ty for your answers, i got it fixed, my game looks smooth now, but its blurry and pixeleted really bad.
maybe you can help me there too ^^
20:55:09.084: CPU Name: AMD Ryzen 5 2600 Six-Core Processor
20:55:09.084: CPU Speed: 3992MHz
20:55:09.084: Physical Cores: 6, Logical Cores: 12
20:55:09.084: Physical Memory: 16320MB Total, 10360MB Free
20:55:09.084: Windows Version: 10.0 Build 18362 (revision: 592; 64-bit)
20:55:09.084: Running as administrator: false
20:55:09.084: Aero is Enabled (Aero is always on for windows 8 and above)
20:55:09.085: Windows 10 Gaming Features:
20:55:09.085: Game Bar: Off
20:55:09.085: Game DVR: Off
20:55:09.085: Game DVR Background Recording: Off
20:55:09.085: Game Mode: Off
20:55:09.087: Sec. Software Status:
20:55:09.087: Windows Defender Antivirus: enabled (AV)
20:55:09.088: Windows Firewall: enabled (FW)
20:55:09.088: Current Date/Time: 2020-01-17, 20:55:09
20:55:09.088: Browser Hardware Acceleration: true
20:55:09.088: Portable mode: false
20:55:09.371: OBS 24.0.3 (64-bit, windows)
20:55:09.371: ---------------------------------
20:55:09.372: ---------------------------------
20:55:09.372: audio settings reset:
20:55:09.372: samples per sec: 44100
20:55:09.372: speakers: 2
20:55:09.373: ---------------------------------
20:55:09.373: Initializing D3D11...
20:55:09.373: Available Video Adapters:
20:55:09.375: Adapter 0: NVIDIA GeForce GTX 1070
20:55:09.375: Dedicated VRAM: 4185915392
20:55:09.375: Shared VRAM: 4261867520
20:55:09.376: output 0: pos={0, 0}, size={1920, 1080}, attached=true
20:55:09.376: output 1: pos={-1920, 0}, size={1920, 1080}, attached=true
20:55:09.377: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 (0)
20:55:09.429: D3D11 loaded successfully, feature level used: b000
20:55:09.429: D3D11 GPU priority setup failed (not admin?)
20:55:09.876: ---------------------------------
20:55:09.876: video settings reset:
20:55:09.876: base resolution: 1920x1080
20:55:09.876: output resolution: 1280x720
20:55:09.876: downscale filter: Bicubic
20:55:09.876: fps: 60/1
20:55:09.876: format: NV12
20:55:09.876: YUV mode: 601/Partial
20:55:09.876: NV12 texture support enabled
20:55:09.877: Audio monitoring device:
20:55:09.877: name: Default
20:55:09.877: id: default
20:55:09.877: ---------------------------------
20:55:09.883: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
20:55:09.883: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
20:55:09.920: [AMF] AMF Test failed due to one or more errors.
20:55:09.920: Failed to initialize module 'enc-amf.dll'
20:55:09.946: [obs-browser]: Version 2.7.15
20:55:09.954: NVENC supported
20:55:10.082: Couldn't find VLC installation, VLC video source disabled
20:55:10.096: No blackmagic support
20:55:10.109: ---------------------------------
20:55:10.109: Loaded Modules:
20:55:10.109: win-wasapi.dll
20:55:10.109: win-mf.dll
20:55:10.109: win-dshow.dll
20:55:10.109: win-decklink.dll
20:55:10.109: win-capture.dll
20:55:10.109: vlc-video.dll
20:55:10.109: text-freetype2.dll
20:55:10.109: rtmp-services.dll
20:55:10.109: obs-x264.dll
20:55:10.109: obs-vst.dll
20:55:10.109: obs-transitions.dll
20:55:10.109: obs-text.dll
20:55:10.109: obs-qsv11.dll
20:55:10.109: obs-outputs.dll
20:55:10.109: obs-filters.dll
20:55:10.109: obs-ffmpeg.dll
20:55:10.109: obs-browser.dll
20:55:10.109: image-source.dll
20:55:10.109: frontend-tools.dll
20:55:10.109: enc-amf.dll
20:55:10.109: decklink-ouput-ui.dll
20:55:10.109: coreaudio-encoder.dll
20:55:10.109: ---------------------------------
20:55:10.109: ==== Startup complete ===============================================
20:55:10.115: All scene data cleared
20:55:10.115: ------------------------------------------------
20:55:10.145: WASAPI: Device 'Speakers (USB Audio CODEC )' initialized
20:55:10.159: WASAPI: Device 'Microphone (USB Audio CODEC )' initialized
20:55:10.201: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux)
20:55:10.201:
20:55:10.778: Switched to scene 'Scene'
20:55:10.779: [game-capture: 'Game Capture'] attempting to hook process: RocketLeague.exe
20:55:10.782: ------------------------------------------------
20:55:10.782: Loaded scenes:
20:55:10.782: - scene 'Scene':
20:55:10.782: - source: 'Game Capture' (game_capture)
20:55:10.782: - filter: 'Color Correction' (color_filter)
20:55:10.782: - filter: 'Sharpen' (sharpness_filter)
20:55:10.782: ------------------------------------------------
20:55:10.794: [game-capture: 'Game Capture'] shared texture capture successful
20:55:12.734: ---------------------------------
20:55:12.734: [x264 encoder: 'streaming_h264'] preset: veryfast
20:55:12.734: [x264 encoder: 'streaming_h264'] profile: main
20:55:12.734: [x264 encoder: 'streaming_h264'] settings:
20:55:12.734: rate_control: CBR
20:55:12.734: bitrate: 6000
20:55:12.734: buffer size: 6000
20:55:12.734: crf: 0
20:55:12.734: fps_num: 60
20:55:12.734: fps_den: 1
20:55:12.734: width: 1280
20:55:12.734: height: 720
20:55:12.734: keyint: 120
20:55:12.734:
20:55:12.734: [x264 encoder: 'streaming_h264'] custom settings: scenecut=0
20:55:12.739: ---------------------------------
20:55:12.739: [FFmpeg aac encoder: 'avc_aac_stream'] bitrate: 160, channels: 2, channel_layout: 3
20:55:12.739:
20:55:12.741: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://live-ams.twitch.tv/app...
20:55:12.763: [rtmp stream: 'adv_stream'] Interface: Realtek PCIe GbE Family Controller (ethernet, 1000 mbps)
20:55:14.064: [rtmp stream: 'adv_stream'] Connection to rtmp://live-ams.twitch.tv/app successful
20:55:14.068: ==== Streaming Start ===============================================
20:55:19.716: [game-capture: 'Game Capture'] d3d9 shared texture capture successful
20:55:19.728: [game-capture: 'Game Capture'] shared texture capture successful
20:55:57.829: [rtmp stream: 'adv_stream'] User stopped the stream
20:55:57.829: Output 'adv_stream': stopping
20:55:57.829: Output 'adv_stream': Total frames output: 2590
20:55:57.829: Output 'adv_stream': Total drawn frames: 2699 (2706 attempted)
20:55:57.829: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 7 (0.3%)
20:55:57.829: [rtmp stream: 'adv_stream'] Freeing 1 remaining packets
20:55:57.836: ==== Streaming Stop ================================================