Quitch
New Member
I thought that when you changed scenes audio from other scenes didn't carry across, but that doesn't appear to be the case for a game capture in one of my scenes. I change scene and I can still here sounds coming through from the game.
It's not setup as a global source, it exists only within one scene. Is that expected behaviour?
It's not setup as a global source, it exists only within one scene. Is that expected behaviour?
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