robertgreenstreet
New Member
Version 29.1.2 64 Bit
Intel i5 12600
EVGA 3070Ti
16 GB GSkill DDR4 from the same package
Logitech C920 (Not "S")
Elgato HD60S
Various other USB Peripherals
I'm using Touch Portal with the websocket connection, and this slideshow plugin via a lua script.
Plugins:
source-record
move-transition
source-copy
Advanced output with NVENC H.264 AT 1080p 60FPS, no scaling, preset 4 (medium), not recording.
I've been trying to figure this issue out for at least six months. OBS will freeze up and become unresponsive for no apparent reason, with the "frames missed due to rendering lag" shooting through the roof, which completely freezes everything and interrupts the stream. It happens whether or not a stream is active, and I have to close OBS and restart it in order to get anything working again. It doesn't happen on any particular scene, or while changing scenes, or when a plugin is triggered.
Here's a log file, though it hasn't frozen yet. It doesn't matter, though, because nothing ever shows in the log even when it does freeze. It doesn't recognize that anything has happened, or isn't happening, as the case may be. And it's not a true "Crash" where OBS closes on its own, so there is no crash report either. The only weirdness I've seen in logs is lots and lots and lots and LOTS of javascript warnings for browser source overlays, which *shouldn't* be an issue, as far as I understand.
I tried replacing the video card, since the RGB bar had died so I thought maybe it was causing other problems, but I'm still having the issue.
I *thought* I might have traced it to a Logitech C270 camera I was using, but unplugging it hasn't changed anything.
I figured that maybe it's something with the logitech drivers (which are updated), so I unplugged the C920 as well, just to see, and it still freezes.
I've stripped the stream down to nothing except one camera, display capture, and a streamelements overlay, and it STILL freezes.
I did try removing the overlay, but honestly I can't remember whether that changed anything.
I recently tried disabling the replay buffer, to no effect.
I'm kind of at my wits' end, here.
Intel i5 12600
EVGA 3070Ti
16 GB GSkill DDR4 from the same package
Logitech C920 (Not "S")
Elgato HD60S
Various other USB Peripherals
I'm using Touch Portal with the websocket connection, and this slideshow plugin via a lua script.
Plugins:
source-record
move-transition
source-copy
Advanced output with NVENC H.264 AT 1080p 60FPS, no scaling, preset 4 (medium), not recording.
I've been trying to figure this issue out for at least six months. OBS will freeze up and become unresponsive for no apparent reason, with the "frames missed due to rendering lag" shooting through the roof, which completely freezes everything and interrupts the stream. It happens whether or not a stream is active, and I have to close OBS and restart it in order to get anything working again. It doesn't happen on any particular scene, or while changing scenes, or when a plugin is triggered.
Here's a log file, though it hasn't frozen yet. It doesn't matter, though, because nothing ever shows in the log even when it does freeze. It doesn't recognize that anything has happened, or isn't happening, as the case may be. And it's not a true "Crash" where OBS closes on its own, so there is no crash report either. The only weirdness I've seen in logs is lots and lots and lots and LOTS of javascript warnings for browser source overlays, which *shouldn't* be an issue, as far as I understand.
I tried replacing the video card, since the RGB bar had died so I thought maybe it was causing other problems, but I'm still having the issue.
I *thought* I might have traced it to a Logitech C270 camera I was using, but unplugging it hasn't changed anything.
I figured that maybe it's something with the logitech drivers (which are updated), so I unplugged the C920 as well, just to see, and it still freezes.
I've stripped the stream down to nothing except one camera, display capture, and a streamelements overlay, and it STILL freezes.
I did try removing the overlay, but honestly I can't remember whether that changed anything.
I recently tried disabling the replay buffer, to no effect.
I'm kind of at my wits' end, here.