can advanced scene switcher able to play audio wav files into OBS like a one-shot approach? Like for a stinger "plays" then the audio file seeks to start ready to shine again.
Several ways to do that:
- Have the WAV file already in OBS as a source somewhere, and have Adv. SS start that.
- Have the WAV file in an external player, that waits for a websocket message to start playing.
- Node-RED comes to mind for that. If Adv. SS can automate OBS for free, then Node-RED can automate everything else outside of OBS for free. And NR can even have a custom-designed user interface that runs in a web browser, which means that your phone, tablet, old laptop, or whatever has a browser can have your custom buttons and indicators on it.
- Have the WAV file simply accessible somewhere, and put a command in Adv. SS's Run action to play it. You need to understand the command line to make this work, as that's exactly what the Run action is.
I actually combine the last two in one of my rigs, though not with NR anymore. The player is MPD on a different machine, and Adv. SS's Run action calls a command-line controller for it:
Music Player Daemon is a flexible, powerful, server-side application for playing music.
www.musicpd.org
mpc is a client for MPD, the Music Player Daemon. mpc connects to a MPD and controls it according to commands and arguments passed to it. If no command is ...
linux.die.net
sudo apt install mpd
for *buntu, to get the player (server) itself. Network control only, which could be on the local machine or a different one, but regardless, it has no user interface of its own. It requires a controller (client) of *some* kind.
sudo apt install mpc
for *buntu, to get the command-line controller (client) to put in the Run action. Other OS's will need something different.
sudo apt install gmpc
for *buntu, to get a graphical controller (client) that looks and acts a lot like a media player itself, except that it's only controlling the server, not playing directly from itself.