapture hooked
14:01:08: Capture window 0x0008045C invalid or changing, terminating capture
14:01:12: SharedTexCapture hooked
14:01:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:01:24:   New Scene
14:01:24: Using bitmap image
14:02:44: Total frames rendered: 15918, number of frames that lagged: 2527 (15.88%) (it's okay for some frames to lag)
14:02:44: RTMPPublisher::SocketLoop: Aborting due to bStopping
14:02:44: Number of times waited to send: 3, Waited for a total of 12291 bytes
14:02:44: Number of b-frames dropped: 135 (0.86%), Number of p-frames dropped: 134 (0.85%), Total 269 (1.7%)
14:02:44: =====Stream End: 2013-07-08, 14:02:44=================================================
14:02:46: =====Stream Start: 2013-07-08, 14:02:46===============================================
14:02:46:   Multithreaded optimizations: On
14:02:46:   Base resolution: 1920x1080
14:02:46:   Output resolution: 1920x1080
14:02:46: ------------------------------------------
14:02:46: Loading up D3D10...
14:02:46: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
14:02:46: ------------------------------------------
14:02:46: Using desktop audio input: Speakers (Logitech G35 Headset)
14:02:46: Using 7.1 surround speaker setup
14:02:46: ------------------------------------------
14:02:46: Using auxilary audio input: Microphone (Logitech G35 Headset)
14:02:46: ------------------------------------------
14:02:46: Audio Encoding: AAC
14:02:46:     bitrate: 128
14:02:46: Using bitmap image
14:02:46: ------------------------------------------
14:02:46: Video Encoding: x264
14:02:46:     fps: 30
14:02:46:     width: 1920, height: 1080
14:02:46:     preset: veryfast
14:02:46:     CBR: yes
14:02:46:     CFR: no
14:02:46:     max bitrate: 2500
14:02:46: ------------------------------------------
14:02:48: Using RTMP service: Twitch / Justin.tv
14:02:48:   Server selection: rtmp://live-iad.justin.tv/app
14:02:50: SO_SNDBUF was at 8192
14:02:50: SO_SNDBUF is now 65536
14:03:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:03:26:   New Scene
14:03:26: Using Monitor Capture
14:03:26: Using graphics capture
14:03:33: SharedTexCapture hooked
14:03:37: Capture window 0x000F0480 invalid or changing, terminating capture
14:03:41: SharedTexCapture hooked
14:03:57: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:03:57:   New Scene
14:03:57: Using bitmap image
14:04:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:04:02:   New Scene
14:04:02: Using Monitor Capture
14:04:02: Using graphics capture
14:04:02: SharedTexCapture hooked
14:04:27: Capture window 0x00110480 invalid or changing, terminating capture
14:04:52: Total frames rendered: 3502, number of frames that lagged: 1117 (31.90%) (it's okay for some frames to lag)
14:04:52: RTMPPublisher::SocketLoop: Aborting due to bStopping
14:04:52: Number of times waited to send: 0, Waited for a total of 0 bytes
14:04:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:04:52: =====Stream End: 2013-07-08, 14:04:52=================================================
14:04:55: =====Stream Start: 2013-07-08, 14:04:55===============================================
14:04:55:   Multithreaded optimizations: On
14:04:55:   Base resolution: 1920x1080
14:04:55:   Output resolution: 1920x1080
14:04:55: ------------------------------------------
14:04:55: Loading up D3D10...
14:04:55: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
14:04:55: ------------------------------------------
14:04:55: Using desktop audio input: Speakers (Logitech G35 Headset)
14:04:55: Using 7.1 surround speaker setup
14:04:55: ------------------------------------------
14:04:55: Using auxilary audio input: Microphone (Logitech G35 Headset)
14:04:55: ------------------------------------------
14:04:55: Audio Encoding: AAC
14:04:55:     bitrate: 128
14:04:55: Using Monitor Capture
14:04:55: Using graphics capture
14:04:55: ------------------------------------------
14:04:55: Video Encoding: x264
14:04:55:     fps: 30
14:04:55:     width: 1920, height: 1080
14:04:55:     preset: veryfast
14:04:55:     CBR: yes
14:04:55:     CFR: no
14:04:55:     max bitrate: 2500
14:04:55: ------------------------------------------
14:04:57: Using RTMP service: Twitch / Justin.tv
14:04:57:   Server selection: rtmp://live-iad.justin.tv/app
14:04:57: librtmp error: rtmp://live-iad.justin.tv/app:
14:04:57: NetStream.Publish.Rejected (Authentication Failed.)
14:04:57: Connection to rtmp://live-iad.justin.tv/app failed: Could not access the specified channel or stream key.  This could be because the key/channel is invalid, or because the server still thinks you are logged in.
14:04:57: 
14:04:57: rtmp://live-iad.justin.tv/app:
14:04:57: NetStream.Publish.Rejected (Authentication Failed.)
14:04:57: 
14:04:57: Total frames rendered: 76, number of frames that lagged: 12 (15.79%) (it's okay for some frames to lag)
14:04:57: Number of times waited to send: 0, Waited for a total of 0 bytes
14:04:57: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
14:04:57: =====Stream End: 2013-07-08, 14:04:57=================================================
14:05:06: =====Stream Start: 2013-07-08, 14:05:06===============================================
14:05:06:   Multithreaded optimizations: On
14:05:06:   Base resolution: 1920x1080
14:05:06:   Output resolution: 1920x1080
14:05:06: ------------------------------------------
14:05:06: Loading up D3D10...
14:05:06: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
14:05:06: ------------------------------------------
14:05:06: Using desktop audio input: Speakers (Logitech G35 Headset)
14:05:06: Using 7.1 surround speaker setup
14:05:06: ------------------------------------------
14:05:06: Using auxilary audio input: Microphone (Logitech G35 Headset)
14:05:06: ------------------------------------------
14:05:06: Audio Encoding: AAC
14:05:06:     bitrate: 128
14:05:06: Using Monitor Capture
14:05:06: Using graphics capture
14:05:06: ------------------------------------------
14:05:06: Video Encoding: x264
14:05:06:     fps: 30
14:05:06:     width: 1920, height: 1080
14:05:06:     preset: veryfast
14:05:06:     CBR: yes
14:05:06:     CFR: no
14:05:06:     max bitrate: 2500
14:05:06: ------------------------------------------
14:05:08: Using RTMP service: Twitch / Justin.tv
14:05:08:   Server selection: rtmp://live-iad.justin.tv/app
14:05:10: SO_SNDBUF was at 8192
14:05:10: SO_SNDBUF is now 65536
14:07:02: RTMPPublisher::BufferedSend: Increasing socket send buffer to ISB 131072
14:07:06: RTMPPublisher::BufferedSend: Increasing socket send buffer to ISB 262144
14:08:21: Total frames rendered: 5595, number of frames that lagged: 1357 (24.25%) (it's okay for some frames to lag)
14:08:21: RTMPPublisher::SocketLoop: Aborting due to bStopping
14:08:21: Number of times waited to send: 40, Waited for a total of 152252 bytes
14:08:21: Number of b-frames dropped: 239 (4.4%), Number of p-frames dropped: 220 (4%), Total 459 (8.4%)
14:08:21: =====Stream End: 2013-07-08, 14:08:21=================================================
14:08:28: 
14:08:28: Profiler results:
14:08:28: 
14:08:28: ==============================================================
14:08:28: frame - [100%] [avg time: 36.757 ms] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.125%]
14:08:28: | scene->Preprocess - [93.7%] [avg time: 34.45 ms] [avg calls per frame: 1]
14:08:28: | video encoding and uploading - [6.15%] [avg time: 2.261 ms] [avg calls per frame: 1] [children: 6.04%] [unaccounted: 0.114%]
14:08:28: | | CopyResource - [0.0354%] [avg time: 0.013 ms] [avg calls per frame: 0]
14:08:28: | | conversion to 4:2:0 - [0.00816%] [avg time: 0.003 ms] [avg calls per frame: 0]
14:08:28: | | call to encoder - [5.91%] [avg time: 2.173 ms] [avg calls per frame: 0]
14:08:28: | | sending stuff out - [0.0816%] [avg time: 0.03 ms] [avg calls per frame: 0]
14:08:28: ==============================================================
14:08:28:
 

R1CH

Forum Admin
Developer
You're using both monitor and graphics capture with Aero on and have a huge amount of lagged frames. Get rid of the monitor capture.
 

Shelledfade

New Member
R1CH said:
You're using both monitor and graphics capture with Aero on and have a huge amount of lagged frames. Get rid of the monitor capture.


monitor capture was unchecked (not on) but will try with it removed from the sources completely to see if that makes a difference.
 

Shelledfade

New Member
R1CH said:
You're using both monitor and graphics capture with Aero on and have a huge amount of lagged frames. Get rid of the monitor capture.


http://www.twitch.tv/shelledfade/b/429230752

Here is a video I just did after I turned Aero off and removed monitor capture completely from the source in the scene. As you can see there is 0 change in the stuttering.

I think I added an older log file. my bad. Here is a more recent one. I do not have monitor capture on, and like I said I did not have this stuttering/lag problem until obs updated recently.

Code:
22:03:18: Open Broadcaster Software v0.541b - 32bit (´・ω・`)
22:03:18: -------------------------------
22:03:18: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
22:03:18: CPU Speed: 3400MHz
22:03:18: Physical Memory:  4095MB Total, 4095MB Free
22:03:18: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
22:03:18: monitor 1: pos={0, 0}, size={1920, 1080}
22:03:18: Windows Version: 6.1 Build 7601 S
22:03:18: Aero is Enabled
22:03:18: -------------------------------
22:03:18: OBS Modules:
22:03:18: Base Address     Module
22:03:18: 01310000         OBS.exe
22:03:18: 63CB0000         OBSApi.dll
22:03:18: 65C40000         DShowPlugin.dll
22:03:18: 65B40000         GraphicsCapture.dll
22:03:18: 65B20000         NoiseGate.dll
22:03:18: 65B00000         PSVPlugin.dll
22:03:18: ------------------------------------------
22:03:18: Adapter 1
22:03:18:   Video Adapter: ATI Radeon HD 5900 Series
22:03:18:   Video Adapter Dedicated Video Memory: 2118795264
22:03:18:   Video Adapter Shared System Memory: 2176106496
22:03:18: =====Stream Start: 2013-07-11, 22:03:18===============================================
22:03:18:   Multithreaded optimizations: On
22:03:18:   Base resolution: 1920x1080
22:03:18:   Output resolution: 1920x1080
22:03:18: ------------------------------------------
22:03:18: Loading up D3D10...
22:03:18: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
22:03:18: ------------------------------------------
22:03:18: Using desktop audio input: Speakers (Logitech G35 Headset)
22:03:18: Using 7.1 surround speaker setup
22:03:18: ------------------------------------------
22:03:18: Using auxilary audio input: Microphone (Logitech G35 Headset)
22:03:18: ------------------------------------------
22:03:18: Audio Encoding: AAC
22:03:18:     bitrate: 128
22:03:18: Using bitmap image
22:03:18: ------------------------------------------
22:03:18: Video Encoding: x264
22:03:18:     fps: 30
22:03:18:     width: 1920, height: 1080
22:03:18:     preset: veryfast
22:03:18:     CBR: no
22:03:18:     CFR: no
22:03:18:     max bitrate: 1800
22:03:18:     buffer size: 1800
22:03:18:     quality: 9
22:03:18: ------------------------------------------
22:03:20: Using RTMP service: Twitch / Justin.tv
22:03:20:   Server selection: rtmp://live-iad.justin.tv/app
22:03:22: SO_SNDBUF was at 8192
22:03:22: SO_SNDBUF is now 65536
22:32:34: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:32:34:   New Scene
22:32:34: Using bitmap image
22:32:34: Using graphics capture
22:33:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:33:31:   New Scene
22:33:31: Using bitmap image
22:33:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:33:32:   New Scene
22:33:32: Using graphics capture
22:33:32: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:33:32:   New Scene
22:33:32: Using bitmap image
22:35:01: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:35:01:   New Scene
22:35:01: Using bitmap image
22:35:01: Using graphics capture
22:35:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:35:05:   New Scene
22:35:05: Using bitmap image
22:36:21: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:36:21:   New Scene
22:36:21: Using bitmap image
22:36:21: Using graphics capture
22:36:21: SharedTexCapture hooked
22:36:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:36:33:   New Scene
22:36:33: Using bitmap image
22:36:35: Total frames rendered: 59821, number of frames that lagged: 16 (0.03%) (it's okay for some frames to lag)
22:36:35: RTMPPublisher::SocketLoop: Aborting due to bStopping
22:36:35: Number of times waited to send: 0, Waited for a total of 0 bytes
22:36:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
22:36:35: =====Stream End: 2013-07-11, 22:36:35=================================================
22:36:37: =====Stream Start: 2013-07-11, 22:36:37===============================================
22:36:37:   Multithreaded optimizations: On
22:36:37:   Base resolution: 1920x1080
22:36:37:   Output resolution: 1920x1080
22:36:37: ------------------------------------------
22:36:37: Loading up D3D10...
22:36:37: Playback device {0.0.0.00000000}.{5d6e1fc7-8c2e-4ca0-8dfe-b17168459c99}
22:36:37: ------------------------------------------
22:36:37: Using desktop audio input: Speakers (Logitech G35 Headset)
22:36:37: Using 7.1 surround speaker setup
22:36:37: ------------------------------------------
22:36:37: Using auxilary audio input: Microphone (Logitech G35 Headset)
22:36:37: ------------------------------------------
22:36:37: Audio Encoding: AAC
22:36:37:     bitrate: 128
22:36:38: Using bitmap image
22:36:38: ------------------------------------------
22:36:38: Video Encoding: x264
22:36:38:     fps: 30
22:36:38:     width: 1920, height: 1080
22:36:38:     preset: veryfast
22:36:38:     CBR: no
22:36:38:     CFR: no
22:36:38:     max bitrate: 1800
22:36:38:     buffer size: 1800
22:36:38:     quality: 9
22:36:38: ------------------------------------------
22:36:40: Using RTMP service: Twitch / Justin.tv
22:36:40:   Server selection: rtmp://live-iad.justin.tv/app
22:36:41: SO_SNDBUF was at 8192
22:36:41: SO_SNDBUF is now 65536
22:36:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:36:43:   New Scene
22:36:43: Using bitmap image
22:36:43: Using graphics capture
22:36:43: SharedTexCapture hooked
22:38:40: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
22:38:40:   New Scene
22:38:41: Using bitmap image
22:38:46: Total frames rendered: 3821, number of frames that lagged: 3 (0.08%) (it's okay for some frames to lag)
22:38:46: RTMPPublisher::SocketLoop: Aborting due to bStopping
22:38:46: Number of times waited to send: 0, Waited for a total of 0 bytes
22:38:46: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
22:38:46: =====Stream End: 2013-07-11, 22:38:46=================================================
22:42:16: 
22:42:16: Profiler results:
22:42:16: 
22:42:16: ==============================================================
22:42:16: frame - [100%] [avg time: 2.292 ms (cpu time: avg 2.163 ms, total 137702 ms)] [avg calls per frame: 1] [children: 96.5%] [unaccounted: 3.49%]
22:42:16: | scene->Preprocess - [0.0436%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 62.4 ms)] [avg calls per frame: 1]
22:42:16: | video encoding and uploading - [96.5%] [avg time: 2.211 ms (cpu time: avg 2.115 ms, total 134660 ms)] [avg calls per frame: 1] [children: 95.2%] [unaccounted: 1.31%]
22:42:16: | | CopyResource - [1.4%] [avg time: 0.032 ms (cpu time: avg 0.013 ms, total 889.207 ms)] [avg calls per frame: 0]
22:42:16: | | conversion to 4:2:0 - [0.436%] [avg time: 0.01 ms (cpu time: avg 0.003 ms, total 249.601 ms)] [avg calls per frame: 0]
22:42:16: | | call to encoder - [92.9%] [avg time: 2.129 ms (cpu time: avg 2.078 ms, total 132258 ms)] [avg calls per frame: 0]
22:42:16: | | sending stuff out - [0.436%] [avg time: 0.01 ms (cpu time: avg 0.008 ms, total 514.803 ms)] [avg calls per frame: 0]
22:42:16: | Convert444Threads - [2.91e+003%] [avg time: 66.713 ms (cpu time: avg 2.218 ms, total 141181 ms)] [avg calls per frame: 1]
22:42:16: ==============================================================
22:42:16:
 

R1CH

Forum Admin
Developer
Could you paste your C:\Users\xx\AppData\Roaming\OBS\pluginData\captureHookLog.txt also?
 

Shelledfade

New Member
R1CH said:
Could you paste your C:\Users\xx\AppData\Roaming\OBS\pluginData\captureHookLog.txt also?


Yeah here it is, Also quick note: in settings - encoding - I tried checking CBR back ON and did another video but it had the same stuttering as the last one I did which had "use CBR" unchecked.

EDIT: Also, I uploaded the video http://www.twitch.tv/shelledfade/c/2561673 to youtube that I did; http://www.youtube.com/watch?v=2HZ6yfIPQHs and you can see the stuttering is there as well, so this isn't lag but like total loss of frame rate or something weird....no clue, I thought maybe uploading it to youtube might have cleared it up but it didn't, its total loss of frames.

-edited- I just checked my internet speeds and they seem to be fine as well.

http://postimg.org/image/aof8r9xdr/

Code:
013-07-11, 22:36:21: we're booting up: 
22:36:21: D3D9 Present
22:36:21: DXGI Present
22:36:21: (half life scientist) everything..  seems to be in order
22:36:21: D3D9EndScene called
22:36:21: D3DPRESENT_PARAMETERS {
22:36:21: 	BackBufferWidth: 1920
22:36:21: 	BackBufferHeight: 1080
22:36:21: 	BackBufferFormat: D3DFMT_X8R8G8B8
22:36:21: 	BackBufferCount: 1
22:36:21: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:36:21: 	MultiSampleQuality: 0
22:36:21: 	SwapEffect: D3DSWAPEFFECT_DISCARD
22:36:21: 	hDeviceWindow: 10945514
22:36:21: 	Windowed: false
22:36:21: 	EnableAutoDepthStencil: false
22:36:21: 	AutoDepthStencilFormat: D3DFMT_D24S8
22:36:21: 	Flags: None
22:36:21: 	FullScreen_RefreshRateInHz: 60
22:36:21: 	PresentationInterval: 2147483648
22:36:21: };
22:36:21: successfully set up d3d9 hooks
22:36:21: D3D9Present called
22:36:21: DoD3D9GPUHook: success
22:36:21: D3DSURFACE_DESC {
22:36:21: 	Format: D3DFMT_X8R8G8B8
22:36:21: 	Type: D3DRTYPE_SURFACE
22:36:21: 	Usage: D3DUSAGE_RENDERTARGET 
22:36:21: 	Pool: D3DPOOL_DEFAULT
22:36:21: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:36:21: 	MultiSampleQuality: 0
22:36:21: 	Width: 1920
22:36:21: 	Height: 1080
22:36:21: };
22:36:21: successfully capturing d3d9 frames via GPU
22:36:33: ---------------------- Cleared D3D9 Capture ----------------------
22:36:33: D3D9EndScene called
22:36:33: D3D9Present called
22:36:40: D3D9Reset called
22:36:40: ---------------------- Cleared D3D9 Capture ----------------------
22:36:40: successfully set up d3d9 hooks
22:36:41: D3D9EndScene called
22:36:41: D3D9Present called
22:36:43: received restart event, capturing
22:36:43: DoD3D9GPUHook: success
22:36:43: D3DSURFACE_DESC {
22:36:43: 	Format: D3DFMT_X8R8G8B8
22:36:43: 	Type: D3DRTYPE_SURFACE
22:36:43: 	Usage: D3DUSAGE_RENDERTARGET 
22:36:43: 	Pool: D3DPOOL_DEFAULT
22:36:43: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:36:43: 	MultiSampleQuality: 0
22:36:43: 	Width: 1920
22:36:43: 	Height: 1080
22:36:43: };
22:36:43: successfully capturing d3d9 frames via GPU
22:38:41: ---------------------- Cleared D3D9 Capture ----------------------
22:38:41: D3D9EndScene called
22:38:41: D3D9Present called
22:39:57: D3D9Reset called
22:39:57: ---------------------- Cleared D3D9 Capture ----------------------
22:39:57: successfully set up d3d9 hooks
22:40:02: D3D9EndScene called
22:40:02: D3D9Present called
22:48:04: received restart event, capturing
22:48:04: DoD3D9GPUHook: success
22:48:04: D3DSURFACE_DESC {
22:48:04: 	Format: D3DFMT_X8R8G8B8
22:48:04: 	Type: D3DRTYPE_SURFACE
22:48:04: 	Usage: D3DUSAGE_RENDERTARGET 
22:48:04: 	Pool: D3DPOOL_DEFAULT
22:48:04: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:48:04: 	MultiSampleQuality: 0
22:48:04: 	Width: 1920
22:48:04: 	Height: 1080
22:48:04: };
22:48:04: successfully capturing d3d9 frames via GPU
22:48:05: ---------------------- Cleared D3D9 Capture ----------------------
22:48:05: D3D9EndScene called
22:48:05: D3D9Present called
22:48:11: D3D9Reset called
22:48:11: ---------------------- Cleared D3D9 Capture ----------------------
22:48:11: successfully set up d3d9 hooks
22:48:12: D3D9EndScene called
22:48:12: D3D9Present called
22:48:14: received restart event, capturing
22:48:14: DoD3D9GPUHook: success
22:48:14: D3DSURFACE_DESC {
22:48:14: 	Format: D3DFMT_X8R8G8B8
22:48:14: 	Type: D3DRTYPE_SURFACE
22:48:14: 	Usage: D3DUSAGE_RENDERTARGET 
22:48:14: 	Pool: D3DPOOL_DEFAULT
22:48:14: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:48:14: 	MultiSampleQuality: 0
22:48:14: 	Width: 1920
22:48:14: 	Height: 1080
22:48:14: };
22:48:14: successfully capturing d3d9 frames via GPU
22:48:40: ---------------------- Cleared D3D9 Capture ----------------------
22:48:40: D3D9EndScene called
22:48:40: D3D9Present called
22:49:00: D3D9Reset called
22:49:00: ---------------------- Cleared D3D9 Capture ----------------------
22:49:00: successfully set up d3d9 hooks
22:49:01: D3D9EndScene called
22:49:01: D3D9Present called
22:49:06: received restart event, capturing
22:49:06: DoD3D9GPUHook: success
22:49:06: D3DSURFACE_DESC {
22:49:06: 	Format: D3DFMT_X8R8G8B8
22:49:06: 	Type: D3DRTYPE_SURFACE
22:49:06: 	Usage: D3DUSAGE_RENDERTARGET 
22:49:06: 	Pool: D3DPOOL_DEFAULT
22:49:06: 	MultiSampleType: D3DMULTISAMPLE_NONE
22:49:06: 	MultiSampleQuality: 0
22:49:06: 	Width: 1920
22:49:06: 	Height: 1080
22:49:06: };
22:49:06: successfully capturing d3d9 frames via GPU
22:50:09: ---------------------- Cleared D3D9 Capture ----------------------
22:50:09: received restart event, capturing
22:50:09: DoD3D9GPUHook: success
22:50:09: D3D9EndScene called
22:50:09: D3D9Present called
 

Shelledfade

New Member
R1CH said:
There were some changes to game capture in the newest version. If you go back to the previous version does it still have problems? You can find it at the download page at http://sourceforge.net/projects/obsproj ... rce=navbar

I tried OBS v0.522b and I still have the stuttering issue. I was playing the game before in windowed mode however on previous versions. For some reason this game isn't streaming properly in fullscreen mode I guess.

Battlefield 3 seems to be working flawlessly though in fullscreen so I duno why this game isn't.....
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
I don't know how much further you've spoken to r1ch or if you've been in the chat at all, but this doesn't seem to be a game capture issue; if you haven't talked with him, could you see if recording to file output only has the same issue? I'd just like to see whether it does or not. The pixellation accompanied with it suggests something strange is going on with encoding
 

Shelledfade

New Member
Jim said:
I don't know how much further you've spoken to r1ch or if you've been in the chat at all, but this doesn't seem to be a game capture issue; if you haven't talked with him, could you see if recording to file output only has the same issue? I'd just like to see whether it does or not. The pixellation accompanied with it suggests something strange is going on with encoding

Alright I've tried with file output only and recorded a bit it seemed smooth at first then it definitely became stuttery just like the stream is. Had some real bad pixelation as well. In-game everything seemed fine though.

I tried streaming again with the quality settings even higher than I've used before but it was still pixelated and stuttery

http://www.twitch.tv/shelledfade/b/429419594
 

Kharay

Member
Shelledfade said:
Battlefield 3 seems to be working flawlessly though in fullscreen so I duno why this game isn't.....
I don't know the title, I don't play it but are there options to maybe tone down its resource use a bit? It could simply be that for some reason or another it is poorly optimized and simply needs to be tweaked down a bit to be captured properly.

Things to look for that are CPU/GPU cycle heavy are Physics, Shadow, Indirect Lightning, etc, etc, etc. Things that matter fairly little on stream either way. The most important factors for an attractive stream are resolution, texture resolution/quality and framerate.
 

Shelledfade

New Member
Kharay said:
Shelledfade said:
Battlefield 3 seems to be working flawlessly though in fullscreen so I duno why this game isn't.....
I don't know the title, I don't play it but are there options to maybe tone down its resource use a bit? It could simply be that for some reason or another it is poorly optimized and simply needs to be tweaked down a bit to be captured properly.

Things to look for that are CPU/GPU cycle heavy are Physics, Shadow, Indirect Lightning, etc, etc, etc. Things that matter fairly little on stream either way. The most important factors for an attractive stream are resolution, texture resolution/quality and framerate.

I've already done that, most of the settings are actually on low in the game... Yeah though, this game is optimized quite badly I'll agree with you there lol.

I don't notice any of this stuttering at all while in-game. I can only see it on the stream or in a file output video.
 

Kharay

Member
It's an online title, right? No, not that that matters but if it's online I can't jack a pirated copy from somewhere. ;) Just to try it for myself and see if I can't come up with some settings that do work.
 

Kharay

Member
Actually, Q-10 is counter-productive. You will actually find that Q-7 @ 3000 Kbps produces a better quality than Q-10 @ 2500 Kbps. At least, from personal experience I have found that anything over Q-7 is a complete waste of bandwidth. If not simply recording locally, that is. For local recordings Q-10 has its uses but for streaming it is a waste of bandwidth.

In fact, I would even go so far as saying that there is no realistic way of gaining any kind of substantial improvement in stream quality over Q-7 @ 3000 Kbps. Because no matter how much we might try, a certain amount of quality loss does take place on Twitch's end of things. A quality loss we have no control over.
 

Shelledfade

New Member
Kharay said:
Actually, Q-10 is counter-productive. You will actually find that Q-7 @ 3000 Kbps produces a better quality than Q-10 @ 2500 Kbps. At least, from personal experience I have found that anything over Q-7 is a complete waste of bandwidth. If not simply recording locally, that is. For local recordings Q-10 has its uses but for streaming it is a waste of bandwidth.

In fact, I would even go so far as saying that there is no realistic way of gaining any kind of substantial improvement in stream quality over Q-7 @ 3000 Kbps. Because no matter how much we might try, a certain amount of quality loss does take place on Twitch's end of things. A quality loss we have no control over.

Hm, well I tried at 8 and 9 at 2500 and no change, looks the same and has stuttering still. Even if I'm like standing still the stream is stuttering oddly.
 

Kharay

Member
7, I did say 7. ;) Anyhow, just to see what happens, try it at Q-0. That should be very easy on the bandwidth. If it still stutters then then you know it's not bandwidth related.
 

Shelledfade

New Member
Kharay said:
7, I did say 7. ;) Anyhow, just to see what happens, try it at Q-0. That should be very easy on the bandwidth. If it still stutters then then you know it's not bandwidth related.

I tried it, still stuttering badly. Definitely isn't a bandwidth problem.
 
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