Bug Report Stream randomly disconnecting/reconnecting

dramabomb

Member
Our two play sessions from tonight:

http://www.twitch.tv/thedigitalbench/b/349296668

http://www.twitch.tv/thedigitalbench/b/349287875

I had 0 performance issues in game, and the footage actually looks pretty good. it's a little muddy at times, but I'm not sure what I can do about that. Maybe I'll bump the Quality up to 9. I don't think it's a bitrate issue. Anyway, here are the logs. Doing this as a "gamesource" capture:

Code:
Open Broadcaster Software v0.462a (connection fix test 1) - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3300MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 Ti  
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 3221106688
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 3200
    buffer size: 3200
    quality: 8
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-iad-backup.justin.tv/app
bufferTime: 1446, outputRateWindowTime: 1000, dropThreshold: 1946
Total frames rendered: 4387, number of frames that lagged: 10 (0.23%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 3200
    buffer size: 3200
    quality: 8
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-iad-backup.justin.tv/app
bufferTime: 1610, outputRateWindowTime: 1000, dropThreshold: 2110
Total frames rendered: 3277, number of frames that lagged: 6 (0.18%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 3200
    buffer size: 3200
    quality: 8
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-iad-backup.justin.tv/app
bufferTime: 1450, outputRateWindowTime: 1000, dropThreshold: 1950
Total frames rendered: 80671, number of frames that lagged: 96 (0.12%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 6.244 ms] [avg calls per frame: 1] [children: 93%] [unaccounted: 6.95%]
| scene->Preprocess - [0.0641%] [avg time: 0.004 ms] [avg calls per frame: 1]
| video encoding and uploading - [93%] [avg time: 5.806 ms] [avg calls per frame: 1] [children: 39.1%] [unaccounted: 53.8%]
| | CopyResource - [0.304%] [avg time: 0.019 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [2.8%] [avg time: 0.175 ms] [avg calls per frame: 0]
| | call to encoder - [35.7%] [avg time: 2.226 ms] [avg calls per frame: 0]
| | sending stuff out - [0.384%] [avg time: 0.024 ms] [avg calls per frame: 0]
==============================================================

Code:
Open Broadcaster Software v0.462a (connection fix test 1) - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3300MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 Ti  
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 3221106688
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 3200
    buffer size: 3200
    quality: 8
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-iad-backup.justin.tv/app
bufferTime: 1472, outputRateWindowTime: 1000, dropThreshold: 1972
Total frames rendered: 69126, number of frames that lagged: 48 (0.07%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 6.273 ms] [avg calls per frame: 1] [children: 93.7%] [unaccounted: 6.33%]
| scene->Preprocess - [0.0478%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [93.6%] [avg time: 5.873 ms] [avg calls per frame: 1] [children: 37.9%] [unaccounted: 55.8%]
| | CopyResource - [0.303%] [avg time: 0.019 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [2.34%] [avg time: 0.147 ms] [avg calls per frame: 0]
| | call to encoder - [35%] [avg time: 2.194 ms] [avg calls per frame: 0]
| | sending stuff out - [0.239%] [avg time: 0.015 ms] [avg calls per frame: 0]
==============================================================

Jim, whatever you guys changed seems to have fixed the issue. I will continue testing with different games over the next few days and post more logs. If you need me to do anything else to help, let me know. Thanks again for all of your hard work. :)
 

Kenshii

Member
when u look at my log at page 2 nothing changed...maybe because of Own3d? I will test with twitch TV later

EDIT: Ok at TwitchTV i got a clean log too....maybe rly some problems with Own3d?

Code:
Open Broadcaster Software v0.462a (connection fix test 1) - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD FX(tm)-8150 Eight-Core Processor
CPU Speed: 3607MHz
Physical Memory:  4095MB Total, 3055MB Free
stepping id: 2, model 1, family 15, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: ATI Radeon HD 4800 Series
  Video Adapter Dedicated Video Memory: 527437824
  Video Adapter Shared System Memory: 2944004096
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1600x900
  Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: MP3
    bitrate: 192
Using Monitor Capture
Using bitmap image
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1600, height: 900
    preset: medium
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 10
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-fra.justin.tv/app
bufferTime: 1923, outputRateWindowTime: 1000, dropThreshold: 2423
Total frames rendered: 69999, number of frames that lagged: 1158 (1.65%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 16.221 ms] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.302%]
| scene->Preprocess - [60.1%] [avg time: 9.751 ms] [avg calls per frame: 1]
| video encoding and uploading - [39.6%] [avg time: 6.421 ms] [avg calls per frame: 1] [children: 15.7%] [unaccounted: 23.8%]
| | CopyResource - [0.635%] [avg time: 0.103 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.037%] [avg time: 0.006 ms] [avg calls per frame: 0]
| | call to encoder - [14.9%] [avg time: 2.417 ms] [avg calls per frame: 0]
| | sending stuff out - [0.173%] [avg time: 0.028 ms] [avg calls per frame: 0]
==============================================================
 

Bensam123

Member
I've personally noticed the issue for quite a few versions, where I'd disconnect after the 3-3:30h mark. With .461a and "allow cts negative" enabled I don't disconnect at all. With it disabled I disconnect randomly. First time in the first 15 minutes of the broadcast, the next time at around the 4h mark.

Code:
Open Broadcaster Software v0.461a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
CPU Speed: 3403MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: AMD Radeon HD 7800 Series
  Video Adapter Dedicated Video Memory: 2115178496
  Video Adapter Shared System Memory: 3965161472
------------------------------------------
Adapter 2
  Video Adapter: Intel(R) HD Graphics 4000
  Video Adapter Dedicated Video Memory: 67108864
  Video Adapter Shared System Memory: 1711276032
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 96
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
    device: Logitech Webcam Pro 9000,
    device id (null),
    chosen type: RGB24, usingFourCC: false, res: 800x450 - 800x450, fps: 5-30, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
++++++++++++++++++++++++++++++++++++++++++++++++++++++
  New Scene
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
Total frames rendered: 12432, number of frames that lagged: 8 (0.06%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1680x1050
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 96
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1680, height: 1050
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
Total frames rendered: 75184, number of frames that lagged: 18 (0.02%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1680x1050
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 96
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1680, height: 1050
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
bufferTime: 1477, outputRateWindowTime: 1000, dropThreshold: 1977
RTMPPublisher::BufferedSend: Buffer is full (404951 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (404951 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406661 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406661 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406473 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (406473 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (407209 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407209 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406086 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406086 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407281 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407281 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (404945 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404945 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404992 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404992 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (405306 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405306 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405961 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405961 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408330 / 408576 bytes), waiting to send 3833 bytes
RTMPPublisher::BufferedSend: Buffer is full (408330 / 408576 bytes), waiting to send 3833 bytes
RTMPPublisher::BufferedSend: Buffer is full (407370 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (407050 / 408576 bytes), waiting to send 3565 bytes
RTMPPublisher::BufferedSend: Buffer is full (407050 / 408576 bytes), waiting to send 3565 bytes
RTMPPublisher::BufferedSend: Buffer is full (407043 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407195 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407195 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407125 / 408576 bytes), waiting to send 3108 bytes
RTMPPublisher::BufferedSend: Buffer is full (407125 / 408576 bytes), waiting to send 3108 bytes
RTMPPublisher::BufferedSend: Buffer is full (405694 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (405726 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405610 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408309 / 408576 bytes), waiting to send 1182 bytes
RTMPPublisher::BufferedSend: Buffer is full (406560 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (408353 / 408576 bytes), waiting to send 258 bytes
RTMPPublisher::BufferedSend: Buffer is full (405160 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407134 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407134 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408024 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408024 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405466 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405466 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407077 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405342 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405700 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405700 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406000 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406000 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406122 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406122 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (404495 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404495 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (406814 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (406814 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (405144 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405144 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405560 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405560 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (404570 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404570 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (408308 / 408576 bytes), waiting to send 329 bytes
RTMPPublisher::BufferedSend: Buffer is full (408308 / 408576 bytes), waiting to send 329 bytes
RTMPPublisher::BufferedSend: Buffer is full (406906 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406906 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406473 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (406473 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (405048 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (405048 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407923 / 408576 bytes), waiting to send 1349 bytes
RTMPPublisher::BufferedSend: Buffer is full (407923 / 408576 bytes), waiting to send 1349 bytes
RTMPPublisher::BufferedSend: Buffer is full (408352 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408352 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408517 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (408517 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (408011 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (408011 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (408311 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (408311 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (404895 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404895 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (404631 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (406084 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407381 / 408576 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (407697 / 408576 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Buffer is full (407697 / 408576 bytes), waiting to send 4104 bytes
Total frames rendered: 152098, number of frames that lagged: 38 (0.02%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 70 (0.019%), Number of p-frames dropped: 220 (0.059%), Total 290 (0.078%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
Total frames rendered: 2586, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
bufferTime: 1404, outputRateWindowTime: 1000, dropThreshold: 1904
RTMPPublisher::BufferedSend: Buffer is full (410793 / 412672 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Buffer is full (410793 / 412672 bytes), waiting to send 4097 bytes
RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10053
Total frames rendered: 10251, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
bufferTime: 1454, outputRateWindowTime: 1000, dropThreshold: 1954
RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10054
Total frames rendered: 428616, number of frames that lagged: 1 (0.00%) (it's okay for some frames to lag)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
bufferTime: 1696, outputRateWindowTime: 1000, dropThreshold: 2196
Total frames rendered: 3905, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1680x1050
  Output resolution: 1120x700
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Line 2 (Virtual Audio Cable)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
------------------------------------------
    device: Dxtory Video 1,
    device id (null),
    chosen type: RGB32, usingFourCC: false, res: 1680x1050 - 1680x1050, fps: 60.0002-60.0002, fourCC: 00000000

Using directshow input
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1120, height: 700
    preset: veryfast
    CBR: no
    max bitrate: 3100
    buffer size: 3100
    quality: 8
------------------------------------------
bufferTime: 1400, outputRateWindowTime: 1000, dropThreshold: 1900
Total frames rendered: 40192, number of frames that lagged: 2 (0.00%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 5.068 ms] [avg calls per frame: 1] [children: 90.8%] [unaccounted: 9.18%]
| scene->Preprocess - [32.2%] [avg time: 1.631 ms] [avg calls per frame: 1]
| video encoding and uploading - [58.6%] [avg time: 2.972 ms] [avg calls per frame: 1] [children: 25.8%] [unaccounted: 32.9%]
| | CopyResource - [0.197%] [avg time: 0.01 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.197%] [avg time: 0.01 ms] [avg calls per frame: 0]
| | call to encoder - [25%] [avg time: 1.268 ms] [avg calls per frame: 0]
| | sending stuff out - [0.355%] [avg time: 0.018 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.
 

dramabomb

Member
Did some Saints Row 3 today in window capture. I think it went well.

Here's the clip: http://www.twitch.tv/thedigitalbench/b/349411880

Code:
Open Broadcaster Software v0.462a (connection fix test 1) - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3300MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 Ti  
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 3221106688
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 3500
    buffer size: 3500
    quality: 9
------------------------------------------
Total frames rendered: 47, number of frames that lagged: 1 (2.13%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
------------------------------------------
Video Encoding: x264
    fps: 40
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 9
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-iad-backup.justin.tv/app
bufferTime: 1516, outputRateWindowTime: 1000, dropThreshold: 2016
Total frames rendered: 46301, number of frames that lagged: 46 (0.10%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 40
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 9
------------------------------------------
Total frames rendered: 111, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 40
    width: 1280, height: 720
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 9
------------------------------------------
Total frames rendered: 137, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 40
    width: 1280, height: 720
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 9
------------------------------------------
Using RTMP service: TwitchTV/JustinTV
  Server selection: rtmp://live-iad-backup.justin.tv/app
bufferTime: 1450, outputRateWindowTime: 1000, dropThreshold: 1950
Total frames rendered: 70858, number of frames that lagged: 507 (0.72%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 7.791 ms] [avg calls per frame: 1] [children: 95.9%] [unaccounted: 4.11%]
| scene->Preprocess - [20.9%] [avg time: 1.625 ms] [avg calls per frame: 1]
| video encoding and uploading - [75%] [avg time: 5.846 ms] [avg calls per frame: 1] [children: 19.8%] [unaccounted: 55.3%]
| | CopyResource - [0.295%] [avg time: 0.023 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.642%] [avg time: 0.05 ms] [avg calls per frame: 0]
| | call to encoder - [18.6%] [avg time: 1.452 ms] [avg calls per frame: 0]
| | sending stuff out - [0.193%] [avg time: 0.015 ms] [avg calls per frame: 0]
==============================================================

It appears the stream stopped and started a few times in the log, but I see no evidence of that on the Videos page, or the video itself. Everything seemed to go fine.
 

Bensam123

Member
Re: Stream randomly disconnecting/reconnecting (Issue Resolv

I'm still having issues, so this isn't resolved... Other people are too. Xsplit doesn't have issues with this or it has better mechanisms to deal with it. Either way, my stream has disconnect issues. Negative CTS fixed this as per my post, but turning it off resulted in the same behavior.

I reported this about a month ago as well, but that thread was buried.
 

NovaWar

New Member
Re: Stream randomly disconnecting/reconnecting (Issue Resolv

Well for me, I'll say at least for today it worked. I went 11.5 hours without a disconnect with the 32 bit version. The 64 bit version in the pack wasn't the test version so I could only use 32. I didn't turn on CTS for it to work. I will continue to monitor this.
 

R1CH

Forum Admin
Developer
If you're only getting disconnects from a certain provider, it is likely a fault wit them or your routing to them.
 

Snaert

Member
This only happens to me when I stream at 1080p. If I use anything else it works just fine. Ive the version 461a, 462a and the 462a test that you posted in this thread. But i've only used the 64bit version.

And ive tried both twitch and own3d :?

Edit: When I open the 0.462a test the name of the window is still 0.461a, but Im thinking that this is just something Jim forgot to change in that version.
 

Snaert

Member
Bensam123 said:
.462a is called .462a connection disconnect fix in the window.

okey, let me re-download the fix version and see if it changes...

Edit: So I redownloaded the fix, and it still says 461a
 

llivillr

New Member
I am also facing some hitches with my stream as well :/

Though my internet may have been a factor, I disconnected from OBS when I was streaming Diablo 2: LoD.
Even though my computer isn't that great, I streamed fine yesterday for over 4 hours with no problems.
Today I disconnected numerous times and even when I tried to go over to XSplit to see if its OBS, I still disconnected.
So is the problem on my internet? I will post down my log below as well.



Code:
Open Broadcaster Software v0.461a - 32bit (´・ω・`)
-------------------------------
CPU Name: AMD A8-3850 APU with Radeon(tm) HD Graphics
CPU Speed: 2900MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 0, model 1, family 15, type 0, extmodel 8, extfamily 1, HTT 1, logical cores 4, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: AMD Radeon HD 6700 Series
  Video Adapter Dedicated Video Memory: 1059696640
  Video Adapter Shared System Memory: 4014084096
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x720
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (3- Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
Using Window Capture
Using Window Capture
Using text output
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: faster
    CBR: no
    max bitrate: 700
    buffer size: 800
    quality: 7
------------------------------------------
Total frames rendered: 86, number of frames that lagged: 2 (2.33%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x720
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (3- Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
Using Window Capture
Using Window Capture
Using text output
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: faster
    CBR: no
    max bitrate: 700
    buffer size: 800
    quality: 7
------------------------------------------
SO_SNDBUF already at 81920
bufferTime: 2299, outputRateWindowTime: 1000, dropThreshold: 2799
RTMPPublisher::BufferedSend: Buffer is full (105140 / 105472 bytes), waiting to send 2618 bytes
RTMPPublisher::BufferedSend: Buffer is full (105140 / 105472 bytes), waiting to send 2618 bytes
RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10053
Total frames rendered: 7579, number of frames that lagged: 782 (10.32%) (it's okay for some frames to lag)
Number of b-frames dropped: 67 (0.36%), Number of p-frames dropped: 61 (0.32%), Total 128 (0.68%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x720
  Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (3- Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Window Capture
Using Window Capture
Using Window Capture
Using text output
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1280, height: 720
    preset: faster
    CBR: no
    max bitrate: 700
    buffer size: 800
    quality: 7
------------------------------------------
SO_SNDBUF already at 81920
bufferTime: 2291, outputRateWindowTime: 1000, dropThreshold: 2791
RTMPPublisher::BufferedSend: Buffer is full (105430 / 105472 bytes), waiting to send 395 bytes
RTMPPublisher::BufferedSend: Buffer is full (105430 / 105472 bytes), waiting to send 395 bytes
RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10053
Total frames rendered: 6124, number of frames that lagged: 1023 (16.70%) (it's okay for some frames to lag)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 23.02 ms] [avg calls per frame: 1] [children: 88.6%] [unaccounted: 11.4%]
| scene->Preprocess - [56.7%] [avg time: 13.062 ms] [avg calls per frame: 1]
| video encoding and uploading - [31.8%] [avg time: 7.326 ms] [avg calls per frame: 1] [children: 15%] [unaccounted: 16.8%]
| | CopyResource - [0.156%] [avg time: 0.036 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.13%] [avg time: 0.03 ms] [avg calls per frame: 0]
| | call to encoder - [14.5%] [avg time: 3.335 ms] [avg calls per frame: 0]
| | sending stuff out - [0.204%] [avg time: 0.047 ms] [avg calls per frame: 0]
==============================================================

Memory Leaks Were Detected.
 

Kenshii

Member
R1CH said:
If you're only getting disconnects from a certain provider, it is likely a fault wit them or your routing to them.

Got this DC´s only with OBS...with Xsplit i never got such problems
 

NovaWar

New Member
Snaert said:
Edit: So I redownloaded the fix, and it still says 461a

The 64bit says that, try the 32bit one. It's labelled correctly. I notice the same thing and went ahead with the 32bit just for testing purposes since there's no real performance differences and it worked for 11 hours and 40 minutes without resetting itself. I don't know if the 64bit in that pack is just incorrectly labelled or what, so I didn't try it.
 

Bensam123

Member
Looking through bug threads, there maybe issues associated solely with the 64bit version that aren't present in the 32 bit version... I'm just using the 32bit till things get more thoroughly ironed out.
 

R1CH

Forum Admin
Developer
Kenshii said:
R1CH said:
If you're only getting disconnects from a certain provider, it is likely a fault wit them or your routing to them.

Got this DC´s only with OBS...with Xsplit i never got such problems
Xsplit silently reconnects, you won't notice if you have such a problem in xsplit. Only your viewers will.
 

NovaWar

New Member
R1CH said:
Kenshii said:
R1CH said:
If you're only getting disconnects from a certain provider, it is likely a fault wit them or your routing to them.

Got this DC´s only with OBS...with Xsplit i never got such problems
Xsplit silently reconnects, you won't notice if you have such a problem in xsplit. Only your viewers will.



I'm not saying it's the case with them, but I never had the issue with Xsplit in any capacity. It absolutely loves to crash for no good reason, but never did it disconnect/reconnect. Believe me, I would have heard about it from the viewers hahaha. If the stream is down for more than 2 seconds the whole chat explodes in panic.
 
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