Hello thank you for the answer. I set the default settings and here is the log
//EDIT: Yes I'm also recording videos on youtube
//EDIT2: I have tried stream atm. I guess I would be able to stream with 800-850 bitrate.
After holidays I'm moving out and I'll have new ISP. My upload will be 4 Mbit/s. Now honestly. Will that be enough to stream in 720p? I guess 1080p wont be possible.
09:35:58: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
09:35:58: -------------------------------
09:35:58: CPU Name: AMD Phenom(tm) II X6 1075T Processor
09:35:58: CPU Speed: 3020MHz
09:35:58: Physical Memory: 4095MB Total, 4095MB Free
09:35:58: stepping id: 0, model 10, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 6, total cores 6
09:35:58: monitor 1: pos={0, 0}, size={1680, 1050}
09:35:58: Windows Version: 6.1 Build 7601 S
09:35:58: Aero is Disabled
09:35:58: -------------------------------
09:35:58: OBS Modules:
09:35:58: Base Address Module
09:35:58: 011B0000 OBS.exe
09:35:58: 55940000 OBSApi.dll
09:35:58: 5BD80000 DShowPlugin.dll
09:35:58: 57820000 GraphicsCapture.dll
09:35:58: 577F0000 NoiseGate.dll
09:35:58: 577D0000 PSVPlugin.dll
09:35:58: ------------------------------------------
09:35:58: Adapter 1
09:35:58: Video Adapter: AMD Radeon HD 5700 Series
09:35:58: Video Adapter Dedicated Video Memory: 1063067648
09:35:58: Video Adapter Shared System Memory: 3231834112
09:35:58: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
09:35:58: =====Stream Start: 2014-07-02, 09:35:58===============================================
09:35:58: Multithreaded optimizations: On
09:35:58: Base resolution: 1280x720
09:35:58: Output resolution: 1280x720
09:35:58: ------------------------------------------
09:35:58: Loading up D3D10 on AMD Radeon HD 5700 Series (Adapter 1)...
09:35:58: ------------------------------------------
09:35:58: Audio Format: 44100 Hz
09:35:58: ------------------------------------------
09:35:58: Audio Channels: 2 Ch
09:35:58: Playback device Default
09:35:58: ------------------------------------------
09:35:58: Using desktop audio input: Sluchátka (Realtek High Definition Audio)
09:35:58: Global Audio time adjust: 0
09:35:58: Using 5.1 surround speaker setup
09:35:58: ------------------------------------------
09:35:58: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
09:35:58: Mic time offset: 0
09:35:58: ------------------------------------------
09:35:58: Audio Encoding: MP3
09:35:58: bitrate: 96
09:35:58: Using Monitor Capture
09:35:58: Scene buffering time set to 400
09:35:58: Using custom x264 settings: "crf=0 vbv-maxrate=100 vbv-bufsize=100"
09:35:58: Failed to set x264 profile: main
09:35:58: x264: VBV is incompatible with constant QP, ignored.
09:35:58: ------------------------------------------
09:35:58: Video Encoding: x264
09:35:58: fps: 24
09:35:58: width: 1280, height: 720
09:35:58: preset: fast
09:35:58: profile: main
09:35:58: keyint: 48
09:35:58: CBR: yes
09:35:58: CFR: yes
09:35:58: max bitrate: 100
09:35:58: buffer size: 100
09:35:58: ------------------------------------------
09:35:59: Using RTMP service: Twitch / Justin.tv
09:35:59: Server selection: rtmp://live.justin.tv/app
09:35:59: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
09:35:59: Completed handshake with rtmp://live.justin.tv/app in 463 ms.
09:36:01: SO_SNDBUF was at 8192
09:36:01: SO_SNDBUF is now 65536
09:36:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 129048 / 131072)
09:36:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
09:36:03: New Scene
09:36:03: Using graphics capture
09:36:03: Using text output
09:36:03: Using graphics capture
09:36:03: Using bitmap image
09:36:03: Trying to hook process: LoLLauncher.exe
09:36:03: SharedTexCapture hooked
09:36:23: Total frames encoded: 584, total frames duplicated: 7 (1.20%)
09:36:23: Total frames rendered: 595, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
09:36:31: RTMPPublisher::SocketLoop: Graceful loop exit
09:36:32: Average send payload: 126741 bytes, average send interval: 544 ms
09:36:32: Number of times waited to send: 57, Waited for a total of 225979 bytes
09:36:32: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 340 (65%), Total 340 (65%)
09:36:32: Number of bytes sent: 7097517
09:36:32:
09:36:32: Profiler time results:
09:36:32:
09:36:32: ==============================================================
09:36:32: video thread frame - [100%] [avg time: 3.211 ms] [children: 73.1%] [unaccounted: 26.9%]
09:36:32: | scene->Preprocess - [63.7%] [avg time: 2.044 ms]
09:36:32: | GPU download and conversion - [9.44%] [avg time: 0.303 ms] [children: 7.63%] [unaccounted: 1.81%]
09:36:32: | | flush - [6.79%] [avg time: 0.218 ms]
09:36:32: | | CopyResource - [0.405%] [avg time: 0.013 ms]
09:36:32: | | conversion to 4:2:0 - [0.436%] [avg time: 0.014 ms]
09:36:32: Convert444Threads - [100%] [avg time: 0.926 ms] [children: 98.6%] [unaccounted: 1.4%]
09:36:32: | Convert444toNV12 - [98.6%] [avg time: 0.913 ms]
09:36:32: encoder thread frame - [100%] [avg time: 1.555 ms] [children: 2.83%] [unaccounted: 97.2%]
09:36:32: | sending stuff out - [2.83%] [avg time: 0.044 ms]
09:36:32: ==============================================================
09:36:32:
09:36:32:
09:36:32: Profiler CPU results:
09:36:32:
09:36:32: ==============================================================
09:36:32: video thread frame - [cpu time: avg 1.442 ms, total 858.005 ms] [avg calls per frame: 1]
09:36:32: | scene->Preprocess - [cpu time: avg 1.206 ms, total 717.605 ms] [avg calls per frame: 1]
09:36:32: | GPU download and conversion - [cpu time: avg 0.078 ms, total 46.8 ms] [avg calls per frame: 1]
09:36:32: | | flush - [cpu time: avg 0.052 ms, total 31.2 ms] [avg calls per frame: 1]
09:36:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:36:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
09:36:32: Convert444Threads - [cpu time: avg 0.933 ms, total 2184.01 ms] [avg calls per frame: 4]
09:36:32: | Convert444toNV12 - [cpu time: avg 0.933 ms, total 2184.01 ms] [avg calls per frame: 4]
09:36:32: encoder thread frame - [cpu time: avg 1.228 ms, total 717.604 ms] [avg calls per frame: 1]
09:36:32: | sending stuff out - [cpu time: avg 0.026 ms, total 15.6 ms] [avg calls per frame: 1]
09:36:32: ==============================================================
09:36:32:
09:36:32: =====Stream End: 2014-07-02, 09:36:32=================================================
09:40:57: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
09:40:57: Failed loading CUDA dll
Last game capture log:
2014-07-02, 09:36:03: we're booting up:
09:36:03: CaptureThread: attached to process LoLLauncher.exe
09:36:03: D3D9 Present
09:36:03: GL Present
09:36:03: (half life scientist) everything.. seems to be in order
09:36:03: D3D9EndScene called
09:36:03: D3DPRESENT_PARAMETERS {
09:36:03: BackBufferWidth: 800
09:36:03: BackBufferHeight: 600
09:36:03: BackBufferFormat: D3DFMT_A8R8G8B8
09:36:03: BackBufferCount: 1
09:36:03: MultiSampleType: D3DMULTISAMPLE_NONE
09:36:03: MultiSampleQuality: 0
09:36:03: SwapEffect: D3DSWAPEFFECT_FLIP
09:36:03: hDeviceWindow: 5574312
09:36:03: Windowed: true
09:36:03: EnableAutoDepthStencil: true
09:36:03: AutoDepthStencilFormat: D3DFMT_D24S8
09:36:03: Flags: None
09:36:03: FullScreen_RefreshRateInHz: 0
09:36:03: PresentationInterval: 0
09:36:03: };
09:36:03: successfully set up d3d9 hooks
09:36:03: D3D9Present called
09:36:03: DoD3D9GPUHook: success
09:36:03: D3DSURFACE_DESC {
09:36:03: Format: D3DFMT_A8R8G8B8
09:36:03: Type: D3DRTYPE_SURFACE
09:36:03: Usage: D3DUSAGE_RENDERTARGET
09:36:03: Pool: D3DPOOL_DEFAULT
09:36:03: MultiSampleType: D3DMULTISAMPLE_NONE
09:36:03: MultiSampleQuality: 0
09:36:03: Width: 800
09:36:03: Height: 600
09:36:03: };
09:36:03: successfully capturing d3d9 frames via GPU
09:36:23: ---------------------- Cleared D3D9 Capture ----------------------
09:36:23: D3D9EndScene called
09:36:23: D3D9Present called