21:49:40: CLR host plugin strings not found, dynamically loading 4 strings
21:49:40: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
21:49:40: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
21:49:40: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
21:49:40: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
21:49:40: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
21:49:40: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
21:49:41: CLRHost:: Could not find/load browser settings at location C:\Users\Andre\AppData\Roaming\OBS\pluginData\browser.json
21:49:41: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
21:51:04: Open Broadcaster Software v0.62b - 32bit (´・ω・`)
21:51:04: -------------------------------
21:51:04: CPU Name: AMD A6-5400K APU with Radeon(tm) HD Graphics
21:51:04: CPU Speed: 3593MHz
21:51:04: Physical Memory: 4095MB Total, 3671MB Free
21:51:04: stepping id: 1, model 16, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 2, total cores 1
21:51:04: monitor 1: pos={0, 0}, size={1920, 1080}
21:51:04: Windows Version: 6.2 Build 9200
21:51:04: Aero is Enabled
21:51:04: -------------------------------
21:51:04: OBS Modules:
21:51:04: Base Address Module
21:51:04: 00ED0000 OBS.exe
21:51:04: 63270000 OBSApi.dll
21:51:04: 67E60000 CLRHostPlugin.dll
21:51:04: 65C60000 DShowPlugin.dll
21:51:04: 66810000 GraphicsCapture.dll
21:51:04: 66700000 NoiseGate.dll
21:51:04: 68710000 PSVPlugin.dll
21:51:04: ------------------------------------------
21:51:04: Adapter 1
21:51:04: Video Adapter: AMD Radeon HD 7450
21:51:04: Video Adapter Dedicated Video Memory: 1062940672
21:51:04: Video Adapter Shared System Memory: 2952790016
21:51:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:51:04: =====Stream Start: 2014-04-23, 21:51:04===============================================
21:51:04: Multithreaded optimizations: On
21:51:04: Base resolution: 1920x1080
21:51:04: Output resolution: 1280x720
21:51:04: ------------------------------------------
21:51:04: Loading up D3D10 on AMD Radeon HD 7450 (Adapter 1)...
21:51:04: ------------------------------------------
21:51:04: Audio Format: 48000 Hz
21:51:04: ------------------------------------------
21:51:04: Audio Channels: 2 Ch
21:51:04: Playback device {0.0.0.00000000}.{f3d1bcd1-5fe5-4410-8e57-6bc40c2e01b6}
21:51:04: ------------------------------------------
21:51:04: Using desktop audio input: Speakers (Turtle Beach PX11 Headset)
21:51:04: Global Audio time adjust: 0
21:51:04: ------------------------------------------
21:51:04: Using auxilary audio input: Microphone (Turtle Beach PX11 Headset)
21:51:04: Mic time offset: 0
21:51:04: ------------------------------------------
21:51:04: Audio Encoding: AAC
21:51:04: bitrate: 160
21:51:04: Using graphics capture
21:51:04: Using bitmap image
21:51:04: Scene buffering time set to 700
21:51:04: ------------------------------------------
21:51:04: Video Encoding: x264
21:51:04: fps: 30
21:51:04: width: 1280, height: 720
21:51:04: preset: veryfast
21:51:04: profile: main
21:51:04: keyint: 60
21:51:04: CBR: yes
21:51:04: CFR: no
21:51:04: max bitrate: 1000
21:51:04: buffer size: 1000
21:51:04: ------------------------------------------
21:51:05: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
21:51:05: CLRHost:: Browser 1: Status message:
21:51:06: Using RTMP service: Twitch / Justin.tv
21:51:06: Server selection: rtmp://live-ord.justin.tv/app
21:51:06: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
21:51:07: Completed handshake with rtmp://live-ord.justin.tv/app in 220 ms.
21:51:07: SO_SNDBUF was at 65536
21:51:13: Trying to hook process: left4dead.exe
21:51:14: SharedTexCapture hooked
21:51:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 148480)
21:51:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 148480)
21:51:29: RTMPPublisher::SocketLoop: Stalled for 3106 ms to write 4607 bytes (buffer: 0 / 148480), unstable connection?
21:53:43: Capture window 0x002A0824 invalid or changing, terminating capture
21:53:52: Total frames encoded: 5003, total frames duplicated: 3019 (60.34%)
21:53:52: Number of frames skipped due to encoder lag: 2909 (58.15%)
21:53:52: Total frames rendered: 2067, number of late frames: 20 (0.97%) (it's okay for some frames to be late)
21:53:52: RTMPPublisher::SocketLoop: Graceful loop exit
21:53:52: Average send payload: 3824 bytes, average send interval: 26 ms
21:53:52: Number of times waited to send: 0, Waited for a total of 0 bytes
21:53:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:53:52: Number of bytes sent: 23846870
21:53:52:
21:53:52: Profiler time results:
21:53:52:
21:53:52: ==============================================================
21:53:52: video thread frame - [100%] [avg time: 2.868 ms] [children: 46.7%] [unaccounted: 53.3%]
21:53:52: | scene->Preprocess - [1.29%] [avg time: 0.037 ms]
21:53:52: | GPU download and conversion - [45.4%] [avg time: 1.303 ms] [children: 39.3%] [unaccounted: 6.14%]
21:53:52: | | flush - [4.95%] [avg time: 0.142 ms]
21:53:52: | | CopyResource - [0.174%] [avg time: 0.005 ms]
21:53:52: | | conversion to 4:2:0 - [34.2%] [avg time: 0.98 ms] [children: 33%] [unaccounted: 1.15%]
21:53:52: | | | Convert444toNV12 - [33%] [avg time: 0.947 ms]
21:53:52: encoder thread frame - [100%] [avg time: 20.991 ms] [children: 0.448%] [unaccounted: 99.6%]
21:53:52: | sending stuff out - [0.448%] [avg time: 0.094 ms]
21:53:52: ==============================================================
21:53:52:
21:53:52:
21:53:52: Profiler CPU results:
21:53:52:
21:53:52: ==============================================================
21:53:52: video thread frame - [cpu time: avg 1.126 ms, total 2328.13 ms] [avg calls per frame: 1]
21:53:52: | scene->Preprocess - [cpu time: avg 0.015 ms, total 31.25 ms] [avg calls per frame: 1]
21:53:52: | GPU download and conversion - [cpu time: avg 0.997 ms, total 2062.5 ms] [avg calls per frame: 1]
21:53:52: | | flush - [cpu time: avg 0.068 ms, total 140.625 ms] [avg calls per frame: 1]
21:53:52: | | CopyResource - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
21:53:52: | | conversion to 4:2:0 - [cpu time: avg 0.925 ms, total 1890.63 ms] [avg calls per frame: 1]
21:53:52: | | | Convert444toNV12 - [cpu time: avg 0.894 ms, total 1828.13 ms] [avg calls per frame: 1]
21:53:52: encoder thread frame - [cpu time: avg 1.53 ms, total 7625 ms] [avg calls per frame: 1]
21:53:52: | sending stuff out - [cpu time: avg 0.021 ms, total 109.375 ms] [avg calls per frame: 1]
21:53:52: ==============================================================
21:53:52:
21:53:52: =====Stream End: 2014-04-23, 21:53:52=================================================
21:55:23: CLR host plugin instance deleted; removing dynamically loaded localization strings
Last game capture log:
2014-04-23, 21:51:13: we're booting up:
21:51:13: CaptureThread: attached to process left4dead.exe
21:51:14: D3D9 Present
21:51:14: D3D9EndScene called
21:51:14: D3DPRESENT_PARAMETERS {
21:51:14: BackBufferWidth: 1280
21:51:14: BackBufferHeight: 720
21:51:14: BackBufferFormat: D3DFMT_A8R8G8B8
21:51:14: BackBufferCount: 2
21:51:14: MultiSampleType: D3DMULTISAMPLE_NONE
21:51:14: MultiSampleQuality: 0
21:51:14: SwapEffect: D3DSWAPEFFECT_DISCARD
21:51:14: hDeviceWindow: 2754596
21:51:14: Windowed: false
21:51:14: EnableAutoDepthStencil: true
21:51:14: AutoDepthStencilFormat: D3DFMT_D24S8
21:51:14: Flags: None
21:51:14: FullScreen_RefreshRateInHz: 60
21:51:14: PresentationInterval: 1
21:51:14: };
21:51:14: successfully set up d3d9 hooks
21:51:14: D3D9Present called
21:51:14: DoD3D9GPUHook: success
21:51:14: D3DSURFACE_DESC {
21:51:14: Format: D3DFMT_A8R8G8B8
21:51:14: Type: D3DRTYPE_SURFACE
21:51:14: Usage: D3DUSAGE_RENDERTARGET
21:51:14: Pool: D3DPOOL_DEFAULT
21:51:14: MultiSampleType: D3DMULTISAMPLE_NONE
21:51:14: MultiSampleQuality: 0
21:51:14: Width: 1280
21:51:14: Height: 720
21:51:14: };
21:51:14: successfully capturing d3d9 frames via GPU
21:51:14: NV Capture available
21:51:14: FBO available
21:51:14: GL Present
21:51:14: (half life scientist) everything.. seems to be in order