Question / Help Recording resolution: Monitor OK but Game not

Double Bizzy

New Member
Edit: tried to provide a simpler, cleaner log file. Now I don't know wtf is going on. The 3 videos I just did all work fine and have the 1080 available in YouTube. On one of them, the first view did not have anything except 360 available, then I refreshed it and it had all the way to 1080. So now I'm wondering if there's some sort of time lag in YouTube it needs before it can show all the available resolutions.

When I record (File Output Only) with the Monitor source, I get the proper resolution coming out (i.e., same as the 1920x1080 I'm looking at as I play / record). So when I upload it to YouTube, YT lets me choose to watch all the way up to 1080p resolution using the little settings cog / gear. Perfect, great, happy, good res, good fps, yay.

But, when I record using the Game source and go through the same process, YT only lets me see a 360 resolution; no others are available.

When I play back the two different files on the computer (not watching in YT, simply watching via Windows Media Player), they look crisp at high resolution. They seem fine up until I upload them to YT. But wait, before you blame it on YT, there's more.

I can start recording using the Monitor source, change scenes to the Game source, and when I eventually watch it in YT it defaults to 360 resolution but I can choose all the steps up through 1080.

Now, I am playing this game (Crusader Kings 2) in a window, so that might be the problem - Game source is affected by that window but Monitor source is not. I cannot play this game and record fullscreen though, if I alt-tab into or out of the game at any point it causes major flickering problems in the recording.

And yes, the quick solution is just to always start my recordings in Monitor source - except I'm going to want to Record From Replay Buffer, which I haven't yet tried.

Important settings I'm using are from R1CH's "How to make high quality local recordings" post. I tried fiddling with a few of those settings, but could not solve this 360-only resolution issue with recordings that start in Game source.
https://obsproject.com/forum/resources/how-to-make-high-quality-local-recordings.16/

Hopefully I included the log file correctly below. The first recording was starting with Monitor and switching to Game. The second recording was Game only (and I've tried "stretch" for that source as well). The third recording was Game, then Monitor.
https://gist.github.com/b68e6c9d32ae4e17279632c8eb0e87f5
 
Last edited:

sam686

Member
YouTube takes time processing and compressing into multiple resolutions. Give it a few hours after upload is done.

Maybe show us your YouTube video that you think is limited to a very low resolution after 1080p upload?
 

Double Bizzy

New Member
I did not realize that; as a newb, I didn't know that YT takes time to do the resolutions. I've been back to check on a couple videos I uploaded yesterday and they all are fine. After several iterations, I've realized it's only when I'm immediately clicking on the link to watch a video; even after a few minutes they seem to have all the resolutions available. So, sorry for my impatience and thank you for reading and helping:) If there's a way to 'close' this question, I'd consider it closed or solved.
 
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