15:31:02: Open Broadcaster Software v0.612b - 64bit ( ^ω^)
15:31:02: -------------------------------
15:31:02: CPU Name: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
15:31:02: CPU Speed: 2933MHz
15:31:02: Physical Memory: 2038MB Total, 1009MB Free
15:31:02: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
15:31:02: monitor 1: pos={0, 0}, size={1920, 1080}
15:31:02: Windows Version: 6.1 Build 7601 S
15:31:02: Aero is Enabled
15:31:02: -------------------------------
15:31:02: OBS Modules:
15:31:02: Base Address Module
15:31:02: 000000003F310000 OBS.exe
15:31:02: 00000000EB7A0000 OBSApi.dll
15:31:02: 00000000F3B90000 DShowPlugin.dll
15:31:02: 00000000F7EF0000 GraphicsCapture.dll
15:31:02: 00000000F5AD0000 NoiseGate.dll
15:31:02: 00000000F50C0000 PSVPlugin.dll
15:31:02: ------------------------------------------
15:31:02: Adapter 1
15:31:02: Video Adapter: NVIDIA GeForce 9800 GT
15:31:02: Video Adapter Dedicated Video Memory: 1058603008
15:31:02: Video Adapter Shared System Memory: 800086016
15:31:02: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:31:02: =====Stream Start: 2014-02-19, 15:31:02===============================================
15:31:02: Multithreaded optimizations: On
15:31:02: Base resolution: 1920x1080
15:31:02: Output resolution: 1280x720
15:31:02: ------------------------------------------
15:31:02: Loading up D3D10 on NVIDIA GeForce 9800 GT (Adapter 1)...
15:31:02: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 9800 GT: 0x80004002. Trying compatibility mode
15:31:02: ------------------------------------------
15:31:02: Audio Format: 44100hz
15:31:02: Playback device Default
15:31:02: ------------------------------------------
15:31:02: Using desktop audio input: Headphones (High Definition Audio Device)
15:31:03: ------------------------------------------
15:31:03: Using auxilary audio input: Microphone (High Definition Audio Device)
15:31:03: ------------------------------------------
15:31:03: Audio Encoding: MP3
15:31:03: bitrate: 48
15:31:03: Using Monitor Capture
15:31:03: Scene buffering time set to 700
15:31:03: Using custom x264 settings: "crf=2"
15:31:03: x264: VBV maxrate specified, but no bufsize, ignored
15:31:03: ------------------------------------------
15:31:03: Video Encoding: x264
15:31:03: fps: 30
15:31:03: width: 1280, height: 720
15:31:03: preset: veryfast
15:31:03: profile: high
15:31:03: keyint: 250
15:31:03: CBR: no
15:31:03: CFR: yes
15:31:03: max bitrate: 1000
15:31:03: buffer size: 0
15:31:03: quality: 30
15:31:03: ------------------------------------------
15:31:39: Total frames encoded: 1071, total frames duplicated: 524 (48.93%)
15:31:39: Total frames rendered: 538, number of late frames: 429 (79.74%) (it's okay for some frames to be late)
15:31:40:
15:31:40: Profiler time results:
15:31:40:
15:31:40: ==============================================================
15:31:40: video thread frame - [100%] [avg time: 66.816 ms] [children: 97.6%] [unaccounted: 2.39%]
15:31:40: | scene->Preprocess - [85%] [avg time: 56.778 ms]
15:31:40: | GPU download and conversion - [12.6%] [avg time: 8.443 ms] [children: 12.7%] [unaccounted: -0.0284%]
15:31:40: | | flush - [0.0659%] [avg time: 0.044 ms]
15:31:40: | | CopyResource - [12.5%] [avg time: 8.381 ms]
15:31:40: | | conversion to 4:2:0 - [0.0554%] [avg time: 0.037 ms]
15:31:40: Convert444Threads - [100%] [avg time: 0.856 ms] [children: 99.5%] [unaccounted: 0.467%]
15:31:40: | Convert444toNV12 - [99.5%] [avg time: 0.852 ms]
15:31:40: encoder thread frame - [100%] [avg time: 1.524 ms] [children: 1.12%] [unaccounted: 98.9%]
15:31:40: | sending stuff out - [1.12%] [avg time: 0.017 ms]
15:31:40: ==============================================================
15:31:40:
15:31:40:
15:31:40: Profiler CPU results:
15:31:40:
15:31:40: ==============================================================
15:31:40: video thread frame - [cpu time: avg 12.497 ms, total 6723.64 ms] [avg calls per frame: 1]
15:31:40: | scene->Preprocess - [cpu time: avg 9.046 ms, total 4867.23 ms] [avg calls per frame: 1]
15:31:40: | GPU download and conversion - [cpu time: avg 2.986 ms, total 1606.81 ms] [avg calls per frame: 1]
15:31:40: | | flush - [cpu time: avg 0.086 ms, total 46.801 ms] [avg calls per frame: 1]
15:31:40: | | CopyResource - [cpu time: avg 2.919 ms, total 1544.41 ms] [avg calls per frame: 1]
15:31:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:40: Convert444Threads - [cpu time: avg 0.812 ms, total 858.004 ms] [avg calls per frame: 2]
15:31:40: | Convert444toNV12 - [cpu time: avg 0.812 ms, total 858.004 ms] [avg calls per frame: 2]
15:31:40: encoder thread frame - [cpu time: avg 1.054 ms, total 1107.61 ms] [avg calls per frame: 1]
15:31:40: | sending stuff out - [cpu time: avg 0.014 ms, total 15.6 ms] [avg calls per frame: 1]
15:31:40: ==============================================================
15:31:40:
15:31:40: =====Stream End: 2014-02-19, 15:31:40=================================================
15:36:57: CUDA loaded successfully
15:36:57: 1 CUDA capable devices found
15:36:57: [ GPU #0 - < GeForce 9800 GT > has Compute SM 1.1, NVENC Not Available ]
15:36:57: No NVENC capable devices found
15:37:04: =====Stream Start: 2014-02-19, 15:37:04===============================================
15:37:04: Multithreaded optimizations: On
15:37:04: Base resolution: 1920x1080
15:37:04: Output resolution: 1280x720
15:37:04: ------------------------------------------
15:37:04: Loading up D3D10 on NVIDIA GeForce 9800 GT (Adapter 1)...
15:37:04: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 9800 GT: 0x80004002. Trying compatibility mode
15:37:05: ------------------------------------------
15:37:05: Audio Format: 48000hz
15:37:05: Playback device {0.0.0.00000000}.{3e59cf5b-0b09-4b13-9584-5709224e5c60}
15:37:05: ------------------------------------------
15:37:05: Using desktop audio input: Headphones (High Definition Audio Device)
15:37:05: ------------------------------------------
15:37:05: Using auxilary audio input: Microphone (High Definition Audio Device)
15:37:05: ------------------------------------------
15:37:05: Audio Encoding: AAC
15:37:05: bitrate: 48
15:37:05: Using Monitor Capture
15:37:05: Scene buffering time set to 700
15:37:05: Using custom x264 settings: "crf=2"
15:37:05: x264: VBV maxrate specified, but no bufsize, ignored
15:37:05: ------------------------------------------
15:37:05: Video Encoding: x264
15:37:05: fps: 30
15:37:05: width: 1280, height: 720
15:37:05: preset: veryfast
15:37:05: profile: high
15:37:05: keyint: 250
15:37:05: CBR: no
15:37:05: CFR: yes
15:37:05: max bitrate: 1000
15:37:05: buffer size: 0
15:37:05: quality: 30
15:37:05: ------------------------------------------
15:37:41: Total frames encoded: 1048, total frames duplicated: 452 (43.13%)
15:37:41: Total frames rendered: 590, number of late frames: 446 (75.59%) (it's okay for some frames to be late)
15:37:41:
15:37:41: Profiler time results:
15:37:41:
15:37:41: ==============================================================
15:37:41: video thread frame - [100%] [avg time: 59.738 ms] [children: 99.1%] [unaccounted: 0.889%]
15:37:41: | scene->Preprocess - [85%] [avg time: 50.76 ms]
15:37:41: | GPU download and conversion - [14.1%] [avg time: 8.447 ms] [children: 14.4%] [unaccounted: -0.244%]
15:37:41: | | flush - [0.0887%] [avg time: 0.053 ms]
15:37:41: | | CopyResource - [14.3%] [avg time: 8.518 ms]
15:37:41: | | conversion to 4:2:0 - [0.0368%] [avg time: 0.022 ms]
15:37:41: Convert444Threads - [100%] [avg time: 0.91 ms] [children: 99.5%] [unaccounted: 0.549%]
15:37:41: | Convert444toNV12 - [99.5%] [avg time: 0.905 ms]
15:37:41: encoder thread frame - [100%] [avg time: 1.485 ms] [children: 0.808%] [unaccounted: 99.2%]
15:37:41: | sending stuff out - [0.808%] [avg time: 0.012 ms]
15:37:41: ==============================================================
15:37:41:
15:37:41:
15:37:41: Profiler CPU results:
15:37:41:
15:37:41: ==============================================================
15:37:41: video thread frame - [cpu time: avg 12.004 ms, total 7082.45 ms] [avg calls per frame: 1]
15:37:41: | scene->Preprocess - [cpu time: avg 8.725 ms, total 5148.03 ms] [avg calls per frame: 1]
15:37:41: | GPU download and conversion - [cpu time: avg 2.67 ms, total 1575.62 ms] [avg calls per frame: 1]
15:37:41: | | flush - [cpu time: avg 0.105 ms, total 62.402 ms] [avg calls per frame: 1]
15:37:41: | | CopyResource - [cpu time: avg 2.613 ms, total 1513.22 ms] [avg calls per frame: 1]
15:37:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:37:41: Convert444Threads - [cpu time: avg 0.742 ms, total 858.004 ms] [avg calls per frame: 2]
15:37:41: | Convert444toNV12 - [cpu time: avg 0.742 ms, total 858.004 ms] [avg calls per frame: 2]
15:37:41: encoder thread frame - [cpu time: avg 1.093 ms, total 1123.21 ms] [avg calls per frame: 1]
15:37:41: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:37:41: ==============================================================
15:37:41:
15:37:41: =====Stream End: 2014-02-19, 15:37:41=================================================
15:42:03: =====Stream Start: 2014-02-19, 15:42:03===============================================
15:42:03: Multithreaded optimizations: On
15:42:03: Base resolution: 1920x1080
15:42:03: Output resolution: 1280x720
15:42:03: ------------------------------------------
15:42:03: Loading up D3D10 on NVIDIA GeForce 9800 GT (Adapter 1)...
15:42:03: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 9800 GT: 0x80004002. Trying compatibility mode
15:42:04: ------------------------------------------
15:42:04: Audio Format: 48000hz
15:42:04: Playback device {0.0.0.00000000}.{3e59cf5b-0b09-4b13-9584-5709224e5c60}
15:42:04: ------------------------------------------
15:42:04: Using desktop audio input: Headphones (High Definition Audio Device)
15:42:04: ------------------------------------------
15:42:04: Using auxilary audio input: Microphone (High Definition Audio Device)
15:42:04: ------------------------------------------
15:42:04: Audio Encoding: AAC
15:42:04: bitrate: 48
15:42:04: Using Monitor Capture
15:42:04: Scene buffering time set to 700
15:42:04: Using custom x264 settings: "crf=2"
15:42:04: x264: VBV maxrate specified, but no bufsize, ignored
15:42:04: ------------------------------------------
15:42:04: Video Encoding: x264
15:42:04: fps: 30
15:42:04: width: 1280, height: 720
15:42:04: preset: veryfast
15:42:04: profile: high
15:42:04: keyint: 250
15:42:04: CBR: no
15:42:04: CFR: yes
15:42:04: max bitrate: 1000
15:42:04: buffer size: 0
15:42:04: quality: 30
15:42:04: ------------------------------------------
15:42:37: Total frames encoded: 948, total frames duplicated: 510 (53.80%)
15:42:37: Total frames rendered: 434, number of late frames: 392 (90.32%) (it's okay for some frames to be late)
15:42:37:
15:42:37: Profiler time results:
15:42:37:
15:42:37: ==============================================================
15:42:37: video thread frame - [100%] [avg time: 73.931 ms] [children: 99%] [unaccounted: 1.01%]
15:42:37: | scene->Preprocess - [85.7%] [avg time: 63.337 ms]
15:42:37: | GPU download and conversion - [13.3%] [avg time: 9.846 ms] [children: 13.7%] [unaccounted: -0.369%]
15:42:37: | | flush - [0.0866%] [avg time: 0.064 ms]
15:42:37: | | CopyResource - [13.5%] [avg time: 10.01 ms]
15:42:37: | | conversion to 4:2:0 - [0.0609%] [avg time: 0.045 ms]
15:42:37: Convert444Threads - [100%] [avg time: 1.144 ms] [children: 99.6%] [unaccounted: 0.437%]
15:42:37: | Convert444toNV12 - [99.6%] [avg time: 1.139 ms]
15:42:37: encoder thread frame - [100%] [avg time: 1.989 ms] [children: 0.603%] [unaccounted: 99.4%]
15:42:37: | sending stuff out - [0.603%] [avg time: 0.012 ms]
15:42:37: ==============================================================
15:42:37:
15:42:37:
15:42:37: Profiler CPU results:
15:42:37:
15:42:37: ==============================================================
15:42:37: video thread frame - [cpu time: avg 15.024 ms, total 6520.84 ms] [avg calls per frame: 1]
15:42:37: | scene->Preprocess - [cpu time: avg 11.394 ms, total 4945.23 ms] [avg calls per frame: 1]
15:42:37: | GPU download and conversion - [cpu time: avg 3.019 ms, total 1310.41 ms] [avg calls per frame: 1]
15:42:37: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:42:37: | | CopyResource - [cpu time: avg 3.038 ms, total 1279.21 ms] [avg calls per frame: 1]
15:42:37: | | conversion to 4:2:0 - [cpu time: avg 0.074 ms, total 31.2 ms] [avg calls per frame: 1]
15:42:37: Convert444Threads - [cpu time: avg 1.188 ms, total 998.406 ms] [avg calls per frame: 2]
15:42:37: | Convert444toNV12 - [cpu time: avg 1.188 ms, total 998.406 ms] [avg calls per frame: 2]
15:42:37: encoder thread frame - [cpu time: avg 1.464 ms, total 1357.21 ms] [avg calls per frame: 1]
15:42:37: | sending stuff out - [cpu time: avg 0.033 ms, total 31.2 ms] [avg calls per frame: 1]
15:42:37: ==============================================================
15:42:37:
15:42:37: =====Stream End: 2014-02-19, 15:42:37=================================================
16:04:23: =====Stream Start: 2014-02-19, 16:04:23===============================================
16:04:23: Multithreaded optimizations: On
16:04:23: Base resolution: 1920x1080
16:04:23: Output resolution: 1280x720
16:04:23: ------------------------------------------
16:04:23: Loading up D3D10 on NVIDIA GeForce 9800 GT (Adapter 1)...
16:04:23: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 9800 GT: 0x80004002. Trying compatibility mode
16:04:23: ------------------------------------------
16:04:23: Audio Format: 48000hz
16:04:23: Playback device {0.0.0.00000000}.{3e59cf5b-0b09-4b13-9584-5709224e5c60}
16:04:23: ------------------------------------------
16:04:23: Using desktop audio input: Headphones (High Definition Audio Device)
16:04:23: ------------------------------------------
16:04:23: Using auxilary audio input: Microphone (High Definition Audio Device)
16:04:23: ------------------------------------------
16:04:23: Audio Encoding: AAC
16:04:23: bitrate: 48
16:04:24: Using Monitor Capture
16:04:24: Scene buffering time set to 700
16:04:24: Using custom x264 settings: "crf=12"
16:04:24: x264: VBV maxrate specified, but no bufsize, ignored
16:04:24: ------------------------------------------
16:04:24: Video Encoding: x264
16:04:24: fps: 30
16:04:24: width: 1280, height: 720
16:04:24: preset: veryfast
16:04:24: profile: high
16:04:24: keyint: 250
16:04:24: CBR: no
16:04:24: CFR: yes
16:04:24: max bitrate: 1000
16:04:24: buffer size: 0
16:04:24: quality: 20
16:04:24: ------------------------------------------
16:05:28: Using bitmap image
16:05:50: Total frames encoded: 2552, total frames duplicated: 1285 (50.35%)
16:05:50: Total frames rendered: 1262, number of late frames: 1252 (99.21%) (it's okay for some frames to be late)
16:05:50:
16:05:50: Profiler time results:
16:05:50:
16:05:50: ==============================================================
16:05:50: video thread frame - [100%] [avg time: 67.715 ms] [children: 98.3%] [unaccounted: 1.66%]
16:05:50: | scene->Preprocess - [85.7%] [avg time: 58.003 ms]
16:05:50: | GPU download and conversion - [12.7%] [avg time: 8.587 ms] [children: 12.7%] [unaccounted: -0.062%]
16:05:50: | | flush - [0.062%] [avg time: 0.042 ms]
16:05:50: | | CopyResource - [12.7%] [avg time: 8.572 ms]
16:05:50: | | conversion to 4:2:0 - [0.0222%] [avg time: 0.015 ms]
16:05:50: Convert444Threads - [100%] [avg time: 0.77 ms] [children: 99.5%] [unaccounted: 0.519%]
16:05:50: | Convert444toNV12 - [99.5%] [avg time: 0.766 ms]
16:05:50: encoder thread frame - [100%] [avg time: 1.642 ms] [children: 0.244%] [unaccounted: 99.8%]
16:05:50: | sending stuff out - [0.244%] [avg time: 0.004 ms]
16:05:50: ==============================================================
16:05:50:
16:05:50:
16:05:50: Profiler CPU results:
16:05:50:
16:05:50: ==============================================================
16:05:50: video thread frame - [cpu time: avg 12.88 ms, total 16255.3 ms] [avg calls per frame: 1]
16:05:50: | scene->Preprocess - [cpu time: avg 9.79 ms, total 12355.3 ms] [avg calls per frame: 1]
16:05:50: | GPU download and conversion - [cpu time: avg 2.558 ms, total 3229.23 ms] [avg calls per frame: 1]
16:05:50: | | flush - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
16:05:50: | | CopyResource - [cpu time: avg 2.545 ms, total 3182.42 ms] [avg calls per frame: 1]
16:05:50: | | conversion to 4:2:0 - [cpu time: avg 0.024 ms, total 31.201 ms] [avg calls per frame: 1]
16:05:50: Convert444Threads - [cpu time: avg 0.618 ms, total 1544.41 ms] [avg calls per frame: 2]
16:05:50: | Convert444toNV12 - [cpu time: avg 0.618 ms, total 1544.41 ms] [avg calls per frame: 2]
16:05:50: encoder thread frame - [cpu time: avg 1.066 ms, total 2698.82 ms] [avg calls per frame: 1]
16:05:50: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:05:50: ==============================================================
16:05:50:
16:05:50: =====Stream End: 2014-02-19, 16:05:50=================================================
16:20:12: =====Stream Start: 2014-02-19, 16:20:12===============================================
16:20:12: Multithreaded optimizations: On
16:20:12: Base resolution: 1920x1080
16:20:12: Output resolution: 1280x720
16:20:12: ------------------------------------------
16:20:13: Loading up D3D10 on NVIDIA GeForce 9800 GT (Adapter 1)...
16:20:13: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 9800 GT: 0x80004002. Trying compatibility mode
16:20:14: ------------------------------------------
16:20:14: Audio Format: 48000hz
16:20:14: Playback device {0.0.0.00000000}.{3e59cf5b-0b09-4b13-9584-5709224e5c60}
16:20:14: ------------------------------------------
16:20:14: Using desktop audio input: Headphones (High Definition Audio Device)
16:20:14: ------------------------------------------
16:20:14: Using auxilary audio input: Microphone (High Definition Audio Device)
16:20:14: ------------------------------------------
16:20:14: Audio Encoding: AAC
16:20:14: bitrate: 48
16:20:14: Using bitmap image
16:20:14: Using Monitor Capture
16:20:14: Scene buffering time set to 700
16:20:14: Using custom x264 settings: "crf=12"
16:20:14: x264: VBV maxrate specified, but no bufsize, ignored
16:20:14: ------------------------------------------
16:20:14: Video Encoding: x264
16:20:14: fps: 30
16:20:14: width: 1280, height: 720
16:20:14: preset: veryfast
16:20:14: profile: high
16:20:14: keyint: 250
16:20:14: CBR: no
16:20:14: CFR: yes
16:20:14: max bitrate: 1000
16:20:14: buffer size: 0
16:20:14: quality: 20
16:20:14: ------------------------------------------
16:20:15: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 25357806
16:20:27: Total frames encoded: 353, total frames duplicated: 168 (47.59%)
16:20:27: Total frames rendered: 178, number of late frames: 169 (94.94%) (it's okay for some frames to be late)
16:20:27:
16:20:27: Profiler time results:
16:20:27:
16:20:27: ==============================================================
16:20:27: video thread frame - [100%] [avg time: 67.905 ms] [children: 98.5%] [unaccounted: 1.46%]
16:20:27: | scene->Preprocess - [82.5%] [avg time: 56.032 ms]
16:20:27: | GPU download and conversion - [16%] [avg time: 10.883 ms] [children: 16.8%] [unaccounted: -0.755%]
16:20:27: | | flush - [0.0677%] [avg time: 0.046 ms]
16:20:27: | | CopyResource - [16.7%] [avg time: 11.318 ms]
16:20:27: | | conversion to 4:2:0 - [0.0471%] [avg time: 0.032 ms]
16:20:27: Convert444Threads - [100%] [avg time: 0.911 ms] [children: 99.5%] [unaccounted: 0.549%]
16:20:27: | Convert444toNV12 - [99.5%] [avg time: 0.906 ms]
16:20:27: encoder thread frame - [100%] [avg time: 1.875 ms] [children: 0.107%] [unaccounted: 99.9%]
16:20:27: | sending stuff out - [0.107%] [avg time: 0.002 ms]
16:20:27: ==============================================================
16:20:27:
16:20:27:
16:20:27: Profiler CPU results:
16:20:27:
16:20:27: ==============================================================
16:20:27: video thread frame - [cpu time: avg 12.357 ms, total 2199.61 ms] [avg calls per frame: 1]
16:20:27: | scene->Preprocess - [cpu time: avg 9.289 ms, total 1653.61 ms] [avg calls per frame: 1]
16:20:27: | GPU download and conversion - [cpu time: avg 2.892 ms, total 514.805 ms] [avg calls per frame: 1]
16:20:27: | | flush - [cpu time: avg 0.087 ms, total 15.6 ms] [avg calls per frame: 1]
16:20:27: | | CopyResource - [cpu time: avg 2.971 ms, total 499.205 ms] [avg calls per frame: 1]
16:20:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:20:27: Convert444Threads - [cpu time: avg 0.887 ms, total 296.402 ms] [avg calls per frame: 2]
16:20:27: | Convert444toNV12 - [cpu time: avg 0.887 ms, total 296.402 ms] [avg calls per frame: 2]
16:20:27: encoder thread frame - [cpu time: avg 1.174 ms, total 390.002 ms] [avg calls per frame: 1]
16:20:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:20:27: ==============================================================
16:20:27:
16:20:27: =====Stream End: 2014-02-19, 16:20:27=================================================
16:20:27: =====Stream Start: 2014-02-19, 16:20:27===============================================
16:20:27: Multithreaded optimizations: On
16:20:27: Base resolution: 1920x1080
16:20:27: Output resolution: 1280x720
16:20:27: ------------------------------------------
16:20:27: Loading up D3D10 on NVIDIA GeForce 9800 GT (Adapter 1)...
16:20:27: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce 9800 GT: 0x80004002. Trying compatibility mode
16:20:27: ------------------------------------------
16:20:27: Audio Format: 48000hz
16:20:27: Playback device {0.0.0.00000000}.{3e59cf5b-0b09-4b13-9584-5709224e5c60}
16:20:27: ------------------------------------------
16:20:27: Using desktop audio input: Headphones (High Definition Audio Device)
16:20:27: ------------------------------------------
16:20:27: Using auxilary audio input: Microphone (High Definition Audio Device)
16:20:27: ------------------------------------------
16:20:27: Audio Encoding: AAC
16:20:27: bitrate: 48
16:20:28: Using bitmap image
16:20:28: Using Monitor Capture
16:20:28: Scene buffering time set to 700
16:20:28: Using custom x264 settings: "crf=12"
16:20:28: x264: VBV maxrate specified, but no bufsize, ignored
16:20:28: ------------------------------------------
16:20:28: Video Encoding: x264
16:20:28: fps: 30
16:20:28: width: 1280, height: 720
16:20:28: preset: veryfast
16:20:28: profile: high
16:20:28: keyint: 250
16:20:28: CBR: no
16:20:28: CFR: yes
16:20:28: max bitrate: 1000
16:20:28: buffer size: 0
16:20:28: quality: 20
16:20:28: ------------------------------------------
16:20:28: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
16:20:28: Total frames rendered: 12, number of late frames: 11 (91.67%) (it's okay for some frames to be late)
16:20:28:
16:20:28: Profiler time results:
16:20:28:
16:20:28: ==============================================================
16:20:28: video thread frame - [100%] [avg time: 65.823 ms] [children: 98%] [unaccounted: 2.04%]
16:20:28: | scene->Preprocess - [97.8%] [avg time: 64.399 ms]
16:20:28: | GPU download and conversion - [0.128%] [avg time: 0.084 ms] [children: 0.122%] [unaccounted: 0.00608%]
16:20:28: | | flush - [0.122%] [avg time: 0.08 ms]
16:20:28: ==============================================================
16:20:28:
16:20:28:
16:20:28: Profiler CPU results:
16:20:28:
16:20:28: ==============================================================
16:20:28: video thread frame - [cpu time: avg 13 ms, total 156.001 ms] [avg calls per frame: 1]
16:20:28: | scene->Preprocess - [cpu time: avg 13 ms, total 156.001 ms] [avg calls per frame: 1]
16:20:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:20:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:20:28: ==============================================================
16:20:28:
16:20:28: =====Stream End: 2014-02-19, 16:20:28=================================================