14:21:03: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
14:21:03: -------------------------------
14:21:03: CPU Name: Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
14:21:03: CPU Speed: 2533MHz
14:21:03: Physical Memory: 3327MB Total, 2221MB Free
14:21:03: stepping id: 6, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
14:21:03: monitor 1: pos={0, 0}, size={1280, 1024}
14:21:03: Windows Version: 6.1 Build 7601 S
14:21:03: Aero is Enabled
14:21:03: -------------------------------
14:21:03: OBS Modules:
14:21:03: Base Address Module
14:21:03: 00F90000 OBS.exe
14:21:03: 523D0000 OBSApi.dll
14:21:03: 71840000 DShowPlugin.dll
14:21:03: 6BB80000 GraphicsCapture.dll
14:21:03: 6BB60000 NoiseGate.dll
14:21:03: 68690000 PSVPlugin.dll
14:21:03: ------------------------------------------
14:21:03: Adapter 1
14:21:03: Video Adapter: ATI Radeon HD 3800 Series
14:21:03: Video Adapter Dedicated Video Memory: 531386368
14:21:03: Video Adapter Shared System Memory: 1475928064
14:21:03: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
14:21:03: =====Stream Start: 2014-01-01, 14:21:03===============================================
14:21:03: Multithreaded optimizations: On
14:21:03: Base resolution: 1280x1024
14:21:03: Output resolution: 1280x1024
14:21:03: ------------------------------------------
14:21:03: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
14:21:03: ------------------------------------------
14:21:03: Audio Format: 48000hz
14:21:03: Playback device Default
14:21:03: ------------------------------------------
14:21:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:21:03: ------------------------------------------
14:21:03: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:21:03: ------------------------------------------
14:21:03: Audio Encoding: AAC
14:21:03: bitrate: 128
14:21:03: Using text output
14:21:03: Using bitmap image
14:21:03: Using Window Capture
14:21:03: Using graphics capture
14:21:03: Scene buffering time set to 400
14:21:03: Using custom x264 settings: "vbv-bufsize=117"
14:21:03: ------------------------------------------
14:21:03: Video Encoding: x264
14:21:03: fps: 30
14:21:03: width: 1280, height: 1024
14:21:03: preset: veryfast
14:21:03: profile: main
14:21:03: keyint: 60
14:21:03: CBR: yes
14:21:03: CFR: yes
14:21:03: max bitrate: 2500
14:21:03: buffer size: 117
14:21:03: ------------------------------------------
14:21:03: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:21:03: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
14:21:04: Using Monitor Capture
14:21:41: Using Monitor Capture
14:40:04: Settings::Encoding: Changing bitrate from 2500kb/s to 1850kb/s
14:40:35: Using graphics capture
14:40:37: Using Monitor Capture
14:40:40: Using Monitor Capture
14:41:35: Total frames encoded: 36942, total frames duplicated: 19685 (53.29%)
14:41:35: Number of frames skipped due to encoder lag: 3450 (9.34%)
14:41:35: Total frames rendered: 17454, number of late frames: 12573 (72.04%) (it's okay for some frames to be late)
14:41:35:
14:41:35: Profiler time results:
14:41:35:
14:41:35: ==============================================================
14:41:35: video thread frame - [100%] [avg time: 62.765 ms] [children: 98.1%] [unaccounted: 1.86%]
14:41:35: | scene->Preprocess - [97.6%] [avg time: 61.259 ms]
14:41:35: | GPU download and conversion - [0.542%] [avg time: 0.34 ms] [children: 0.465%] [unaccounted: 0.0765%]
14:41:35: | | flush - [0.317%] [avg time: 0.199 ms]
14:41:35: | | CopyResource - [0.0574%] [avg time: 0.036 ms]
14:41:35: | | conversion to 4:2:0 - [0.0908%] [avg time: 0.057 ms]
14:41:35: Convert444Thread - [100%] [avg time: 3.788 ms] [children: 99.6%] [unaccounted: 0.37%]
14:41:35: | Convert444toNV12 - [99.6%] [avg time: 3.774 ms]
14:41:35: encoder thread frame - [100%] [avg time: 11.027 ms]
14:41:35: ==============================================================
14:41:35:
14:41:35:
14:41:35: Profiler CPU results:
14:41:35:
14:41:35: ==============================================================
14:41:35: video thread frame - [cpu time: avg 9.55 ms, total 166703 ms] [avg calls per frame: 1]
14:41:35: | scene->Preprocess - [cpu time: avg 9.092 ms, total 158700 ms] [avg calls per frame: 1]
14:41:35: | GPU download and conversion - [cpu time: avg 0.067 ms, total 1185.61 ms] [avg calls per frame: 1]
14:41:35: | | flush - [cpu time: avg 0.034 ms, total 608.407 ms] [avg calls per frame: 1]
14:41:35: | | CopyResource - [cpu time: avg 0.012 ms, total 218.401 ms] [avg calls per frame: 1]
14:41:35: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 78.001 ms] [avg calls per frame: 1]
14:41:35: Convert444Thread - [cpu time: avg 2.885 ms, total 50325.9 ms] [avg calls per frame: 1]
14:41:35: | Convert444toNV12 - [cpu time: avg 2.878 ms, total 50201.1 ms] [avg calls per frame: 1]
14:41:35: encoder thread frame - [cpu time: avg 3.934 ms, total 145299 ms] [avg calls per frame: 1]
14:41:35: ==============================================================
14:41:35:
14:41:35: =====Stream End: 2014-01-01, 14:41:35=================================================
14:41:40: Using fixed low latency mode, factor 20
14:41:40: =====Stream Start: 2014-01-01, 14:41:40===============================================
14:41:40: Multithreaded optimizations: On
14:41:40: Base resolution: 1280x1024
14:41:40: Output resolution: 1280x1024
14:41:40: ------------------------------------------
14:41:40: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
14:41:40: ------------------------------------------
14:41:40: Audio Format: 48000hz
14:41:40: Playback device Default
14:41:40: ------------------------------------------
14:41:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:41:40: ------------------------------------------
14:41:40: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:41:40: ------------------------------------------
14:41:40: Audio Encoding: AAC
14:41:40: bitrate: 128
14:41:40: Using text output
14:41:40: Using bitmap image
14:41:40: Using Window Capture
14:41:40: Using graphics capture
14:41:40: Using Monitor Capture
14:41:40: Scene buffering time set to 400
14:41:40: Using custom x264 settings: "vbv-bufsize=117"
14:41:40: ------------------------------------------
14:41:40: Video Encoding: x264
14:41:40: fps: 30
14:41:40: width: 1280, height: 1024
14:41:40: preset: veryfast
14:41:40: profile: main
14:41:40: keyint: 60
14:41:40: CBR: no
14:41:40: CFR: yes
14:41:40: max bitrate: 1850
14:41:40: buffer size: 117
14:41:40: quality: 5
14:41:40: ------------------------------------------
14:41:40: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:41:40: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
14:41:42: Using RTMP service: Twitch / Justin.tv
14:41:42: Server selection: rtmp://live.justin.tv/app
14:41:42: Interface: D-Link AirPlus G DWL-G122 Wireless USB Adapter(rev.C) (802.11, 54 mbps)
14:41:42: Completed handshake with rtmp://live.justin.tv/app in 411 ms.
14:41:44: SO_SNDBUF was at 8192
14:41:44: SO_SNDBUF is now 65536
14:42:30: SharedTexCapture hooked
14:43:25: Using Monitor Capture
14:43:43: Using graphics capture
14:43:43: SharedTexCapture hooked
14:43:56: SharedTexCapture hooked
14:44:28: RTMPPublisher::SocketLoop: Stalled for 1674 ms to write 349 bytes (buffer: 0 / 252928), unstable connection?
14:45:13: Using graphics capture
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
14:45:13: SharedTexCapture hooked
14:46:38: Using Monitor Capture
14:46:39: Using graphics capture
14:47:22: SharedTexCapture hooked
14:47:24: Settings::Encoding: Changing bitrate from 1850kb/s to 1550kb/s
14:49:40: SharedTexCapture hooked
14:50:10: Settings::Encoding: Changing bitrate from 1550kb/s to 1000kb/s
14:51:38: Using graphics capture
14:51:42: SharedTexCapture hooked
14:55:23: Using Monitor Capture
14:55:33: Using Monitor Capture
14:57:04: Settings::Video: Enabling Aero
14:57:54: Settings::Encoding: Changing bitrate from 1000kb/s to 640kb/s
14:59:12: Settings::Video: Enabling Aero
15:00:09: Settings::Video: Enabling Aero
15:00:32: Settings::Video: Enabling Aero
15:05:38: Using graphics capture
15:06:47: Settings::Encoding: Changing bitrate from 640kb/s to 100kb/s
15:07:06: Settings::Video: Enabling Aero
15:08:09: Settings::Encoding: Changing bitrate from 100kb/s to 1200kb/s
15:08:25: SharedTexCapture hooked
15:11:24: Total frames encoded: 53398, total frames duplicated: 45372 (84.97%)
15:11:24: Number of frames skipped due to encoder lag: 41041 (76.86%)
15:11:24: Total frames rendered: 9504, number of late frames: 2140 (22.52%) (it's okay for some frames to be late)
15:11:25: RTMPPublisher::SocketLoop: Graceful loop exit
15:11:25: Average send payload: 4867 bytes, average send interval: 66 ms
15:11:25: Number of times waited to send: 0, Waited for a total of 0 bytes
15:11:25: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:11:25: Number of bytes sent: 129973362
15:11:25:
15:11:25: Profiler time results:
15:11:25:
15:11:25: ==============================================================
15:11:25: video thread frame - [100%] [avg time: 24.142 ms] [children: 92.4%] [unaccounted: 7.57%]
15:11:25: | scene->Preprocess - [86.1%] [avg time: 20.785 ms]
15:11:25: | GPU download and conversion - [6.34%] [avg time: 1.53 ms] [children: 4.71%] [unaccounted: 1.63%]
15:11:25: | | flush - [1.39%] [avg time: 0.335 ms]
15:11:25: | | CopyResource - [3.09%] [avg time: 0.746 ms]
15:11:25: | | conversion to 4:2:0 - [0.228%] [avg time: 0.055 ms]
15:11:25: Convert444Thread - [100%] [avg time: 5.076 ms] [children: 98.7%] [unaccounted: 1.32%]
15:11:25: | Convert444toNV12 - [98.7%] [avg time: 5.009 ms]
15:11:25: encoder thread frame - [100%] [avg time: 29.273 ms]
15:11:25: ==============================================================
15:11:25:
15:11:25:
15:11:25: Profiler CPU results:
15:11:25:
15:11:25: ==============================================================
15:11:25: video thread frame - [cpu time: avg 2.444 ms, total 23228.6 ms] [avg calls per frame: 1]
15:11:25: | scene->Preprocess - [cpu time: avg 1.94 ms, total 18439.3 ms] [avg calls per frame: 1]
15:11:25: | GPU download and conversion - [cpu time: avg 0.09 ms, total 858.005 ms] [avg calls per frame: 1]
15:11:25: | | flush - [cpu time: avg 0.047 ms, total 452.404 ms] [avg calls per frame: 1]
15:11:25: | | CopyResource - [cpu time: avg 0.013 ms, total 124.8 ms] [avg calls per frame: 1]
15:11:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:11:25: Convert444Thread - [cpu time: avg 2.941 ms, total 27924.2 ms] [avg calls per frame: 1]
15:11:25: | Convert444toNV12 - [cpu time: avg 2.937 ms, total 27893 ms] [avg calls per frame: 1]
15:11:25: encoder thread frame - [cpu time: avg 3.935 ms, total 210071 ms] [avg calls per frame: 1]
15:11:25: ==============================================================
15:11:25:
15:11:25: =====Stream End: 2014-01-01, 15:11:25=================================================
15:11:34: Settings::Video: Enabling Aero
15:11:47: Settings::Video: Enabling Aero
15:11:57: Using fixed low latency mode, factor 20
15:11:57: =====Stream Start: 2014-01-01, 15:11:57===============================================
15:11:57: Multithreaded optimizations: On
15:11:57: Base resolution: 1280x1024
15:11:57: Output resolution: 1024x818
15:11:57: ------------------------------------------
15:11:57: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
15:11:57: ------------------------------------------
15:11:57: Audio Format: 48000hz
15:11:57: Playback device Default
15:11:57: ------------------------------------------
15:11:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:11:57: ------------------------------------------
15:11:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:11:57: ------------------------------------------
15:11:57: Audio Encoding: AAC
15:11:57: bitrate: 96
15:11:57: Using text output
15:11:57: Using bitmap image
15:11:57: Using Window Capture
15:11:57: Using graphics capture
15:11:57: Scene buffering time set to 400
15:11:58: Using custom x264 settings: "vbv-bufsize=117"
15:11:58: ------------------------------------------
15:11:58: Video Encoding: x264
15:11:58: fps: 30
15:11:58: width: 1024, height: 818
15:11:58: preset: veryfast
15:11:58: profile: main
15:11:58: keyint: 60
15:11:58: CBR: yes
15:11:58: CFR: yes
15:11:58: max bitrate: 1200
15:11:58: buffer size: 117
15:11:58: ------------------------------------------
15:11:58: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:11:58: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:11:58: SharedTexCapture hooked
15:11:59: Using RTMP service: Twitch / Justin.tv
15:11:59: Server selection: rtmp://live-prg.justin.tv/app
15:11:59: Interface: D-Link AirPlus G DWL-G122 Wireless USB Adapter(rev.C) (802.11, 54 mbps)
15:12:00: Completed handshake with rtmp://live-prg.justin.tv/app in 576 ms.
15:12:01: SO_SNDBUF was at 8192
15:12:01: SO_SNDBUF is now 65536
15:13:06: Settings::Video: Enabling Aero
15:15:16: Settings::Video: Enabling Aero
15:22:19: Settings::Video: Enabling Aero
15:22:33: Settings::Video: Enabling Aero
15:23:03: Settings::Video: Enabling Aero
15:23:30: Settings::Video: Enabling Aero
15:25:13: SharedTexCapture hooked
15:27:37: Settings::Video: Enabling Aero
15:28:00: Settings::Video: Enabling Aero
15:31:06: Settings::Video: Enabling Aero
15:31:29: Total frames encoded: 35108, total frames duplicated: 15028 (42.81%)
15:31:29: Number of frames skipped due to encoder lag: 11777 (33.55%)
15:31:29: Total frames rendered: 23059, number of late frames: 488 (2.12%) (it's okay for some frames to be late)
15:31:29: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
15:31:29: Average send payload: 8916 bytes, average send interval: 56 ms
15:31:29: Number of times waited to send: 2198, Waited for a total of 7118557 bytes
15:31:29: Number of b-frames dropped: 874 (2.5%), Number of p-frames dropped: 622 (1.8%), Total 1496 (4.3%)
15:31:29: Number of bytes sent: 184495037
15:31:29:
15:31:29: Profiler time results:
15:31:29:
15:31:29: ==============================================================
15:31:29: video thread frame - [100%] [avg time: 5.036 ms] [children: 67.1%] [unaccounted: 32.9%]
15:31:29: | scene->Preprocess - [51.2%] [avg time: 2.58 ms]
15:31:29: | GPU download and conversion - [15.9%] [avg time: 0.801 ms] [children: 12.2%] [unaccounted: 3.71%]
15:31:29: | | flush - [8.34%] [avg time: 0.42 ms]
15:31:29: | | CopyResource - [3.42%] [avg time: 0.172 ms]
15:31:29: | | conversion to 4:2:0 - [0.437%] [avg time: 0.022 ms]
15:31:29: Convert444Thread - [100%] [avg time: 3.301 ms] [children: 97.5%] [unaccounted: 2.54%]
15:31:29: | Convert444toNV12 - [97.5%] [avg time: 3.217 ms]
15:31:29: encoder thread frame - [100%] [avg time: 16.345 ms]
15:31:29: ==============================================================
15:31:29:
15:31:29:
15:31:29: Profiler CPU results:
15:31:29:
15:31:29: ==============================================================
15:31:29: video thread frame - [cpu time: avg 0.624 ms, total 14398.9 ms] [avg calls per frame: 1]
15:31:29: | scene->Preprocess - [cpu time: avg 0.114 ms, total 2636.43 ms] [avg calls per frame: 1]
15:31:29: | GPU download and conversion - [cpu time: avg 0.095 ms, total 2199.61 ms] [avg calls per frame: 1]
15:31:29: | | flush - [cpu time: avg 0.053 ms, total 1232.41 ms] [avg calls per frame: 1]
15:31:29: | | CopyResource - [cpu time: avg 0.015 ms, total 358.801 ms] [avg calls per frame: 1]
15:31:29: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 62.4 ms] [avg calls per frame: 1]
15:31:29: Convert444Thread - [cpu time: avg 1.97 ms, total 45396.3 ms] [avg calls per frame: 1]
15:31:29: | Convert444toNV12 - [cpu time: avg 1.963 ms, total 45240.3 ms] [avg calls per frame: 1]
15:31:29: encoder thread frame - [cpu time: avg 2.082 ms, total 73070.9 ms] [avg calls per frame: 1]
15:31:29: ==============================================================
15:31:29:
15:31:29: =====Stream End: 2014-01-01, 15:31:29=================================================
15:31:34: Settings::Video: Enabling Aero
15:31:44: Settings::Video: Enabling Aero
15:32:34: =====Stream Start: 2014-01-01, 15:32:34===============================================
15:32:34: Multithreaded optimizations: On
15:32:34: Base resolution: 1280x1024
15:32:34: Output resolution: 1280x1024
15:32:34: ------------------------------------------
15:32:34: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
15:32:35: ------------------------------------------
15:32:35: Audio Format: 48000hz
15:32:35: Playback device Default
15:32:35: ------------------------------------------
15:32:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:32:35: ------------------------------------------
15:32:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:32:35: ------------------------------------------
15:32:35: Audio Encoding: AAC
15:32:35: bitrate: 96
15:32:35: Using text output
15:32:35: Using bitmap image
15:32:35: Using Window Capture
15:32:35: Using graphics capture
15:32:35: Scene buffering time set to 400
15:32:35: Using custom x264 settings: "vbv-bufsize=117"
15:32:35: ------------------------------------------
15:32:35: Video Encoding: x264
15:32:35: fps: 30
15:32:35: width: 1280, height: 1024
15:32:35: preset: veryfast
15:32:35: profile: main
15:32:35: keyint: 60
15:32:35: CBR: yes
15:32:35: CFR: yes
15:32:35: max bitrate: 1200
15:32:35: buffer size: 117
15:32:35: ------------------------------------------
15:32:35: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:32:35: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:32:35: SharedTexCapture hooked
15:37:44: Total frames encoded: 8782, total frames duplicated: 7714 (87.84%)
15:37:44: Number of frames skipped due to encoder lag: 7298 (83.10%)
15:37:44: Total frames rendered: 1392, number of late frames: 221 (15.88%) (it's okay for some frames to be late)
15:37:44:
15:37:44: Profiler time results:
15:37:44:
15:37:44: ==============================================================
15:37:44: video thread frame - [100%] [avg time: 13.66 ms] [children: 96.4%] [unaccounted: 3.64%]
15:37:44: | scene->Preprocess - [53%] [avg time: 7.241 ms]
15:37:44: | GPU download and conversion - [43.4%] [avg time: 5.922 ms] [children: 35.1%] [unaccounted: 8.22%]
15:37:44: | | flush - [26.7%] [avg time: 3.641 ms]
15:37:44: | | CopyResource - [8.41%] [avg time: 1.149 ms]
15:37:44: | | conversion to 4:2:0 - [0.0659%] [avg time: 0.009 ms]
15:37:44: Convert444Thread - [100%] [avg time: 3.787 ms] [children: 99.7%] [unaccounted: 0.343%]
15:37:44: | Convert444toNV12 - [99.7%] [avg time: 3.774 ms]
15:37:44: encoder thread frame - [100%] [avg time: 32.752 ms]
15:37:44: ==============================================================
15:37:44:
15:37:44:
15:37:44: Profiler CPU results:
15:37:44:
15:37:44: ==============================================================
15:37:44: video thread frame - [cpu time: avg 0.526 ms, total 733.204 ms] [avg calls per frame: 1]
15:37:44: | scene->Preprocess - [cpu time: avg 0.168 ms, total 234.001 ms] [avg calls per frame: 1]
15:37:44: | GPU download and conversion - [cpu time: avg 0.201 ms, total 280.802 ms] [avg calls per frame: 1]
15:37:44: | | flush - [cpu time: avg 0.145 ms, total 202.802 ms] [avg calls per frame: 1]
15:37:44: | | CopyResource - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
15:37:44: | | conversion to 4:2:0 - [cpu time: avg 0.011 ms, total 15.6 ms] [avg calls per frame: 1]
15:37:44: Convert444Thread - [cpu time: avg 3.074 ms, total 4227.63 ms] [avg calls per frame: 1]
15:37:44: | Convert444toNV12 - [cpu time: avg 3.074 ms, total 4227.63 ms] [avg calls per frame: 1]
15:37:44: encoder thread frame - [cpu time: avg 3.909 ms, total 34289 ms] [avg calls per frame: 1]
15:37:44: ==============================================================
15:37:44:
15:37:44: =====Stream End: 2014-01-01, 15:37:44=================================================
15:42:45: Settings::Video: Enabling Aero
15:43:15: Using fixed low latency mode, factor 20
15:43:15: =====Stream Start: 2014-01-01, 15:43:15===============================================
15:43:15: Multithreaded optimizations: On
15:43:15: Base resolution: 1280x1024
15:43:15: Output resolution: 1280x1024
15:43:15: ------------------------------------------
15:43:15: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
15:43:15: ------------------------------------------
15:43:15: Audio Format: 48000hz
15:43:15: Playback device Default
15:43:15: ------------------------------------------
15:43:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:43:15: ------------------------------------------
15:43:15: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:43:15: ------------------------------------------
15:43:15: Audio Encoding: AAC
15:43:15: bitrate: 96
15:43:15: Using text output
15:43:15: Using bitmap image
15:43:15: Using Window Capture
15:43:15: Using graphics capture
15:43:15: Scene buffering time set to 400
15:43:15: Using custom x264 settings: "vbv-bufsize=117"
15:43:15: ------------------------------------------
15:43:15: Video Encoding: x264
15:43:15: fps: 30
15:43:15: width: 1280, height: 1024
15:43:15: preset: veryfast
15:43:15: profile: main
15:43:15: keyint: 60
15:43:15: CBR: yes
15:43:15: CFR: yes
15:43:15: max bitrate: 1200
15:43:15: buffer size: 117
15:43:15: ------------------------------------------
15:43:15: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:43:15: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:43:15: SharedTexCapture hooked
15:43:17: Using RTMP service: Twitch / Justin.tv
15:43:17: Server selection: rtmp://live-prg.justin.tv/app
15:43:17: Interface: D-Link AirPlus G DWL-G122 Wireless USB Adapter(rev.C) (802.11, 54 mbps)
15:43:18: Completed handshake with rtmp://live-prg.justin.tv/app in 593 ms.
15:43:19: SO_SNDBUF was at 8192
15:43:19: SO_SNDBUF is now 65536
15:44:19: Using Monitor Capture
15:44:39: Using graphics capture
15:44:52: Total frames encoded: 2328, total frames duplicated: 2266 (97.34%)
15:44:52: Number of frames skipped due to encoder lag: 2258 (96.99%)
15:44:52: Total frames rendered: 76, number of late frames: 1 (1.32%) (it's okay for some frames to be late)
15:44:52: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
15:44:52: Average send payload: 7780 bytes, average send interval: 60 ms
15:44:52: Number of times waited to send: 137, Waited for a total of 449409 bytes
15:44:52: Number of b-frames dropped: 13 (0.58%), Number of p-frames dropped: 0 (0%), Total 13 (0.58%)
15:44:52: Number of bytes sent: 12013727
15:44:53:
15:44:53: Profiler time results:
15:44:53:
15:44:53: ==============================================================
15:44:53: video thread frame - [100%] [avg time: 6.871 ms] [children: 88.8%] [unaccounted: 11.2%]
15:44:53: | scene->Preprocess - [77.9%] [avg time: 5.351 ms]
15:44:53: | GPU download and conversion - [10.9%] [avg time: 0.751 ms] [children: 7.71%] [unaccounted: 3.22%]
15:44:53: | | flush - [7.25%] [avg time: 0.498 ms]
15:44:53: | | CopyResource - [0.262%] [avg time: 0.018 ms]
15:44:53: | | conversion to 4:2:0 - [0.204%] [avg time: 0.014 ms]
15:44:53: Convert444Thread - [100%] [avg time: 3.577 ms] [children: 99.7%] [unaccounted: 0.308%]
15:44:53: | Convert444toNV12 - [99.7%] [avg time: 3.566 ms]
15:44:53: encoder thread frame - [100%] [avg time: 40.86 ms]
15:44:53: ==============================================================
15:44:53:
15:44:53:
15:44:53: Profiler CPU results:
15:44:53:
15:44:53: ==============================================================
15:44:53: video thread frame - [cpu time: avg 0.615 ms, total 46.8 ms] [avg calls per frame: 1]
15:44:53: | scene->Preprocess - [cpu time: avg 0.205 ms, total 15.6 ms] [avg calls per frame: 1]
15:44:53: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:44:53: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:44:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:44:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:44:53: Convert444Thread - [cpu time: avg 2.86 ms, total 171.601 ms] [avg calls per frame: 1]
15:44:53: | Convert444toNV12 - [cpu time: avg 2.86 ms, total 171.601 ms] [avg calls per frame: 1]
15:44:53: encoder thread frame - [cpu time: avg 4.176 ms, total 9672.06 ms] [avg calls per frame: 1]
15:44:53: ==============================================================
15:44:53:
15:44:53: =====Stream End: 2014-01-01, 15:44:53=================================================
15:44:55: Using fixed low latency mode, factor 20
15:44:55: =====Stream Start: 2014-01-01, 15:44:55===============================================
15:44:55: Multithreaded optimizations: On
15:44:55: Base resolution: 1280x1024
15:44:55: Output resolution: 1280x1024
15:44:55: ------------------------------------------
15:44:55: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
15:44:56: ------------------------------------------
15:44:56: Audio Format: 48000hz
15:44:56: Playback device Default
15:44:57: ------------------------------------------
15:44:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:44:57: ------------------------------------------
15:44:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:44:57: ------------------------------------------
15:44:57: Audio Encoding: AAC
15:44:57: bitrate: 96
15:44:57: Using text output
15:44:57: Using bitmap image
15:44:57: Using Window Capture
15:44:57: Using graphics capture
15:44:57: Using Monitor Capture
15:44:57: Scene buffering time set to 400
15:44:58: Using custom x264 settings: "vbv-bufsize=117"
15:44:58: ------------------------------------------
15:44:58: Video Encoding: x264
15:44:58: fps: 30
15:44:58: width: 1280, height: 1024
15:44:58: preset: veryfast
15:44:58: profile: main
15:44:58: keyint: 60
15:44:58: CBR: yes
15:44:58: CFR: yes
15:44:58: max bitrate: 1200
15:44:58: buffer size: 117
15:44:58: ------------------------------------------
15:44:58: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:44:58: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:44:58: SharedTexCapture hooked
15:45:00: Using RTMP service: Twitch / Justin.tv
15:45:00: Server selection: rtmp://live-prg.justin.tv/app
15:45:00: Interface: D-Link AirPlus G DWL-G122 Wireless USB Adapter(rev.C) (802.11, 54 mbps)
15:45:00: Completed handshake with rtmp://live-prg.justin.tv/app in 559 ms.
15:45:01: SO_SNDBUF was at 8192
15:45:01: SO_SNDBUF is now 65536
15:47:00: Total frames encoded: 3523, total frames duplicated: 3291 (93.41%)
15:47:00: Number of frames skipped due to encoder lag: 2943 (83.54%)
15:47:00: Total frames rendered: 234, number of late frames: 209 (89.32%) (it's okay for some frames to be late)
15:47:00: RTMPPublisher::SocketLoop: Socket error, send() returned -1, GetLastError() 10038
15:47:00: Average send payload: 8916 bytes, average send interval: 56 ms
15:47:00: Number of times waited to send: 451, Waited for a total of 1462100 bytes
15:47:00: Number of b-frames dropped: 35 (1%), Number of p-frames dropped: 16 (0.47%), Total 51 (1.5%)
15:47:00: Number of bytes sent: 18421213
15:47:00:
15:47:00: Profiler time results:
15:47:00:
15:47:00: ==============================================================
15:47:00: video thread frame - [100%] [avg time: 92.177 ms] [children: 98%] [unaccounted: 1.99%]
15:47:00: | scene->Preprocess - [97.1%] [avg time: 89.536 ms]
15:47:00: | GPU download and conversion - [0.878%] [avg time: 0.809 ms] [children: 0.787%] [unaccounted: 0.0911%]
15:47:00: | | flush - [0.298%] [avg time: 0.275 ms]
15:47:00: | | CopyResource - [0.426%] [avg time: 0.393 ms]
15:47:00: | | conversion to 4:2:0 - [0.0618%] [avg time: 0.057 ms]
15:47:00: Convert444Thread - [100%] [avg time: 4.306 ms] [children: 98.5%] [unaccounted: 1.46%]
15:47:00: | Convert444toNV12 - [98.5%] [avg time: 4.243 ms]
15:47:00: encoder thread frame - [100%] [avg time: 31.206 ms]
15:47:00: ==============================================================
15:47:00:
15:47:00:
15:47:00: Profiler CPU results:
15:47:00:
15:47:00: ==============================================================
15:47:00: video thread frame - [cpu time: avg 11.266 ms, total 2636.42 ms] [avg calls per frame: 1]
15:47:00: | scene->Preprocess - [cpu time: avg 10.666 ms, total 2496.02 ms] [avg calls per frame: 1]
15:47:00: | GPU download and conversion - [cpu time: avg 0.066 ms, total 15.6 ms] [avg calls per frame: 1]
15:47:00: | | flush - [cpu time: avg 0.066 ms, total 15.6 ms] [avg calls per frame: 1]
15:47:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:47:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:47:00: Convert444Thread - [cpu time: avg 2.542 ms, total 577.203 ms] [avg calls per frame: 1]
15:47:00: | Convert444toNV12 - [cpu time: avg 2.542 ms, total 577.203 ms] [avg calls per frame: 1]
15:47:00: encoder thread frame - [cpu time: avg 3.91 ms, total 13728.1 ms] [avg calls per frame: 1]
15:47:00: ==============================================================
15:47:00:
15:47:00: =====Stream End: 2014-01-01, 15:47:00=================================================
15:47:01: =====Stream Start: 2014-01-01, 15:47:01===============================================
15:47:01: Multithreaded optimizations: On
15:47:01: Base resolution: 1280x1024
15:47:01: Output resolution: 1280x1024
15:47:01: ------------------------------------------
15:47:01: Loading up D3D10 on ATI Radeon HD 3800 Series (Adapter 1)...
15:47:01: ------------------------------------------
15:47:01: Audio Format: 48000hz
15:47:01: Playback device Default
15:47:01: ------------------------------------------
15:47:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:47:02: ------------------------------------------
15:47:02: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:47:02: ------------------------------------------
15:47:02: Audio Encoding: AAC
15:47:02: bitrate: 96
15:47:02: Using text output
15:47:02: Using bitmap image
15:47:02: Using Window Capture
15:47:02: Using graphics capture
15:47:02: Using Monitor Capture
15:47:02: Scene buffering time set to 400
15:47:02: Using custom x264 settings: "vbv-bufsize=117"
15:47:02: ------------------------------------------
15:47:02: Video Encoding: x264
15:47:02: fps: 30
15:47:02: width: 1280, height: 1024
15:47:02: preset: veryfast
15:47:02: profile: main
15:47:02: keyint: 60
15:47:02: CBR: yes
15:47:02: CFR: yes
15:47:02: max bitrate: 1200
15:47:02: buffer size: 117
15:47:02: ------------------------------------------
15:47:02: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:47:02: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:47:02: SharedTexCapture hooked
15:47:04: Using RTMP service: Twitch / Justin.tv
15:47:04: Server selection: rtmp://live-prg.justin.tv/app
15:47:05: Interface: D-Link AirPlus G DWL-G122 Wireless USB Adapter(rev.C) (802.11, 54 mbps)
15:47:05: Completed handshake with rtmp://live-prg.justin.tv/app in 580 ms.
15:47:06: SO_SNDBUF was at 8192
15:47:06: SO_SNDBUF is now 65536
15:49:09: Total frames encoded: 3676, total frames duplicated: 3536 (96.19%)
15:49:09: Number of frames skipped due to encoder lag: 3344 (90.97%)
15:49:09: Total frames rendered: 142, number of late frames: 116 (81.69%) (it's okay for some frames to be late)
15:49:09: RTMPPublisher::SocketLoop: Graceful loop exit
15:49:09: Average send payload: 3990 bytes, average send interval: 24 ms
15:49:09: Number of times waited to send: 0, Waited for a total of 0 bytes
15:49:09: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:49:09: Number of bytes sent: 19128893
15:49:09:
15:49:09: Profiler time results:
15:49:09:
15:49:09: ==============================================================
15:49:09: video thread frame - [100%] [avg time: 93.472 ms] [children: 98%] [unaccounted: 1.99%]
15:49:09: | scene->Preprocess - [96.2%] [avg time: 89.892 ms]
15:49:09: | GPU download and conversion - [1.84%] [avg time: 1.717 ms] [children: 0.41%] [unaccounted: 1.43%]
15:49:09: | | flush - [0.239%] [avg time: 0.223 ms]
15:49:09: | | CopyResource - [0.061%] [avg time: 0.057 ms]
15:49:09: | | conversion to 4:2:0 - [0.11%] [avg time: 0.103 ms]
15:49:09: Convert444Thread - [100%] [avg time: 4.151 ms] [children: 99.4%] [unaccounted: 0.554%]
15:49:09: | Convert444toNV12 - [99.4%] [avg time: 4.128 ms]
15:49:09: encoder thread frame - [100%] [avg time: 32.781 ms]
15:49:09: ==============================================================
15:49:09:
15:49:09:
15:49:09: Profiler CPU results:
15:49:09:
15:49:09: ==============================================================
15:49:09: video thread frame - [cpu time: avg 11.095 ms, total 1575.61 ms] [avg calls per frame: 1]
15:49:09: | scene->Preprocess - [cpu time: avg 10.546 ms, total 1497.61 ms] [avg calls per frame: 1]
15:49:09: | GPU download and conversion - [cpu time: avg 0.329 ms, total 46.8 ms] [avg calls per frame: 1]
15:49:09: | | flush - [cpu time: avg 0.219 ms, total 31.2 ms] [avg calls per frame: 1]
15:49:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:49:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:49:09: Convert444Thread - [cpu time: avg 3.928 ms, total 530.403 ms] [avg calls per frame: 1]
15:49:09: | Convert444toNV12 - [cpu time: avg 3.813 ms, total 514.803 ms] [avg calls per frame: 1]
15:49:09: encoder thread frame - [cpu time: avg 3.912 ms, total 14336.5 ms] [avg calls per frame: 1]
15:49:09: ==============================================================
15:49:09:
15:49:09: =====Stream End: 2014-01-01, 15:49:09=================================================
Last game capture log:
2014-01-01, 14:42:29: we're booting up:
14:42:29: CaptureThread: attached to process PandaWoW.exe
14:42:30: D3D9 Present
14:42:30: D3D9EndScene called
14:42:30: D3DPRESENT_PARAMETERS {
14:42:30: BackBufferWidth: 991
14:42:30: BackBufferHeight: 743
14:42:30: BackBufferFormat: D3DFMT_X8R8G8B8
14:42:30: BackBufferCount: 1
14:42:30: MultiSampleType: D3DMULTISAMPLE_NONE
14:42:30: MultiSampleQuality: 0
14:42:30: SwapEffect: D3DSWAPEFFECT_DISCARD
14:42:30: hDeviceWindow: 4719712
14:42:30: Windowed: true
14:42:30: EnableAutoDepthStencil: true
14:42:30: AutoDepthStencilFormat: D3DFMT_D24X8
14:42:30: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
14:42:30: FullScreen_RefreshRateInHz: 0
14:42:30: PresentationInterval: 2147483648
14:42:30: };
14:42:30: successfully set up d3d9 hooks
14:42:30: D3D9Present called
14:42:30: DXGI Present
14:42:30: (half life scientist) everything.. seems to be in order
14:42:30: DoD3D9GPUHook: success
14:42:30: D3DSURFACE_DESC {
14:42:30: Format: D3DFMT_X8R8G8B8
14:42:30: Type: D3DRTYPE_SURFACE
14:42:30: Usage: D3DUSAGE_RENDERTARGET
14:42:30: Pool: D3DPOOL_DEFAULT
14:42:30: MultiSampleType: D3DMULTISAMPLE_NONE
14:42:30: MultiSampleQuality: 0
14:42:30: Width: 991
14:42:30: Height: 743
14:42:30: };
14:42:30: successfully capturing d3d9 frames via GPU
14:43:25: ---------------------- Cleared D3D9 Capture ----------------------
14:43:25: received restart event, capturing
14:43:25: DoD3D9GPUHook: success
14:43:25: D3D9EndScene called
14:43:25: D3D9Present called
14:43:43: D3DSURFACE_DESC {
14:43:43: Format: D3DFMT_X8R8G8B8
14:43:43: Type: D3DRTYPE_SURFACE
14:43:43: Usage: D3DUSAGE_RENDERTARGET
14:43:43: Pool: D3DPOOL_DEFAULT
14:43:43: MultiSampleType: D3DMULTISAMPLE_NONE
14:43:43: MultiSampleQuality: 0
14:43:43: Width: 991
14:43:43: Height: 743
14:43:43: };
14:43:43: successfully capturing d3d9 frames via GPU
14:43:56: ---------------------- Cleared D3D9 Capture ----------------------
14:43:56: received restart event, capturing
14:43:56: DoD3D9GPUHook: success
14:43:56: D3D9EndScene called
14:43:56: D3D9Present called
14:43:56: D3DSURFACE_DESC {
14:43:56: Format: D3DFMT_X8R8G8B8
14:43:56: Type: D3DRTYPE_SURFACE
14:43:56: Usage: D3DUSAGE_RENDERTARGET
14:43:56: Pool: D3DPOOL_DEFAULT
14:43:56: MultiSampleType: D3DMULTISAMPLE_NONE
14:43:56: MultiSampleQuality: 0
14:43:56: Width: 991
14:43:56: Height: 743
14:43:56: };
14:43:56: successfully capturing d3d9 frames via GPU
14:44:33: D3D9Reset called
14:44:33: ---------------------- Cleared D3D9 Capture ----------------------
14:44:33: D3DPRESENT_PARAMETERS {
14:44:33: BackBufferWidth: 992
14:44:33: BackBufferHeight: 744
14:44:33: BackBufferFormat: D3DFMT_X8R8G8B8
14:44:33: BackBufferCount: 1
14:44:33: MultiSampleType: D3DMULTISAMPLE_NONE
14:44:33: MultiSampleQuality: 0
14:44:33: SwapEffect: D3DSWAPEFFECT_DISCARD
14:44:33: hDeviceWindow: 4719712
14:44:33: Windowed: true
14:44:33: EnableAutoDepthStencil: true
14:44:33: AutoDepthStencilFormat: D3DFMT_D24X8
14:44:33: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
14:44:33: FullScreen_RefreshRateInHz: 0
14:44:33: PresentationInterval: 2147483648
14:44:33: };
14:44:33: successfully set up d3d9 hooks
14:44:33: D3D9Reset called
14:44:33: ---------------------- Cleared D3D9 Capture ----------------------
14:44:33: D3DPRESENT_PARAMETERS {
14:44:33: BackBufferWidth: 995
14:44:33: BackBufferHeight: 746
14:44:33: BackBufferFormat: D3DFMT_X8R8G8B8
14:44:33: BackBufferCount: 1
14:44:33: MultiSampleType: D3DMULTISAMPLE_NONE
14:44:33: MultiSampleQuality: 0
14:44:33: SwapEffect: D3DSWAPEFFECT_DISCARD
14:44:33: hDeviceWindow: 4719712
14:44:33: Windowed: true
14:44:33: EnableAutoDepthStencil: true
14:44:33: AutoDepthStencilFormat: D3DFMT_D24X8
14:44:33: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
14:44:33: FullScreen_RefreshRateInHz: 0
14:44:33: PresentationInterval: 2147483648
14:44:33: };
14:44:33: successfully set up d3d9 hooks
14:44:34: D3D9Reset called
14:44:34: ---------------------- Cleared D3D9 Capture ----------------------
14:44:34: D3DPRESENT_PARAMETERS {
14:44:34: BackBufferWidth: 997
14:44:34: BackBufferHeight: 748
14:44:34: BackBufferFormat: D3DFMT_X8R8G8B8
14:44:34: BackBufferCount: 1
14:44:34: MultiSampleType: D3DMULTISAMPLE_NONE
14:44:34: MultiSampleQuality: 0
14:44:34: SwapEffect: D3DSWAPEFFECT_DISCARD
14:44:34: hDeviceWindow: 4719712
14:44:34: Windowed: true
14:44:34: EnableAutoDepthStencil: true
14:44:34: AutoDepthStencilFormat: D3DFMT_D24X8
14:44:34: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
14:44:34: FullScreen_RefreshRateInHz: 0
14:44:34: PresentationInterval: 2147483648
14:44:34: };
14:44:34: successfully set up d3d9 hooks
14:44:35: D3D9EndScene called
14:44:35: D3D9Present called
14:44:35: DoD3D9GPUHook: success
14:44:35: D3D9Reset called
14:44:35: ---------------------- Cleared D3D9 Capture ----------------------
14:44:35: D3DPRESENT_PARAMETERS {
14:44:35: BackBufferWidth: 998
14:44:35: BackBufferHeight: 749
14:44:35: BackBufferFormat: D3DFMT_X8R8G8B8
14:44:35: BackBufferCount: 1
14:44:35: MultiSampleType: D3DMULTISAMPLE_NONE
14:44:35: MultiSampleQuality: 0
14:44:35: SwapEffect: D3DSWAPEFFECT_DISCARD
14:44:35: hDeviceWindow: 4719712
14:44:35: Windowed: true
14:44:35: EnableAutoDepthStencil: true
14:44:35: AutoDepthStencilFormat: D3DFMT_D24X8
14:44:35: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
14:44:35: FullScreen_RefreshRateInHz: 0
14:44:35: PresentationInterval: 2147483648
14:44:35: };
14:44:35: successfully set up d3d9 hooks
14:44:37: D3D9EndScene called
14:44:37: D3D9Present called
14:44:38: DoD3D9GPUHook: success
14:45:04: ---------------------- Cleared D3D9 Capture ----------------------
14:45:04: D3D9EndScene called
14:45:04: D3D9Present called
14:45:13: received restart event, capturing
14:45:13: DoD3D9GPUHook: success
14:45:13: D3DSURFACE_DESC {
14:45:13: Format: D3DFMT_X8R8G8B8
14:45:13: Type: D3DRTYPE_SURFACE
14:45:13: Usage: D3DUSAGE_RENDERTARGET
14:45:13: Pool: D3DPOOL_DEFAULT
14:45:13: MultiSampleType: D3DMULTISAMPLE_NONE
14:45:13: MultiSampleQuality: 0
14:45:13: Width: 998
14:45:13: Height: 749
14:45:13: };
14:45:13: successfully capturing d3d9 frames via GPU
14:46:37: ---------------------- Cleared D3D9 Capture ----------------------
14:46:37: D3D9EndScene called
14:46:37: D3D9Present called
14:46:39: received restart event, capturing
14:46:39: DoD3D9GPUHook: success
14:47:22: D3DSURFACE_DESC {
14:47:22: Format: D3DFMT_X8R8G8B8
14:47:22: Type: D3DRTYPE_SURFACE
14:47:22: Usage: D3DUSAGE_RENDERTARGET
14:47:22: Pool: D3DPOOL_DEFAULT
14:47:22: MultiSampleType: D3DMULTISAMPLE_NONE
14:47:22: MultiSampleQuality: 0
14:47:22: Width: 998
14:47:22: Height: 749
14:47:22: };
14:47:22: successfully capturing d3d9 frames via GPU
14:49:39: ---------------------- Cleared D3D9 Capture ----------------------
14:49:39: received restart event, capturing
14:49:39: DoD3D9GPUHook: success
14:49:40: D3D9EndScene called
14:49:40: D3D9Present called
14:49:40: D3DSURFACE_DESC {
14:49:40: Format: D3DFMT_X8R8G8B8
14:49:40: Type: D3DRTYPE_SURFACE
14:49:40: Usage: D3DUSAGE_RENDERTARGET
14:49:40: Pool: D3DPOOL_DEFAULT
14:49:40: MultiSampleType: D3DMULTISAMPLE_NONE
14:49:40: MultiSampleQuality: 0
14:49:40: Width: 998
14:49:40: Height: 749
14:49:40: };
14:49:40: successfully capturing d3d9 frames via GPU
14:51:22: ---------------------- Cleared D3D9 Capture ----------------------
14:51:22: D3D9EndScene called
14:51:22: D3D9Present called
14:51:38: received restart event, capturing
14:51:39: DoD3D9GPUHook: success
14:51:42: D3DSURFACE_DESC {
14:51:42: Format: D3DFMT_X8R8G8B8
14:51:42: Type: D3DRTYPE_SURFACE
14:51:42: Usage: D3DUSAGE_RENDERTARGET
14:51:42: Pool: D3DPOOL_DEFAULT
14:51:42: MultiSampleType: D3DMULTISAMPLE_NONE
14:51:42: MultiSampleQuality: 0
14:51:42: Width: 998
14:51:42: Height: 749
14:51:42: };
14:51:42: successfully capturing d3d9 frames via GPU
15:05:27: ---------------------- Cleared D3D9 Capture ----------------------
15:05:27: D3D9EndScene called
15:05:27: D3D9Present called
15:05:38: received restart event, capturing
15:05:39: DoD3D9GPUHook: success
15:08:25: D3DSURFACE_DESC {
15:08:25: Format: D3DFMT_X8R8G8B8
15:08:25: Type: D3DRTYPE_SURFACE
15:08:25: Usage: D3DUSAGE_RENDERTARGET
15:08:25: Pool: D3DPOOL_DEFAULT
15:08:25: MultiSampleType: D3DMULTISAMPLE_NONE
15:08:25: MultiSampleQuality: 0
15:08:25: Width: 998
15:08:25: Height: 749
15:08:25: };
15:08:25: successfully capturing d3d9 frames via GPU
15:11:25: ---------------------- Cleared D3D9 Capture ----------------------
15:11:25: D3D9EndScene called
15:11:25: D3D9Present called
15:11:57: received restart event, capturing
15:11:58: DoD3D9GPUHook: success
15:11:58: D3DSURFACE_DESC {
15:11:58: Format: D3DFMT_X8R8G8B8
15:11:58: Type: D3DRTYPE_SURFACE
15:11:58: Usage: D3DUSAGE_RENDERTARGET
15:11:58: Pool: D3DPOOL_DEFAULT
15:11:58: MultiSampleType: D3DMULTISAMPLE_NONE
15:11:58: MultiSampleQuality: 0
15:11:58: Width: 998
15:11:58: Height: 749
15:11:58: };
15:11:58: successfully capturing d3d9 frames via GPU
15:25:13: ---------------------- Cleared D3D9 Capture ----------------------
15:25:13: received restart event, capturing
15:25:13: DoD3D9GPUHook: success
15:25:13: D3D9EndScene called
15:25:13: D3D9Present called
15:25:13: D3DSURFACE_DESC {
15:25:13: Format: D3DFMT_X8R8G8B8
15:25:13: Type: D3DRTYPE_SURFACE
15:25:13: Usage: D3DUSAGE_RENDERTARGET
15:25:13: Pool: D3DPOOL_DEFAULT
15:25:13: MultiSampleType: D3DMULTISAMPLE_NONE
15:25:13: MultiSampleQuality: 0
15:25:13: Width: 998
15:25:13: Height: 749
15:25:13: };
15:25:13: successfully capturing d3d9 frames via GPU
15:31:29: ---------------------- Cleared D3D9 Capture ----------------------
15:31:29: D3D9EndScene called
15:31:29: D3D9Present called
15:32:35: received restart event, capturing
15:32:35: DoD3D9GPUHook: success
15:32:35: D3DSURFACE_DESC {
15:32:35: Format: D3DFMT_X8R8G8B8
15:32:35: Type: D3DRTYPE_SURFACE
15:32:35: Usage: D3DUSAGE_RENDERTARGET
15:32:35: Pool: D3DPOOL_DEFAULT
15:32:35: MultiSampleType: D3DMULTISAMPLE_NONE
15:32:35: MultiSampleQuality: 0
15:32:35: Width: 998
15:32:35: Height: 749
15:32:35: };
15:32:35: successfully capturing d3d9 frames via GPU
15:37:44: ---------------------- Cleared D3D9 Capture ----------------------
15:37:44: D3D9EndScene called
15:37:44: D3D9Present called
15:43:15: received restart event, capturing
15:43:15: DoD3D9GPUHook: success
15:43:15: D3DSURFACE_DESC {
15:43:15: Format: D3DFMT_X8R8G8B8
15:43:15: Type: D3DRTYPE_SURFACE
15:43:15: Usage: D3DUSAGE_RENDERTARGET
15:43:15: Pool: D3DPOOL_DEFAULT
15:43:15: MultiSampleType: D3DMULTISAMPLE_NONE
15:43:15: MultiSampleQuality: 0
15:43:15: Width: 998
15:43:15: Height: 749
15:43:15: };
15:43:15: successfully capturing d3d9 frames via GPU
15:44:29: ---------------------- Cleared D3D9 Capture ----------------------
15:44:30: D3D9EndScene called
15:44:30: D3D9Present called
15:44:39: received restart event, capturing
15:44:40: DoD3D9GPUHook: success
15:44:58: D3DSURFACE_DESC {
15:44:58: Format: D3DFMT_X8R8G8B8
15:44:58: Type: D3DRTYPE_SURFACE
15:44:58: Usage: D3DUSAGE_RENDERTARGET
15:44:58: Pool: D3DPOOL_DEFAULT
15:44:58: MultiSampleType: D3DMULTISAMPLE_NONE
15:44:58: MultiSampleQuality: 0
15:44:58: Width: 998
15:44:58: Height: 749
15:44:58: };
15:44:58: successfully capturing d3d9 frames via GPU
15:47:00: ---------------------- Cleared D3D9 Capture ----------------------
15:47:00: received restart event, capturing
15:47:00: DoD3D9GPUHook: success
15:47:00: D3D9EndScene called
15:47:00: D3D9Present called
15:47:02: D3DSURFACE_DESC {
15:47:02: Format: D3DFMT_X8R8G8B8
15:47:02: Type: D3DRTYPE_SURFACE
15:47:02: Usage: D3DUSAGE_RENDERTARGET
15:47:02: Pool: D3DPOOL_DEFAULT
15:47:02: MultiSampleType: D3DMULTISAMPLE_NONE
15:47:02: MultiSampleQuality: 0
15:47:02: Width: 998
15:47:02: Height: 749
15:47:02: };
15:47:02: successfully capturing d3d9 frames via GPU
15:49:09: ---------------------- Cleared D3D9 Capture ----------------------
15:49:09: received restart event, capturing
15:49:09: DoD3D9GPUHook: success
15:49:09: D3D9EndScene called
15:49:09: D3D9Present called