Question / Help Problems with settings!

RisupFIN

Member
I tried to look solution for my problem but I couldn't find nothing..

My problem is bit tricky.. I can stream only 10-30 min and then my bitrate and frames start to drop.. Problem started this weekend. I'm using Stockholm servers. I also tried Amsterdam, London and Dallas servers but it didn't help... I also tested my connection speed and it's great as you can see at the picture:
3326623325.png


There is the log file also:
Code:
18:37:01: Open Broadcaster Software v0.612b - 32bit (´・ω・`)
18:37:01: -------------------------------
18:37:01: CPU Name: Intel(R) Core(TM)2 Quad CPU    Q6600  @ 2.40GHz
18:37:01: CPU Speed: 3600MHz
18:37:01: Physical Memory:  4095MB Total, 3590MB Free
18:37:01: stepping id: 11, model 15, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
18:37:01: monitor 1: pos={1920, 56}, size={1280, 1024}
18:37:01: monitor 2: pos={0, 0}, size={1920, 1080}
18:37:01: Windows Version: 6.2 Build 9200 
18:37:01: Aero is Enabled
18:37:01: -------------------------------
18:37:01: OBS Modules:
18:37:01: Base Address     Module
18:37:01: 00FC0000         OBS.exe
18:37:01: 630E0000         OBSApi.dll
18:37:01: 637C0000         DShowPlugin.dll
18:37:01: 63740000         GraphicsCapture.dll
18:37:01: 63720000         NoiseGate.dll
18:37:01: 63700000         PSVPlugin.dll
18:37:01: ------------------------------------------
18:37:01: Adapter 1
18:37:01:   Video Adapter: ASUS HD7870 Series
18:37:01:   Video Adapter Dedicated Video Memory: 2131943424
18:37:01:   Video Adapter Shared System Memory: 2162958336
18:37:01:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
18:37:01:   Video Adapter Output 2: pos={1920, 56}, size={1280, 1024}, attached=true
18:37:01: Using automatic low latency mode
18:37:01: =====Stream Start: 2014-02-23, 18:37:01===============================================
18:37:01:   Multithreaded optimizations: On
18:37:01:   Base resolution: 1920x1080
18:37:01:   Output resolution: 1280x720
18:37:01: ------------------------------------------
18:37:01: Loading up D3D10 on ASUS HD7870 Series (Adapter 1)...
18:37:01: ------------------------------------------
18:37:01: Audio Format: 48000hz
18:37:01: Playback device {0.0.0.00000000}.{fa46f5af-e14b-4c65-aa21-db1f53b1474a}
18:37:01: ------------------------------------------
18:37:01: Using desktop audio input: Speakers (C-Media USB Headphone Set  )
18:37:01: ------------------------------------------
18:37:01: Using auxilary audio input: Microphone (C-Media USB Headphone Set  )
18:37:01: ------------------------------------------
18:37:01: Audio Encoding: AAC
18:37:01:     bitrate: 128
18:37:01: Using text output
18:37:01: Using graphics capture
18:37:01: Using Monitor Capture
18:37:01: Scene buffering time set to 400
18:37:01: ------------------------------------------
18:37:01: Video Encoding: x264
18:37:01:     fps: 30
18:37:01:     width: 1280, height: 720
18:37:01:     preset: superfast
18:37:01:     profile: main
18:37:01:     keyint: 60
18:37:01:     CBR: yes
18:37:01:     CFR: yes
18:37:01:     max bitrate: 2500
18:37:01:     buffer size: 2500
18:37:01: ------------------------------------------
18:37:03: Using RTMP service: Twitch / Justin.tv
18:37:03:   Server selection: rtmp://live-arn.justin.tv/app
18:37:03:   Interface: HUAWEI Mobile Connect - Network Adapter (type 243, 21 mbps)
18:37:05: Completed handshake with rtmp://live-arn.justin.tv/app in 1761 ms.
18:37:06: SO_SNDBUF was at 32767
18:37:06: SO_SNDBUF is now 65536
18:37:35: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 335572 / 335872)
18:37:43: Total frames encoded: 1234, total frames duplicated: 0 (0.00%)
18:37:43: Total frames rendered: 1238, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
18:37:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 111497 / 335872)
18:37:46: RTMPPublisher::SocketLoop: Graceful loop exit
18:37:46: Average send payload: 1459 bytes, average send interval: 5 ms
18:37:46: Number of times waited to send: 3038, Waited for a total of 11001952 bytes
18:37:46: Number of b-frames dropped: 133 (12%), Number of p-frames dropped: 120 (11%), Total 253 (23%)
18:37:46: Number of bytes sent: 10024956
18:37:47: 
18:37:47: Profiler time results:
18:37:47: 
18:37:47: ==============================================================
18:37:47: video thread frame - [100%] [avg time: 0.991 ms] [children: 36.4%] [unaccounted: 63.6%]
18:37:47: | scene->Preprocess - [5.65%] [avg time: 0.056 ms]
18:37:47: | GPU download and conversion - [30.8%] [avg time: 0.305 ms] [children: 26.7%] [unaccounted: 4.04%]
18:37:47: | | flush - [24.7%] [avg time: 0.245 ms]
18:37:47: | | CopyResource - [1.51%] [avg time: 0.015 ms]
18:37:47: | | conversion to 4:2:0 - [0.505%] [avg time: 0.005 ms]
18:37:47: Convert444Threads - [100%] [avg time: 2.504 ms] [children: 99.2%] [unaccounted: 0.759%]
18:37:47: | Convert444toNV12 - [99.2%] [avg time: 2.485 ms]
18:37:47: encoder thread frame - [100%] [avg time: 1.929 ms] [children: 2.49%] [unaccounted: 97.5%]
18:37:47: | sending stuff out - [2.49%] [avg time: 0.048 ms]
18:37:47: ==============================================================
18:37:47: 
18:37:47: 
18:37:47: Profiler CPU results:
18:37:47: 
18:37:47: ==============================================================
18:37:47: video thread frame - [cpu time: avg 0.113 ms, total 140.401 ms] [avg calls per frame: 1]
18:37:47: | scene->Preprocess - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
18:37:47: | GPU download and conversion - [cpu time: avg 0.1 ms, total 124.801 ms] [avg calls per frame: 1]
18:37:47: | | flush - [cpu time: avg 0.1 ms, total 124.801 ms] [avg calls per frame: 1]
18:37:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
18:37:47: Convert444Threads - [cpu time: avg 2.544 ms, total 6224.44 ms] [avg calls per frame: 2]
18:37:47: | Convert444toNV12 - [cpu time: avg 2.538 ms, total 6208.84 ms] [avg calls per frame: 2]
18:37:47: encoder thread frame - [cpu time: avg 1.212 ms, total 1482.01 ms] [avg calls per frame: 1]
18:37:47: | sending stuff out - [cpu time: avg 0.114 ms, total 140.4 ms] [avg calls per frame: 1]
18:37:47: ==============================================================
18:37:47: 
18:37:47: =====Stream End: 2014-02-23, 18:37:47=================================================
 
This is more likely a problem with your connection than any settings. You appear to be using some kind of 4G / Wimax / wireless connection dongle, which doesn't have the same reliability as a wired connection.
 
I'm using 3G mobile connection. I have streamed almost a week with this setup, so why there wasn't any problems before this weekend? I streamed from 1 hours to 2 hours every time almost every day so I'm pretty sure it is reliability. It's wired directly to usb port and I'm the only one who's using it. I just can't understand how it could be connection issue.

And there is speedtest result which I did after obs started to drop frames. It's slower than previously because the signal is bit weaker, but that should be still enough for streaming...
3326724438.png
 
I think that I almost solved my problem. It's still dropping frames but only 0.60% in 5 minutes. I just changed maximum bitrate to 2200, checked the optional buffer size and changed it to 1800.
 
well try a 1500 bitrate and see how this goes for you since a wireless connection tends to be really unstable
 
I'm not using wireless connection like I said earlier. I didn't solve the problem. It started to drop tons of frames again.. I also tried dropping the resolution to 480p and bitrate to 1200. Same problem.
 
I just streamed CS:GO with 720p resolution and 1800 bitrate like 15 min. 0% dropped frames until I closed the game. Almost instantly started to drop frames.. Closed stream, made speedtest and got 3m upload as result. What the f**k is happening???
Btw. I was using Amsterdam server. I'm pretty sure that it's not my connection! Plz help me. I wan't to stream :)
 
Untick the "automatic low latency mode" box that you have ticked in advanced settings or disable "Minimize network impact" entirely.
 
I disabled the CFR and it's not dropping frames anymore. I tested it with Far Cry 3 and the game lags sometimes, but when I watched it from twitch after I stopped streaming I realized that stream is not lagging.
 
It's working again. Streamed like 4:30h yesterday and dropped about 40 frames at that time. Viewers said that it didn't lag at all. I think that there was rush at the weekend in the servers.
 
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