Question / Help Problem ;/

Rafax011

New Member
Hello there pals!
I have a problem with Open Broadcaster Software, when i am streaming everything is good, but when i am trying to record a video, there are some graphical glitches like video freezing on a record for 5-6 seconds (the sound is okay) and it drives me mad, because i am unable to record anything with this tool.
My drivers are up to date.

My computer specs:
Processor Interl ® Core™ i5-2300 CPU @2.80GHz 2.80 GHz (x4)
RAM : 4 GB
32 Bit System
Video Cart : Nvidia GeForce GTX 460

My OBS settings:
http://imgur.com/a/ErqeN (Polish version Open Broadcaster Software ;/)

Do You have anything helpful for me?
 

Rafax011

New Member
Log
Code:
12:41:44: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
12:41:44: -------------------------------
12:41:44: CPU Name: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
12:41:44: CPU Speed: 2792MHz
12:41:44: Physical Memory:  3573MB Total, 1892MB Free
12:41:44: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
12:41:44: monitor 1: pos={0, 0}, size={1920, 1080}
12:41:44: Windows Version: 6.1 Build 7601 S
12:41:44: Aero is Enabled
12:41:44: -------------------------------
12:41:44: OBS Modules:
12:41:44: Base Address     Module
12:41:44: 003A0000         OBS.exe
12:41:44: 5B660000         OBSApi.dll
12:41:44: 71240000         DShowPlugin.dll
12:41:44: 712F0000         GraphicsCapture.dll
12:41:44: 71220000         NoiseGate.dll
12:41:44: 71060000         PSVPlugin.dll
12:41:44: ------------------------------------------
12:41:44: Adapter 1
12:41:44:   Video Adapter: NVIDIA GeForce GTX 460
12:41:44:   Video Adapter Dedicated Video Memory: 1025966080
12:41:44:   Video Adapter Shared System Memory: 1604976640
12:41:44:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:41:44: =====Stream Start: 2013-12-01, 12:41:44===============================================
12:41:44:   Multithreaded optimizations: On
12:41:44:   Base resolution: 1920x1080
12:41:44:   Output resolution: 1920x1080
12:41:44: ------------------------------------------
12:41:44: Loading up D3D10 on NVIDIA GeForce GTX 460...
12:41:45: ------------------------------------------
12:41:45: Audio Format: 48000hz
12:41:45: Playback device Default
12:41:45: ------------------------------------------
12:41:45: Using desktop audio input: Głośniki (Realtek High Definition Audio)
12:41:45: ------------------------------------------
12:41:45: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
12:41:45: ------------------------------------------
12:41:45: Audio Encoding: AAC
12:41:45:     bitrate: 96
12:41:45: Using graphics capture
12:41:45: Scene buffering time set to 60
12:41:45: ------------------------------------------
12:41:45: Video Encoding: x264
12:41:45:     fps: 40
12:41:45:     width: 1920, height: 1080
12:41:45:     preset: veryfast
12:41:45:     profile: high
12:41:45:     keyint: 250
12:41:45:     CBR: yes
12:41:45:     CFR: no
12:41:45:     max bitrate: 7000
12:41:45:     buffer size: 7000
12:41:45: ------------------------------------------
12:41:45: MMDeviceAudioSource: Frequency for device 'Głośniki (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:41:45: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:41:45: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
12:41:45: SharedTexCapture hooked
12:41:47: Total frames encoded: 79, total frames duplicated: 20 (25.32%)
12:41:47: Number of frames skipped due to encoder lag: 19 (24.05%)
12:41:47: Total frames rendered: 64, number of late frames: 1 (1.56%) (it's okay for some frames to be late)
12:41:47: 
12:41:47: Profiler time results:
12:41:47: 
12:41:47: ==============================================================
12:41:47: video thread frame - [100%] [avg time: 1.651 ms] [children: 25.5%] [unaccounted: 74.5%]
12:41:47: | scene->Preprocess - [0.0606%] [avg time: 0.001 ms]
12:41:47: | GPU download and conversion - [25.4%] [avg time: 0.42 ms] [children: 26%] [unaccounted: -0.606%]
12:41:47: | | flush - [13.1%] [avg time: 0.216 ms]
12:41:47: | | CopyResource - [12.8%] [avg time: 0.212 ms]
12:41:47: | | conversion to 4:2:0 - [0.121%] [avg time: 0.002 ms]
12:41:47: Convert444Threads - [100%] [avg time: 1.45 ms] [children: 99.4%] [unaccounted: 0.552%]
12:41:47: | Convert444toNV12 - [99.4%] [avg time: 1.442 ms]
12:41:47: encoder thread frame - [100%] [avg time: 11.473 ms]
12:41:47: ==============================================================
12:41:47: 
12:41:47: 
12:41:47: Profiler CPU results:
12:41:47: 
12:41:47: ==============================================================
12:41:47: video thread frame - [cpu time: avg 0.731 ms, total 46.8 ms] [avg calls per frame: 1]
12:41:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:41:47: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:41:47: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:41:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:41:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:41:47: Convert444Threads - [cpu time: avg 1.075 ms, total 124.8 ms] [avg calls per frame: 2]
12:41:47: | Convert444toNV12 - [cpu time: avg 1.075 ms, total 124.8 ms] [avg calls per frame: 2]
12:41:47: encoder thread frame - [cpu time: avg 3.078 ms, total 234.001 ms] [avg calls per frame: 1]
12:41:47: ==============================================================
12:41:47: 
12:41:47: =====Stream End: 2013-12-01, 12:41:47=================================================
12:41:48: =====Stream Start: 2013-12-01, 12:41:48===============================================
12:41:48:   Multithreaded optimizations: On
12:41:48:   Base resolution: 1920x1080
12:41:48:   Output resolution: 1920x1080
12:41:48: ------------------------------------------
12:41:48: Loading up D3D10 on NVIDIA GeForce GTX 460...
12:41:48: ------------------------------------------
12:41:48: Audio Format: 48000hz
12:41:48: Playback device Default
12:41:48: ------------------------------------------
12:41:48: Using desktop audio input: Głośniki (Realtek High Definition Audio)
12:41:48: ------------------------------------------
12:41:48: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
12:41:48: ------------------------------------------
12:41:48: Audio Encoding: AAC
12:41:48:     bitrate: 96
12:41:48: Using graphics capture
12:41:48: Scene buffering time set to 60
12:41:48: ------------------------------------------
12:41:48: Video Encoding: x264
12:41:48:     fps: 40
12:41:48:     width: 1920, height: 1080
12:41:48:     preset: veryfast
12:41:48:     profile: high
12:41:48:     keyint: 250
12:41:48:     CBR: yes
12:41:48:     CFR: no
12:41:48:     max bitrate: 7000
12:41:48:     buffer size: 7000
12:41:48: ------------------------------------------
12:41:48: MMDeviceAudioSource: Frequency for device 'Głośniki (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:41:48: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:41:48: SharedTexCapture hooked
12:41:48: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
12:42:03: Total frames encoded: 581, total frames duplicated: 271 (46.64%)
12:42:03: Number of frames skipped due to encoder lag: 261 (44.92%)
12:42:03: Total frames rendered: 325, number of late frames: 9 (2.77%) (it's okay for some frames to be late)
12:42:03: 
12:42:03: Profiler time results:
12:42:03: 
12:42:03: ==============================================================
12:42:03: video thread frame - [100%] [avg time: 1.614 ms] [children: 39.2%] [unaccounted: 60.8%]
12:42:03: | scene->Preprocess - [0.434%] [avg time: 0.007 ms]
12:42:03: | GPU download and conversion - [38.8%] [avg time: 0.626 ms] [children: 37.9%] [unaccounted: 0.929%]
12:42:03: | | flush - [7%] [avg time: 0.113 ms]
12:42:03: | | CopyResource - [27.1%] [avg time: 0.437 ms]
12:42:03: | | conversion to 4:2:0 - [3.78%] [avg time: 0.061 ms]
12:42:03: Convert444Threads - [100%] [avg time: 1.592 ms] [children: 99.3%] [unaccounted: 0.691%]
12:42:03: | Convert444toNV12 - [99.3%] [avg time: 1.581 ms]
12:42:03: encoder thread frame - [100%] [avg time: 16.022 ms]
12:42:03: ==============================================================
12:42:03: 
12:42:03: 
12:42:03: Profiler CPU results:
12:42:03: 
12:42:03: ==============================================================
12:42:03: video thread frame - [cpu time: avg 0.672 ms, total 218.401 ms] [avg calls per frame: 1]
12:42:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:03: | GPU download and conversion - [cpu time: avg 0.144 ms, total 46.8 ms] [avg calls per frame: 1]
12:42:03: | | flush - [cpu time: avg 0.048 ms, total 15.6 ms] [avg calls per frame: 1]
12:42:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:03: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:03: Convert444Threads - [cpu time: avg 1.525 ms, total 967.205 ms] [avg calls per frame: 2]
12:42:03: | Convert444toNV12 - [cpu time: avg 1.525 ms, total 967.205 ms] [avg calls per frame: 2]
12:42:03: encoder thread frame - [cpu time: avg 2.267 ms, total 1310.41 ms] [avg calls per frame: 1]
12:42:03: ==============================================================
12:42:03: 
12:42:03: =====Stream End: 2013-12-01, 12:42:03=================================================
12:42:44: =====Stream Start: 2013-12-01, 12:42:44===============================================
12:42:44:   Multithreaded optimizations: On
12:42:44:   Base resolution: 1920x1080
12:42:44:   Output resolution: 1920x1080
12:42:44: ------------------------------------------
12:42:44: Loading up D3D10 on NVIDIA GeForce GTX 460...
12:42:44: ------------------------------------------
12:42:44: Audio Format: 48000hz
12:42:44: Playback device Default
12:42:44: ------------------------------------------
12:42:44: Using desktop audio input: Głośniki (Realtek High Definition Audio)
12:42:44: ------------------------------------------
12:42:44: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
12:42:44: ------------------------------------------
12:42:44: Audio Encoding: AAC
12:42:44:     bitrate: 96
12:42:44: Using graphics capture
12:42:44: Scene buffering time set to 60
12:42:44: ------------------------------------------
12:42:44: Video Encoding: x264
12:42:44:     fps: 40
12:42:44:     width: 1920, height: 1080
12:42:44:     preset: veryfast
12:42:44:     profile: high
12:42:44:     keyint: 250
12:42:44:     CBR: yes
12:42:44:     CFR: no
12:42:44:     max bitrate: 7000
12:42:44:     buffer size: 7000
12:42:44: ------------------------------------------
12:42:44: MMDeviceAudioSource: Frequency for device 'Głośniki (Realtek High Definition Audio)' is 384000, samples per sec is 48000
12:42:44: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
12:42:44: SharedTexCapture hooked
12:42:44: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
12:42:55: Total frames encoded: 420, total frames duplicated: 231 (55.00%)
12:42:55: Number of frames skipped due to encoder lag: 225 (53.57%)
12:42:55: Total frames rendered: 201, number of late frames: 6 (2.99%) (it's okay for some frames to be late)
12:42:55: 
12:42:55: Profiler time results:
12:42:55: 
12:42:55: ==============================================================
12:42:55: video thread frame - [100%] [avg time: 1.138 ms] [children: 32.9%] [unaccounted: 67.1%]
12:42:55: | scene->Preprocess - [0.0879%] [avg time: 0.001 ms]
12:42:55: | GPU download and conversion - [32.8%] [avg time: 0.373 ms] [children: 31.2%] [unaccounted: 1.58%]
12:42:55: | | flush - [16.3%] [avg time: 0.185 ms]
12:42:55: | | CopyResource - [14.7%] [avg time: 0.167 ms]
12:42:55: | | conversion to 4:2:0 - [0.264%] [avg time: 0.003 ms]
12:42:55: Convert444Threads - [100%] [avg time: 1.425 ms] [children: 99.2%] [unaccounted: 0.772%]
12:42:55: | Convert444toNV12 - [99.2%] [avg time: 1.414 ms]
12:42:55: encoder thread frame - [100%] [avg time: 19.099 ms]
12:42:55: ==============================================================
12:42:55: 
12:42:55: 
12:42:55: Profiler CPU results:
12:42:55: 
12:42:55: ==============================================================
12:42:55: video thread frame - [cpu time: avg 0.62 ms, total 124.8 ms] [avg calls per frame: 1]
12:42:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:55: | GPU download and conversion - [cpu time: avg 0.155 ms, total 31.2 ms] [avg calls per frame: 1]
12:42:55: | | flush - [cpu time: avg 0.155 ms, total 31.2 ms] [avg calls per frame: 1]
12:42:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:42:55: Convert444Threads - [cpu time: avg 1.333 ms, total 514.803 ms] [avg calls per frame: 2]
12:42:55: | Convert444toNV12 - [cpu time: avg 1.252 ms, total 483.603 ms] [avg calls per frame: 2]
12:42:55: encoder thread frame - [cpu time: avg 2.656 ms, total 1107.61 ms] [avg calls per frame: 1]
12:42:55: ==============================================================
12:42:55: 
12:42:55: =====Stream End: 2013-12-01, 12:42:55=================================================
 

Xphome

Member
Why is scene buffering time set to 60? Set it back to 700. It looks like those settings are too high for your CPU to handle, you need to lower them or change preset to a faster one. If you're just doing a local recording, check out this guide viewtopic.php?f=18&t=2972
 

dodgepong

Administrator
Community Helper
Your settings are too high for your hardware. Go onto Video settings and set the Resolution downscale to at least 1.5x or 2x, and lower your FPS to 30.
 
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