Carnifex665
New Member
I am having a weird problem since upgrading to windows 10 and the latest version of obs studio. Using NVenc or x264 makes no difference. When I use "game capture" I get random stuttering in the preview window that makes it look like it's at 30fps but is still reporting 60fps. This is just the preview window while not even actually recording. When I do record these random stutters in obs make it into the recorded videos themselves. Game is running a constant smooth 60fps and obs reports 60fps with a cpu usage of 3.0% and gpu usage of 68%. When I use "display capture it is smooth for a while but still randomly stutters without any actual fps drops in game or obs, just stutter in the preview window that makes it into recorded videos. I'm ata loss. I have tried tweaking everything. Nvenc, cbr, 12000kb bitrate, i7 4790k, gtx 1070, 16gb ram, recording to seperate drive. Had no problems when on windows 7 using older version of obs and much less powerful amd 390x gpu. recordings and preview window were perfect back then. Anyone have any ideas? Remember this happens without actually recording at all, just random stutters in the preview window that are quite frequent but not 100% all the time that make it into video when i do record.
Here are a couple of videos demonstrating what I mean.
Video 1: Jerky in some spots with "game capture" in dx11 and dx12. https://youtu.be/cllL-zSfCfs
Video 2: Smooth as the game looks while playing in ":display capture" mode but display capture still shows some of the jerkiness once in a while. https://youtu.be/mrfT9YrRFic
Here are a couple of videos demonstrating what I mean.
Video 1: Jerky in some spots with "game capture" in dx11 and dx12. https://youtu.be/cllL-zSfCfs
Video 2: Smooth as the game looks while playing in ":display capture" mode but display capture still shows some of the jerkiness once in a while. https://youtu.be/mrfT9YrRFic
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