NarniaBees
New Member
ref=2
filler=0 (allow bitrate to drop when not needed)
direct=temporal (only if there's a lot of camera movement)
trellis=2 (if there's enough CPU power)
threads=lowest possible lookahead_threads=12 rc_lookahead=2xfps (2-pass-at-home)
bframes=16 subme=7 weightp=2 psy-rd=0.6 chroma_qp_offset=2 (minor adjustment)
aq-mode=3 aq-strength=content dependent (lower for shaper edge, higher for clearer texture)
qcomp=content dependent (lower for sharper static part, higher for clearer moving part)
sample video
filler=0 (allow bitrate to drop when not needed)
direct=temporal (only if there's a lot of camera movement)
trellis=2 (if there's enough CPU power)
threads=lowest possible lookahead_threads=12 rc_lookahead=2xfps (2-pass-at-home)
bframes=16 subme=7 weightp=2 psy-rd=0.6 chroma_qp_offset=2 (minor adjustment)
aq-mode=3 aq-strength=content dependent (lower for shaper edge, higher for clearer texture)
qcomp=content dependent (lower for sharper static part, higher for clearer moving part)
sample video