Question / Help [Solved] Always getting high MS to twitch servers when streaming

saanic

New Member
So when I try to stream, my viewers gets buffering problems (stuttering, stops to buffer every now and then). No matter what settings I try, it seems to still buffer for my viewers.

This setup that I will post a log from is my best setup so far with as low as 1700 bitrate... But the question is tho, why do I get high latency to the twitch servers?


My internet speed:
3621950260.png


JTVPing:
52TV7vs.png


And yes, I am connecting to the EU: Stockholm, SE server in OBS.

Yesterday when I played around with settings and posted logs on the Log Analyzer, it would almost always tell me I had around 850-900 ping to the server.

UPDATE:
Tested my internet with DiffProbe and my upstream measurement is getting some troubles:
Upstream: Measurement aborted due to high packet loss rate.
 

Attachments

Last edited:
Bump and a log update with second best server available:

21:59:29: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
21:59:29: -------------------------------
21:59:29: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
21:59:29: CPU Speed: 3398MHz
21:59:29: Physical Memory: 8135MB Total, 4509MB Free
21:59:29: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
21:59:29: monitor 1: pos={0, 0}, size={1920, 1080}
21:59:29: Windows Version: 6.1 Build 7601 S
21:59:29: Aero is Enabled
21:59:29: -------------------------------
21:59:29: OBS Modules:
21:59:29: Base Address Module
21:59:29: 000000003F3F0000 OBS.exe
21:59:29: 00000000EB1E0000 OBSApi.dll
21:59:29: 00000000F49F0000 DShowPlugin.dll
21:59:29: 00000000F49C0000 GraphicsCapture.dll
21:59:29: 00000000F4900000 NoiseGate.dll
21:59:29: 00000000F48D0000 PSVPlugin.dll
21:59:29: ------------------------------------------
21:59:29: Adapter 1
21:59:29: Video Adapter: NVIDIA GeForce GTX 660
21:59:29: Video Adapter Dedicated Video Memory: 2086469632
21:59:29: Video Adapter Shared System Memory: 2147807232
21:59:29: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:59:29: =====Stream Start: 2014-07-13, 21:59:29===============================================
21:59:29: Multithreaded optimizations: On
21:59:29: Base resolution: 1920x1080
21:59:29: Output resolution: 1280x720
21:59:29: ------------------------------------------
21:59:29: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
21:59:29: ------------------------------------------
21:59:29: Audio Format: 48000 Hz
21:59:29: ------------------------------------------
21:59:29: Audio Channels: 2 Ch
21:59:29: Playback device Default
21:59:29: ------------------------------------------
21:59:29: Using desktop audio input: Högtalare (Realtek High Definition Audio)
21:59:29: Global Audio time adjust: 0
21:59:29: ------------------------------------------
21:59:29: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
21:59:29: Mic time offset: 0
21:59:29: ------------------------------------------
21:59:29: Audio Encoding: AAC
21:59:29: bitrate: 128
21:59:29: Using graphics capture
21:59:29: Trying to hook process: Diablo III.exe
21:59:29: Scene buffering time set to 700
21:59:29: ------------------------------------------
21:59:29: Video Encoding: x264
21:59:29: fps: 60
21:59:29: width: 1280, height: 720
21:59:29: preset: veryfast
21:59:29: profile: main
21:59:29: keyint: 120
21:59:29: CBR: yes
21:59:29: CFR: yes
21:59:29: max bitrate: 2200
21:59:29: buffer size: 2200
21:59:29: ------------------------------------------
21:59:31: Using RTMP service: Twitch / Justin.tv
21:59:31: Server selection: rtmp://live-prg.justin.tv/app
21:59:31: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 1000 mbps)
21:59:32: Completed handshake with rtmp://live-prg.justin.tv/app in 796 ms.
21:59:32: SO_SNDBUF was at 8192
21:59:32: SO_SNDBUF is now 65536
21:59:48: SharedTexCapture hooked
21:59:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 65826 / 297984)
21:59:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 297984)
22:03:03: GraphicsCaptureSource::NewCapture: eliminating old capture
22:03:03: SharedTexCapture hooked
22:03:36: GraphicsCaptureSource::NewCapture: eliminating old capture
22:03:36: SharedTexCapture hooked
22:04:47: GraphicsCaptureSource::NewCapture: eliminating old capture
22:04:47: SharedTexCapture hooked
22:07:51: GraphicsCaptureSource::NewCapture: eliminating old capture
22:07:51: SharedTexCapture hooked
22:07:56: Total frames encoded: 30363, total frames duplicated: 44 (0.14%)
22:07:56: Total frames rendered: 30362, number of late frames: 8 (0.03%) (it's okay for some frames to be late)
22:07:56: RTMPPublisher::SocketLoop: Graceful loop exit
22:07:56: Average send payload: 5641 bytes, average send interval: 19 ms
22:07:56: Number of times waited to send: 0, Waited for a total of 0 bytes
22:07:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
22:07:56: Number of bytes sent: 146865173
22:07:56:
22:07:56: Profiler time results:
22:07:56:
22:07:56: ==============================================================
22:07:56: video thread frame - [100%] [avg time: 0.566 ms] [children: 17.5%] [unaccounted: 82.5%]
22:07:56: | scene->Preprocess - [0.353%] [avg time: 0.002 ms]
22:07:56: | GPU download and conversion - [17.1%] [avg time: 0.097 ms] [children: 13.8%] [unaccounted: 3.36%]
22:07:56: | | flush - [9.72%] [avg time: 0.055 ms]
22:07:56: | | CopyResource - [3.89%] [avg time: 0.022 ms]
22:07:56: | | conversion to 4:2:0 - [0.177%] [avg time: 0.001 ms]
22:07:56: Convert444Threads - [100%] [avg time: 0.778 ms] [children: 99.6%] [unaccounted: 0.386%]
22:07:56: | Convert444toNV12 - [99.6%] [avg time: 0.775 ms]
22:07:56: encoder thread frame - [100%] [avg time: 1.037 ms] [children: 1.25%] [unaccounted: 98.7%]
22:07:56: | sending stuff out - [1.25%] [avg time: 0.013 ms]
22:07:56: ==============================================================
22:07:56:
22:07:56:
22:07:56: Profiler CPU results:
22:07:56:
22:07:56: ==============================================================
22:07:56: video thread frame - [cpu time: avg 0.044 ms, total 1357.21 ms] [avg calls per frame: 1]
22:07:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:07:56: | GPU download and conversion - [cpu time: avg 0.013 ms, total 405.603 ms] [avg calls per frame: 1]
22:07:56: | | flush - [cpu time: avg 0.009 ms, total 280.802 ms] [avg calls per frame: 1]
22:07:56: | | CopyResource - [cpu time: avg 0.001 ms, total 31.201 ms] [avg calls per frame: 1]
22:07:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
22:07:56: Convert444Threads - [cpu time: avg 0.912 ms, total 55302.4 ms] [avg calls per frame: 2]
22:07:56: | Convert444toNV12 - [cpu time: avg 0.91 ms, total 55208.8 ms] [avg calls per frame: 2]
22:07:56: encoder thread frame - [cpu time: avg 0.513 ms, total 15568.9 ms] [avg calls per frame: 1]
22:07:56: | sending stuff out - [cpu time: avg 0.033 ms, total 1014.01 ms] [avg calls per frame: 1]
22:07:56: ==============================================================
22:07:56:
22:07:56: =====Stream End: 2014-07-13, 22:07:56=================================================
 
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