Question / Help recording only 1 second then 1 frame.

solidsebazz

New Member
Hi, im fairly new to this whole thing but im quickly learning all this stuff, My problem is when i try to record locally the output file would have 1 sec of video then after 0.3s skips to a frame then stays on that frame the rest of the video, Log provided.

By the way what im trying to do is to achieve the maximum possible quality in small filesizes since my upload speed sucks for now.
 

Attachments

  • 2014-10-11-1606-34.log
    7 KB · Views: 73

Krazy

Town drunk
Don't record 1080p60fps on the Slower preset...there's a popup when you try to change the preset for a reason. This line in the log shows that your system is completely choking on the settings you've chosen:

16:16:35: Number of frames skipped due to encoder lag: 11242 (99.28%)

It means that nearly ALL frames couldn't even be rendered.

That CPU isn't going to even be able to do 1080p60fps on the Veryfast preset anyway, so stick to 30fps or downscale to 720p.

edit: Glitch I doubt you are having the same problem. Please open your own thread and post your own log file.
 

solidsebazz

New Member
Don't record 1080p60fps on the Slower preset...there's a popup when you try to change the preset for a reason. This line in the log shows that your system is completely choking on the settings you've chosen:

16:16:35: Number of frames skipped due to encoder lag: 11242 (99.28%)

It means that nearly ALL frames couldn't even be rendered.

That CPU isn't going to even be able to do 1080p60fps on the Veryfast preset anyway, so stick to 30fps or downscale to 720p.

edit: Glitch I doubt you are having the same problem. Please open your own thread and post your own log file.
thank you for your answer i guess h264 encoding is a lot more cpu demanding than i thought, any settings you recommend besides scaling down the resolution and the fps? keeping in mind im trying to make small files with relatively high quality.

Edit: Also im running obs using only 3 of the 4 cores in my cpu to avoid in game fps drops, League of legends can run pretty good on a single core, while using the other 3 with their threads to encode.
 

Krazy

Town drunk
Yeah, x264 encoding is very CPU demanding.

I mean, if you are concerned about file size, just do 1080p30fps, at about 5000-6000 bitrate (depending on the game, first person games/MMOs should use more, but league should look quite crisp at 5000 bitrate or so, which equates to roughly 37MB per minute, or about 2.2GB per hour). Unfortunately, when trying to record at 1080p, big file sizes are just going to be a thing you can't get away from, but with OBS you can at least get way smaller file sizes than with other recording programs that don't also encode in real time.

As long as you aren't using the Slower preset, you shouldn't have to restrict cores, that CPU should be sufficient for 1080p30fps recording while playing League. I do suggest capping your League framerate to 60fps, though.
 
Top