Edited the whole post because I had some time to debug:
Using the 15.11.1 CCC or Crimson drivers, any capture using the Fury is incredibly slow.
Test scene 1: Black screen
Test scene 2: Capturing a video in VLC via Window Capture
Test scene 3: Capturing Dota 2 via Game Capture.
Scene 1 has sub 5% frame drops when using preview without encoding anything.
Switching to Scene 2 makes GPU usage stay at 100% constantly in MSI Afterburner, Dota 2 frame rate (not captured) tanks from ~80-100fps to around 30.
Switching to Scene 3 has the exact same happening like Scene 2.
This behaviour does not happen in OBS MP if I set the renderer to Direct3D11 (it does happen if I use openGL though) however it still lacks Replaybuffer support so I can't just switch over even though the software is incredible.
I'll try to roll back to an older driver, I already tried to go back to Windows 8.1 (which I also currently use) from using Windows 10.
Using the 15.11.1 CCC or Crimson drivers, any capture using the Fury is incredibly slow.
Test scene 1: Black screen
Test scene 2: Capturing a video in VLC via Window Capture
Test scene 3: Capturing Dota 2 via Game Capture.
Scene 1 has sub 5% frame drops when using preview without encoding anything.
Switching to Scene 2 makes GPU usage stay at 100% constantly in MSI Afterburner, Dota 2 frame rate (not captured) tanks from ~80-100fps to around 30.
Switching to Scene 3 has the exact same happening like Scene 2.
This behaviour does not happen in OBS MP if I set the renderer to Direct3D11 (it does happen if I use openGL though) however it still lacks Replaybuffer support so I can't just switch over even though the software is incredible.
I'll try to roll back to an older driver, I already tried to go back to Windows 8.1 (which I also currently use) from using Windows 10.
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