Whenever I stream any video on MPC-HC with Game Capture, my stream video and preview video on obs flashes green randomly at a very high rate. Changing my encoding and video settings do not fix this issue. I have tried reinstalling, and the issue persisted.
Here's a VOD of what happens when I stream:
http://www.twitch.tv/kimchiboi/b/499836210
Here is my log of that VOD:
Here's a VOD of what happens when I stream:
http://www.twitch.tv/kimchiboi/b/499836210
Here is my log of that VOD:
Code:
18:15:51: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
18:15:51: -------------------------------
18:15:51: CPU Name: AMD Phenom(tm) II X4 965 Processor
18:15:51: CPU Speed: 3400MHz
18:15:51: Physical Memory: 4095MB Total, 4095MB Free
18:15:51: stepping id: 3, model 4, family 16, type 0, extmodel 8, extfamily 0, HTT 1, logical cores 4, total cores 4
18:15:51: monitor 1: pos={-1920, 0}, size={1920, 1080}
18:15:51: monitor 2: pos={0, 0}, size={1920, 1080}
18:15:51: Windows Version: 6.1 Build 7601 S
18:15:51: Aero is Enabled
18:15:51: -------------------------------
18:15:51: OBS Modules:
18:15:51: Base Address Module
18:15:51: 00980000 OBS.exe
18:15:51: 68690000 OBSApi.dll
18:15:51: 690C0000 DShowPlugin.dll
18:15:51: 6C070000 GraphicsCapture.dll
18:15:51: 6C050000 NoiseGate.dll
18:15:51: 690A0000 PSVPlugin.dll
18:15:51: ------------------------------------------
18:15:51: Adapter 1
18:15:51: Video Adapter: AMD Radeon HD 7800 Series
18:15:51: Video Adapter Dedicated Video Memory: 2128793600
18:15:51: Video Adapter Shared System Memory: 2166108160
18:15:51: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:15:51: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1080}, attached=true
18:15:51: =====Stream Start: 2014-01-31, 18:15:51===============================================
18:15:51: Multithreaded optimizations: On
18:15:51: Base resolution: 1920x1080
18:15:51: Output resolution: 852x480
18:15:51: ------------------------------------------
18:15:51: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
18:15:51: ------------------------------------------
18:15:51: Audio Format: 44100hz
18:15:51: Playback device Default
18:15:51: ------------------------------------------
18:15:51: Using desktop audio input: Speakers (VIA High Definition Audio)
18:15:51: ------------------------------------------
18:15:51: Audio Encoding: AAC
18:15:51: bitrate: 128
18:15:51: Using graphics capture
18:15:51: Scene buffering time set to 400
18:15:51: ------------------------------------------
18:15:51: Video Encoding: x264
18:15:51: fps: 60
18:15:51: width: 852, height: 480
18:15:51: preset: veryfast
18:15:51: profile: high
18:15:51: keyint: 120
18:15:51: CBR: yes
18:15:51: CFR: yes
18:15:51: max bitrate: 3500
18:15:51: buffer size: 3500
18:15:51: ------------------------------------------
18:15:51: MMDeviceAudioSource: Frequency for device 'Speakers (VIA High Definition Audio)' is 384000, samples per sec is 48000
18:15:53: Using RTMP service: Twitch / Justin.tv
18:15:53: Server selection: rtmp://live.justin.tv/app
18:15:53: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
18:15:53: Completed handshake with rtmp://live.justin.tv/app in 90 ms.
18:15:53: SO_SNDBUF was at 8192
18:15:53: SO_SNDBUF is now 65536
18:15:56: SharedTexCapture hooked
18:16:00: Capture window 0x00082458 invalid or changing, terminating capture
18:16:04: SharedTexCapture hooked
18:16:05: GraphicsCaptureSource::NewCapture: eliminating old capture
18:16:05: SharedTexCapture hooked
18:16:28: Total frames encoded: 2201, total frames duplicated: 67 (3.04%)
18:16:28: Total frames rendered: 2204, number of late frames: 10 (0.45%) (it's okay for some frames to be late)
18:16:28: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
18:16:29: Average send payload: 7482 bytes, average send interval: 16 ms
18:16:29: Number of times waited to send: 0, Waited for a total of 0 bytes
18:16:29: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
18:16:29: Number of bytes sent: 15975747
18:16:29:
18:16:29: Profiler time results:
18:16:29:
18:16:29: ==============================================================
18:16:29: video thread frame - [100%] [avg time: 0.904 ms] [children: 33.6%] [unaccounted: 66.4%]
18:16:29: | scene->Preprocess - [0.111%] [avg time: 0.001 ms]
18:16:29: | GPU download and conversion - [33.5%] [avg time: 0.303 ms] [children: 25.3%] [unaccounted: 8.19%]
18:16:29: | | flush - [20%] [avg time: 0.181 ms]
18:16:29: | | CopyResource - [4.76%] [avg time: 0.043 ms]
18:16:29: | | conversion to 4:2:0 - [0.553%] [avg time: 0.005 ms]
18:16:29: Convert444Threads - [100%] [avg time: 0.382 ms] [children: 97.6%] [unaccounted: 2.36%]
18:16:29: | Convert444toNV12 - [97.6%] [avg time: 0.373 ms]
18:16:29: encoder thread frame - [100%] [avg time: 0.866 ms]
18:16:29: ==============================================================
18:16:29:
18:16:29:
18:16:29: Profiler CPU results:
18:16:29:
18:16:29: ==============================================================
18:16:29: video thread frame - [cpu time: avg 0.268 ms, total 592.802 ms] [avg calls per frame: 1]
18:16:29: | scene->Preprocess - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
18:16:29: | GPU download and conversion - [cpu time: avg 0.099 ms, total 218.4 ms] [avg calls per frame: 1]
18:16:29: | | flush - [cpu time: avg 0.063 ms, total 140.4 ms] [avg calls per frame: 1]
18:16:29: | | CopyResource - [cpu time: avg 0.014 ms, total 31.2 ms] [avg calls per frame: 1]
18:16:29: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
18:16:29: Convert444Threads - [cpu time: avg 0.305 ms, total 1326.01 ms] [avg calls per frame: 2]
18:16:29: | Convert444toNV12 - [cpu time: avg 0.301 ms, total 1310.41 ms] [avg calls per frame: 2]
18:16:29: encoder thread frame - [cpu time: avg 0.465 ms, total 1014.01 ms] [avg calls per frame: 1]
18:16:29: ==============================================================
18:16:29:
18:16:29: =====Stream End: 2014-01-31, 18:16:29=================================================
Last game capture log:
2014-01-31, 18:16:04: we're booting up:
18:16:04: CaptureThread: attached to process mpc-hc.exe
18:16:04: D3D9 Present
18:16:04: D3D9EndScene called
18:16:04: D3DPRESENT_PARAMETERS {
18:16:04: BackBufferWidth: 1280
18:16:04: BackBufferHeight: 720
18:16:04: BackBufferFormat: D3DFMT_X8R8G8B8
18:16:04: BackBufferCount: 4
18:16:04: MultiSampleType: D3DMULTISAMPLE_NONE
18:16:04: MultiSampleQuality: 0
18:16:04: SwapEffect: D3DSWAPEFFECT_FLIPEX
18:16:04: hDeviceWindow: 795250
18:16:04: Windowed: true
18:16:04: EnableAutoDepthStencil: false
18:16:04: AutoDepthStencilFormat: D3DFMT_UNKNOWN
18:16:04: Flags: None
18:16:04: FullScreen_RefreshRateInHz: 0
18:16:04: PresentationInterval: 1
18:16:04: };
18:16:04: successfully set up d3d9 hooks
18:16:04: D3D9Present called
18:16:04: DoD3D9GPUHook: success - d3d9ex
18:16:04: D3DSURFACE_DESC {
18:16:04: Format: D3DFMT_A8R8G8B8
18:16:04: Type: D3DRTYPE_SURFACE
18:16:04: Usage: D3DUSAGE_RENDERTARGET
18:16:04: Pool: D3DPOOL_DEFAULT
18:16:04: MultiSampleType: D3DMULTISAMPLE_NONE
18:16:04: MultiSampleQuality: 0
18:16:04: Width: 1280
18:16:04: Height: 720
18:16:04: };
18:16:04: successfully capturing d3d9 frames via GPU
18:16:04: NV Capture available
18:16:04: FBO available
18:16:04: GL Present
18:16:04: (half life scientist) everything.. seems to be in order
18:16:05: D3D9ResetEx called
18:16:05: ---------------------- Cleared D3D9 Capture ----------------------
18:16:05: D3DPRESENT_PARAMETERS {
18:16:05: BackBufferWidth: 1920
18:16:05: BackBufferHeight: 1080
18:16:05: BackBufferFormat: D3DFMT_X8R8G8B8
18:16:05: BackBufferCount: 4
18:16:05: MultiSampleType: D3DMULTISAMPLE_NONE
18:16:05: MultiSampleQuality: 0
18:16:05: SwapEffect: D3DSWAPEFFECT_FLIPEX
18:16:05: hDeviceWindow: 795250
18:16:05: Windowed: true
18:16:05: EnableAutoDepthStencil: false
18:16:05: AutoDepthStencilFormat: D3DFMT_UNKNOWN
18:16:05: Flags: None
18:16:05: FullScreen_RefreshRateInHz: 0
18:16:05: PresentationInterval: 1
18:16:05: };
18:16:05: successfully set up d3d9 hooks
18:16:05: D3D9EndScene called
18:16:05: D3D9Present called
18:16:05: DoD3D9GPUHook: success - d3d9ex
18:16:05: D3DSURFACE_DESC {
18:16:05: Format: D3DFMT_A8R8G8B8
18:16:05: Type: D3DRTYPE_SURFACE
18:16:05: Usage: D3DUSAGE_RENDERTARGET
18:16:05: Pool: D3DPOOL_DEFAULT
18:16:05: MultiSampleType: D3DMULTISAMPLE_NONE
18:16:05: MultiSampleQuality: 0
18:16:05: Width: 1920
18:16:05: Height: 1080
18:16:05: };
18:16:05: successfully capturing d3d9 frames via GPU
18:16:28: ---------------------- Cleared D3D9 Capture ----------------------
18:16:28: D3D9EndScene called
18:16:28: D3D9Present called