18:03:30: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
18:03:30: -------------------------------
18:03:30: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
18:03:30: CPU Speed: 3193MHz
18:03:30: Physical Memory: 4095MB Total, 4095MB Free
18:03:30: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
18:03:30: monitor 1: pos={0, 0}, size={1920, 1080}
18:03:30: Windows Version: 6.2 Build 9200
18:03:30: Aero is Enabled
18:03:30: -------------------------------
18:03:30: OBS Modules:
18:03:30: Base Address Module
18:03:30: 00F70000 OBS.exe
18:03:30: 52340000 OBSApi.dll
18:03:30: 520E0000 DShowPlugin.dll
18:03:30: 593A0000 GraphicsCapture.dll
18:03:30: 59190000 NoiseGate.dll
18:03:30: 52ED0000 PSVPlugin.dll
18:03:30: 520C0000 scenesw.dll
18:03:30: ------------------------------------------
18:03:30: Adapter 1
18:03:30: Video Adapter: Intel(R) HD Graphics 4600
18:03:30: Video Adapter Dedicated Video Memory: 0
18:03:30: Video Adapter Shared System Memory: 1879048192
18:03:30: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:03:30: =====Stream Start: 2015-06-21, 18:03:30===============================================
18:03:30: Multithreaded optimizations: On
18:03:30: Base resolution: 1920x1080
18:03:30: Output resolution: 1920x1080
18:03:30: ------------------------------------------
18:03:30: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
18:03:30: ------------------------------------------
18:03:30: Audio Format: 48000 Hz
18:03:30: ------------------------------------------
18:03:30: Audio Channels: 2 Ch
18:03:30: Playback device {0.0.0.00000000}.{66c701f7-5b41-42c4-b33e-eb5c82d51c8f}
18:03:30: ------------------------------------------
18:03:30: Using desktop audio input: Speakers (Turtle Beach PX22)
18:03:30: Global Audio time adjust: 0
18:03:30: ------------------------------------------
18:03:30: Using auxilary audio input: Microphone (Turtle Beach PX22)
18:03:30: Mic time offset: 0
18:03:30: ------------------------------------------
18:03:30: Audio Encoding: AAC
18:03:30: bitrate: 320
18:03:30: Using Monitor Capture
18:03:30: Scene buffering time set to 700
18:03:30: ------------------------------------------
18:03:30: Video Encoding: x264
18:03:30: fps: 40
18:03:30: width: 1920, height: 1080
18:03:30: preset: veryfast
18:03:30: profile: high
18:03:30: keyint: 250
18:03:30: CBR: yes
18:03:30: CFR: yes
18:03:30: max bitrate: 3500
18:03:30: buffer size: 3500
18:03:30: ------------------------------------------
18:03:39: FlushBufferedVideo: Flushing 5 packets over 100 ms
18:03:39: Total frames encoded: 328, total frames duplicated: 162 (49.39%)
18:03:39: Total frames rendered: 179, number of late frames: 177 (98.88%) (it's okay for some frames to be late)
18:03:39:
18:03:39: Profiler time results:
18:03:39:
18:03:39: ==============================================================
18:03:39: video thread frame - [100%] [avg time: 50.374 ms] [children: 98.6%] [unaccounted: 1.36%]
18:03:39: | scene->Preprocess - [98.3%] [avg time: 49.535 ms]
18:03:39: | GPU download and conversion - [0.304%] [avg time: 0.153 ms] [children: 0.238%] [unaccounted: 0.0655%]
18:03:39: | | flush - [0.0238%] [avg time: 0.012 ms]
18:03:39: | | CopyResource - [0.0814%] [avg time: 0.041 ms]
18:03:39: | | conversion to 4:2:0 - [0.133%] [avg time: 0.067 ms]
18:03:39: Convert444Threads - [100%] [avg time: 2.114 ms] [children: 99.5%] [unaccounted: 0.473%]
18:03:39: | Convert444toNV12 - [99.5%] [avg time: 2.104 ms]
18:03:39: encoder thread frame - [100%] [avg time: 2.767 ms] [children: 1.52%] [unaccounted: 98.5%]
18:03:39: | sending stuff out - [1.52%] [avg time: 0.042 ms]
18:03:39: ==============================================================
18:03:39:
18:03:39:
18:03:39: Profiler CPU results:
18:03:39:
18:03:39: ==============================================================
18:03:39: video thread frame - [cpu time: avg 6.197 ms, total 1109.38 ms] [avg calls per frame: 1]
18:03:39: | scene->Preprocess - [cpu time: avg 5.324 ms, total 953.125 ms] [avg calls per frame: 1]
18:03:39: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:03:39: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:03:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:03:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:03:39: Convert444Threads - [cpu time: avg 2.524 ms, total 828.125 ms] [avg calls per frame: 2]
18:03:39: | Convert444toNV12 - [cpu time: avg 2.524 ms, total 828.125 ms] [avg calls per frame: 2]
18:03:39: encoder thread frame - [cpu time: avg 2.805 ms, total 906.25 ms] [avg calls per frame: 1]
18:03:39: | sending stuff out - [cpu time: avg 0.096 ms, total 31.25 ms] [avg calls per frame: 1]
18:03:39: ==============================================================
18:03:39:
18:03:39: =====Stream End: 2015-06-21, 18:03:39=================================================
18:04:39: Terminating 0x1dac
Last game capture log:
2015-06-21, 17:50:41: we're booting up:
17:50:41: CaptureThread: attached to process s1_mp64_ship.exe
17:50:41: D3D9 Present
17:50:41: DXGI Present
17:50:41: (half life scientist) everything.. seems to be in order
17:50:41: DXGI: Found D3D 11
17:50:41: setting up d3d11 data
17:50:41: ---------------------- Cleared D3D11 Capture ----------------------
17:50:41: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
17:50:41: DoD3D11Hook: success
17:50:41: successfully capturing d3d11 frames via GPU
17:51:02: stop requested, terminating d3d11 capture
17:51:02: ---------------------- Cleared D3D11 Capture ----------------------
17:55:00: DoD3D11Hook: success
17:55:00: successfully capturing d3d11 frames via GPU
17:55:26: stop requested, terminating d3d11 capture
17:55:26: ---------------------- Cleared D3D11 Capture ----------------------
17:56:10: DoD3D11Hook: success
17:56:10: successfully capturing d3d11 frames via GPU
17:56:46: stop requested, terminating d3d11 capture
17:56:46: ---------------------- Cleared D3D11 Capture ----------------------
17:57:27: DoD3D11Hook: success
17:57:27: successfully capturing d3d11 frames via GPU
17:57:33: stop requested, terminating d3d11 capture
17:57:33: ---------------------- Cleared D3D11 Capture ----------------------
17:57:48: DoD3D11Hook: success
17:57:48: successfully capturing d3d11 frames via GPU
17:58:25: stop requested, terminating d3d11 capture
17:58:25: ---------------------- Cleared D3D11 Capture ----------------------
17:59:40: DoD3D11Hook: success
17:59:40: successfully capturing d3d11 frames via GPU
18:00:31: stop requested, terminating d3d11 capture
18:00:31: ---------------------- Cleared D3D11 Capture ----------------------
link one:
https://www.youtube.com/watch?v=xeDbc7fAlUc
link two:
https://www.youtube.com/watch?v=EB7msUXuo3A