OBS 28 finally gave me the feature to stream in HDR on YouTube as now it supports P010 color format and Rec 2100 color spaces.
I was streaming privately testing this feature while watching it on two phones: one with HDR support and another one, an older one, without HDR.
While on HDR screen on the right I had no issue regarding the picture quality, preserving all the details, I realized for SDR viewers the picture might be a bit over-exposed, specially on the sky in racing games during HDR - SDR tonemapping. I tried to take a picture on a third phone with HDR enabled and as you can see on the first phone to the left, the sky is a bit over-exposed.
I used this settings to stream in HDR on YouTube:
Is there a way I can tonemapping only for SDR viewers while trying not to change the picture quality for those watching in HDR or trying to change SDR White Level so that the picture might not be overexposed for SDR viewers or even trying to stream using Rec 2100 HLG instead?
Or is that a side effect as the original source is broadcasting considering 1000 nits as HDR white level, than everything over the limit on SDR White Level will be clipped?
Here is the link of the test stream - https://youtu.be/B-Vkf946iYM
I was streaming privately testing this feature while watching it on two phones: one with HDR support and another one, an older one, without HDR.
While on HDR screen on the right I had no issue regarding the picture quality, preserving all the details, I realized for SDR viewers the picture might be a bit over-exposed, specially on the sky in racing games during HDR - SDR tonemapping. I tried to take a picture on a third phone with HDR enabled and as you can see on the first phone to the left, the sky is a bit over-exposed.
I used this settings to stream in HDR on YouTube:
Is there a way I can tonemapping only for SDR viewers while trying not to change the picture quality for those watching in HDR or trying to change SDR White Level so that the picture might not be overexposed for SDR viewers or even trying to stream using Rec 2100 HLG instead?
Or is that a side effect as the original source is broadcasting considering 1000 nits as HDR white level, than everything over the limit on SDR White Level will be clipped?
Here is the link of the test stream - https://youtu.be/B-Vkf946iYM