I've been streaming in my spare time for a bit. I went to stream the new Binding of Isaac upon release yesterday and ran across some issues:
1. When I attempt to do a window capture, the image I get when I preview stream is just a still image of the moment I added the source. For all of the other games I've played, a window capture has worked perfectly.
2. When I try and use game capture instead, the game becomes severely lagged when I click the preview stream button. When I click the stop streaming button, it works perfectly.
I've recently streamed games with no issues that took up more resources (Portal 2 for instance), so I don't imagine it's something on that front. All of the other games have been done via window capture, so I'm unsure if the lag issue is always there for game capture or not. When I use Monitor capture, the game and stream run smoothly.
Any ideas how to fix this?
1. When I attempt to do a window capture, the image I get when I preview stream is just a still image of the moment I added the source. For all of the other games I've played, a window capture has worked perfectly.
2. When I try and use game capture instead, the game becomes severely lagged when I click the preview stream button. When I click the stop streaming button, it works perfectly.
I've recently streamed games with no issues that took up more resources (Portal 2 for instance), so I don't imagine it's something on that front. All of the other games have been done via window capture, so I'm unsure if the lag issue is always there for game capture or not. When I use Monitor capture, the game and stream run smoothly.
Any ideas how to fix this?