Question / Help !!!!PLEASE HELP WITH OBS STREAM ISSUE!!!!!

RICO PEREZ

New Member
Hello all,

I was trying to see if my specs are good to just stream my xbox one gameplay. Im currently using a Elgato, but when i hit preview on the Elgato in OBS it freezes but i can stream LoL perfectly. Below are my specs.

amd fx-8350
16gb RAM
msi 610
450 watt power suppy
 
OBS LOG:

Code:
17:17:15: Failed to initialize plugin plugins/CLRBrowserSourcePlugin.dll
17:17:21: Failed to load plugin plugins/CLRHost.Interop.dll, 126
17:17:21: CLR host plugin strings not found, dynamically loading 4 strings
17:17:21: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
17:17:21: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
17:17:21: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
17:17:21: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
17:17:22: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
17:17:23: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
17:17:24: CLRHost:: Could not find/load browser settings at location C:\Users\User\AppData\Roaming\OBS\pluginData\browser.json
17:17:25: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
17:19:19: CUDA loaded successfully
17:19:19: 1 CUDA capable devices found
17:19:19: [ GPU #0 - < GeForce GT 610 > has Compute SM 2.1, NVENC Not Available ]
17:19:19: No NVENC capable devices found
17:20:21: Settings::Video: Disabling Aero
17:20:34: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
17:20:34: -------------------------------
17:20:34: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
17:20:34: CPU Speed: 4018MHz
17:20:34: Physical Memory: 3308MB Total, 2344MB Free
17:20:34: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 1, total cores 1
17:20:34: monitor 1: pos={0, 0}, size={1280, 1024}
17:20:34: Windows Version: 6.1 Build 7601 S
17:20:34: Aero is Disabled
17:20:34: -------------------------------
17:20:34: OBS Modules:
17:20:34: Base Address Module
17:20:34: 002A0000 OBS.exe
17:20:34: 63A90000 OBSApi.dll
17:20:34: 63D70000 CLRHostPlugin.dll
17:20:34: 5EF70000 DShowPlugin.dll
17:20:34: 5EF40000 GraphicsCapture.dll
17:20:34: 5A2A0000 NoiseGate.dll
17:20:34: 5A280000 PSVPlugin.dll
17:20:34: ------------------------------------------
17:20:34: Adapter 1
17:20:34: Video Adapter: NVIDIA GeForce GT 610
17:20:34: Video Adapter Dedicated Video Memory: 1024917504
17:20:34: Video Adapter Shared System Memory: 1466224640
17:20:34: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
17:20:34: =====Stream Start: 2014-05-26, 17:20:34===============================================
17:20:34: Multithreaded optimizations: Off
17:20:34: Base resolution: 1280x720
17:20:34: Output resolution: 640x360
17:20:34: ------------------------------------------
17:20:34: Loading up D3D10 on NVIDIA GeForce GT 610 (Adapter 1)...
17:20:34: ------------------------------------------
17:20:34: Audio Format: 48000 Hz
17:20:34: ------------------------------------------
17:20:34: Audio Channels: 2 Ch
17:20:34: Playback device Default
17:20:34: ------------------------------------------
17:20:34: Using desktop audio input: Speakers (VIA High Definition Audio)
17:20:34: Global Audio time adjust: 0
17:20:34: ------------------------------------------
17:20:34: Using auxilary audio input: Microphone (HD Pro Webcam C920)
17:20:34: Mic time offset: 1900
17:20:34: ------------------------------------------
17:20:34: Audio Encoding: AAC
17:20:34: bitrate: 96
Warning -- DShowPlugin: Invalid audio device: name '(null)', path '(null)'
17:20:34: DShowPlugin: No audio pin, result = 80004005
17:20:34: ------------------------------------------
17:20:34: device: Logitech HD Pro Webcam C920,
17:20:34: device id \\?\usb#vid_046d&pid_082d&mi_00#6&2f5cd038&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
17:20:34: chosen type: I420, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
17:20:34: use buffering: false - 0, fourCC: 'I420'
17:20:34: audio device: (null),
17:20:34: audio device id (null),
17:20:34: audio time offset 0,
17:20:34:
17:20:34: Using directshow input
17:20:34: Using bitmap image
17:20:35: ------------------------------------------
17:20:35: device: Elgato Game Capture HD,
17:20:35: device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
17:20:35: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
17:20:35: use buffering: false - 0, fourCC: 'UYVY'
17:20:35:
17:20:35: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
17:20:36: Using directshow input
17:20:36: Scene buffering time set to 700
17:20:36: ------------------------------------------
17:20:36: Video Encoding: x264
17:20:36: fps: 30
17:20:36: width: 640, height: 360
17:20:36: preset: veryfast
17:20:36: profile: main
17:20:36: keyint: 60
17:20:36: CBR: yes
17:20:36: CFR: yes
17:20:36: max bitrate: 2500
17:20:36: buffer size: 2500
17:20:36: ------------------------------------------
17:20:38: Using RTMP service: Twitch / Justin.tv
17:20:38: Server selection: rtmp://live-jfk.justin.tv/app
17:20:38: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
17:20:38: Completed handshake with rtmp://live-jfk.justin.tv/app in 193 ms.
17:20:39: SO_SNDBUF was at 8192
17:20:39: SO_SNDBUF is now 65536
17:20:58: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 331776)
17:23:20: Audio timestamp for device 'Elgato Game Capture HD' was behind target timestamp by 100
17:25:02: Total frames encoded: 7969, total frames duplicated: 507 (6.36%)
17:25:02: Number of frames skipped due to encoder lag: 268 (3.36%)
17:25:02: Total frames rendered: 7688, number of late frames: 51 (0.66%) (it's okay for some frames to be late)
17:25:08: RTMPPublisher::SocketLoop: Received FD_CLOSE, 5049 ms since last send (buffer: 0 / 331776)
17:25:08: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
17:25:45: Average send payload: 8537 bytes, average send interval: 26 ms
17:25:45: Number of times waited to send: 0, Waited for a total of 0 bytes
17:25:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
17:25:45: Number of bytes sent: 85491945
17:27:47:
17:27:47: Profiler time results:
17:27:47:
17:27:47: ==============================================================
17:27:47: video thread frame - [100%] [avg time: 3.189 ms] [children: 84.5%] [unaccounted: 15.5%]
17:27:47: | scene->Preprocess - [48.9%] [avg time: 1.558 ms]
17:27:47: | GPU download and conversion - [35.7%] [avg time: 1.137 ms] [children: 13.2%] [unaccounted: 22.4%]
17:27:47: | | flush - [1.38%] [avg time: 0.044 ms]
17:27:47: | | CopyResource - [0.878%] [avg time: 0.028 ms]
17:27:47: | | conversion to 4:2:0 - [11%] [avg time: 0.35 ms] [children: 10.9%] [unaccounted: 0.0627%]
17:27:47: | | | Convert444toNV12 - [10.9%] [avg time: 0.348 ms]
17:27:47: encoder thread frame - [100%] [avg time: 10.292 ms] [children: 1.28%] [unaccounted: 98.7%]
17:27:47: | sending stuff out - [1.28%] [avg time: 0.132 ms]
17:27:47: ==============================================================
17:27:47:
17:27:47:
17:27:47: Profiler CPU results:
17:27:47:
17:27:47: ==============================================================
17:27:47: video thread frame - [cpu time: avg 1.416 ms, total 10888.9 ms] [avg calls per frame: 1]
17:27:47: | scene->Preprocess - [cpu time: avg 0.884 ms, total 6801.65 ms] [avg calls per frame: 1]
17:27:47: | GPU download and conversion - [cpu time: avg 0.229 ms, total 1762.82 ms] [avg calls per frame: 1]
17:27:47: | | flush - [cpu time: avg 0.032 ms, total 249.601 ms] [avg calls per frame: 1]
17:27:47: | | CopyResource - [cpu time: avg 0.012 ms, total 93.601 ms] [avg calls per frame: 1]
17:27:47: | | conversion to 4:2:0 - [cpu time: avg 0.183 ms, total 1404.01 ms] [avg calls per frame: 1]
17:27:47: | | | Convert444toNV12 - [cpu time: avg 0.181 ms, total 1388.41 ms] [avg calls per frame: 1]
17:27:47: encoder thread frame - [cpu time: avg 5.195 ms, total 41293.5 ms] [avg calls per frame: 1]
17:27:47: | sending stuff out - [cpu time: avg 0.037 ms, total 296.403 ms] [avg calls per frame: 1]
17:27:47: ==============================================================
17:27:47:
17:27:47: =====Stream End: 2014-05-26, 17:27:47=================================================
17:28:29: CLR host plugin instance deleted; removing dynamically loaded localization strings


Last game capture log:
2014-05-22, 07:17:32: we're booting up:
07:17:32: CaptureThread: attached to process spotify.exe
07:17:32: D3D9 Present
07:17:32: DXGI Present
07:17:32: (half life scientist) everything.. seems to be in order
07:19:29: D3D9EndScene called
07:19:29: D3DPRESENT_PARAMETERS {
07:19:29: BackBufferWidth: 1
07:19:29: BackBufferHeight: 1
07:19:29: BackBufferFormat: D3DFMT_A8R8G8B8
07:19:29: BackBufferCount: 1
07:19:29: MultiSampleType: D3DMULTISAMPLE_NONE
07:19:29: MultiSampleQuality: 0
07:19:29: SwapEffect: D3DSWAPEFFECT_COPY
07:19:29: hDeviceWindow: 65552
07:19:29: Windowed: true
07:19:29: EnableAutoDepthStencil: false
07:19:29: AutoDepthStencilFormat: D3DFMT_UNKNOWN
07:19:29: Flags: None
07:19:29: FullScreen_RefreshRateInHz: 0
07:19:29: PresentationInterval: 1
07:19:29: };
07:19:29: successfully set up d3d9 hooks
07:19:29: D3D9SwapPresent called
07:19:29: DoD3D9GPUHook: success - d3d9ex
07:22:56: ---------------------- Cleared D3D9 Capture ----------------------
07:22:56: received restart event, but couldn't find window
07:22:56: D3D9EndScene called
07:22:56: D3D9SwapPresent called

17:28:29: Memory Leaks Were Detected.
17:28:29:
 
Last edited by a moderator:
Which devices are you adding to your scene? I see a Logitech C920 and your Elgato, but is there another device as well? Wondering what's causing this:

Warning -- DShowPlugin: Invalid audio device: name '(null)', path '(null)'
17:20:34: DShowPlugin: No audio pin, result = 80004005

If you create a new scene and add nothing but the Elgato, do you have the same problem?
 
Code:
21:41:55: Failed to initialize plugin plugins/CLRBrowserSourcePlugin.dll
21:41:56: Failed to load plugin plugins/CLRHost.Interop.dll, 126
21:41:56: CLR host plugin strings not found, dynamically loading 4 strings
21:41:56: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
21:41:56: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
21:41:56: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
21:41:56: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
21:41:56: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
21:41:56: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
21:41:56: CLRHost:: Could not find/load browser settings at location C:\Users\User\AppData\Roaming\OBS\pluginData\browser.json
21:41:56: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
21:42:00: CUDA loaded successfully
21:42:00: 1 CUDA capable devices found
21:42:00: [ GPU #0 - < GeForce GT 610 > has Compute SM 2.1, NVENC Not Available ]
21:42:00: No NVENC capable devices found
21:42:15: Settings::Video: Disabling Aero
21:42:20: Settings::Video: Disabling Aero
21:42:25: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
21:42:25: -------------------------------
21:42:25: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
21:42:25: CPU Speed: 4018MHz
21:42:25: Physical Memory:  3308MB Total, 2363MB Free
21:42:25: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 1, total cores 1
21:42:25: monitor 1: pos={0, 0}, size={1280, 1024}
21:42:25: Windows Version: 6.1 Build 7601 S
21:42:25: Aero is Disabled
21:42:25: -------------------------------
21:42:25: OBS Modules:
21:42:25: Base Address     Module
21:42:25: 00B70000         OBS.exe
21:42:25: 6A5D0000         OBSApi.dll
21:42:25: 73330000         CLRHostPlugin.dll
21:42:25: 69E70000         DShowPlugin.dll
21:42:25: 726D0000         GraphicsCapture.dll
21:42:25: 6C370000         NoiseGate.dll
21:42:25: 735D0000         PSVPlugin.dll
21:42:25: ------------------------------------------
21:42:25: Adapter 1
21:42:25:   Video Adapter: NVIDIA GeForce GT 610
21:42:25:   Video Adapter Dedicated Video Memory: 1024917504
21:42:25:   Video Adapter Shared System Memory: 1466224640
21:42:25:   Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
21:42:25: =====Stream Start: 2014-05-26, 21:42:25===============================================
21:42:25:   Multithreaded optimizations: Off
21:42:25:   Base resolution: 1280x720
21:42:25:   Output resolution: 852x480
21:42:25: ------------------------------------------
21:42:25: Loading up D3D10 on NVIDIA GeForce GT 610 (Adapter 1)...
21:42:25: ------------------------------------------
21:42:25: Audio Format: 48000 Hz
21:42:25: ------------------------------------------
21:42:25: Audio Channels: 2 Ch
21:42:25: Playback device Default
21:42:25: ------------------------------------------
21:42:25: Using desktop audio input: Speakers (VIA High Definition Audio)
21:42:25: Global Audio time adjust: 0
21:42:25: ------------------------------------------
21:42:25: Audio Encoding: AAC
21:42:25:     bitrate: 96
21:42:25: ------------------------------------------
21:42:25:     device: Elgato Game Capture HD,
21:42:25:     device id {39F50F4C-99E1-464a-B6F9-D605B4FB5918},
21:42:25:     chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
21:42:25:     use buffering: false - 0, fourCC: 'UYVY'
21:42:25:
21:42:25:     device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
21:42:25: Using directshow input
21:42:25: Scene buffering time set to 700
21:42:25: ------------------------------------------
21:42:25: Video Encoding: x264
21:42:25:     fps: 20
21:42:25:     width: 852, height: 480
21:42:25:     preset: veryfast
21:42:25:     profile: main
21:42:25:     keyint: 40
21:42:25:     CBR: yes
21:42:25:     CFR: yes
21:42:25:     max bitrate: 2000
21:42:25:     buffer size: 2000
21:42:25: ------------------------------------------
21:42:27: Using RTMP service: Twitch / Justin.tv
21:42:27:   Server selection: rtmp://live-iad.justin.tv/app
21:42:27:   Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
21:42:28: Completed handshake with rtmp://live-iad.justin.tv/app in 162 ms.
21:42:28: SO_SNDBUF was at 8192
21:42:28: SO_SNDBUF is now 65536
21:42:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 268288)
21:42:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 268288)
21:42:48: Total frames encoded: 438, total frames duplicated: 109 (24.89%)
21:42:48: Number of frames skipped due to encoder lag: 109 (24.89%)
21:42:48: Total frames rendered: 332, number of late frames: 5 (1.51%) (it's okay for some frames to be late)
21:42:48: RTMPPublisher::SocketLoop: Graceful loop exit
21:42:48: Average send payload: 7841 bytes, average send interval: 29 ms
21:42:48: Number of times waited to send: 0, Waited for a total of 0 bytes
21:42:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:42:48: Number of bytes sent: 4955514
21:45:18:
21:45:18: Profiler time results:
21:45:18:
21:45:18: ==============================================================
21:45:18: video thread frame - [100%] [avg time: 2.556 ms] [children: 79.4%] [unaccounted: 20.6%]
21:45:18: | scene->Preprocess - [45.7%] [avg time: 1.168 ms]
21:45:18: | GPU download and conversion - [33.7%] [avg time: 0.862 ms] [children: 20.5%] [unaccounted: 13.2%]
21:45:18: | | flush - [1.76%] [avg time: 0.045 ms]
21:45:18: | | CopyResource - [0.43%] [avg time: 0.011 ms]
21:45:18: | | conversion to 4:2:0 - [18.3%] [avg time: 0.469 ms] [children: 18.2%] [unaccounted: 0.196%]
21:45:18: | | | Convert444toNV12 - [18.2%] [avg time: 0.464 ms]
21:45:18: encoder thread frame - [100%] [avg time: 21.808 ms] [children: 0.592%] [unaccounted: 99.4%]
21:45:18: | sending stuff out - [0.592%] [avg time: 0.129 ms]
21:45:18: ==============================================================
21:45:18:
21:45:18:
21:45:18: Profiler CPU results:
21:45:18:
21:45:18: ==============================================================
21:45:18: video thread frame - [cpu time: avg 1.409 ms, total 468.003 ms] [avg calls per frame: 1]
21:45:18: | scene->Preprocess - [cpu time: avg 0.563 ms, total 187.201 ms] [avg calls per frame: 1]
21:45:18: | GPU download and conversion - [cpu time: avg 0.187 ms, total 62.4 ms] [avg calls per frame: 1]
21:45:18: | | flush - [cpu time: avg 0.046 ms, total 15.6 ms] [avg calls per frame: 1]
21:45:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:45:18: | | conversion to 4:2:0 - [cpu time: avg 0.148 ms, total 46.8 ms] [avg calls per frame: 1]
21:45:18: | | | Convert444toNV12 - [cpu time: avg 0.148 ms, total 46.8 ms] [avg calls per frame: 1]
21:45:18: encoder thread frame - [cpu time: avg 7.8 ms, total 3307.22 ms] [avg calls per frame: 1]
21:45:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:45:18: ==============================================================
21:45:18:
21:45:18: =====Stream End: 2014-05-26, 21:45:18=================================================
21:45:35: CLR host plugin instance deleted; removing dynamically loaded localization strings


Last game capture log:
2014-05-22, 07:17:32: we're booting up:
07:17:32: CaptureThread: attached to process spotify.exe
07:17:32: D3D9 Present
07:17:32: DXGI Present
07:17:32: (half life scientist) everything..  seems to be in order
07:19:29: D3D9EndScene called
07:19:29: D3DPRESENT_PARAMETERS {
07:19:29:     BackBufferWidth: 1
07:19:29:     BackBufferHeight: 1
07:19:29:     BackBufferFormat: D3DFMT_A8R8G8B8
07:19:29:     BackBufferCount: 1
07:19:29:     MultiSampleType: D3DMULTISAMPLE_NONE
07:19:29:     MultiSampleQuality: 0
07:19:29:     SwapEffect: D3DSWAPEFFECT_COPY
07:19:29:     hDeviceWindow: 65552
07:19:29:     Windowed: true
07:19:29:     EnableAutoDepthStencil: false
07:19:29:     AutoDepthStencilFormat: D3DFMT_UNKNOWN
07:19:29:     Flags: None
07:19:29:     FullScreen_RefreshRateInHz: 0
07:19:29:     PresentationInterval: 1
07:19:29: };
07:19:29: successfully set up d3d9 hooks
07:19:29: D3D9SwapPresent called
07:19:29: DoD3D9GPUHook: success - d3d9ex
07:22:56: ---------------------- Cleared D3D9 Capture ----------------------
07:22:56: received restart event, but couldn't find window
07:22:56: D3D9EndScene called
07:22:56: D3D9SwapPresent called

21:45:35: Memory Leaks Were Detected.
21:45:35:
 
Your CPU appears to be choking somehow when it absolutely shouldn't be. Are you running anything else that's using a significant portion of your available CPU power? If not, it might be throttling down from overheating, so you should also check your system temperatures.
 
Operating System
Windows 7 Home Premium 32-bit SP1
CPU
AMD FX-8350 31 °C
Vishera 32nm Technology
RAM
16.0GB Dual-Channel DDR3 @ 803MHz (9-9-9-24)
Motherboard
Gigabyte Technology Co., Ltd. 970A-UD3P (CPU 1) 41 °C
Graphics
DELL 1704FPV (1280x1024@60Hz)
1023MB NVIDIA GeForce GT 610 (MSI) 48 °C
Storage
232GB Western Digital WDC WD2500JS-60NCB1 ATA Device (SATA) 74 °C
1GB Generic Flash Disk USB Device (USB)
 
I meant that you should check your CPU temperature while it's under load. Use LinX or Prime95 or something. Also 74C is pretty hot for a hard drive. >.>
 
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