Shadertastic

Shadertastic 1.0.2

I have used this plug in for what I thought was laser eyes, and rainbow and now i try to reinstall it and it crashes on start up..do you know if I"m mixed up or if this is that plug-in?
 
I have a question with regards to the Face Detection. Is there a way to get it to work with Shaderfilter for the distortion of faces? I love the Distort that this has and the fact it tracks on the face and would LOVE to be able to use it or find a way to use it with other distorting filters.
 
I have used this plug in for what I thought was laser eyes, and rainbow and now i try to reinstall it and it crashes on start up..do you know if I"m mixed up or if this is that plug-in?
I'm sorry you have issues :-(
Could you post a detailed description of your issue here ? https://github.com/xurei/shadertastic/issues
It will be easier to track this there.

Please include :
- OS
- OBS version
- Shadertastic version
- other installed plugins
 
I have a question with regards to the Face Detection. Is there a way to get it to work with Shaderfilter for the distortion of faces? I love the Distort that this has and the fact it tracks on the face and would LOVE to be able to use it or find a way to use it with other distorting filters.
Could you post the link of the effect you're mentioning ?

Shadertastic is designed to make the addition of custom shaders.
So, in theory, yes, but not easily (meaning: code involved).

I don't know how tech-savvy you are, but if you have a precise idea of what you are looking for, we can discuss this, in DM if you prefer.
 
I'm experiencing a bug or error I guess, when I apply the zoom shader to my cam I leave the zoom at 0,000 then I create one Move Value filter, this one moves the zoom value to like 0,800 for some seconds and then back to 0 (to be triggered by a redeem with StreamerBot) but then my cam goes black in all my scenes, even when I restart OBS, I have to disable both filters and restart the OBS (also, if Im using virtual cam with discord, my preview in obs goes black but the preview in my discord works fine)

Edit: OBS 32.0.2, plugin version 0.1.5, Windows 11 (32gb RAM, GTX 1070 8gb, i9 10900k)
 
I'm experiencing a bug or error I guess, when I apply the zoom shader to my cam I leave the zoom at 0,000 then I create one Move Value filter, this one moves the zoom value to like 0,800 for some seconds and then back to 0 (to be triggered by a redeem with StreamerBot) but then my cam goes black in all my scenes, even when I restart OBS, I have to disable both filters and restart the OBS (also, if Im using virtual cam with discord, my preview in obs goes black but the preview in my discord works fine)

Edit: OBS 32.0.2, plugin version 0.1.5, Windows 11 (32gb RAM, GTX 1070 8gb, i9 10900k)
I believe I fiexed this in the next release (ETA Christmas 2025). In the meantime, could you try to add a Color Correction with default parameters at the end of your filter list ? I believe it should fix the issue.
If this does not work, could you make a quick record of your setup and post it here ? (or send it to xureilab@gmail.com if you prefer not to post it in public)

BTW, face tracking is costly! You should *not* let it active if not used, even when the zoom factor is zero (the plugin will always compute the face tracking points when the filters are active, regardless of the rendering).
I strongly advise to disable the face tracking filters when they do nothing, your CPU will thank you.

What I would do is :
On activation :
- enable the zoom filter, zoom fatctor=0
- 20ms afterwards, enable the move value filter
On deactivation :
- enable the reversed move filter
- 2000ms afterwards (or more, depending on the move duration), disable the zoom filter
The Move filters should disable by themselves so you don't have to deal with them.
 
I believe I fiexed this in the next release (ETA Christmas 2025). In the meantime, could you try to add a Color Correction with default parameters at the end of your filter list ? I believe it should fix the issue.
If this does not work, could you make a quick record of your setup and post it here ? (or send it to xureilab@gmail.com if you prefer not to post it in public)

BTW, face tracking is costly! You should *not* let it active if not used, even when the zoom factor is zero (the plugin will always compute the face tracking points when the filters are active, regardless of the rendering).
I strongly advise to disable the face tracking filters when they do nothing, your CPU will thank you.

What I would do is :
On activation :
- enable the zoom filter, zoom fatctor=0
- 20ms afterwards, enable the move value filter
On deactivation :
- enable the reversed move filter
- 2000ms afterwards (or more, depending on the move duration), disable the zoom filter
The Move filters should disable by themselves so you don't have to deal with them.
I tried adding the color correction filter at the end of the list, but it didn't work. I also tried activating the shader a few milliseconds before activating the “move value” with the zoom and then deactivating everything at the end, but it didn't work.

It should be noted that in my scene setup, my webcam is in a sub-scene in which the webcam has a mask, and this sub-scene called “webcam (mask)” is like a scene source in my other main scenes, such as in Just Chating, for example. I don't know if that has anything to do with it, but in the meantime, I'll wait for a plugin update. Thank you very much for responding, and Happy New Year!

(If I couldn't make myself clear, I can record a video showing the OBS setup.)
 
xurei updated Shadertastic with a new update entry:

1.0 Official Release !

Happy New Year !

This version brings **a lot** of improvements and rewrites!
The metadata file structure has been changed for better adaptability of the project.
The whole render pipeline has been fully rewritten for the best performance possible.
The face tracking is now much faster, especially with multiple face tracking effects stacked.

Also: We have MacOS support now! I don't have a Mac to test it extensively but the alpha testers say everything works perfectly...

Read the rest of this update entry...
 
folder structure for the zip file i guess is for portable installs has completely wrong folder structure, i mean i know where to put those files but no easy drag & drop
Thanks for pointing this out, I guess you are referring to the Windows build?

This file is generated automatically by the OBS build tools and we didn't check the structure.
I'll fix it ASAP.
 
xurei updated Shadertastic with a new update entry:

Version 1.0.2

This version fixes a few corner-case issue with low alpha and low luminance colors in transitions.

It also adds a new filter, the Sobel Filter. Everything looks more interesting with a Sobel filter!
View attachment 118004

Added
  • Added Sobel filter
  • Added some dev effects, for debugging (not in the release files)

Changed​

  • Burn transition: added smoothing effect

Fixed​

  • All the...

Read the rest of this update entry...
 
Here it says it's available for Mac, but when you get to the download it is only available for Win and Linux. Please clarify. Thanks.
1769423035017.png

https://www.shadertastic.com/download/macos
 
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