21:04:54: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
21:04:54: -------------------------------
21:04:54: CPU Name: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz
21:04:54: CPU Speed: 3492MHz
21:04:54: Physical Memory: 16365MB Total, 10037MB Free
21:04:54: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:04:54: monitor 1: pos={0, 0}, size={1920, 1080}
21:04:54: monitor 2: pos={-1920, 0}, size={1920, 1080}
21:04:54: Windows Version: 6.1 Build 7601 S
21:04:54: Aero is Disabled
21:04:54: -------------------------------
21:04:54: OBS Modules:
21:04:54: Base Address Module
21:04:54: 000000003F3C0000 OBS.exe
21:04:54: 00000000E5090000 OBSApi.dll
21:04:54: 00000000F50E0000 DShowPlugin.dll
21:04:54: 00000000F8A40000 GraphicsCapture.dll
21:04:54: 00000000F8440000 NoiseGate.dll
21:04:54: 00000000F7210000 PSVPlugin.dll
21:04:54: ------------------------------------------
21:04:54: Adapter 1
21:04:54: Video Adapter: AMD Radeon HD 6700 Series
21:04:54: Video Adapter Dedicated Video Memory: 1053655040
21:04:54: Video Adapter Shared System Memory: 4016846848
21:04:54: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:04:54: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
21:04:54: =====Stream Start: 2014-05-25, 21:04:54===============================================
21:04:54: Multithreaded optimizations: On
21:04:54: Base resolution: 1920x1080
21:04:54: Output resolution: 1280x720
21:04:54: ------------------------------------------
21:04:54: Loading up D3D10 on AMD Radeon HD 6700 Series (Adapter 1)...
21:04:54: ------------------------------------------
21:04:54: Audio Format: 48000 Hz
21:04:54: ------------------------------------------
21:04:54: Audio Channels: 2 Ch
21:04:54: Playback device Default
21:04:54: ------------------------------------------
21:04:54: Using desktop audio input: Speakers (5- Logitech USB Headset)
21:04:54: Global Audio time adjust: 0
21:04:54: ------------------------------------------
21:04:54: Audio Encoding: AAC
21:04:54: bitrate: 320
21:04:54: Using Monitor Capture
21:04:54: Scene buffering time set to 700
21:04:54: ------------------------------------------
21:04:54: Video Encoding: x264
21:04:54: fps: 30
21:04:54: width: 1280, height: 720
21:04:54: preset: veryfast
21:04:54: profile: main
21:04:54: keyint: 60
21:04:54: CBR: no
21:04:54: CFR: yes
21:04:54: max bitrate: 300
21:04:54: buffer size: 300
21:04:54: quality: 6
21:04:54: ------------------------------------------
21:04:56: Using RTMP service: Twitch / Justin.tv
21:04:56: Server selection: rtmp://live.justin.tv/app
21:04:57: Interface: NETGEAR WNA1100 N150 Wireless USB Adapter (802.11, 65 mbps)
21:04:57: Completed handshake with rtmp://live.justin.tv/app in 84 ms.
21:04:57: SO_SNDBUF was at 8192
21:04:57: SO_SNDBUF is now 65536
00:18:16: Total frames encoded: 348032, total frames duplicated: 16242 (4.67%)
00:18:16: Total frames rendered: 348034, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
00:18:16: RTMPPublisher::SocketLoop: Graceful loop exit
00:18:16: Average send payload: 1093 bytes, average send interval: 32 ms
00:18:16: Number of times waited to send: 0, Waited for a total of 0 bytes
00:18:16: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:18:16: Number of bytes sent: 392631348
00:18:16:
00:18:16: Profiler time results:
00:18:16:
00:18:16: ==============================================================
00:18:16: video thread frame - [100%] [avg time: 6.74 ms] [children: 82.6%] [unaccounted: 17.4%]
00:18:16: | scene->Preprocess - [77.3%] [avg time: 5.211 ms]
00:18:16: | GPU download and conversion - [5.33%] [avg time: 0.359 ms] [children: 5.12%] [unaccounted: 0.208%]
00:18:16: | | flush - [4.96%] [avg time: 0.334 ms]
00:18:16: | | CopyResource - [0.134%] [avg time: 0.009 ms]
00:18:16: | | conversion to 4:2:0 - [0.0297%] [avg time: 0.002 ms]
00:18:16: Convert444Threads - [100%] [avg time: 0.457 ms] [children: 99.3%] [unaccounted: 0.656%]
00:18:16: | Convert444toNV12 - [99.3%] [avg time: 0.454 ms]
00:18:16: encoder thread frame - [100%] [avg time: 0.861 ms] [children: 1.74%] [unaccounted: 98.3%]
00:18:16: | sending stuff out - [1.74%] [avg time: 0.015 ms]
00:18:16: ==============================================================
00:18:16:
00:18:16:
00:18:16: Profiler CPU results:
00:18:16:
00:18:16: ==============================================================
00:18:16: video thread frame - [cpu time: avg 3.686 ms, total 1.28303e+006 ms] [avg calls per frame: 1]
00:18:16: | scene->Preprocess - [cpu time: avg 2.955 ms, total 1.02856e+006 ms] [avg calls per frame: 1]
00:18:16: | GPU download and conversion - [cpu time: avg 0.055 ms, total 19156.9 ms] [avg calls per frame: 1]
00:18:16: | | flush - [cpu time: avg 0.026 ms, total 9188.45 ms] [avg calls per frame: 1]
00:18:16: | | CopyResource - [cpu time: avg 0.012 ms, total 4383.62 ms] [avg calls per frame: 1]
00:18:16: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 1279.21 ms] [avg calls per frame: 1]
00:18:16: Convert444Threads - [cpu time: avg 0.466 ms, total 325013 ms] [avg calls per frame: 2]
00:18:16: | Convert444toNV12 - [cpu time: avg 0.465 ms, total 323749 ms] [avg calls per frame: 2]
00:18:16: encoder thread frame - [cpu time: avg 0.083 ms, total 29078.6 ms] [avg calls per frame: 1]
00:18:16: | sending stuff out - [cpu time: avg 0.006 ms, total 2308.82 ms] [avg calls per frame: 1]
00:18:16: ==============================================================
00:18:16:
00:18:16: =====Stream End: 2014-05-26, 00:18:16=================================================
Last game capture log:
2013-12-19, 18:35:02: we're booting up:
18:35:02: CaptureThread: attached to process LolClient.exe
18:35:02: D3D9 Present
18:35:02: (half life scientist) everything.. seems to be in order
18:35:02: D3D9EndScene called
18:35:02: D3DPRESENT_PARAMETERS {
18:35:02: BackBufferWidth: 16
18:35:02: BackBufferHeight: 16
18:35:02: BackBufferFormat: D3DFMT_X8R8G8B8
18:35:02: BackBufferCount: 1
18:35:02: MultiSampleType: D3DMULTISAMPLE_NONE
18:35:02: MultiSampleQuality: 0
18:35:02: SwapEffect: D3DSWAPEFFECT_COPY
18:35:02: hDeviceWindow: 394160
18:35:02: Windowed: true
18:35:02: EnableAutoDepthStencil: false
18:35:02: AutoDepthStencilFormat: D3DFMT_UNKNOWN
18:35:02: Flags: None
18:35:02: FullScreen_RefreshRateInHz: 0
18:35:02: PresentationInterval: 0
18:35:02: };
18:35:02: successfully set up d3d9 hooks
18:35:02: D3D9SwapPresent called
18:35:02: DoD3D9GPUHook: success
18:35:02: D3DSURFACE_DESC {
18:35:02: Format: D3DFMT_X8R8G8B8
18:35:02: Type: D3DRTYPE_SURFACE
18:35:02: Usage: D3DUSAGE_RENDERTARGET
18:35:02: Pool: D3DPOOL_DEFAULT
18:35:02: MultiSampleType: D3DMULTISAMPLE_NONE
18:35:02: MultiSampleQuality: 0
18:35:02: Width: 1280
18:35:02: Height: 800
18:35:02: };
18:35:02: successfully capturing d3d9 frames via GPU
18:36:23: ---------------------- Cleared D3D9 Capture ----------------------
18:36:24: D3D9EndScene called
18:36:24: D3D9SwapPresent called
19:20:02: D3D9Reset called
19:20:02: ---------------------- Cleared D3D9 Capture ----------------------
19:20:02: D3DPRESENT_PARAMETERS {
19:20:02: BackBufferWidth: 16
19:20:02: BackBufferHeight: 16
19:20:02: BackBufferFormat: D3DFMT_X8R8G8B8
19:20:02: BackBufferCount: 1
19:20:02: MultiSampleType: D3DMULTISAMPLE_NONE
19:20:02: MultiSampleQuality: 0
19:20:02: SwapEffect: D3DSWAPEFFECT_COPY
19:20:02: hDeviceWindow: 394160
19:20:02: Windowed: true
19:20:02: EnableAutoDepthStencil: false
19:20:02: AutoDepthStencilFormat: D3DFMT_UNKNOWN
19:20:02: Flags: None
19:20:02: FullScreen_RefreshRateInHz: 0
19:20:02: PresentationInterval: 0
19:20:02: };
19:20:02: successfully set up d3d9 hooks
19:20:02: D3D9EndScene called
19:20:02: D3D9SwapPresent called
19:21:23: D3D9Reset called
19:21:23: ---------------------- Cleared D3D9 Capture ----------------------
19:21:23: successfully set up d3d9 hooks
19:21:23: D3D9EndScene called
19:21:23: D3D9SwapPresent called
12:48:04: D3D9Reset called
12:48:04: ---------------------- Cleared D3D9 Capture ----------------------
12:48:04: successfully set up d3d9 hooks
12:48:04: D3D9EndScene called
12:48:04: D3D9SwapPresent called
13:02:49: D3D9Reset called
13:02:49: ---------------------- Cleared D3D9 Capture ----------------------
13:02:49: successfully set up d3d9 hooks
13:02:49: D3D9EndScene called
13:02:49: D3D9SwapPresent called
13:04:49: D3D9Reset called
13:04:49: ---------------------- Cleared D3D9 Capture ----------------------
13:04:49: failed to get d3d9 swap chain to initialize hooks