DumSkidderik said:
I'm kinda in the same boat here. If I disable SLI, or run windowed in BF4 (which in turn disables SLI), the stream is fine an no jerking around.
The stream in OBS looks great, it's only the end result at twitch that gets messed up :(
have you tried adding the line "opencl=true" in the advanced tab under "custom x264 settings"? for me, this worked most of the time but, i believe the issue occurred sometime again. i think what's happening is the frames are being duplicated or layered on top of each other.
what i mean by this is, Game Capture mode would pull a frame off of GPU #1 and somehow pull the next frame from GPU #2 and show them simultaneously, resulting in this back and forth glitchy/jerky/skipping looking video. however, i'm almost inclined to say that it may partially be the driver's fault as i've seen improvement with the previous 334.89 WHQL driver; i've also tested it earlier using the most recent 335.23 WHQL (released yesterday or earlier today) driver and it seems to give similar results as the previous. :(
there's something you can definitely try tho:
- make a custom User.cfg (you can do this by opening Notepad and saving this file as "User.cfg" in the Battlefield 4 folder.
- after that's done, open up the file and type in:
RenderDevice.Dx11Dot1Enable 0
RenderDevice.Dx11Dot1RunTimeEnable 0
those 2 settings are what led to me thinking that it may have been something to do with directx 11.1 as well. you may actually end up losing overall fps in game with these settings disabled but, the stream seems to work just fine for me. this resulted in a pretty smooth stream, just as if you were on a single GPU.